#Dungeons and Dragons
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Suuuuure
Or you could just make them immortal, not have to eat, drink, or even need water
Also no sleep
You don't even need to kill them
And have them look like rotting corpses and smell like shit and vonit put in a cloth
By the way Aizo you haven't said anything about it
where did you get the owl head and shit from?
Creativity
The Owl head is technically a headpiece of clothing
Used the Ravenfolk as my baseline but kade them just Owl shaped
Tweaked weight and body
The arms I used the flaming arms but just coloured them in a way to make them resemble hair/feathers
Tried to make the Rito kinda
That's kinda what I image the bird folk of DnD to be like
Not with boney arms and fingers directly
See as your DM I probably advise you to just drink in moderation, you being Finnish is no excuse to ruin your liver
Trust me you'll be grateful in a few years' time
Im gonna be done with drinking in a few years
Atleast hard drinking
Then ill be hardly drinking
surely
i don't think u do but do be carefull not to actualy get a drinking problem
it won't be easy to just start drinking less after collage if u have gotten used to drinking alot
or so i assume
it being conditioned could help u like u only drink for parties or social events but when they are frequent ur body will get used to getting alcohol
really idk what i'm talking about just be carefull alchohol is bad
no Val's right, I only drink now if it's on formal events and if it's a one time can of beer
exceptions are for gin and tonic when i get a sore throat
I have conditioned myself to only social occasions
But im so money conscious that its easier to keep myself in check so i stay within my budget. Most of the people ive gotten to know here just blow through it in 2 nights but in the 3 months of uni ive overspent roughly by 80€ from my budget and 30 of that was for a parking ticket 
Also at this point i have more of a caffeine problem than drinking problem
Good good
Tho i think perhaps frequency is more of a potential problem then quantity
Nah
The frequency isnt as bad with the relatively small intake compared to my peers
More worried about building an addiction u won't be aware of before u try to go longer without drinking
Still i got faith in u i'm Just telling u to be carefull to be safe 
Financial poverty is unironically a good gate to over drinking
In uni I got used to eating a good dinner than going out clubbing
no shit sherlock 
Aizo does Rhea have Suggestion?
yes
or rather
by the way Aizo
she will, once sorcerer level hits 3
I am still waiting on the Owlin judgement 

it's creative and a good attempt, but it's too bulky for my liking

she's supposed to be "smol" and "sleek"
Too bulky?
really creative though with the hat
owlin aren't owls, like tortles aren't turtles, like lizardfolk aren't lizards
So you want to be a furry?
if that makes it easier for you to envision
Joh-rah also isn't coldblooded, and can't shed his tail

basically imagine a human with an owl-feathering and owl head
I don't know how to do it well either
though still owlfeet, so you did those right

@plush thicket owlin minis 
You really want this?
something like that
They aren't coldblooded? Do they atleast have a lore reason?
basically the one on the right, and the one in the back of the mini picture I posted- their body shape seem right
Well I guess I can fulfill your bad taste
I wanted to go for the Rito look of Zelda

yup ! pretty much
I went for this kinda look
Someone else seemingly also had the same idea with me and making the Owlin like Rito
would be fun to shoot her bow like this- but owlin have arms separate from their wings
yup ! something like this could totally work
Seperate wings.... really not beating the furry allegations
I like Rito cause they look like an actual fantasy race and not a human with a animal skin slapped onto them

Yea cause they are cool
Well I guess I'll go bakc to the board with your Owlin
Probably gonna make him just more petite instead of looking feathered up like real owls
her
While I do this you can look at another Sanguine Warforged design I made that kinda just came cause I put on the oni mask on another mask and then went fully into the look
AI made something cursed
now you have to suffer too

this one I quite liked, though it messed up the hands a little, and no visible wings
AIZO YOU QRE FUCKING FURRY
Also
Do you know how much resources got drained just for a shitty AI image?
Sometimes doing good means doing nothing
that one with different colours maybe
dnd owlin can choose between being "smol" or "medium"
she's supposed to be in the range that's only "just barely" medium
gimme £50 and I'll do it 
I have a gift subs button, totally different 

now make it white, and add smol wings
20 then for my M31 combat form
feather's supposed to be pale, almost white(but not quite)
The hand wings or real wings?
owlin have separate arms and wings
Guess
prices are dependent on how expensive buying the mini is
I can do that
Mine is dependant on how much of Aizo's bullshit I had to take and how many sleeples nights I gave for the mini
that's you volunteering to do something vs me doing a commission
@pearl storm can you create a perfect copy of the city of kyoto in heroforge, for free, deadline 10 minutes from now?

Sure for 100k I'll do it gladly

give me like 2+ years and I probably actually could
Bruh
Old Link
I GAVE HIM HUMAN ARMS
SEPERATE WINGS ON HIS BACK
EVEN FINGERNAILS
AIZO
ARE YOU HAPPY NOW?

