#Hastatus and it's problam

1 messages · Page 1 of 1 (latest)

stray hazel
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You guys think that the Hastatus should get some buffs? Hastatus was released since 11.6, A new robot.

You guys can see it's stats, Not bad for a robot. It was able to survive and fight because it's passive, the stasis barrier and the number of stasis barriers is 2 (MK2) and 3 (MK3). Mostly people, especially F2P don't have tokens to upgrade their robots to MK3.

For passive buff:
They should modify the stasis barriers, like when your hastatus received damage. It will trigger the stasis barrier and the stasis barrier will be working like last stand and when your cute hastatus only with 1 barrier left. It will have 8 second to recharge another barrier instead of waiting for all barriers to be triggered then it can only be rechargeable after that.
1 barrier left, recharging time: 8 sec.
No barrier, recharging time: 12 sec.

For ability buff:
They should add more the missile amount (SE Hastatus Rocketgun).

For built-in weapons:
The built-in weapons are the rocket launcher and the minigun.
I will talk about the minigun, they should buff the minigun like fire rate buff or damage/DPS buff. Or making the minigun can landing hits on targets behind cover just like smuta, razdor, kramola

I can't believe I could write something this long, like an essay. I know that the devs won't listen to this💀

vague parcel
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I kinda agree but i don’t think hastatus is weak itself, i believe it was just released more balanced than every other bot. It « struggles » more than other meta bots because the meta is way too insanely broken, but the bot itself is actually good

gloomy torrent
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Hastatus is balanced.

stray hazel
desert flame
stray hazel
stray hazel
misty glacier
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The bot is fine just have to learn how to play it wisely. Stay away from multiple enemies and barrages.

desert flame
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And giving the minigun bendy bullets will lower the skill even more.

#

Hastatus is perfectly balanced, id even say that a mk3 hastatus is above that.

fair furnace
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Imo a bigger problem is the fact the original Last Stand was taken from us just to return now with permission to repair and indefinite multiple activations, and given another name because someone at Pix thinks they are clever about it.

So if Hastatus is underpowered despite this disrespectful play that's unfortunately part of its existence, I can welcome a buff to anything other than THAT disrespectful part (no passive buff). For example, the only reason the active ability doesn't enter its cooldown immediately is because it supposedly gives a temporary unspecified damage bonus... you only propose adding more missiles, but how about increasing that dmg bonus instead? And maybe keep the same missile count (since it matches the holes in the design) but let them apply a very strong Blast effect (by "strong" I mean not just fast accumulation but strong dmg, since Pixo's Beholder "fix" enlightens us that [Blast effect doesn't have to deal a fixed standard damage](#🧪│test-server-updates message))

gloomy torrent
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The entire module rework was a scandal, merely to introduce a new resource thats hard to get, yet not when paying.

hot hazel
# stray hazel You guys think that the Hastatus should get some buffs? Hastatus was released si...

the way stasis recharges adds a sizeable amount of depth and strategy to hasta, it may not be the best rendition compared to what your example suggests, but it isnt terrible
neither of hasta’s built in weps needs a nerf, for they have certain factors that make them sufficient. their damage is also fine..
the rocket launcher has an insane curving ability. it can hit over all low covers, and can bend around narrow ones. this makes the rocket launcher very tactical, especially when combined with the shieldbreaker the pilot gives. i can also get around 150k dmg with it.
the machine gun has great accuracy (for a machine gun and with its 15 second clip), and when combined with its various other weapons and damage boosts, it genuinely adds a solid, consistent source of dps. It also has at least a defense mitigation of 75%, which becomes at least 100% when your NA is fully charged. this adds on top of its dps, making it work effectively on titans and other tanks, where its other weapons may fail.

fair furnace