40%+ Nerf on all weapons that let F2P even have a slight CHANCE of beating P2W is preposterous!
Heres some changes that the community would ACTUALLY accept (To these items):
▫️ SNAER/SKADI/HEL
Ammo reduced: 48 → 40
Damage per particle reduced: 1,080 → 900 / 1,445 → 1,200 / 2,246 → 1,700
▫️ GAUSS/WEBER/VOLT
Damage per particle increased: 1,665 → 1,930 / 2,500 → 2,900 / 3,330 → 3,860
▫️ RIME/CRYO/GLACIER
Shot interval reduced: 0.09 → 0.06
Damage per particle reduced: 1,911 → 1,600 / 2,500 → 2,000 / 4,532 → 3,000
▫️ INCINERATOR/SCORCHER/SCALD
AoE radius increased: 10 → 12
Shot interval reduced: 0.35 → 0.3
▫️ FAINTER
Reload interval reduced: 3 → 2.5
▫️ SAMJOK
Durability increased: 215,000 → 230,000
Turret damage per particle reduced: 9,210 → 5,000
Turret lifespan reduced 15s → 7s
Turret projectile curvature removed
▫️ CLAW/JAW/TALON
Damage per particle increased: 3,600 → 4,650 / 6,244 → 7,000 / 7,658 → 9,330
▫️ ATOMIZER
Damage per particle increased: 2,038 → 2,240
▫️ GARGANTUA/PANTAGRUEL
Damage per particle increased: 1,171 → 1,265 / 753 → 850
▫️ SHELL
Durability increased: 253,600 → 270,000
And also stop trying to butter us up with some useless 1% buffs ☝️





