#RE: Leaderboards Poll

70 messages · Page 1 of 1 (latest)

brisk stirrup
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If i couldn't track my stats and see how i stack up against other players i wouldn't play the game at all.

Sorry, I will elaborate a little more because the other comments here are bothering me a lot.

Boys, do not let reddit tell you how to develop your game. we are not devs, we have no idea what the fuck we are doing, and you are taking advice from the people who don't actually play your game and just show up to bitch at it because WOW, a dev will give them attention!

taking leaderboards out of the game removes several layers of 'why'.

why am i still playing the game after the first week where i've gotten my stash right back up to bussn, flown through all of the fun ZTH campaign, stacked up some good ships, and made a bunch of money. it's like ok, now what?

I bought this game with the United Allies update and i honestly was super into it for a few weeks until i had to kill 15 commandos with a trench gun or some shit, and since then i have not really played a lot because there has been no incentive, no 'WHY'.

I'm actually looking forward to the wipe tomorrow because i'm excited to come back and see the improvements and learn the new areas because i have all of the other maps literally memorized

the fact that you guys are looking at scrapping leaderboards instead of looking for a way to further incentivize people to continue playing the game after their initial engagement streak seems ass-backwards to me.

if you guys just take your feedback from reddit, who knows nothing about dev, nothing about prolonging the life cycle of your game, and suggest shit like 'Would prefer no leaderboard at all so basement-dwellers aren't incentivized to play the game in the most annoying way possible 24/7'

Leaderboards give a layer of 'why' that helps keep people invested in the game, whether or not terrible players who whine on forums agree with that

willow bay
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I agree with this entirely.
I share the same sentiment that good gameplay gets me started on a game, but something to gauge my skill/experience against other players long term is what keeps me playing a game.

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Would be great if there were just multiple levels of the kills leaderboard, daily/weekly/monthly/'wiplely'
I know it won't appease those that thing grinding kills is annoying, but those people will be mad no matter who or what they die to.

river palm
frigid prawn
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I gotta be honest, I was very much supporting their decision to remove the leaderboard cuz of all the toxicity it brings. But reading your take on it, I change my mind. Thank you for sharing

brisk stirrup
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thank u guys 🥲

heady marsh
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What youre saying makes a lot of sense. Upvoted 👍

main night
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maybe different kinds of leaderboards that run for a limited time and the winners name is immortalized (i.e. a better tournament)? The kill count doesn't mean all that much other than how sweaty you are

river palm
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wait... they want to remove leaderboards?

blissful copper
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In my opinion the poll didn't have enough options. We had keep it, make it into something else, or a "no opinion" option.

The two options I would have liked to see on the poll were "completely remove ALL leaderboards" (just so we can see how many people actually want them gone) and "add more leaderboards."

Even though I don't mind having the leaderboard in its current configuration I really wouldn't care if they completely removed it, however I don't think it needs to be removed or changed, nor should it. Lots of people like chasing that #1 spot.

What might be better than removing it, leaving it as is, or slightly changing it? Add MORE leadearboards. A lot more.

What leaderboards? Anything you can frickin' think of.

Warden kills. Baron kills. Raider boss kills. Prisoner kills. SAS captain kills. Commando and Comamndo Major kills (I miss the old Commandos, folks, and I want to see them come back). Basically any number of other AI kill charts - we're tacking most of those anyway so why not just make leaderboards for 'em? Overall total AI kills.

Number of AI ships stolen. Number of ships disabled. Most missions completed. Highest prestige level attained. Most salvage containers collected. Most pods "harvested." Highest current level. Highest rep with each faction and/or most rep earned per faction over multiple uses of prestige. Most XP per match. Most headshots. Highest hit %, highest head shot percentage. Most shotgun kills. Most Luger kills.

I think that's enough that you get the idea. 🙂

They could even make rotating leaderboards. This week it's Baron kills, Luger kills, Raider kills, ships disabled, U.A. rep gained, and headshots. Next week it's Warden, shotgun kills, pods harvested, Pirate rep, grenade kills, and most missions completed. Add a "Legendary" leaderboard where the top X players in the weekly leaderboards are placed so players can chase those "permanent" spots whenever their favourite leaderboards are active.

river palm
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I think it would be cool to have more leaderboards like 'kills in space' and such

ruby badger
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Maybe a leaderboard categorized by most kills per weapon. From the hunting knife to the mg-42, show who is most proficient with what

honest pond
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I think we need to stop feeling like something changes and never goes back, personally we should defo try it as a tournament fashion, but the leaderboard should change how it works, ranking more than just kills, more data driven “skill” the person you killed’s stats, gear etc should matter somewhat, just flat kills feels a little…. Flat I’m sure you may agree.

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If it doesn’t feel right we go back to a kill only leaderboard

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It think we should at least try things

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At the moment there is a little too much “well I’m going to stop playing then”, disheartens me greatly if was to be honest, I hope you give the new changes a try, who knows you might prefer it.

