#Are there's a way to use custom material in custom ore veins?
102 messages · Page 1 of 1 (latest)
ples help am starven
.oreBlock('carolite','4) should? Work
not working
oh, do .weight(4).mat('carolite').size(2, 4)
for example
wait, what kind of vein actually
wait its workin but without that quotation mark before '4'
are the veined generator should work like that ?
that doesn't look like veined
thats it
for one, add a height range to it
- maxRichnessTreshold needs to be lower
minRichness and maxRichness should be higher
edgeRoundoffBegin should be like, 3
.heightRangeUniform(generator.minYLevel(10)
generator.maxYLevel(90)) ?
or i dont get it
No
Add it before generator
Like .heightRangeUniform(10, 90)
Then it's automatically added to the generator
oh ty
i think its not working
Try changing the parameters to be like GT's
Oh also have you been generating new chunks every time?
i generated new
to test out your recomendations
where i can find this parameters
GTOres in the source code
Also is this in a custom stone type?
If so, you need to register a new tag prefix for it
oh no
how can i do it
Wiki should have it iirc
oh yea i see
i think im doing something wrong, i just copied cassiterite vein and its not working
first of all, Calorite is capitalized
that's wrong
second, what does your tag prefix look like?
its crashing the world on join
what is that mean
you also need a tag prefix
my world crashing
what's the error?
Invalid player data
can I see the log
there it is
the one that has the ore material?
well
the material in your ore script is Calorite, whilst the material id is calorite
interesting theory
wait a sec
now its working without crashes, but veins doesnt generating
i think u get tired of me yes 🥲
are you sure it doesn't generate?
oh
the layer's targets can only be EITHER a tag OR a list of blocks
not both
are u about worldgen layer registry event ?
yes
Like i need tag in first and tag in second lines?
or block in first and in second
yes?
no
you can only have one of them
in the .targets call
you can either have A SINGLE TAG #tag or MULTIPLE BLOCKS 'block_1', 'block_2'
nothing changed
okay wait a sec
where i can find it
what launcher are you using
curseforge
you need to enable the debug.log in curseforge settings
oh sounds like curseforge is idiot launcher
Any ideas ?
it sure has tried to place the veins
ye i see
any other ideas ?
also stop coding in like notepad++
Use vscode and probejs
Kubejs is painful without probe autocompletions
cant use vscode with opened my big modpack so laggy
ye ty
doing kube without probe is suffering 
im doing good without probe
ples help