#Game Mechanic

17 messages · Page 1 of 1 (latest)

gloomy pendant
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If you use robux to buy a chest, the none effect should be eliminated from the selections. this might have already been said, but i personally spent around 1200 robux to end up getting nothing.

violet dagger
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honestly just an L on your part to be that impulsive ngl

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but anyways a dev said they were going to a couple days ago or so

gloomy pendant
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i dont really mind, its just a small amount, but for other people it could be infuriating

flat deltaBOT
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@gloomy pendant has reached level 1. GG!

worthy elm
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It could be problematic too, cuz gambling with robux for ingame items isn't allowed in rblx

wind marsh
worthy elm
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Im not into the Rules. It was only a thought.

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But If you know it, i belive u

wind marsh
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also ill bring up the main point of the post with kinder

worthy elm
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Sure thing 👍

wind marsh
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just added this and will be in the new update ✅

flat deltaBOT
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@austere rune has reached level 5. GG!

violet dagger
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I mean its the fact you go out of your way to find a chest only to get the permission to lose money.

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Its the combination of all 3 factors; their spawn rate, costing money to open and possibly getting nothing in return that all make it seem really annoying and frustrating

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If any of those 3 were removed it would feel far less tedious to go through

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Personally I think replacing None with a new, common enchant would be preferable out of the 3 to change, and it would make chests viable for players who are just able to afford the first one they come across.