💡 What is motivating this suggestion?
Lack of proper space combat, when I win a spaceship 1v1 the enemy just pods over to my ship full HP or vice versa.
💡 What is your proposal?
Fix ship combat by making getting disabled more brutal on the player so they're forced to either pod out early into a fight or take large amounts of damage. Also damage further players if they pod specifically into the ship that disabled them.
💡 Exactly and specifically, what should be changed and how?
Take 50% HP damage upon your ship being disabled ||(it just blew up in outer space, the fact you can even walk away is crazy)|| Get your HP limited by 10%-12.5% when disabled, and lose an extra 10%-12.5% when boarding the ship that disabled you. This would make it extremely risky to board the people that just bested you in ship combat leaving you with half HP and between 20-25% of your HP whited out so you'd have a max of 75-80 HP if you don't have any white heals.

