#Weapon advice
46 messages · Page 1 of 1 (latest)
nerfed, nerfed, and nerfed lol
decay and kramola for dps, subduer for surpressive fire
i also have hels which of the 3 should i use on a curie?
smuta > decay > subduer
if you got redeemer, pucnher, hammer, nucleon, glacier
they all work
what about the hels?
imo...the subduers and decays is effective for sustained damage, gradually weakening enemy defenses over time, making it great against tanky robots. the kramola delivers high burst damage at medium to long range, excelling against lighter, less armored targets. both are solid weapons, with the subduer and decay focusing on wear down tactics and the kramola on quick, powerful strikes....
smuta>decay>subduer>hel
hels are inferior
they should be t3
Also nerfed
recent buff did basically nothing
They interval time for decay makes it no longer good , Subduer isn’t the best and kramola is nerfed but is still ok
Yea
rads are only good on bagliore and dagon now
dagon gets countered by uc
so only bagliore
On siren with the smuta it is still good
I have not seen subduer gameplay since the rebalance but ngl they do not look that good anymore. Smuta is good if you use harpy or siren, otherwise I wouldn’t recommend them. Decay got a big nerf but its damage is still impressive, I would prefer redeemers if you could but they’re not bad for a midrange option. Don’t expect too much up close
Smuta kramola are just bad in higher leagues, ppl can easily out heal of most of the times
In that list decay is the best choice IMO, I've ran decay bagliore and decay curie after nerf and its still not Dead, it still works
Subduer, after nerf i have not ran it
But its in the same category as decay, both have almost the same Dps
i actually agree on this one, smuta>decay...but hel might hold a liiiil bit of more advantage than subduers, ...as we know hel has more burst and ammo which will sustain the damage burst, the subduers are pretty much nerfed bad + the ammo is not that much at all....
Smuta>decay is an insane take
smuta has high dps until its ammo runs out
my logic is that if you're gonna sniper with smuta
ur gonna be hiding too
so that's where recharge happens
subduers have rust effect, which i consider more useful than having a hel
but if you're doing full set of subduers vs hel
hel is better
subduer is a assist weapon
usually you don't give up a heavy slot anyways so it's ranked low
21185 is the DPS of smuta without reload
21545 is the DPS of decay without Reload
Decay still wins
Like before
I would still rate rads over smuta
that’s a solid one indeed..the rust effect from subduers can really cripple enemy robots by reducing their durability and healing, making it a more strategic option for weakening opponents over time. it’s a unique and highly effective debuff compared to a pure damage dealer like hel, especially in team play.
reducing dmg output???
bro you mean healing
how did you get active contributor lol
yeah my bad, i meant durability and healing 🫱🏻🫲🏼
durability, not so much anymore after the nerf
i surprisingly played games recently, got hit by subduers and still managed to heal pretty ok
so i'm actually thinking
if subduers are worth it at all
or the dampers and tamers