Yes, I remember about my gig. Yes, I know that no one cares. But I NEED this thing. 
Robot: UE Cossack
HP: 200 000
Speed: 65 km/h
Hardpoints: 1 medium
Specialization: Saboteur
Ability: Jump
Cossack jumps up, gaining Defense points for 3 seconds. Special thruster construction allows for performing jumps mid-air. Jump can be compared to that of a Raptor
Cooldown: 6 seconds
Charges: 2
DP amount: 100
Passive ability: Berserk
Cossack has a damage boost.
MK1: 25%
MK2: 50%
MK3: 75%
Weapon: UE Molot T
Damage: 5000/bullet.
Range: 800m.
Better accuracy.
Reload time: 5 seconds.
Damage type: kinetic.
Effect: Knock.
Knock robot is pushed backwards when receiving hits from the weapon.
Pilot
Cossack gains a 10% damage, speed and hp boost
Yap
Yeah, that's my 7th concept. The previous one is https://discord.com/channels/692379063716937790/1341304957567238195, go check it out! Why am I doing this? Because I'm still delusional to get the thing in-game. Even if it won't be my concept, I just feel like Cossack should be the one to get a UE instead of destrier. It's way more iconic and popular.
For this concept I tried going original and removed the Phoenix ability, putting on Berserk instead. I want Cossack to be a target that is decently hard to kill yet isn't a main driving force in battle. A good beacon runner, someone that can finish off a target or hold a beacon long enough for backup to arrive.