Enjoy
You can colour the clothes different if you like
I don't quite know what kinda camouflage you wanna go for cause when you said gloomstalker camouflaged I went for the obvious forest kinda look
With white feathers I guess it's gonna be a bit different
A new link that actually shows the new design
depending on how far into Luspera's backstory the party went, he was going to be a hunter sent to stop her
I haven't seen them, but reminds me of what a sister of battle would be like, don't know if they fly though
this is a sister of battle
this is Celestine, she is a sister of battle but is also a living saint
and can therefore fly
Ah right Aesir. Those guys exist too
ah was probably these I was thinking
a sister of battle'y charcter would be cool to make
would probably need to be fighter using guns, maybe?
or paladin?
paladin might be close
but they don't really have magic
the paladin spells would basically be...
smite
counterspell
shield of faith
- any other protection spells
Aasimar
my wife is a giant owl 
can't really make her float, but I think this is good enough
her combat style is supposed to be airborne archery after all
This is her at lv3, would have levelled her up to match the party if she was around
so redemption paladin works
they get counterspell and such
Since I got much better at using Heroforge I#ve been reworking Jo-Rah's heroforge design
I painted a lizard dude btw
They are to me so forgetful
is this dude but painted different
lorewise, my redemption paladin is supposed to eventually become a "seraph"
likewise
lorewise, my eldritch cleric is supposed to eventually become an "aberrant horror"
even if it doesn't happen during the campaign
It's still a piece of dung compared to the amazing art of Narfin who I modeled the Heroforge oen after but yea I think for Heroforge standards I did good
Incense burns dimly, as muffled coughs echo through the musty room. Loved ones hold each other as a bedridden woman exhales for the last time, her scarred face bearing the mortifying lesions of...

though for Rhea, it wouldn't be the carapace type, but rather the formless type, covered in eyes
so she has to concentrate on keeping "human" form
Gotta send pic when you can
is a comic i come across every now and then i sendt pic of the wife in question 
Yea with how there is only sky in thr background it looks like she is in the air
I like it
me to is cute
Cute isn't the word I would use considering she has a bloody torn of head in her hand
we'll see how generous I feel 
Seraphs are what Aasimar wish to be
Hey she could also play Ireth in my campaign
I was talking about Reha but ok
because only one of those characters is in a campaign I'm running you dingbat
I forgot we had a campaign
yeah Rhea is the only actual played charatcer- I'm not even sure I can subject you all to my redemption paladin through text only
since her whole thing is talking a lot, even during combat where she'd try to convince enemies to surrender
honestly majo
based on how you type and act, I don't think you could be a redemption paladin

atleast not rp wise
Why should I be one huh?

What brain fart took you over?
#1415615400585990165 message
he's saying give her to him as a character in his campaign
#1415615400585990165 message
that makes more sence, but that's not what he typed

but still doesn't solve the issue- playing her, I'd probably have to do essays through chat
or the dm would have to make a rule for a "per turn" list of words
number* of words
one of the "origins" for aberrant mind sorcerer is:
I mean yea you can't talk for the whole time since a turn is supposed to be a few seconds
But you can for sure say a good lot just not essay on one turn
I imagine Rhea gradually begins to "see" this distorted form of herself about, as she grows more and more out of touch with reality

I will say Aizo on a character like Rhea I think a bit more discreation would have been good since as someone also in your party I, from a meta level, wouldn't even have much emotional connection to her since I know she is going to become an insane monster in the end
and as time goes by, she basically become one with it, as she slowly turns into an "aberrant horror"
even if it happens post-campaign

oh no I fully agree, but I like talking about my characters

I have a goal for Jo-Rah but how he will emotionally and character wise develop we will see

Perhaps lucky then that the rest of our party don't come by here so often into the channel
even Jo-rah will end up simply being her mindless thrall in the end

but then, we're still early on in the campaign- we have yet to see how anything plays out
perhaps you all can even win Rhea over, and she becomes.. a good person

I cast Circle of Scarlet and then again Circle of Scarlet and then again Circle of Scarlet
made a sculpted version of my redemption paladin
with what I think is the most powerful/tough I can make her

Too bad you will never reach this level
Characters that high of lvls would only have one after main campaign session where they can do some funky stuff if they want
That's atleast an idea I would present
I once heard about a DM who had these two guys in his campaign something with a Wizard and maybe a Barbarian it was (?) and they were always arguing over what was better, magic or strenght in battle
And after the campaign ended the DM had one extra session with them where they duelled against each other
Cause they wanted to do that in the end
Seemed very funny
when targeted by any spell, she rolls a d20 +19, for whether the spell simply fizzles(for witch hunter feat)
and if the spell somehow hits, it then has to beat her actual saving throw which is also minimum +12
unless it's a dex save, upon which she can pump it to +17 with shield master, and take no damage at all on a save

as a lv20 redemption paladin, she also has resistance to all damage, as long as she doesn't fight back
and physical damage is flat out reduced by 6 after the resistance
if the enemy somehow manages to hurt her, and bring her to half hit points or less
she begins healing for 1d6+20 at the end of each of her turns
oh, and she has 28ac unbuffed

this is the build I calculated where even tiamat's normal actions weren't enough to actually hurt her
(not including the boss actions after each turn)
Cam she do anything against the ole reliable wall of force?
Oh that makes me think
My Haunted Sorcerer would be superb yrapping enemies somewhere and then just directing all his spells from his Spectre instead who is within the trapped area with the enemy
wall of force only lasts for 10minutes

it's also concentration-- and also
redemption paladins have counterspell

Another Wall of Force right after it ends
Well that's why i said something in it that damages her
Like one of these fire orbs or whatever they are called
you'll probably need something way stronger than that
she's resistant to fire, and heals for free after each her turns if you somehow manage to hurt her
fire is also likely a dexterity save once per turn, which has to beat a save +17 to even damage her
of course, in normal campaigns that reach maybe about 12'ish
she'd neither have the free healing, nor the all damage resistance
and of course, you wouldn't have any of those items- "maybe" one thing +1
Does she have any ranged attacks?
lv20 wizards and sorcerer have "wish" after all
Oh right Wish exists
she won't fight back- she'll persuade you to surrender or give up
Stupendous spell
she's a redemption paladin
I am the dark lord of misery and ate a newborn child right after she came out of her mothers womb
So again
Doe she have any ranged attacks?

