#New AI: the Broadcaster

17 messages · Page 1 of 1 (latest)

manic pulsar
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💡 What is motivating this suggestion?
Since the implementation of the Bandit with his unique behavior (Plunder 1.0) I've been thinking about how to create more unique enemy types with unique behavior for the game. Like I made a suggestion about a grenade-throwing bot https://discord.com/channels/695304399303606395/1140687404144013382 but recently I stumbled upon the game "RoboCop: Rogue City" and that gave me a new idea for this type of suggestion. In the game there is an enemy type called the "Broadcaster" which calls in new enemies when you don't kill him in time and with a bit adjusting this could also work really well in Marauders as a bot who can spawn in new AI.
💡 What should be added?
A new unique enemy that can spawn/call in bots.
💡 What should be added exactly?
A new unique enemy called the "Broadcaster" with unique behavior and the style of a WW2 radio operator. A bot equipped with low tier/mid tier gear and a Radio Backpack. This AI as soon as it notices a player or a player shoots at it the Broadcaster will retreat like the Bandit but instead of running away forever a hidden countdown of about 15-20 seconds starts and when this countdown reaches 0 and the Broadcaster is still alive 4 bots will spawn near the Broadcaster and all 4 bots who just spawned in and the Broadcaster will counter attack the player together. (The images show the Broadcaster as a member of the Raider faction but he could be part of nearly any faction depending if you prefer a military or outlaw approach)

manic pulsar
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@random steeple Leave a 👍 if you still like the idea.

abstract compass
weak python
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I like it, and it reminds me of how the AI used to act in the Navy Outpost if you killed a bot that was linked to a squad - you would be rushed by 3+ SAS and if you weren't ready for it then hilarity would ensue.

manic pulsar
worthy scroll
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awesome idea, would be cool if he dropped better equipment or rare drops

manic pulsar
crisp spindle
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found a photo from ww1, dudes got a broaddcaster on his chest

worthy scroll
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that should be the item alongside the backpack w an stg or kitted m2 or somethin

manic pulsar
abstract compass
crisp spindle
austere bane
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I'd love to see this for military bots only (CE commandos, UA Marines, SAS) - would fit thematically (military units having better comms/organisation than raiders) and would make fights with them more dangerous than raiders which makes perfect sense. Maybe the bots they spawn could come from nearby dedicated spawn areas/doorways, as though they're calling them from distant/inaccessible parts of the POIs?

manic pulsar
manic pulsar
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25+ 👍 . Looks like we're back in the big league, mates.

manic pulsar
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Got another idea for the Broadcaster and I want your feedback.
This would only work when the Broadcaster would be part of the Raiders faction.
How about there is a 5-10% chance that the Broadcaster calls in 2 Raider Bosses (or 1 if you think 2 would be too much) instead of 4 Raiders?