#Shenlou needs 100% nerf also zappies also eiffel/curie and subduer they deserve these nerfs

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split cosmos
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Shenlou nerfs:

Health nerf -30%

Speed 70 km/h to 60 km/h

Charges 3 to 2 (1 charge at mk1 and 2 at mk3)

Cooldown 12 seconds to 20 seconds

Zappies nerf:
Damage -35%

Cooldown 6 seconds to 8 seconds

Fire rate -20%.

And it will have reducted hitbox and it cant ignore stealth anymore.

Curie nerfs:

Curie tourret damage 6k to 3k.

Cooldown 8 seconds to 14 seconds.

1.5x hp in mode to 1.2x hp in mode

Eiffel nerf:

Cannonier cooldown 12 seconds to 17

Damage boost to 20%

Debut dash cooldown to 12 seconds.

Health gain in cannonier ability will be 170k.

Subduer nerf:

Damage -34%

Fire rate nerf -50%

Rust 90% to 40%

tawdry smelt
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They will

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Just wait for the nerf

blazing pewter
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Kind justa buffed scorpion

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No other weap besides the zappies have the constant fire the shenlou needs to output during its 3 jump journey, if you pit on havocs they run out of firepower first jump and the other 2 jumps just leave you with no dmg

void adder
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zappies arent too much worse than shenlou right now. Shenlou following players for 1 initial + 3 additional jumps is still crazy. Shenlou users don't need zappies to take full advantage of 3 back to back scorpion abilities, and they can still use UE's / whatever meta brawling weapon is in stock. Or they can use Harpoons / Sonics and it works decently well.

blazing pewter
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Weapons need nerf, bot would actually do better if it had only 2 charges since can teleport to safety faster especially if they accidentally jump on a raptor or a ultimate bulg shocktrain or some other meta seasonal unit user

snow hedge
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They need to fix the aegis first.

blazing pewter
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The aegis on the dagon with battleship support and pilot has been broken for a long time now (invincible) and they havent done anything about it