Originally made this post because it seemed like my thread https://discord.com/channels/699004329998417932/1074881792303173672 showcasing an idea I had to add exporting to Wrapper: Offline was copied, after being marked "Unintelligible" and locked by the mods. However my assumptions were invalidated as my suggestion predated the development of the video exporting feature, so my apologies for the mistake.
#It appeared my idea was stolen.
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And just to add, I'm not trying to discredit the work ya'll did, I think it's amazing what this community has accomplished.
However I hope you also see the similarities between my idea versus what was added, and if my idea did predate the addition of the exporter, I think it would be fair to say some form of credit would be nice, be it just in the commit message would be fine too.
also: if you can prove me wrong, go for it. Maybe I am wrong, but the way it it appears to work appears quite similar to what i've done in the past.
the first time i attempted this method was in december 2022
that didn't work because i never found a screenshot function in the player
I see, alright thanks for clarifying that to me, It's nice to see that you were able to move progress forward with the idea of the video exporter. :)
When I disclosed my idea in your server, I also disclosed it to a group of other developers, we were also trying to perform a similar method, screenshot per frame, however likewise, progress couldn't be made because it was not obvious where a function was.
If you don't mind me asking, how were you able to accomplish this task? another idea I personally had was to (and I know this is convoluted) take a hash of the player's pixels every frame, and set the FPS of the lvm down to 1, this would in theory, provide a very laggy temporary solution to the screenshotting idea. (when hash changes = take screenshot)
It appeared my idea was stolen.