#This might be a bit annoying

1 messages · Page 1 of 1 (latest)

wary willow
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I think it would be an interesting feature if when a robot or titan reaches a low amount of health, in addition to damaging its legs and perhaps losing a weapon, the ability of a certain robot would be disabled or not work properly.

This already happens with the Pathfinder ability: Enfeeble, although I think it's actually a game error, but I still think it's a striking feature. Adding something like... the Imugi being able to continue flying from Point A to Point B but losing the ability to generate portals, or the Teth losing the ability to regenerate its physical shield and apply EMP

Other quick examples would be the Raptor's Magnet being disabled, the Sword Unit's integrated weapon being destroyed and therefore no longer working (Or even its sword haha) etc.

glacial cave
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That would actually be realistic

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But annoying

celest barn
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please no. I already hate how you loose weapons when getting low it doesn't make any sense gameplay wise. I run mender so you get really low all the time and just heal back up so it is super annoying that you loose a weapon often when that happens

glacial cave
glacial cave
celest barn
fluid tusk
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tho it'd push ue bs even further