#Heal Weapon / New Bot

1 messages · Page 1 of 1 (latest)

woeful garnet
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what if there was a weapon that had two modes, like nanea, where the first mode that deals damage by stealing hp, giving some self heal, and reserving most of it to use in the second mode to heal allies

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it could have a conversion ratio too

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maybe like idk

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1:3 or 1:2

signal light
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vampire type shi

woeful garnet
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like 1k dmg = 2k healing

woeful garnet
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js for support mains like me

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for like demeter or mender who have to rely on the long cd

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they could js offer more passive stronger healing

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than the persephone bot

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or support more tyr/wayland gameplay

signal light
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i can imagine u accidentally locking onto a teammate while getting slimed out by an enemy

signal light
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tyr my king rip

woeful garnet
woeful garnet
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first clip dedicated to dmg

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second is for healing

signal light
signal light
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im silver 1 with a brand new mauler.

woeful garnet
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i have once on a test server

woeful garnet
signal light
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LMAOOOOO

woeful garnet
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nanea mechanic is basically

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the first full clip is like

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a machine gun thing

signal light
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uh huhhh

woeful garnet
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and the second clip is rockets

signal light
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ohhhhhhhhh

woeful garnet
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and they rotate everytime they reload

signal light
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ohhhh wait thats badass

woeful garnet
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machine gun, rockets, machine gun, rockets, etc

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yeah

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and i was thinking maybe do the same for my heal weapon

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dmg, heal, dmg, heal

signal light
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OHHHHHHHHH i see

woeful garnet
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yea

signal light
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I UNDERSTAND IT NOW

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highkey vamp shi

woeful garnet
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to avoid really low heal numbers, we give it a transfer ratio of like 1:3 or smth

signal light
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like a vacuum cleaner, suck out health, and then spit it out

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yeeees that makes sence

woeful garnet
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so like 1k dmg = 3k healinf or smth

signal light
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sense*

woeful garnet
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unlike aramis it js steal hp for urself

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its an actual support weapon

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woeful garnet
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especially since theres protection (gas, ancile, stake (technically), and ecu)

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u can add a third category of weapons:

  • offensive
  • protection
  • support
woeful garnet
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true

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im js giving examples

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or to balance just make the damage really low so its mostly used for healing

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Heal Weapon / New Bot

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tryna think of a bot to come with it

golden mauve
# woeful garnet or to balance just make the damage really low so its mostly used for healing

Should probably be closer to 1:1 or even less less.

My reasoning is that you have to keep the healing lower than the amount of damage a normal weapon would do. Healing gets to sit behind damage reduction and shields etc, and so it goes father than weapon damage. So healing should be roughly equal to the damage the average weapon does to durability, not damage overall.

Also to do weapon damage you (generally) have to expose yourself to receiving damage whereas to heal you can be protected. Lower risk should provide lower reward and so it should be reduced a little again. But maybe not depending on if it repairs grey damage or not.

If you keep the healing down to a reasonable level to keep balance with other weapons and the damage:heal is 1:3, the weapon would do so little damage that it may as well not be a weapon.

I really like your idea. I think it is a great idea. But just like a change in damage type is useful because you can change targets based on what they are susceptible to, if this weapon is going to have 2 modes I think both modes should be useful.

That is why I think it would be better 1:1 if it does not heal grey damage and a bit lower if it does

golden mauve
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Healing drone better than Persephone?

haughty cipher
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i love how this is basly the twins weapons mixed with the raptor weapon