#Big Rebalance Concept
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100%
This shits dumb broken
U cant kill It if u use aopo w it
This shouldnt be like this
Yea ik
Lio is even worse than Nuo
Nuo is atleast killable
I mean
Deabatable since nuo solos lio in a solo Game
Lios just the better support
For robots
Earlygame
And nuo works better lategame
Mk3 Lio gives waaay too much defence points
Nuo can maybe kill it cuz of defence mitigation
Thats why Dux and Titan weapons are good at countering Lio
Yeah
If defense mitigation didnt exist lio would be way too broken
But nuo can kill It w raw dmg tho
take to t4 titan
Disagree
bonus damage to titan 450% -> 300%
Base damage 100% -> 150%
cooldown 12 sec -> 10 sec
Disbalance
No
+25% hp
+35% shield durability
+3 km/h speed
+50% damage from ability(it was much more with nuclear amplifier)
NO-NO-NO!!!!! Did you forget orochi with 18 sec cooldown and 5 sec duration ability?
You forgot ONE think:
trickster and deciver
No reload
5 bullets/second -> 10 bullets/second
dot duration 5 sec -> 15 sec(intel nerf)
We dont need more broken rust shi
Fulgur/Tonans is made to eliminate titans and not robots
Sirius:
T4 -> T3
HP -10%
DP 120 -> 200
Remote Assault's Bullet speed +75%
Legend Pilot for Sirius:
Unique Skill 1 Remote Assault's Bullet speed +25%
Unique Skill 2 HP +25%
Unique Skill 3 Gives Last Stand (Lower HP70%)
Good idea but i cant include it yet cuz i have used all the space i have
There is a maximal cap of 2000 letters per message
Nuo is a little busted but itās okay
Lio is the problem
To be honest, both should be changed to this
Nuo
-Amount of Damage Stacks 25ā>(35)
-Additional Damage per Stack 25%ā>(5%)
-Damage Dealt to trigger per Stack Accumulates Slower
-COUNTERBLIND Stacks to Linked Allie 5ā>(2)
-COUNTERBLIND Stacks to Self 5ā>(3)
-Ability Cooldown 10sā>(13s)
Lio
-Amount of Defense Point Stacks 25ā>(35)
-Additional Defense Points per Stack 25ā>(5)
-Damage Absorbed to trigger per Stack Accumulates Slower
-COUNTERSUPPRRSSION Stacks to Linked Allie 5ā>(2)
-COUNTERSUPPRESSION Stacks to Self 5ā>(3)
-Ability Cooldown 10sā>(13s)
Would limit turning a robot into a unstoppable tank but at the same time still provides solid buffs to self and the linked allie
This is actually good
Nuoās dmg bonus IS +5%/stack
Yep
Pretty sure lios Is too
So if 5% IS doing that
Then id say lower to 4-3.5
%
5x25=125dp=+-55% resistance which wouldnt do much
Idk about lio
Or if % then 125% resistance, which isnt possible
Thanks
Specializations need to be tweaked in genreral. Why choose self heal which gives like 600 per sec when i can choose repair amp ( gives healing, immunityās, and defense points, and repairs grey hp)
Ue weapons need rebalanced. Ue orkans preform worst then regular ice rockets despite its rarity, ue storm does significantly less then mogwan, ue pulsars are rendered useless, ue squalls do less dmg then vajira š š (blows my mind)
Yep, ik, would like to introduce all the changes u suggest me (sometimes with lil tweaks) but i have used all possible space
There is a cap of 2000 characters per message (including spaces)
Id argue lio needs to be higher than nuo
Since lios defense can be mitigated
Unlike nuos dmg
Counterblind>countersupression
In early game that isnt a problem cuz nuke amp/dux/titan users arent there yet
Perhaps theres hella snipers
Especially with webers
Or
Gauss
Lios defense percentatge should be way higher than nuos dmg percentatge
Otherwise ur gonna make nuo way better than lio
When theyre arguably on par rn
Since counterblind Is also better than suppression
So i dont get why u'd nerf lio way more than nuo
Nuo is almost instantly dead when it runs out of counterblind
While lio nah
Lios also situational
If theres gauss/webers snipers or duxes/Titans u cant play it
Thats why nuos for lategame
And lios for early game
Yea but even dux has hard time killing it
Yep
Whilst lios defense can be mitigated
Nuos dmg cant be mitigated or anything like that
Both have their pros and cons
sad suppression noises
Webers ravager dont care tbf
If there would be a supression meta then Nuo is cooked
(Weaps which apply suppression)
Yes
But we are talking about what the meta is rn
Meta is kinda
Brought back def mitigation stuff since of lio
If u nerf It as much as nuo ur just gonna make It go from situational
To unplayable
Because nuo Will still deal decent dmg
Whilst lio Will struggle against meta weapons that deal high dmg or just mitigate def
Its broken if enemy team doesnt have def mitigation which shouldnt be like that
I will change the rebalance values as i always do
Seems fair
I just think that
Since theres hella amounts of def mitigation
In this meta
Then lio shouldnt be nerfed as harshly
Thats my point of view
Imo if u wanna nerf It as much as nuo
Make nuo cap at 20 def or 15
And lio flat 15
Stacks i mean
While slightly nerfing percentatges too
Ex:
25%->17.5% per stack
Yep
UE Squall actually does less than regular Squall.
