#Most gtceu recipes are gone after reloading?

39 messages · Page 1 of 1 (latest)

prisma bison
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Newest Version 1.2.2a

jolly mulch
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log

prisma bison
tawny bolt
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I had this issue with kube.js files being different between server and client

polar slate
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I don't have this issue but I am having issues with inconsistencies between first load and post-/reload

prisma bison
prisma bison
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(I now created a new profile and it does seem to be fixed, maybe there is some kind ofmod conflict that is causing it for whatever reason imaginable)

karmic rock
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Are they only gone in your recipe viewer, or do they also not work in machines anymore? Also, which recipe viewer are you using?

prisma bison
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they kill the machine and also do not show in JEI anymore

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So its like the recipe is non existent

karmic rock
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Ok that‘s even more serious than the jei/rei bug then

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Cause that one has started popping up again lately iirc

prisma bison
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Also wierd is, ive taken all my scripts and put them into a new profile launched it and it works, there might just be some wierd mod conflict or smth

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(New profile might not have the issue mod or whatever, didnt exactly copy it)

restive crag
karmic rock
restive crag
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Havent noticed it in a bit but thats also because I supplemented it with EMI which fixed the issue for most vanilla-style recipes. I can probably disable EMI and see what goes missing

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Ill take a look once im back at my place in about half a day

restive crag
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@karmic rock forgot about this, I'll see if I can cause a sample tonight though I dont know if there's any reliable way to cause it on purpose

prisma bison
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Well, for me its still not fixed and even happend a 2nd time on a whole new profile

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and i got fr no more idea why it does it or what is causing it

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but its really just all of the GT recipes and multiblocks that are gone

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and even before the reload some of the recipes are already gone after startup bro im so confused

jolly mulch
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are they gone gone or just gone from JEI?

prisma bison
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I tracked it down to the gtceu_ui editor

jolly mulch
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ghuh

prisma bison
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It appears If I make a new Recipe Type UI for the Multis they either do not accept it or just right our get deleted ingame but Not the folder which is hella wierd

jolly mulch
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what folder are you putting them in

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[15:35:55] [Render thread/ERROR]: Caught an error from mod plugin: class com.gregtechceu.gtceu.integration.jei.GTJEIPlugin gtceu:jei_plugin
java.lang.IndexOutOfBoundsException: Index 4 out of bounds for length 4
    at jdk.internal.util.Preconditions.outOfBounds(Preconditions.java:64) ~[?:?]
    at jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Preconditions.java:70) ~[?:?]
    at jdk.internal.util.Preconditions.checkIndex(Preconditions.java:266) ~[?:?]
    at java.util.Objects.checkIndex(Objects.java:361) ~[?:?]
    at java.util.ArrayList.get(ArrayList.java:427) ~[?:?]
    at com.lowdragmc.lowdraglib.utils.TagOrCycleFluidTransfer.getFluidInTank(TagOrCycleFluidTransfer.java:65) ~[ldlib-forge-1.20.1-1.0.25.g.jar%23757!/:?]
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found the error at least

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ohhh

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you have too many fluid slots

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the recipe type only has 4 and you're trying to add 5+

prisma bison
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Sorry im on Phone thunderstorm took Out the connection,

in ldlib/assets/gtceu/ui/recipe_type

jolly mulch
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[15:35:51] [Render thread/ERROR]: Multiblocks/Presure_rec_chamber.js#15: Could not create ID from 'com.gregtechceu.gtceu.api.machine.multiblock.PartAbility@664a69d1'!: Non [a-z0-9/._-] character in path of location: minecraft:com.gregtechceu.gtceu.api.machine.multiblock.PartAbility@664a69d1
[15:35:51] [Render thread/ERROR]: net.minecraft.ResourceLocationException: Non [a-z0-9/._-] character in path of location: minecraft:com.gregtechceu.gtceu.api.machine.multiblock.PartAbility@664a69d1
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also that

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you're trying to set a machine's id to a part ability

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which is very much wrong