Problem:
- Some ships have huge issues aiming and flying at the same time in 3rd Person.
Example A. The capital ship. If I'm aiming my gun at another ship, it tilts the whole ship which completely blocks the view of my second gunner.
Example B. The interceptor with a missile attachment is way too tall so I literally can't see what I'm aiming at.
- The game should feel kinda claustrophobic. We're all wearing goggles and in raid, the atmosphere is tense. Space should feel the same. Currently, I'm just spinning my camera around and can see ships from miles away.
I should feel a little more nervous going into space but right now it feels like a chill interlude before the real intensity. (We'll talk about space fighting in a sec to those about to object)
**Solution: 1st person view for space pilots. **
You address the first problem because you don't have dumb ship or ship attachments getting in the way of your vision.
You address the second problem by making space a little more tense and blind. Plus, the periscopers on your team will actually serve a purpose and can spot enemies. It would be harder for scout rocket ships to laser target pods which would be a plus too.
Conclusion
First person ship piloting would balance the combat and remove annoying models from blocking your view while at the same time adding to the atmosphere of the game.