Good luck doing that
the lowest possible she can roll that isn't a critical failure, is 24
Persuation ir Charisma isn't mind controll
She won't be able to persuade the literal ruler of the Devils to become good
even a mad god can be persuaded, even if it is difficult
the only things that cannot, is mindless things
Best scenario case is that she amuses him and lets her go cause he thinks she's funny
though of course you wouldn't simply persuade a god with a critical success either
but perhaps with multiple, some dent may be made

especially if those critical successes amount to a total roll of 42
makes acererak my best buddy

but yes, redemption paladins are allowed to swing against true evil enemies

what class would you recommend for WWM?
class?
I believe you just use a weapon you like, there's no "classes" per se
I think the sword and/or smol spear are easy to begin with

yee
I'm using the fan and the umbrella, both in their healing versions
by the way, for the dms- the redemption paladin have a lv20 feature:
it gives them resistance to all damage, and returns damage based on damage taken- but it doesn't explain a certain thing
"Whenever a creature hits you with an attack, it takes radiant damage equal to half the damage you take from the attack."
so if a creature hits me for 20 physical damage- does the creature hitting me then take 10 radiant retaliation damage
or is the retaliation damage calculated after my resistances/reductions as well- instead making it so that when I take
20 physical damage, which is halved to 10, which is further reduced to 4-- the enemy ends up taking 2 radiant?
I'd assume it's the latter, but it doesn't really explain if personal resistances are calculated before or after
well game glitched in the tutorial and now it won't run so fuck that I guess
that's always unfun
try a new game, be introduced to it not working
haven't had it do that myself, yet 
yeah, just immediately makes the game not worth playing
Hey DM's
Two questions
First
Is there a mechanicor rule on spells where you want to target maybe some specific body part? Like Cannon we discussed that once in your stream that you can try to hit someones eyes to make him maybe blind or whatever effect the DM likes. That jas disadvantage when uoj do it.
Is there something similar for spell attacks too like I don't know Magic Missile where you want to direct all the missiles at the feet of someone
called shots can only work if you're using a spell or attack that has an attack roll
Ok I imagined that
Wait
Like physical hit or just roll to hit? Like Eldritch Blast with its roll to hit
yeah, if it makes an attack roll then it can target
Oh well Eldritch Blast has gotten a lot more interesting now
By the way change of topic
Cannon did you participate in the kickstarter for the new Grim Hollow books?
I watched a ghostfire gaming vid and they have something called a heritage system now? That's kinda races but a bit extra ok the races? Also seemingly one entirely new race
He looks cool
But why is it that when it's a fantasy Lizard race it's Aztec themed?
If I had a nickel for everytime I find a fantasy Lizard race that has Axtec themes I'd have two nickels
Tell me about the new stuff and no one has to get hurt
I WANNA KNOW MORE
AAAAAAAAAAHHHHH
I don't know more because I don't have the book yet
Oh but yea I now got it
Three new races
Or heritages if you wanna call them
Wulven, Arrised and Accursed
And Dhampir?
Seemingly a GH version of them cause I think those are kinda a thing atleast by name in the normal DnD stuff?
not as far as I know
Ben explains EVERY Grim Hollow heritage you can choose to adventure through Etharis with, when playing in D&D 5e.
Join to playtest the Heritage System: https://ghostfiregaming.com/GGYT_GHRF_2024_7_568
Follow the Kickstarter for updatesBESPOKE: https://www.kickstarter.com/projects/ghostfiregaming/grim-hollow?ref=3hjfbf
Topics:
00:00 - Intro
00...
Dhampir aren't a normal DnD thing? Anyways
Half kinda vampire thing race
A bit of an overview on all the races we know and the new ones coming
I am so hyped
you do realise we most likely won't be using them right?
because they're for the D&D 2024
Well I take what I get depending on it
New subclasses and races I'd be willing to add in my game cause I don't see much harm in it
No need to switch versions in order to take a subclass and just convert it to the 2014 version
I don't think the new Grim Hollow books need to be used exclusively for 2024 5e atleast? They are made in favour of them but I mean don't need to I think?
By the way why would you buy the new GH stuff if you say you wouldn't use the new additions? Genuine question 
Ohhhh heeey Cannon I have another question!
But before I want to ask if you are even ok with me asking stuff now
I've been trying to hold off since you just camw back and I wouldn't like to bury you with questions when you are trying to go slow
Heeeey
I found a new combo
And I can even spare a spell slot with it
And save an old combo
Instead of Crimson Lash and Wilting Smite
Yoi go Crimson Lash and Sense Lifeblood
3d12 damage on every attack (aslong as the enemy is at or below half health)
Oh yea and also Int modifier and proficiency bonus on those attacks
But hey I still salvaged the Lash combo