When are they gonna buff UE Squallš
Rust?
They cant destroy and titans, and robots
Then i can just increase the multiplier
Raptor?
Yes
Its AN absolute unit of a robot
Still S tier pretty easily
Yep, its annoying
Reflector shouldnt get a nerf or maybe yes
Reflector probably nah but hp or ability dmg yes
Both prob
Imo -15% HP and
Mk3
-25% gray hp-> -15% gray hp-
Because raptors also hella annoying on mk2
Yea
But lets wait if they do smth with it in the #š§Ŗātest-server-updates rebalnce
Baglio doesnt need buffs
Its pretty good
But if u wanna give It some speed well
Ig
I mean It is
Slow
And no way bro didnt nerf my boy ravager to oblivion
Nerf the dmg on mk3
From 50->40%
MK2 It should stay the same imo
Well ur nerfs arent gonna kill it
Its still gonna be S
Tier

Yeah just make it less powerful but not to the ground
Man
I use brawling rvger
And im telling ya
15% HP only isnt doing
ANY thing
Iāll do that if you agree with that
MK2 cna stay same
But mk3
35% or 40% not 50%
Thatās phase nr 1 of the nerf
Like bro how dumb Is It that he can even use moderator
Ability cd isnt doing anything either tbh
Bro these changes are by me not everything will happen we can talk about it and change what should be changed
I know
Im speaking as in a hypothetical case where these nerfs happened
Ravager would still be S
You suggest more nerfs to it or not š
Ok Iāll add it soon letās chat about the others
Lemme take a look
Weapons only those seen?
I feel like Sonic family Is well balanced as a weapon
Its not S tier
Prob High or mid A
What is in need of a nerf is
Csgs
Arms
And well, nanea/leinani
These are still new they barely ran in sells
Yeye
I mean later on
They need a nerf
Most of the changes are ok but Baggylore doesnt need a buff at all
Yeah I forgot these Iāll make some change on them together with nanea also
Seems fair
Just slightly more speed itās ridiculously slowšæ
Not dealing w nanea ravager
Mauler is ok as it is
Hell no
Dude itās still op imagine I put tonans on it and I won against ue mino with munnin
Maulers anything but balanced
Its not the #1 titan only cos of devourer being meta
Whenever DEV gets a nerf It Will be undoubtedly #1
The problem is that I donāt have all the informations about some robots I canāt nerf randomly
As for mauler hook doesnt need changes
What needs to b nerfed harshly IS darklight
Like It shouldnt give u 600%+ dmg
Thats just dumb broken
Does it provide that much damage ??
Yes
More than 600% since i think every stack IS i think 60 or 40% dmg
And It has 15
Thatās why I killed ue minos with one clip of tonans on it
Thats how dumb It is
If It provided 250% dmg mauler would prob still be top 2 Titan š
You see I didnāt know that because I donāt have these informations I need a site that contains all the stats of robots if it exists
Id change It so its 250% but stacks faster
That way u have 250% all the time of the ability
Thatās good man but I gotta go now Iāll back in about 30min
I hope Iāll find you because I need you to make some changes
Aight
not right
Shadow walk: 20 seconds
Essense shift 10 sec duration
Cooldown same
IN MY OINION LIAM CRAG -15% BOTH
DUX,RAVAGER AND SAMJOK COMPLETE RETHINK
Very necessary
Shadow walk has never got 20sec cooldown
pixo prefer destroy devouver ability than make it rare, but strong
More nerfs
Dam, they removed my joke
@vocal vector you are doing rebalance better than pixonic
I donāt know how they will nerf lio without making him useless, because rn he obviously is basically unkillable, but he will become a paperweight if the pilot ability is changed because tbh itās the only thing that helps him survive, once you lose your link with a teammate youāre cooked
Thanks
Way better
Lio after nerf Will still be pretty good
As weapons also got balanced
So tbf It was only fair It got a harsher nerf than nuo
Like nuo got hit hard Because of the weapons
It didnt get nerfed
But weapons got harshly nerfed too
So technically both recieved a harsh nerf
I think its cuz i listen to feedback of ppl lol
TRUE
Yeah but the numbers are quite too much I mean 66% more health doesnāt make sence
66% more hp on what?