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If not we can re-evaluate, fingers crossed

main night
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@honest pond I'd be down with more skill based tournaments/leaderboards, like headshots with specific pistols, grenade kills, melee etc for a limited time, lets say 1 week and then a new challenge with a different weapon and parameters, the rewards themselves should be something more lasting than a large supply drop, like a cosmetic only accessible through winning 1st place that relates to the challenge

brisk stirrup
honest pond
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thanks guys, good luck in the upcoming tournaments.....

willow bay
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the short term tournaments/leaderboards are pretty cool and a great idea, i just dont see why we cant have something long term alongside it

barren verge
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I like the long term/short term leaderboard option

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short term doesnt really get rid of any of the reasons people dont like the leaderboard, people will still be grinding for kills either way.

steady glen
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I haven't read all the comments, so I may be repeating some previous statements.
I personally am against a "kills-only" leaderboard. My reasons being that it gives incentive to KOS and does not distinguish any form of kit or experience towards that number. The leaderboards are a product of who can spend the most time farming kills. I don't think that is beneficial to the community as a whole, especially with the small percentage of dedicated players. The kills-only leaderboard also does not benefit those who come in late or have limited game time (the Tournament is a great solution to this dilemma)

I prefer to see other ways for people to "flex their skills" beyond just racking up kills. Most kills in 1 raid, most loot acquired in 1 raid, most NPCs in 1 raid would allow people to participate without having to invest 100s of hours to be competitive.

honest pond
barren verge
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I am glad yall are trying things out though and are flexible on the future of things

honest pond
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hopefully a dev blog very soon will show how we tackle a new leaderboard style system.

willow bay
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its the #1 thing that seperates good and bad devs in my eyes, communication

steady glen
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regarding the "we need an end-game to keep playing", I'm sure SIG can be more creative than just "keep on killing, brother" to keep people engaged. Prestiging will be a great way to show off your time invested, but that will take some time to improve into something worthwhile. Right now the Leaderboard and Prestiging kind of interfere with eachother, since those who are PvP focused benefit more from Level 10 Traders (to buy Small First Aids) than self-wiping with a Prestige

barren verge
steady glen
barren verge
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And you can have multiple end game mechanics, leaderboard doesnt have to be the only thing, i'm sure they are thinking about other ways to keep people invested.

steady glen
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I guess my biggest gripe is that top tier players will just eliminate newer players on sight for another notch on their belt, and that overall can indirectly diminish the player base.
I understand this game is hardcore/competitive by nature but I also believe that in order for a community to flourish, we need to facilitate means of allowing new players to develop without this "make-or-break" meat grinder we have today. Raider Mode and Vanguards cannot completely offset the affects of predatory actions, especially when there are incentives towards that

gloomy wadi
# barren verge I like the long term/short term leaderboard option

Issue with a "long term" leader board (i.e. a leaderboard which is not reset) is that after a few months, it gets impossible for new player to reach it. This would be the case after the game is released in v 1.0: no more wipe, no more leaderboard reset. Unless they keep a "long term" leaeerboard which reser every semester or anually, in addition to short term leaderboard like the new one.

barren verge
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But that’s why a long term and leaderboard with a short term tournament system together makes sense.

frigid prawn
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All I see is, if leaderboard grinders want one long term leaderboard, it is ONLY because they want to keep their lead after taking it once

barren verge
frigid prawn
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This way, continuous high placements is more indicative of activity and performance than getting such a big lead, taking a long break, then still being placed high despite the inactivity

barren verge
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I didn’t play for three weeks and climbed back up from like 60 to 18.

frigid prawn
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I know people who simply haven't played for almost 2 months and still being top 60 for example. That further reduces the credibility of the leaderboard indicating "skill" as many people want it to be

gloomy wadi
barren verge
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My personal opinion is that wipes should happen even after full release too

frigid prawn
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I guess I am mostly talking about if this leaderboard system was after wipes are no longer a thing

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In the end, that's the goal we have to keep in mind

barren verge
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True

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I just think there’s no reason to not have a leaderboard. If you aren’t on it you don’t even have to look at it. Short term board causes the same negatives that people don’t like. Grinding kills is still incentivized and even rewarded now.

gloomy wadi
# barren verge Yeah agree. Should reset with wipes like it already does.

And that's the issue. According to the devs, when Marauders is out of Early Access, no more wipe. My point was that it would need to reset regularly. Otherwise with no reset, and no more wipe, after a few months/years, top 100 would be stuck and new players could not even dream to reach top 100.

willow bay
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Please bring back the leaderboard along side the tournaments I just don’t see any logic behind us not being able to have both

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Feels like such a slap in the face honestly

main night
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old leaderboard was stagnant and smelly, it's a step in the right direction but should be weapon specific

upper nebula
main night
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@upper nebula they would use the best one for each catergory, I would prefer specific weapons as it would encourage players to step outside their comfort zone and try other guns

upper nebula
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And would these weapon leaderboards rotate?

main night
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@upper nebula they could cycle for each week, no reason why they couldn't have a few running at the same time

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and to satiate those wanting to flex their notoriety, they could have a hall of fame list for the winner of each tournament immortalized

upper nebula
upper nebula
main night
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it's still not skill based though

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they could start off small with specific pistols, at some point it would need to be flame thrower but it is what it is

upper nebula
main night
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if it's pistols/difficult to use weapons, it would be

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the players currently in the top positions right now are using their favoured weapon, it's not really any different than before other than having a prize at the end

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the tournaments should act as an incentive to try everything

ember echo
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Couldn't agree more with this, every single word. Toxic players are gonna be toxic regardless of whether there's a leaderboard, but plenty of non toxic people enjoy seeing where they stack up compared to other players too. I also agree with the comment that there should be MORE leaderboards added, and regarding post 1.0 release, even if the game itself doesnt wipe theres nothing wrong with having leaderboards reset every so often, giving other people a chance to reach the "top" or get close to it. \