Now if you cast another Crimson Lash for your offhand you can do 6d12 + Int and proficiency bonus once on the main attack
We go whipping
perhaps if you take the war caster feat

both both "sense lifeblood" and "crimson lash" requires somatic components
if you start with crimson lash you can't cast sense lifeblood, since you're now holding something that isn't a focus
and even if you start with sense lifeblood, you'd only be able to cast crimson lash next turn, since both are bonus actions
and you wouldn't be able to cast another crimson lash while already holding one
unless you pick the war caster feat, that let's you do exactly that
Do you really need both hands to be free in order to cast a spell with somatic components?
I thought one hand free would be enough since Wizards do get stuff like daggers or quarterstaffs with them
Yea no most sources say just one?

the war caster feat specifies that you now can cast even if you have stuff in your hands
Then there's metamagic subtle spell for sorcerers so they don't need any somatic or verbal components
Even in the players handbook Cannon gave to us it specifies it
TWO HANDS YES
"one or two hands"
you need two hands because one hand has to carry the focus or components
The impression of
Then the ruling doesn't make sense if it specifies only one free hand needed for a spell
Doesn't make sense to me how it's worded if that's the case

if everyone could cast with just one hand- every sorcerer and wizard would be using shields

Yea but you shouldn't be able to use shields as magic guy unless you have proficiently with them?
I mean just logically speaking why get a dagger or a quarterstaff? For the case that you get silenced or what?
magic casters generally don't use weapons at all, being a melee caster(battle-mage, spellbreaker, mage-knight or whatever)
is basically a build you can instead pursue
war caster is one of the primary feats for that, since you can now hold a sword(or shield) while casting
Hold two things or one big thing
I'm not entirely sure it translates-- justin or cannon can confirm or deny, but clerics often engrave symbols on their shields, turning them into a focus
I learned this after the first campaign- xopah technically didn't even need war caster
That is whay makes sense to me
To be able to use something like a Greatsowrd or shield and sword
not sure if other magic classes are allowed to do this
For one weapon it just doesn't make sense to me
though I don't particularly see why not- or maybe it's because "divine" stuff
Yes yes Clerics have that stuff
I found that on my search
But I am not quite ovee the topic cause when the core stuff om the somatic rules says something like that it just
Ugh I'm going to browse the internet and books
I know clerics get that, but the thing is I don't see why a wizard or sorcerer couldn't make a dagger or staff into a focus
though there is that one magic item that lets you do just that- the one elara got in justin's campaign
though I know wizards oft use their spellbook as a focus
or maybe that's only "scribe" school wizards
Ok
END OF THIS
One hand is enough as it seems since right below the somatic components rule it states in the material that the free hand needed to use the material components can be the same as the one performing the somatic components
Scribe school from my knowledge
I personally just believe it to be cause Clerics work fundamentally different in the way they use magic
They cast through their belief and connection to their god
Which is I think why about every cleric needs a symbol or some item that connects them materially to their god
So thats why they can use a holy symbol as an arcane focus to cats their spells
This makes me question
Whay does an arcane focus even look like?
I always imagines it as blue crystal
no I know they do that, it's that they engrave their shields with symbols turning the shield into a focus
every caster pretty much uses a focus in some way- but wizard and sorcerer doesn't use it on shields or weapons
I mean that's what I mean. The symbol in itself is what gives them their arcane connection to their god
And Wizards and Sorcerers don't use magic that way
the focus isn't the connection, the cleric is- the focus strengthens it

like the wands in harry potter, or in movies a wizard's cane/staff
or maybe a seer's magic orb
all "focuses"
the person can do magic, but the "focus" strengthens it
I mean yea but technically they can't cast shit without one unless using components
a lot of funny things you could do in dnd if real life rules applied
like, as a cleric, dual-wield shields that are both your foci- benefit from twice shield effect

Sure the magic lies within them
Not anyone ysing an arcane focus can use magic
But I think arcane focuses are their conduits
And as such a holy symbol is their conduit in their material way to their god
While first they need to be chosen and all yea
I mean you theoretically could do so in DnD too?
You can do about anything in DnD. Just needs a bit of talk with your DM and you can look how you make it
There are irl shields that act as secondary weapons
Take a look! 📌 https://pin.it/7M8i8w4rI
He found a cool idea for an arcane focus
Wvich is basically just Roy Mustangs glove
And I love it since I love yhe idea of magical gloves whether be it ones with runes and symbols on it that make your punches strike lightning
Or things like Roy does
yee but I believe in dnd, you don't double benefit from wielding 2 shields
I don't think you do so irl either
Whà
What the?
By the way back to it I can do 2 Lashes and Sense Lifeblood if I cast it in the right order
Probably not needed though unless at mod lvls or higher or just for the effect of coolness
can't cast a two crimson lashes, since with one, you're holding one and only have one free hand
and the crimson lash is not your focus

if you did that blood connection thingy however- you could technically make someone else dual wield crimson lashes
since you aren't creating one in your own hand
Aizo did you read what I send you?
@dark stream these feats were all in the Guide? You got the Witch Hunter one on Rhea right?