I put +66% cuz its dmg is low compared to a shitty vortex
And bulava is a titan weapon, not light weapon
Even if it ignores defence systems
Imo it should fire one shot but combining the damage of both shots
So basically dmg +100% and shots 2 -> 1
Good idea cuz it can unload all of its dmg in 1 shot
Yeah and one shoting titans with that probably šæ
I wanted that since the beginning
Im gonna tweak the post now cuz pixo is doing a rebalance too
I will remove the āuselessā changes now
Yeah but they should reduce the reload of so many different weapons like tonans
Yep, ik i aint removing those
Yeah
i was hoping for an ocho stampede cast buff
i hope they nerf ravager even more
Same
The ravager was never the problem lol
The problem were the weapons
The bot itself wasnt good unless used w meta weapons
You can make the molot perform like an Ultimate molot with all the damage boosts that it had
Not at all
Ravager w punishers or stuff like that wouldnt be able to kill sheet
Dux vs ravager prenerf was the prime example
Ravager didnt scratch dux
Dux absolutely cooked rvger
Perhaps when rvger used mogwans it could compete
We all kinda knew with that level of fire power it should be a little more like a crisis
But maybe just a little more durable not not brawler level by any means
I'm satisfied with the nerfs so far since everything getting touched down a bit
No mauler nerf?? YASSS IM SAFE. But anyways this okish. Some parts I disagree but not bad not baf
It did get nerfed
2 second nerf to dot conversion
Less DoT resistance
I dont see it in this list
Finally u dont hate on this post
I was talking about @vocal vector nerf post
Not the actual nerf that happening smh
Oh

ā¦
Hey everyone
What are the most hated nerfs that should be straightly up changed
Let discuss to get an answer for Pixonic
Fafnir, Hawk, Ochokochi, Dux, Newton, Tonansā¦
Yes it was. Stacking to a million HP with ease is a huge problem.
I used it with all sorts of off-meta weapons. Hussar, Hazard, Havoc, Mace, etc. All did very well.
Fafnir needs slightly even more speed I think and the hawk needs its reflector upon takeoff and landing and the ocho needs a speed ability buff and a little bit more dot resistance and the dux needs its gey hp restore back but not as much as before maybe 50% less hp restore rather than removing it completely and the newton needs more durability and maybe less cooldown and the tonans needs less reload maybe 8sec although tbh the damage they do deserves 5sec reload because they do nothing but I know it canāt be so 8sec would be the ideal choice to go
Pixonic pls take care of our feedbacks if you wanna be a better game
Definitely need to start listening to the players if they want to retain players of all types. The way they are going they are living on borrowed time.
Yep
Oh how I miss the good fafnir. I had one when it first came out to a random data pad and it was so good until one day where I realized it wasn't the same.
Yea
Why do we even try if Pixonic does not care about the game anymore they over buffs new weapons and robots and after that overnerfs weapons and robots... And this meta cycle would continue until there's nobody going to buy shit in this game
Don't forget Devourer on pilot healing 75% to 15% , this nerf makes the titan obsolete. 40% would be reasonable.
Lets bomb TS feedback form with bring back dux grey healing
Yeah
Hello
Hi
I had message pix in-game as a suggestion that sniper titans weapons are useless because they easy to time and counter and that sniper titans don't work because of over nerfing, where as the one thing they depend on is damage out put that doesn't surpass regalar tank or brawlers anyways
Seems they didn't get the message because instead of buffing Newton they just nerf Bersag
The fact that they can't brawl or been nerf to not do enough damage to warrant running
WR is simply not the game to play if you're looking for a sense of balance or roles
For example a 5 weapon sniper Ravager can tank and brawl better than a Tank Fenrir
Yup, i know but i atleast try
Devs already 3 times responded to my skirmish concept post
The most upvoted post in the whole server
With "nope"
Wtf
?
Bug
They BETTER NOT nerf my boy imugi
Great addition to shell, however i think it should be 15 seconds not being under fire.
Give nubji the ability to teleport around the map
Yup, smth like teth
What robot?
Yeah.
I gotta update this post anyway cuz its outdated
I will do it in the following days or even today some stuff too
I finished it now i think
Ur making a new rebalance?
Count me in
I have some ideas
If i may have a say
In this
Honestly if that Minos buff were to actually happen imo it would make Minos meta
I dont think itll happen anyway
W
Tell
numbers are beautiful
5:1 ratio isnt that bad
- all the dislikes are the P2Ws cuz they dont want their toys get nerfedš
My takes:
Nerfs
Bagliore:
Damage boost from 69%->55% (only affects mk3)
Teth:
Forcefield now only reactivates upon not recieving damage for a short period of time
Forcefield reduced by 90k
Defense points no longer stack with teths forcefield
Pathfinder:
No longer can use its ability through walls
Samjok:
Reduced turrets damage By 7%
Piercers: nerfed them to a Max of 8 fatigue stacks
Reduced damage PER fatigue By 10%
Arms:
Percentatge damage 1->0.8%
Here are some of my takes on nerfa
Nerfs*
As for buffs:
Fenrir -> speed increased By 10%
Tyr: now heals 1% gray hp/sec for 15 seconds upon ability activation (shapeshifting)
Physical shields now constantly regenerate
Condor:
Gray hp heal : 2->3%
Biw damage BUFFED By 10%
Phys shields HP buffed By 15%
Raptor:
Now activates reflector for 2 seconds after ability usage (but Is now only 25% reduction).
