#Steamy New Business

50 messages · Page 1 of 1 (latest)

feral fjord
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Landed a foot in the community pack for a ride.

soft blaze
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Progress!!!!

fresh ledge
feral fjord
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Discovered Nether. Brought back sulfur. Alloyed rubber. Built a couple thermionic valves

solar mountain
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why all the steam stuff ? nice work though !

feral fjord
solar mountain
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but you don't need the steam oven or grinder to complete it.

feral fjord
soft blaze
solar mountain
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ok. i would have gone crazy from the extrer crafting

rugged stump
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i would have gone crazy from the 5x slower processing 👍

feral fjord
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Now with a ceiling and an underground for LV stuffs to come

feral fjord
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Roof and attic added. Solar boilers moved in the roof. No fancy materials, because it is what I can afford right now.

solar mountain
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It's really nice looking ! Not a lawn base ;).

feral fjord
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Glad someone ported the Emissive textures I implemented for GT5U GTNH to GTCEu

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And those random client ticks to spawn particles I auso initiated in same GT5U

vernal wolf
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Gotta have 20x more coke ovens and blast furnaces XD

feral fjord
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Probably, but until I can automate wood, this is not gonna happens

twin sable
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здорово! покажи нам котлы на крыше

feral fjord
twin sable
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Ага, вот котлы! Не распознала изнутри, а снаружи они симпатично выглядят.
Не за что! Учись хорошо.
you’re welcome, good luck learning :)

feral fjord
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Added 10 more HP Steam Solar Boilers for a total of 14 + 1 Bronze Solar Boiler from earlier. For sustaining 128 EU/t I needed 256L/t of steam.
Deployed steel pipes for enough throughput. Ran the steam down to a corner of my basement.

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And TADA! I can run my first EBF non-stop. Smelting first aluminium dust circuit-2 with Nitrogen. As long as it is daytime, it has enough steam to feed the 4 LV Steam Turbines at the back.

vernal wolf
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YOOOOO

soft blaze
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+1 for having a non-cobbleton base, and +1 for running first EBF work off nitrogen (that's unusual)

solar mountain
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nice work !

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ae2 must be close

feral fjord
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Not sure AE2 is that close. I have yet to setup my first circuit assembler and and transitioning out of steam ASAP. It is gonna be a bumpy road, though the MV Age which costs 2 basic electronic circuits per good one at best using the circuit assembler. So, for the very next step I am focuced on optimising circuit production costs.

feral fjord
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Slow but progressing anyway.

I've been landing a foot into early MV and now trying to ramp-up my power with automated coal.

I just built this extra room and installed my very first Pyrolyse Oven. It has 2×LV Power Hatch that will receive 4ALV from 4×LV Steam Turbines. I can't build MV power hatches yet, so it will be good as-is until I can.

In the backyard there is an already operational GreenHouse that's just above this underground room with the Pyrolyse.

I also need to setup item transport, conveyor to extract logs and some filter-out saplings to trash or route to an overflow voiding drawer until I have plans with brewing those into biomass. (One problem at a time). Once it is done, the Pyrolyse Oven will have logs to cook.

When I am done with it, Ill need to work out that Large Bronze Boiler if I can produce charcoal fast enough for continuous operation of it.

fresh ledge
feral fjord
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2 coke ovens, was just good enough to boostrap and help me craft torches

feral fjord
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Wood and charcoal fully automated now.
Item pipe receive logs and saplings from GreenHouse output bus.
Down it has whitelist filter for logs. Horizontally it has output to drawer with installed void upgrade to store 2048 saplings max.

In the room bottom, the Pyrolyse Oven receives logs and processes them with circuit-1. Creosote is setup as void excess fluid so the charcoal production does not get blocked.

Works great. Now time for the large boiler.

fresh ledge
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nice

solar mountain
feral fjord
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My first copper vein is now totally exhausted.
Since my drill tip has only 178 durability left. I wish there would be a way to change it before it breaks. Is there?

fresh ledge
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But you can try if it's repairable in the Anvil

feral fjord
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Anvil only show enchants

long sigil
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you just craft it with a different tool head

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you can even craft a drill with a wrench head and stuff like that

feral fjord
long sigil
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maybe, not sure. not the most familiar with the quests in the pack, im not much of a quest writer myself

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if it is missing though it would be a good thing to mention

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was thinking about making a JEI info page for that too so that its harder to miss. you dont see those recipes in jei because its not actually a registered recipe but a custom crafting handler instead

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like how combining vanilla tools in crafting table to restore durability works

feral fjord
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Can I combine same material and get enchants preserved?

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Like if I have a drill enchanted with Haammering Fortune III, I combine with a new drill tip to restore durability. Does it get preserved?