Oh boy Warlocks go extra brrr with this one
I now know what Tuan now probably chose as his human extra feat
Is it anywhere in the pdf? I can't find it looking through it which annoys me
I initially got the witch hunter one, due to her background of being an inquisitor, so she'd have picked up means of going against spell casters
but in the actual campaign, I've flavoured it around her now eldritch ways- so rather than being inquisitor anti-magic stuff, the reason behind
her "witch hunter" feats means of being difficult to target/focus on, is due to her unnerving, eldritch presence
like being near her disrupts your natural calm, so actively targeting her with spells is difficult

funnily enough, I think warlock's eldritch blast might not work with this thing
sinc eldritch blast gets the "extra beams" at certain levels, giving it the technical option to target more than one thing

it is?
well anyway, she'll be back in action soon(tm)
take all the time you need, health and life stuff comes first, always
I probably won't be able to properly showcase my ideas for her
but I want her to give off a horror-esque feel, like her very presence becomes
more and more unnerving as the campaign goes on, and she becomes more
and more out of touch with reality


we on tomorrow right?
be there or get 

I saw everyone other then parb and aizo react
so i assume aizo will show regardless but do we know if parb can?
It's Grim Hollow this is the ideal campaign to show off all the dark and horror themed stuff
Unfortunately she'll be overshadowed by the greatest Blood Mage in history
💥First part of the Audio by "robbnwa" (on TikTok)
Video Here - https://www.tiktok.com/@robbnwa/video/7476644982800108843
💥Second Part of the video "Let me tell you something"
https://www.youtube.com/watch?v=iIl8aFAeX9Q
💥All other videos and effects are added using CapCut.
💥Bec...
@craggy pelican
Spoiler tagged it for myself cause I was feeling extremely nauseous and can't look at blood like this right now
I normally don't have any problem with blood or usual gore but roght now I can't take it
JESUS FUCKING CHRIST DISCORD
STOP AUTO TRANSLATING EMBEDDED VIDEOS
Fuck do I hate that shitty and awful atuo translate voice
By the way
Crimson Lashes hp reduction is crazy good on rivals or a kind of villain/enemy you meet more then once
Since hp reduction can only be (as far as I know) removed by greater restoration which is a 5th level spell
And since in Grim Hollow Clerics are rather uncommon in the world it's much harder to find one that could cast it upon you
I still wonder how that works on creatures like Liches or Fey and Fiends where you don't particularly kill them when forever when you reduce their hp to 0
Like if a Lich is getting theoretically whipped to death and has all his hp reduced
Does it still rise up again?
Does hp reduction transfer from Lich to next Lich body?
And Fiends get I think normally just banished back to their realm when you kill them I think? Same question there
the hp reduction is a "curse" effect, not a permanent thing- it's lifted through "remove curse" "greater restoration" or after a long rest
when it comes to liches- they don't simply restore their hit points- they actually die
and then a new body is formed some time later
Lomg Rest seemingly is a 2024 rule
the new body would naturally not inherit stuff that affected the former
And as fsr as most stuff shows greater restoration is the only real go to way to remove hp reduction besides some other amgical means like Wish or some stuff your DM wants to do

it's on the spector's life drain ability, it ends on a long rest
likewise, on the greater restoration thing it specifies it can end that effect

Yea I don't know I can't find a specific paper source that says that remove curse can remove hp reduction
Yeeeaaa.... which I sad


everything is an effect of some sort
which means with the proper counter, you can go against it
likewise, if you don't, you will struggle
which is part of why wizards are powerful, since lots of stuff
and peepos oft consider the spector drain as a "curse"
an effect cannot be "nothing"
though there can be special campaign rules
like in the tomb of annihilation we did- the hit point reduction was permanent, even with long rest or greater restoration
as long as the bbeg lived
Well that's the Specters abiltiy
Not apllicable to all ones
DM seemingly can rule hp reduction as being curable through something like remove curse depending on it

But there doesn't seem to be anything besides Greater Restoration and Long Rests stating that they cure hp reduction
And Long Rest I gotta look up to second check if the 2024 and 14 agree on the same thing
i didn't get to see an answer since i was at work at the time but do we know if parb can joine tomorrow?
more fun when everyone is there 
Well
2024 specifies that hp reduction gets cured on a long rest
2014 doesn't
rules as written and so on a long rest per 2014 rules does nut cure hp reduction
But honestly I am not wanting to be that guy ever that is so stingy 
I don't like this half lawyerting you sometimes gotta do cause stuff isn't written well out or people even if knowledgable get stuff wrong
Sorry Aizo I also don't trust you anymore for ruling since you messed up the one "free hand only needed to cast a spell with somatic components" thing

don't u need to make gestures with ur hands?
@potent crypt
Yes you make the gestures with your one hand that is free
And no an arcane focus or a component pouch are things that will make your hand be too occupied to cast somatic components
@hollow plume jeannie said tomorrows plans have changed and she'll be streaming earlier 11am PST with hachu
I may be late on the 6th since its finlands independence day
But ill try to arrange my shit so i can play
it's not under "long rest" it's on the spector ability itself

