#Who would win?
64 messages · Page 1 of 1 (latest)
1 - fire power
typhoon wins
2 - ability
mars wins
3 - efficiency on Champion
mars wins
4 - pve
mars wins
mars wins with 3 - 1
Teth wins
op weapons for mars:
I know im just being difficult... cause mars and typhoon arent relevant in champion anymore.
If my opnion matters i prefer typhoon, that blackout is such a clutch ability if it hits also 4 medium slots are sill rrally good and its got the nuc amp
it's my league
mk3 mars with mk3 razador very, very annoying
How often do you see these to on the field? Cause i see maby 1 every second or third game... ive gone days without seeing them
Maby change the league in this severs roles then...
Great, so they're not nerfed.
??
No one mentioned its nerfed... its just powercreep, pushing older bots out of the players hangars.
And thats why i dont think its relevent to apply them te champion league cause of their reduced use there. Like i said i barely see them ive gone days without seeing them
Sorry, but they're still good in Champion and players don't know about it, so they don't use them.
I'm talking about the fact that dev nerfed everything is popularly used
If you say so but their not in my games... and if i do see them theyre never a problem to deal with or annoying, and very easy to kill
To hold up
Not in champion.
Why are you guys bringing the champion league up?
Besides, a 1v1
Default weapons.
So Mars with tumbalus
(whatever it's called)
and Typhoon with Medium Punisher.
Blackout?
Typhoons ability, applies lockdown, suppression and Emp... but its 3 different charges so each charge needs to hit in orsder to apply their effect
Oh, the ability name, mb
asf useless
me use phase shift to remove it : >
or immue amp
Immune amp doesnt protect from emp and only protects from suppression after 60 stacks... also its equipable to brawlers and you nees to choose between last stand and the amp
Phase shift is probably one of the most useless modules... long cooldown only saves you for 2 sec. The knly benefit is removing some negative effects it rarely actually changes the outcome of a fight
Unless you are skilless and use it om scamjok
"Phase shift is probably one of the most useless modules"
Now your opinion doesn't matter because only someone who has never played this game can say that.
Why are you comparing them in a 1v1 when it is a team-based game and with different weapons?
Phaseshift works nicely depending on the robot you use it on
Phaseshift on tanks is pointless, but on something squishy like samjok it increases your survivability
Or on ravana, which will act as another "transcendence" charge
Looks whos talking diamond player... get on my level.
And if you read the reasoning youd understand.
So 2 sec of invincibility rarely changes the outcome of the fight, unless in something like samjok or as a sword counter it works. And there, a jump unit would also work to get away from a dashing sword
So on builds that are built around the phaseshift it works. And from my experience in champion thats on samjok, ravana, and builds that youd like to survive swords and on bots that have short ability cooldowns but also rely on their abilities to survive like a dux/lynx (tbf im not sure on these bots just speaking for experience facing them).
On those it can of work but in most scenarios in champion league it barely changes the outcome of the fight and ends up being a waste of powercells, epsecially on brawlers and with todays emp, teleport and teth meta its even more useless. Youd be better off with healing, QR if your build requires it or just jumping away.
If youre gonna come at me atleast come with facts and reasoning like i did.
Once again i only speak from experience in champion league, not sure how it is in the lower leagues
Yup agree with this here it is very effective on those 2 since they are built around it and it increases their abilities effectiveness
Boredom
first of all, I agree it's too short. So, dodger, module expert, and foolhardry are used.
second, phaseshift can save you from a fatal shot like swords, ue scorp and samjoks and this is enough time to hide in the walls
It shouldn't be called the most useless because there are much more useless ones that do nothing:
they may have a very rare use for a very p2w ue hanger but for casual players they are useless
Dodger only adds 31% more... and i was wrong its 3sec so you add another second... but thats only with a t4 pilot skill which lets be honest something like extra durability is way more important to spend memorium on. Like i said it is very viable to counter swords but jump unit does the exact same, it recharges faster and it cost less and it doesnt require a pilot skill. Also if youre up against a ue scorpion they dont care that you have phase shift they follow you till it ends. On the other hand i see the appeal to use it get out of the way of samjok turrets.
Also once again i said one of the most useless... lockdown ammo is obvioulsy worse. Jump unit is really good considsring it cost only half of the phaseshift and it is considered an agility, defensive and aggesive module, unlike phase shift which is only defensive, it is one of the most usefull modules, the only time it is outperformed by phaseshift is when locked down or being drowned by negative effects. And if youre a casual player in lower leagues you wont deal with alot of negative effects, so no need to run phaseshift since you could just use jump unit.
I doubt casual players will be lined up ready to 1-shot a bot with jumping unit, also the current lag makes that really difficult in anyway to shoot bots mid jump.
The deathmark was the worst till these new weapons came out.
And secondly sending a photo of only the champion badge at 5k really doesnt prove that youre in champion, pretty sure i can google that
And then change your league in the roles then
: <
but i still meet champ players
Thats close enough youll still end up fighting in champ lobbies
If you jump over the wall, you'll die of sniper crisis or whatever.
If this were true, players would start using the jump unit very often
This rarely happens even in champion cause everything except flux and prisma has bullet travel time. Any smart sniper would know to wait till they land or they are taking a risk.
And also lag is detering people from taking risky shots and leaving themselves vunrable
I do believe that in the case for lower lvl players they are greatly misinformed and for the high end players its meant as a counter to sword, but they end up spaming it out of panic when about to die. And that is just a waste of powercells. There are specific uses for it, but in most cases if you want to survive a fight (not a ambush like sword) phase shift will almost never save you.
Either that or the players are just not as smart and they arent thinking the situation through
no one will use jumping instead of phaseshift; it puts you in very vulnerable states.
3 enemys will attack you just as quickly if he sees that you jumped
= died for 2 sec
And if you use phaseshift theyll just follow you and kill you and it cost double the powercells (unless your build focusses of phaseshift)
reload ur weapon and contra attack em or bait em with phase shift to waste their 1 - 3 shots then kill em
Not if they arent expecting you to jump, and also its extremely difficult to hit a target moving through the air that is falling
That can work... this is how you use ravana, one of the bots on which phaseshift works. And the only weapons that this is viable on is weapons that reload while firing.
This is a good strat that i wouldnt assume a casual player to use. This strat is also only viable against heavy burst weapons... such a snipers which in any case you should be winning a 1v1 against a sniper. The most other burst weapons can reload while firing, and wil just reload that bit again while youre in phase shift. Magazine weapons have a big enough mag to endure a quick ammo waste
You can also just jump from behind cover and suprise them for half the price... and unlike seeing you approach in phaseshift you can actually get the first shot if they dont suspect you
I don't think the enemies are stupid enough to notice you before you can fall.
What is a team?
Youll still get the first shot if you jump unless they are already eyeing you, which in most cases they wont cause theres cover between you. Where as in phase shift they will be eyeing you.
Did i mention that its difficult to het a moving target in the air
Yes, you mentioned it, but I don't think it's entirely true. When I tried a jump unit once, they killed me with reaper, gauss, and magnet weapons.