These are some of my takes
As for meta bots ive got them in another suggestion i could paste them here
Dux: drones now have good accuracy even at Max range
Cryos:
Damage BUFFED By 15% (unusable rn)
Skadis: damage BUFFED By 25% (same reason)
Tarans: damage BUFFED By 25%
(redeemer IS its counterpart and its miles better)
I totally forgot about Bagelš
It def needs a dmg boost nerf
Omao
Lmao
Yeah
I didnt do a harsh nerf tho since i want the bots mentioned before to still be good
Just not broken
Like
I aimed to be
Fair to put It like that
Yuh bot Samjokās turret def needs nore dmg nerf than 7% and +55% for Bagel still makes it crazy op
U'd be surprised By how much a 14% nerf does tbh
Arms for example
If they got around 15-20% to their overall performance theyd probs die out
nerf
Overall i mean percentatge and base dmg nerfs
Samjok just needs fuel to be nerfed tbh
Then its fine
But yeah mines are just ideas
Feel free to use em
Thanks
Nah, problem is not the bot itself but the turretās damage
And its unkillableness
Samjok is so unbalanced
Imo it requires:
-Less fuel
-More between phaseshift cooldown
-Way less turret dmg
-Little to no speed boost in ability
Because its so annoying cuz it requires zero skill and deals insane dmg
As much as i agree with samjok needing nerfs
We should honestly aim to make the Game better and more fair for players in general
Samjok (nor any bot ingame) deserves to suck entirely
They deserve to be usable Imo
Its just a Matter of nerfing the fuel duration and recovery so that samjok dies competitively but Is still usable
Even as somebody Who hates stuff like Pathfinder which gives 140% dmg Buff against one targetted enemy, sb w pilot and lockdown i only feel like It needs a slight nerf so that It cant use its ability through walls
Even tho It could be arguably more annoying and toxic than samjok
Because otherwise it'll die as a robot
Also some other nerfs i've had in mind would honestly be
Prismas
Reapers (slight nerf)
Lio (slight nerf)
Sword (substantial nerf)
Kaji (Big nerf)
Samjok needs a harder nerf
Can agree to this
But not less fuel+ cd + way less dmg to turret
Maybe 10% less dmg
-20% fuel recovery
And -15% ability duration
It needs less dmg tourret but ability interval cooldown reducted to 5-6 seconds
Ig
Also about lio
And
Kaji
Sword
Reapers
What do yall think bout them
Reapers needs a dmg nerf and a cooldown buff
-30% damage
15 or 12 seconds cooldown to 8
I feel like lio might need a slight tweak
Kaji needs a harsh nerf
Insane damage w deathmark
Sword needs smth like slight base dmg nerf and Lil bit more cd
Like -15% base dmg
+2 sec cd
Id honestly just do -20%
And 10 secs cd
Also kaji for some reason bypasses shields while it shouldn't

Ye needs to be fixed
For lio tbh uh
I dont rly think It should be changed a lot Imo but if u wanna tweak It a lil
Then we could make mk3 bonus a little less
Maybe its because the aoe is so massive that its even bigger than ue tulumbas aoe
Like
Yeah...
Imo
Lio would be like
From 75->70% defense
Not much
Both nuo/lio are alright Imo
Just maybe not lio entirely
Cos of the buff
But a slight nerf Will do It
Maybe also
Tweak durab
So It doesnt tank that
75% to 60% or slightly more
Much
Id honestly leave It at 70% and nerf durability By 12.5% or 15%
Or more
Depends
Aopo maybe could also get a slight nerf
The issue with sword is the absorber duration and the absorber makes 50% of the damage you receive in absorber to sword damage
So that lios not as op w the extra HP
Ye
A cap needs to be added
Yeah like 150k-250k per slice
Like lets say
Maybe a percentatge of base dmg per slash
Picture this
150% damage cap
Which Is maxed at 4m damage
Wouldnt be too bad
Right?
Or Is It too much
I strongly disagree with absorber duration nerf Atlas feels like it doesnt have much durability but mine is not maxed
Mauler has a lot of passive durability in comparison, why dont you try to nerf that?
