#UE Cossack V.VII

1 messages · Page 1 of 1 (latest)

brazen raft
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Yes, I remember about my gig. Yes, I know that no one cares. But I NEED this thing. enderbunny_stare

Robot: UE Cossack
HP: 200 000
Speed: 65 km/h
Hardpoints: 1 medium
Specialization: Saboteur

Ability: Jump
Cossack jumps up, gaining Defense points for 3 seconds. Special thruster construction allows for performing jumps mid-air. Jump can be compared to that of a Raptor
Cooldown: 6 seconds
Charges: 2
DP amount: 100

Passive ability: Berserk
Cossack has a damage boost.
MK1: 25%
MK2: 50%
MK3: 75%

Weapon: UE Molot T
Damage: 5000/bullet.
Range: 800m.
Better accuracy.
Reload time: 5 seconds.
Damage type: kinetic.
Effect: Knock.

Knock robot is pushed backwards when receiving hits from the weapon.

Pilot
Cossack gains a 10% damage, speed and hp boost

Yap
Yeah, that's my 7th concept. The previous one is https://discord.com/channels/692379063716937790/1341304957567238195, go check it out! Why am I doing this? Because I'm still delusional to get the thing in-game. Even if it won't be my concept, I just feel like Cossack should be the one to get a UE instead of destrier. It's way more iconic and popular.

For this concept I tried going original and removed the Phoenix ability, putting on Berserk instead. I want Cossack to be a target that is decently hard to kill yet isn't a main driving force in battle. A good beacon runner, someone that can finish off a target or hold a beacon long enough for backup to arrive.

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As always, open for your suggestions Sippysip

broken otter
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Actually seems balcned. I don't like the knock ability tho. If that is what you are going for I think it would be beter if each time you got hit by a bullet your robot movement speed would slow down mayvbe by like 50% but only for like 1/4 of a second. Sort of like a stun ig. So when someone is in the open and you beam them it makes it harder to get back in cover. NGL I think a weapon that had a stun effect would be hella cool as long as it is balanced and the slow down is only super brief.

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@brazen raft

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What do you think?

brazen raft
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That's a good effect. Originally, I thought of Knock being an effect similar to how kaji's weapons shake the screen but also push u back a little to prevent you going closer/capture beacons/etc

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Your idea is also cool, I'll consider implementing it

brazen raft
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@pliant bramble

pliant bramble
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I think if Pixonic were to do this, it would be like 10-15-20

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Cool idea though

broken otter
leaden patio
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since ue molot t already exists now what about a ue tumbalus?

brazen raft
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Tulumbas also exists

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Ima think of smth

split plaza
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Ye good idea

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Upgrade firepower To a titan weapon slot lol

shadow harbor
gray stump
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Hey @The Last commanders... did you all host a CUSTOM GAMEs event?