a little confused
u saying they do make ur hand ocupied or don't?
i mean if u imagine it then ur are holding an item
for u as a wizard u would be holding ur book very likely
and i end late again next saturday >.<
meaning i'll be late
it seems i end late alot lately
awfully inconvenient
every other day of the week i end 8 but on the weeks i work saturdays i end 9 on friday and saturday
which is when we are suposed to start >.<
it's a miracle we've made it this far 
It's a good thing that this campaign is more casual on the outside, the only stress is in game lore and planning
being online helps imo
I timed myself making a character (choosing race/class/background, filling out sheet and making Heroforge mini)
total time: 22 minutes 45 seconds
Aizo you really ain't beating the furry allegations
They don't. Arcane focus and component pouch do not count as as something occupiying your hand
So basically you can use a weapon and cast spells no problem so long you don't have something holding in both your hands
This is the same mistake as when you said that due to the War Casters feat wording you wouldn't be able to hold a weapon and cast somatic spells
I am just saying this rule would to me only mean that the Spectre's specific hp reduction ability ca be cured like this
Not jp reduction in general
"Long Rest
A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps or performs light activity: reading, talking, eating, or standing watch for no more than 2 hours. If the rest is interrupted by a period of strenuous activity—at least 1 hour of walking, fighting, casting spells, or similar adventuring activity—the characters must begin the rest again to gain any benefit from it.
At the end of a long rest, a character regains all lost hit points. The character also regains spent Hit Dice, up to a number of dice equal to half of the character’s total number of them (minimum of one die). For example, if a character has eight Hit Dice, he or she can regain four spent Hit Dice upon finishing a long rest.
A character can’t benefit from more than one long rest in a 24-hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits.
"
Comparison of hoth versions
In 2024 it mentions specifics that hp reduction is also cured on a long rest
In 2014 it doesn't say it specifically so when a monsters hp reduction ability states it is rules as written only for their ability the rule of being cured by long rests
usually the ability will specify how the reduction is cured
Yea that
Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
for example
Unfortunately Crimson Lash doesn't specify it which is how we got into this whole talk
so what? you're gonna hit with CL and then run away?
there's 0 pratical use case for that
Nah me and Aizo talked about the spell and I brought up how it could be more debilitating as a weapon against some forms of long terms enemies or rivals you meet more often in your campaign
Ny the way I noticed that 2024 long rests made it that all hit dice are fully regained on a long rest
Hmm
Don't know how it feels ingame but it atleast is more simple and easier to follow then the half of your lvl rounded up rule
Heeeeey
Justin and all you Kavinors
How much GH stuff did you allow to be in the Campaign? Only Yaarrrrr Omirs subclass or more?
By the waaaay
To the DMs
Would you allow mending to be used in order to reattach body parts?
today dmed a Predator related One-shot 🙂 was fun.
Mending is not Regenerate.
I'm not telling you >:)
Half the fun with a homebrew setting is I can twist modules all I want
As per the intro video, the events of Baldur's Gate 3, Tomb of Annihilation, Curse of Strahd and Mines of Phandelver have already taken place
And the location the party is going to next is tied to Auril from Rime of the Forstmaiden
Mhm
And no I will not allow someone to use the mending spell on M31 if they think she's an object
Oh that was a big question I had in my mind too
Mending interaction with Warforged
not warforged, but artificers does have an interaction with the mending spell
on their personal construct(the steel defender) where using the mending spell on it
restores hit points-- but that is also because the steel defender specifically is an object/moving creation

but yeah, not on warforged themselves
the steel defender is from the "battle smith" artificer subclass
Artificiers
I got an idea for a homebrew Grim Hollow one
I bet Ghostfire Gaming would hsve done super cool ones if they were allowed to
Unfortunately you aren't
My Artificier grim hollow subclass would be an flesh artificer
basically frankenstein
you won't find "official" artificers
the artificer class isn't part of the "base rules"
or rather, it's specifically part of "tasha's cauldron" thingy
Cause I just said
So this is a homebrew one?
Not madr by Ghoszfire Gaming
The recent evenzs honestly have done an irreparable damage to me trusting your reading comprehension

ghostfire did make the reanimator, but there's also a "machine cultist"
I don't know if you can find them though, except the reanimator on the link I sent
your first mistake was sending 18 pages images expecting others to read them

They did?
THIS IS THE ONE GAME WHERE YOU ARE SUPPOSED TO READ
It looks very real
the reanimator artificer is essentially what the necromancer wizard wishes it were
could be fun to make a techie character with a mechhanical owl companion(as the battle smith artificer)
Oh my god
I fell in love with the Reanimator
It's great
It's not quite what I had in mind with a flesh artificier
I had more so flesh manipulation and stuff on living beings
This one makes something completely new though
I love
It's also super great with it's Golem
basically the "one powerful undead" version of the necromancer's "multiple units"

I knew the reanimator were a thing, but I didn't actually know about the machine cultist before now
Yes I talked sbout this once
That there isn't a Necromancer that focuses on making one really strong minion
The Quality of Quantity one
The Cobstruct can be always large which also means your small sized players can mount it
Ur on thin ice pal.
What level is the construct? Do you have an idea for what M31's one will be?
The most important question is what's their name
M31 is an "armourer" subclass- only the "battle smith" subclass can create the steel defender

the entire stat block for the steel defender
and again they can then use "mending" to heal it, and it gets more things as you level up
It's so cool
Sorey the opportunity was just there
I could have gone for a darker route now that I think of it
But yea nah
Jokes are jokes and that's what distinguishes someone making a dark joke from a bigot who believes in that shit
jokes are only jokes as long as they are fun for everyone