The community caused mars and nether death
They cause angler death
A lot of older robots over nerfed cause people wouldn't stop crying it down
But current p2w players would never mention teth needing a nerf because they using it
They only want things they don't have to get nerfed
These boom bash weapons a really really broken, guilty for using it but teth counter I have
I will also say the motherships are good how they are currently
Leave the motherships alone
All you doing is making pixonic nerf the motherships then they going to release new motherships that over perform x10
And all it will result to is the motherships people waste resources trying to aquire and max being useless and forcing people to get something else
Frederick definetly needs a little bit of nerf cuz its crazy af
Ig ur right cuz its not the duration but the shield itself as a problem. Its just so impossible to hit
I agree but at the same time think dark light needed a small nerf as well
Imo iād make side absorbers a back absorber or nerf the total angle in which they block dmg
True cuz the dmg boost is crazy af
Mauler+Frederick is just so insane
Atlas is such a funny titan if amp not charge or so and the game lags or rubberbands for a few seconds in a brawl it could die within that half second
Plus so much weapons by pass shield when I turn to the side I wonder if it is a bug
Huhhh?
Bruh
Funny cuz its so hard to hit
I mean i use mauler and i admit DL needs a nerf but so does Atlas
Only titans with shieldbreaking ability are Atlas itself (w/pilot) and Bersag (w/pilot)
Which makes other titans trash
Thats why absorber angle or some absorber wise nerf is needed
Must be a bug then
Yuh
Atlas main benefits is it mobility
It really needs that chef jump to catch up to Eiffels, Ming, Bersag
People don't really understand atlas play
Consider If being shot at by a arbiter ming then heavy plating is kinda useless, they could still one clip you through it if not careful
The strategy is often to catch your counters of gaurd
I even put deft survivor and it hardly makes a difference
Maybe when I max it out I will be able to tell
(Which makes it broken af)
Mars and nether didnt deserve It tbh
I actually sold those boom weapons, if people leaving matches when hit by them, I can't be so heavily part of the problem with this game
Sold samjok, sold pshent
I would use stryx if I get it or maybe another crisis
I have meet an Ophion with 1 Bash and 2 Regulators. Only the Bash was taking me away like 10% hp per hit. That was insane
let me just say this, i donāt even have my atlas at max and im fighting meta all the time, the fact that my atlas was only level 70 in combat with only durability skills max up to level 50 and still able to brawl w most f2p and even p2w robots if your actually a good player, on the other hand getting shot at w shield break or a mind or bersag isnāt that big of a deal as they would prob have more trouble trying to get to u than u avoiding them if you really know how to play the atlas right, iāve been shot at through the shield and got to safety but never have i just been wiped out bc i never seen someone with the shield break do that
not unless u truly arenāt paying attention and/or bad
and btw a level 70 atlas is like a 1 million hp luch from back in the day when this game wasnāt so op
Ngl
Ive changed my mind about pathfinder
Once meta weapons which home come out this mf goes back to being popular asf
Nerf both boom family and pfs damage pls
Like this things so absolutely darn broken
Ability goes through walls
U get dealt 140% dmg when targetted
It has bonuses like gray hp
Or attack/speed which stafk
Stack*
Also has built in SB and lockdown
like bro
This robot has gotta be ragebait
Istg Bros 10 times more annoying than samjok
And samjoks annoying asl By itself
Why is everyone complaining about PFš
Its out for a really long time and people started complaining about it just now
But i understand your point
I added Bash/Boom/Pow but i have no space for Pathfinder left
I have used all possible space
Its like bagliore
People havent complained at all till now
I have always complained about bagel
But others were stupid so they just now
69% dmg boost for 4 heavies is insane
Lol, donāt make such a list again(or do better research). the most obvious and funny one is ue shredder! He says nerf that by big 25% and does not mention ue tulumbus. You still dont know what is really an issue!
And buffs to a t3 titan(minos) is funny..
Lol also read the date when the post got posted before laughing in someoneās face
I didnt have time yet to remake all changes
Lol
And whats wrong with buffing other stuff than t4?
Well fair, my bad that one.
The buff is simply too much!
š
Minos was t4 back in the day. I could reason the buff with āt3 -> t4ā change
Tbh bagels not even annoying atp
Pathfinder is
Like
THE BANE OF MY EXISTANCE š
I suggest slight nerfs for both of em
Like
Pathfinder:
140->120% damage boost
Ability cant go through walls
Bagliore:
69->55% damage boost
Healing from pilot reduced from 40->30%
Would already be fine
As theyre not meta bots
Theyre meta killers
Bots which are solid but not to the point where theyre so oppressive
Hence why i believe a slight nerf like this to both Will tune em down
Tbh everything heres fine except for these few robots:
1st
Teth
Even tho its gotta be nerfed its supposed to be a brawler/type assasin with It being n assasin but tankier
Ur just straight Up making It ass š
In my rebalance i nerfed its shields HP a lot then forcefield By 120-150k
And also fixed the Glitch which makes It absolutely broken (which IS dp stacking w forcefield)
2nd
Minos:
Dont get me wrong
Minos isnt the worst titan to recieve a Buff
But It doesnt deserve to b better than luchador or indra
Whom arent too far appart from minos, this Buff IS enormous and would probably catapult minos Up to the top 2
U should bear in mind we arent in a meta where stuff shreds instantly
And in this meta a 20% Buff can make something go from B to S tier.
