#Rebalance list concept

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devout monolith
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Titans:

Indra: Reverted 11.6 nerf
+15% hp

Mauler: Reverted 11.6 nerf/dark light buff

Bersagliere:
Jump cooldown 4s---->10s
On distance more damage 25%--->70%
-30% health
Fatigue bonus dmg 1.20x--->2x
Bow dmg 9k--->15k

Luchador: Reverted 11.6 nerf
+40 defense points

Atlas:
Emp duration reducted to 3.5 seconds

Titan weapons:

Chasm/Void: -35% dmg

Vajra/Maha vajra: +30%
Bullet dispersion -30%
Reload 4s-->6s

Anguisher/Ruiner:
1.5 shot interval-->1 second
+35% dmg
-30% bullet dispersion

Robots:

Kaji: -60% mines dmg
Distance required to detect invisibility 150m--->300m
Slowdown stacks per mine reducted to 5% per each mine
-20% base speed

Angler:
+20% health
Ability speed bonus 1.3x--->1.7x
Base speed 50 km-->55 km/h

Samjok:
-70% tourret damage removed crumble
Ability cooldown interval 10s--->3.5s
+20% health

Rex:
Ability duration 5s--->3s
Dot dmg reduction 60%--->40%
Ability speed buff 1.5x--->1.3x
+10% health

Ochokochi:
+20% health
Stampede second stage is back (lasts 3 seconds)
Ability cooldown 15s-->12s

Hawk:
+20% health
Added reflector on landing

Ophion:
Biw range 350m--->500m
Absorber duration 5s--->8s
+10% health

Sword unit 190:Absorber duration on flight reducted to 3 seconds
Added damage cap for sword unit 190 blade inf---->200k

Condor:
-30% built in weapon damage
Gray dmg healing 1% to 3%

Dux:
Gray dmg healing per second when ability is active 0% to 3%
Drone dmg bonus when ability is active 60% to 45%

Ultimate robots:

All nerfs reverted

Ultimate spectre:
+30% health
Ability cooldown reducted to 10 seconds

Ultimate invader:
Added permanent defense points on deployment (100)

Ultimate mender:
30% gray dmg healing when ability is on to 100%
+20% health

Ultimate rayker:
+15% speed
+15% health
(Ill put more rebalances below cuz discord doesnt let me put more words)

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Ultimate weapons:

All nerfs reverted except ultimate tulumbas because it deserves to die

Ultimate pulsar: +20% dmg

Ultimate orkan: +30% dmg
+50% bullet traveling speed

Ultimate wasp:
Dot dmg per hit increased to7 k
Dot lasts 3s

Ultimate cryo:
+50% bullet traveling speed

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Ultimate titans:

Ultimate nodens:
Reducted defense points to 170
-20% health

Ultimate minos:
Emp duration reducted 10s--->4s
+10% health

Robot weapons:

All t3 weapon nerf reverted

Boom family:
-30% dmg
Added lock on

Murix/elox:
-30% damage

Drones

Shai:
on damage defense points stacks 2 to 5
Last stand health umbral activation 80%--->30%

Kestrel:
Deathmark stacks range 150m-->250m
On kill:speed is permanent
On stealth:healing ----> on kill:healing (10% normal healing 7% gray dmg healing)

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Motherships:

Mothership charge boosted for all otherships (x2)

Stealther:
Stealth duration 10s--->7s

Mothership tourrets:

Durability extender: 15k extra hp for robots and 35k extra hp for titans ---> +10% health for robots and titans

Specialization:

Titan repair amplifier defense mitigation inmunity 30s--->permament

Saboteur: Overdrive unit slot was switched with nuclear amplifier

Indra gets 4th specialization (damage dealer)

Imugi support--->Saboteur

Raptor/fenrir/teth/ultimate fenrir gets 4th specialization (tank)

Overdrive unit: 25% dmg buff to 50%

Self fix unit healing:1k to 10k

Luchador gets 4th specialization tank

Brawler pathway defense points 30-->70

olive bison
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WOW

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GIMME DGEMS

devout monolith
severe lichen
devout monolith
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I miss those times

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I miss prime ms charge bro..

cedar arrow
# devout monolith # Ultimate titans: Ultimate nodens: Reducted defense points to 170 -20% health ...

-Bersagliere doesn't need more bow damage or bow damage bonus
-Anguisher Ruiner 35% damage buff>25%
-Rex just needs a cooldown nerf, cz it's only "invincible" per se in its ability, which has infinite cycles with the Pilot
-Hawk needs reflector on flying and landing, even tho I dnt have the hawk I like it as a bot
-Seraph forcefield buff: +70k forcefield hp, 70%>30% dmg reduction changed to 80%>50%, flight duration increased by 20% , +15% HP for robot
Are you mad, reverting all the UE bots nerf and buffing them on top of that, hell no
Same with ue weapons
-Kestrel seems okay ig, maybe make the speed stack 4 times, so 40% max speed boost
-Mothership charge buff should never happen
-Durability Extender values are wrong, currently it's like 15k for robots and 35k for titans
-Titan Repair Amplifier, are you mad, making every tank titan a pre-nerfed Devourer
-Overdrive doesn't need that huge a damage bonus, 25%>35% is fine ig
-Brawler pathway dp should be 30>50 , so it's 33% damage reduction
-Condor grey healing 3>5%
-You hate the sword unit so much that u make the ability 3 seconds which isn't even enough to charge the absorber enough or select a target strategically 💀💀, just reduce the absorber damage conversion
-Boom family damage
-30%>-50%

devout monolith
# cedar arrow -Bersagliere doesn't need more bow damage or bow damage bonus -Anguisher Ruiner...

1 i wanna made bersa more of a sniper instead of a brawler,a brawler never should had stealth spam/3 alpha
2 i only buffed ue robots that needed a buff,i reverted every ue robot nerf because ue stuff is expensive like imagine paying 500€ on smt just to be nerfed to the ground the same applies to ue weapons and i nerfed ue nodens/minos because ue nodens is technically inmortal unkillable and ue minos because 10s emp is way too much even for a ue titan
3 most people liked old wr thats why i wanna bring back prime ms charge/prime durability extender and prime tra too and devourer wasnt tanky because of the dmi it was tanky because of the gray dmg healing which was 150%
4 overdrive unit is technically usseles mostly,25% more dmg when you're gonna die is usseles
5 3s is enough to choose your target you would just have to choose a target before using ability nothing more

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Bersagliere currently is kinda of a brawler way too high hp for a sniper and a lot of firepower for a brawler,but bersagliere was meant to be a sniper if bersagliere was balanced it would've fine but its not

cedar arrow
# devout monolith 1 i wanna made bersa more of a sniper instead of a brawler,a brawler never shoul...

When people said they liked old wr they didn't mean prime mothership charge bro what are u on 😭✌️ imagine people spamming Stealther every second
No need revert still, the nerfs were harsh, reduce the nerfs instead of reverting them
Yeah ik it's a scam that pixonic did that but still
Prime TRA did NOT give dm immunity forever
Devourer was tanky exactly because of the dm immunity, with which it could not be hurt by a tanky titan it links to
It'll take 0 damage from a mauler
Also, the healing didn't get nerfed I'm. Pretty sure, and its not good rn, I wonder why.? It's not the healing making it tanky trust me
Yeah u hate the sword 😭✌️✌️
just nerf the dmg conversion that's all it needs

devout monolith
cedar arrow
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It was probably when the tra Just came out or close to that or smt

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Nvm

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It's not

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Well then

devout monolith
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Also devourer/healing were nerfed too

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75-->15% thats like -80%

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Yeah its exactly -80%