I think the machine cultist could be fun to make as well
your patron is basically skynet
Yea Machine Cultis just lost me with the vehicle thing
That was really not my vibe
Though all other stuff and flavour is amazing
Reminds me a bit of Percy from Vox Machina where he tells how he dreamt of his gun and then made it
This subclass is what Percy wished he could be
Now though the question is
Cannon and Justin would you allow this stuff as part of Grim Hollow?
no
Any D&D tonight / this afternoon
Righto
I should go get milk then. But I don't wanna. There's melty snow everywhere, and a bunch of idiots think they can drive on it but try to ride people's bumpers.
But you are the one who also incorporates GH into your settin
Are you up for next week though?
im not spending money on an artificer subclass
my campaign my modules
and even if i did the party wont know
It's free....
huh, it is
still no
actually the correct answer is "you're not in this campaign, if Aizo wants M31 to have it I'll talk with her"
my answer is no because i don't care
I would have spend atleast 2 bucks on it but I currently can't pay anything online
Next week is my appointment to make my new bank account

I'm spiritually in the campaign
how???
until someone cast speak with plants
none of us has it i think 
No someone from Cannon's other campaign is already playing a tree

i know but hes a living moving magic tree 
a Treant?
i forgot the race but probably
story is he was a tree near a church or something? and after absorbing alot of magic? for a long time he came to life and started living there and following their teachings
he was then sendt out into the world to learn more about it
found himself in a party with 2 people who followe 2 seperate god's of death
a small naked drunk man who likes to keep himself oiled up at all times
and a rabit? who rides a small black bear
we also just encountered a tiefling
who's part of the group or will be
The two sides of a campaing
You got the Grim Hollow campaign Cannon runs that is serious, Grim, and dark
Started with us literally dying a painful death
Then you got this campaign Cannon runs where it seems like a whole group of Asylum patients broke out

take away the small oiled up drunk man and then is our group really that weird?
And I bet at one point the crazy campaign will be more serious then the Grim Hollow one just cause it always is llike that in DnD

i guess a talking tree and a rabit rider is still a little odd
every dnd group is weird
A fucking tree with legs
we are going up against cults dedicated to the elements which to me implies mages and we only have 2 paladins and rest are melee classes
i forgot what russ was
I mean, you're playing an oversized lizard that can speak, and is obsessed with blood

that sounds like a normal lizardfolk to me
jo-rah dancing


SO the total opposite of our campaign where we are full of ranged characters and only 2 fighters for melee

what kind of lizardfolk is jo-rah by the way?
like, do you have that skin thing to threaten others?
Nope that's not Jo-Rah's kind
I like to imagine that Lizardfolk are like Argonians from Elder Scrolls where there are a basically a dozen subraces
as a khajiit main i loved elsweyr
a little disapointed on there not being more dessert since it's often talked about by khajiit npc's like the sands of elsweyr and all that
there was a dessert ofc i just expected there to be more
look how cool they are
the southern region practicaly had no dessert
there is
ish

Oh yea these special and roided up Argonians exist too
just like for tortles there are hardback, softshell, and more, and such
liger but female
"hardback" is the "normal" one though
So Lizardfolk crocodile likw, or more toad like, or feathered like raptors
Some more amphibian and some more landlike
can play a longtooth shifter
ANd these are the tame ones
i want full on doggo race with aperance and benefits >.<
like good smell or something
idk
I like the idea that lycanthropes of various types, if they have a decent handle on their lycanthropy, could settle down and have descendants who were shifters.

i might make a char like this
I think it would be fun to be a were-snow-leopard.
https://tenor.com/en-GB/view/tailung-kungfupanda-bluefire-fire-gif-5339999972695054404
The perfect TaiLung KungFuPanda BlueFire animated GIF for your conversation. Discover and share the best GIFs on Tenor.
The Argonians are the native reptilian race of Black Marsh in south eastern Tamriel. They are known for a variety of skills, from alchemy, magic, guerilla warfare, and especially their abilities in water. This video discusses Argonian culture, their native province of Black Marsh, the Hist, their origins, as well as their history as a race.
Sou...
This is still one of my most favorite lore videos on Elder Scrolls made
She also got a really nice voice
if u wanna be tailung u could just be a tabaxi no?
Unfortunately she disappeared and was never seen again on Social Media
Cause furries like cats more and Lizards are cooler then dogs
They weigh a bit more, and have very puffy coats.
u can just decide what u wanna look like no?
as long as it's cat like
is why liger is basicaly all black
and red eyes just cuz cool
Actually, if looking for carnivorous were-animals, the celtic stories about cat-sith were likely based on real cat hybrids:
https://en.wikipedia.org/wiki/Kellas_cat
The Kellas cat is a large black cat found in Scotland. It is an interspecific hybrid between the Scottish wildcat (Felis silvestris silvestris syn. Felis silvestris grampia) and the domestic cat (Felis catus). Once thought to be a mythological wild cat, with its few sightings dismissed as hoaxes, a specimen was killed in a snare by a gamekeeper ...
The crosses between house cats and wildcats lead to a larger size, much like the mix between lion and tiger.
which is the inspiration for liger's name 
Hmm looks cool but still Homebrew
made a "clone" of liger where only difference is the rolled stats and the name being felis which is the name of the deadliest cat in the world
it's a what if char
what if liger went assassin instead of arcane trickster
It's very well made and cool
Yea like my Sanguine Constructs and Warforged