Nuo/lio should personally not get nerfed much
Theyve shown to be able to compete w meta but then again, theyre in a similar position as bagliore/Pathfinder are rn and thus shouldnt be touched much, they can compete sometimes
But dont stand a chance against well built meta.
Id argue nuo doesnt need any nerf
Whilst lio does need some slight nerfs.
With the rest i can agree with as theyre rly good takes
But most of the stuff that isnt entirely meta that is f2p
In this case nuo/lio would be nerfed to the ground
Essentially making this whole rebalance pointless
As It would mean a hangar reset for most f2ps
Meaning p2ws would have a way to get newer meta
And f2ps would be stuck with bad bots
Essentially making this thing pointless Because the cycle would repeat all over again.
I dont think a rebalance aims to kill the bots entirely
Its supposed to make the Game more fair for everyone
Which in this case
Due to a few takes
It doesnt Imo
Hmm, thanks for the feedback
Np
Sorry for writing this much btw
šš
Iāll think and remake some changes when i have time
Its ok. Theres no other way to discuss about rebalances than writing walls of texts
Especially if its a 4000 letter list like mineš
Goat
LMAOOO
Iād add Bagel too but im out of space š
I mean u could add It like
Below maybe
Its what i did w my past rebalance
Cos uh It didnt fit
I could edit the message i have under to further list, good idea
š
Lets go 6k lettersš
I will make the post itself specs, pilots, drones, titan weps and titans rebalance
2nd message will be robot weapons and robots
3rd will be more robots/weapons and MSs
About Minos, what would you say if i would tune down the values a bit and add āT3 -> T4ā for it?
Yo i have recooked the post. Check it again if you want
Now done
Sorry i was out
Honestly
Minos should recieve little to no Buff atm Imo
Its still usable on champs and performs rly well
Stuff like heimdall/sirius do need a buff
Minos is alright as It is
Reliable titan
A slight Buff maybe like small HP Buff id take It ig
But
Other than that
Its fine
Like 10% Hp Buff would be nice
But minos Is already good
Also piercers need to be on this list tbh
Reduce both cooldown and fuel recovery
Fuel should be something carefully managed, not something u can spam for 12 seconds invincibility each 5-7 secs
For sword flatten the absorber conversion rate for the sword and make it so that both arms and it's ranged ibw have very little flat dmg but maintain the %
It's that way to sell a solution to the sword and atlas problem they created
Not rly, it's programmed to work that way imo
Aoe shouldnt do that, if it did the compact aegis would be bypassed by any rocket launcher
Do 60-65% and buff durability by 15-20%
Make it 25%
i think stupidity in this kind if game should still be punished
Community preference dont matter for balance, only money oriented decisions
With atlas u simply have to turn sideways for 2 seconds every 10 and u're pretty much invincible
also a lot of mobility, blind with pilot and emp
Pf is okay, issue are boom family
they shouldnt even exist in the first place, but since they're staying, make the homing curve much more diagonal so that it doesnt ignore all covers (more like dune), nerf reload and nerf dmg
80%
from deathmark double effect on booms
Bc it counters absorber meta
If ability cant go through walls the bot is guaranteed to get killed before it can get more than 1 or 2 stacks
Heimdall just make the phys shield regenerate over time and decrease it's defence points by a bit
Well built pf without boom family can still melt bots like lio btw
If u say pfs ok
Lio might asw be ok
And i can assure ya
Lio AINT OK
At all
It supposed to be played carefully
Not recklessly
Just aim for specific targets or use burst weaps
With this i agree
Bear in mind pf has more dmg boost against a target than prime nuo btw
- built in sb
- stacks of dmg/speed
- gray hp heal
- lockdown
- also affects teammates
It sounds as broken as It is
Pathfinder cant be argued to be balanced
Its just not deabatable
Its like if u said prenerf nuos damage was balanced
Its just absurd lol
Booms just An extra reason to Nerf Pathfinder
So It doesnt have the chance to wreck havoc once newer gamebreaking weapons like these drop
Lio is not broken, i was just making it a little bit more susceptible to % dmg while nerfing flat dmg o arms and sword ranged ibw
Lio mk3 can solo teths on 1v1s lmao
If linked to a teammate ofc
Almost any target can one tap u
Same can be said for almost every dmg dealer
Why should pf be different?
If teth doesnt know the basics of it's abilities, yes
Lio triple arms + linked w gray hp immunity
Full arms + csgs teth
Bear in mind most pf die before the third stack bc they are so fragile almost any homing weapon can blast him very quickly
Most pfs arent pfs in champs
"Most"
Could be said for every damage dealer
They die fast
Ur supposed to play carefully
Look at nuo
Heck
Even dux
Which i wouldnt consider a damage dealer
Dies fast asl
Yes but dmg dealers have mechanisms of defense through abilities
pf doesnt
Me when countersupression
Me when freezo:
Y could even argue countersup doesnt do much
But freezo does tho lmao
The problem is how toxic It is and how absurdly op It can make ya and ur allies
Pf is squishy enough to die extremely fast even with that
Freezo Pathfinder tanks as much as brawlers
And besides, It tanks similar to every dmg dealer w countersup lol
Basically tanks nothing
Because theyre supposed to tank nothing
Theyre dmg s
Dealers...
While most likely removing a lot of potential firepower from the team for almost 3 minutes while u get ur charges
Theyre supposed to be played carefully
if no one in the enemy team has boom or dune family ofc
Not quite
if they do u just die and call it a day
If ur 1 on 1 yes
If theres atleast a teammate w ya
Then its worth using pf
And bearing in mind its a half support bot
Ur most likely to be stuck with teammates at the back
This means there's somewhere else sone of ur teammates are in a serious disadvantage
Not rly
If there even was
Same could be argued for EVERY support bot
Pfs way better than most support bots
Arguably better than nuo atp
And nuo was considered meta when
Last season?
š
Also ability has 600m range
So u could use It to help that teammate in a disadvantatge in the worst case scenario
Its a team play Game
Ur obviously gonna be in a disadvantatge sometimes
Yes bc fast movement and 5 blind charges made it somewhat survivable too
And now It gets outclassed By other dmg dealers including pf
Wow
Totally balanced
Because nuo itself is the most balanced thing on earth asw
pf doesnt have any way of surviving besides hiding
Freezo....
and that doesnt work too well now
Hiding in the back of the team...
It works way too well wdym
Boom just made It non deabatably the BEST damage dealer ingame
If ur not counting sword/kaji
Actually could be argued to be better than sword w boom lol
But anyways
Pathfinder isnt balanced
And its deservant of a nerf
Anything that can compete w meta is NOT balanced
And Pathfinder can
Just as well as bagliore
And other off meta bots can
Besides
Not like this small nerf Will do anything
This Will only affect those pf players Who only stay on the back of the team
If ur good at the Game u should be just fine
Ye but that's boom family ruining the entire game, not just pf
Pix love adding things that don't need to exist huh
I couldn't see the point of boom if dunes already exist
Say they try to make the bash set like some modern vortex but smite discipline already exist
Yes
Then it's going to be hard to rebalance something like boom without making it just useless
bc they milk more money fron those short term
that pleases investors bc they're not anxious all the time
I imagine dunes would be better than boom eventually
Money
And punishing free to play users in lower leagues too, not just champs
I mean they are unique as a weapon, they fire only 1 missile.
Whilst dune fires many.
They only need one with that dmg
Idk but I seeing a lot of guys that use to be in high champs lower these days,
Yep.
Also completrly vertical impact, ignoring all non orb shields and all covers in the game
allmost all*
Keep in mind Iām not justifying how strong they are.
Nothing can justify the point of ue redeemer when redeemer already decent and balanced
The meta cycleā¦
Oh yah, money
There is something that can justify it, and that is my.games/pixonics greed.
Ye i defined hard netas and soft ones on another chat
there are some soft metas used as both money generator fron whales and competitive rich clans and a containment measure against high frustration on players to prevent permanent quitting, and cycle them with harsher metas designed to be extra difficult for f2p users across all leagues (f2p users are very likely not using optimized tank setups, therefore high dmg cover ignoring weapons are especially harsh on them)
I think they need to change the way Pathfinder ability works
The air lockdown gets annoying
Your missing one robot: Mender. Buff base HP and make total healing with skills 200k
They areš
Nvm then
Pf just needs tuning down as a bot itself
In a balanced Game
A bot which deals 140% damage
Lockdowns
And SBS
Cant exist
Theres no going around It
Sorry
Instantly activates upon getting hit š
Tbh, this is good
Especially ocho buff
120% 
Also given how fragile it is, u're very probably not gonna get past the 60% bonus mark before dying
Does it apply to the hot that applies the counter suppression?
meaning, does it prevent u from being one tapped by booms?
Yes It does lmao
Mb then
140% upon ability activation
iirc 20% per stack, 6 stacks max
Ability dm is 40%
max would be 160 (i'm assuming they're additive bonuses, the dm and the stacks to each other, which i havent tested and might be higher), but u're probably gonna die before 100%
Ocho best bot frfr
Yes
Its not stacks vro
Ability activation grants 140% dmg against the target u activate It at
That
- The stacks make It dumb broken
This at mk3
Dont u know how pf works?