By the way this was how Jo-Rah looked like
Been also working at my <herofrge more the last days but didb't get to post it all
Then there is also Jo-Rah with his Crimson Lash
(Yes it doesn't look as cool as it actually is ingame so this image is only a slight reference pick)
i wasnt weird.
chance of it to ever continue i feel are 0%

#1415615400585990165 message
but we'll see

as if people read announcements
Hey that sounds a bit mean now
Is it true that saving throws are often harder to beat then AC?
oh i havent seen that. i had notifications off for a long time since hiatus.
saving throws are very mixed
ac can start at 10, or all the way at 21(for those with heavy armour and fighting styles)
meanwhile a spell save usually starts at(only) up to just 14(for full casters)- but your "to hit" roll
typically goes higher than your proficient saving throws, due to magic weapons
except if you're built as an actual tank, (paladin or high level artificer)
who can get absurd amounts of both AC and Saves
Which is why the hard hitting spells still do damage if the DC is met
That's what I like about DC spells, there's so many different kinds


also, AC covers all kinds of "attacks"
So is a Crimson Lash with a d12 + Int modifier + proficiency bonus better or more likely to hit then Toll the Dead?
you will likely run into spell saves where you have to use your lesser stats where you aren't good at them
Strength save?
Bigby's Hand
there is no surefire "better"
there are different situations for everything
sometime you run into enemies with little to now wisdom, meaning they'll have a hard time preventing full damage from toll the dead
but the opposite can also be true, where you run into someone with a lot of wisdom, can even be more than 20 for some special bosses
Dex?
Fireball
Constitution DC?
Finger of Death or Thunderwave
Intelligence?
Mind thrust or Psychic Lance
Wisdom DC?
Hold Person, Command, Bane
Charisma DC?
Banishment
when it comes to things that uses attacks rolls however, you have to beat the targets "AC" which can varie a lot
naturally using an attack roll against those with less armour is more likely to hit

like for M31 who's built as a protector, you'd have to beat a natural 23AC, or 28 with shield reaction, to hit her with an attack roll
I still need to write down all the origin stuff for Jo-Rah and send it to Cannon
Luckily I still got a whole month to use
I just hate writing sometimes when I'm not in the mood
she's also fairly good at constitution and intelligence(which artificers have proficiency in)
but if she's attacked with wisdom or charisma save spells, she's in trouble however
Consider that an adult red dragon has an AC of 19. Now you might look at that and say "easy, my Crimson lash can hit it" but since it's so large, it has a Dex of 10. This means you're better off hitting it with Dex spells since it has a +6 to avoid being hit
It only has three charges of legendary resistance so it's weakness is being slow
battle masters can, with a trait
DM could give hints I guess or maybe just from the looks
Or just from brute force by trying lots of shit
Ingame not the literal creature sheet right?
"Oh it's a mind flayer, if it's a brain-based entity then maybe I could use a wisdom save DC"
"Huh that's magically-animated armor, maybe I should just dispel it"
it's important not to meta game encounters though- as a player you might know what something is
but what should be considered, is whether your character has any prior experience with a given enemy
You will naturally get meta knowledge on monsters the longer you play D&D, this is not something you can avoid forever and more of you having the decency to not Google the sheet when you figure out what the monster is
For example in ToA, due to the MTG cards I knew Acererak and the atropal were going to show up at a certain point, but that's all I knew
I didn't go and look up their statblocks

In another campaign the DM threw a tarrasque at us as the final boss
I immediately caught on it was a tarrasque based on its first attack and everyone also did buuuuut we didn't metagame it
Especially because this DM decide to make it fly
Say
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Wanna watch this?
Some cool thought there and it's kinda funny cause I have been kinda in the same vein
Adding things you often see in video games into DnD
is zilortha in dnd? @hollow plume
Here basically is something along the lines of give your enemies special moves like the grant demon is has a big eye it switches it looks to players and who ever gets looked on gets disadvantages on saving throws and can't move as much but there are convenient wall gaps you could perhaps go to or you could casy Invisibility or maybe darkness on the demon eye
It's a cool idea for some encounters from time to time
This is nothing new this is just traits put in a monster
be careful about changing system rules

I had something similar in that vein but just giving a special monster phases
I like its flavour text "many thought they knew its weakness..
they are dead."

If you're talking out of combat, I have something already. There's another campaign I run set in the Three Kingdoms period, and I added three things: Relic System, Death save rework and allegiance
Relic system just allowed players to use gold to upgrade their weapons instead of fixating on magic items. I have a level 12 barbarian who dumped 500gp and had a personal character quest to get a greatsword with the Living Dead ability from FFXIV
People rolling death saves got given 5ft of movement and a free action so they can roleplay their final moments
And the allegiance system replaced their background so they could represent which warlord they were fighting for (they were also allowed to keep this allegiance hidden or swap it out when they changed loyalties)
beholders already have that
wherever they're facing, magic is suppressed