No?
And the stacks, separately
Also this
Death mark dmg bonus isnt increased further than 40% for that ability
Oh i thought It was 140%?
Might be It + the stacks
Regardless of that tbh its still pretty broken
Instantly shutting down anything
140% if you count 100% as base dmg
But its +40% or 1.4x
oh i see
tbh i feel like the stacks also do alot in here
yee the stacks in total are 120% bonus
dmg
So should i tune down stacks instead of deathmark?
Iād keep deathmark at 40% and put stacks down to 10% (60% at max)
@unkempt knoll
Ye probs
Done
I think 15% per stack would be the limit without making it being only able to be an ability spam bot with no chance to do anything else
keep in mind most of the times u'll die before getting the 4th stack
I'd buff Huginn Muninn 10% but reduce the fire rate 30% slower
That sounds more like pix
But i am not pixš
And its 100x simpler to nerf inly the dmg
Then should i put it back to 15% per stack?
I think probably around 13.5% would be the swiftspot
Cos 15% would be like
90% damage at Max stacks
Speed per stack shouldnt be touched tho
Only damage
If u survive until max stacks u deserve a big dmg boost
u're extremely likely to die before ur 4th anyway
quite literally one person on the enemy team charging MS once = u die without any chance to survive
Isnt 13.5% which Is like 70+% enough
Thats more than bagel
And ability gives An extra 40%
Its fine
It gives everybody Who assisted a boost asw
Yes but remember this is going to happen very few times per match on average, and while u do that u probably arent going to be shooting unless u have booms or moranas
or maybe some shocktrains
hear me out
all physical shields regenerate for t3 below
Bulwark buff
48>>51kph
Damage dealer>>Brawler pathway
Aegis regenerates in Aegis mode
Hussars also work
Just like other weapons
Such as brawler weapons w pf if u use freezo
Wdym
Theres plenty options
For It
Theres like just
Too many builds
Pf can make just about anything usable
Ye but i'd try not to overinvest in a weapon that will get nerfed
Also u dont want sustained fire weapons bc pathfinder dies the moment they shoot at it
Perhaps my point isnt that the weapon might get nerfed itself
But rather that hussars underperform in champs
But Pathfinder makes em work well
Really well
Freezo Pathfinder is the most optimal/effective build im afraid
And the most used asw
Only with enough stacks
Ik, but still it has very little hp and anything with good dps can delete it pretty easily
Also keep in mind if u use a pf there will be almost at all times sometjing chipping at ur hp
Literally 1 or 2 stacks Is enough...
Not quite
Ive seen freezo pfs which Cook teths w ease due to their dps
Especially pfs with weaps like ue storms
Only thing that can melt em is
Boom/Pow
Or
Arms
Not at all, unless u have full ue weapoms like 3 ions
Hussars themselves w 1 or 2 stacks works pretty well
And hussars are trash
Like lets not lie
Hussars absolutely suck
And pf makes em work w ease
U cant make It up
Csgs, or quite literally any homing weapons
Not w freezo
or, more simply, one beholder and bye bye bot
Freezo pf>>>>any weapons that arent phsent/boom/arms
Even with freezo take some disciplines and u can safely chip it away
Quite literally
LMAOOOOO
LOLLLLL
Brochacho disciplines tickle even nuo
I see that happen all the time tbh
šš
Ur not facing pf freezo builds
As simple as that
Give pf a freezo and It becomes a semi brawler lmao
Freezo isnt broken
Their combination Is
UE rayker freezo
Isnt op
Only pf uses ot anyway
Its just good enough
UE rayker
And UE rayker doesnt outperform pf
By any means
Their role is not the same
Its actually quite balanced amongst ues
pf is a support bot
Ofc
Im just stating pf w freezo works far better than ue rayker
Essentially
tho i'm gonna say, pf's cooldown is too short
Pathfinder IS the problem
Because freezo works just fine with other bots
But pf?
It becomes broken w it
CDs not the problem
Either reduce damage/stack
Or make It unable to go through walls
Simple as that
9s cooldown on lock + dm + group sb is too short
If u want a cd nerf
u kill the bot if u do that
Itd have to be a harsh one tbh
13s is enough
Freezo pf being its BEST build
Not quite
It can be exposed a lot w freezo
Pfs whole problem would be being squishy
Freezo gets Rid of that problem lmao
every single time i see a pf go in the open no matter the build it just disappears
U just dont see freezo š
Thats all
also literally anyone on the enemy team can delete it with a beholder drop
Also snipers are literally meta
Anything gets melted By bagel prisma/piercers
Or anything w solar
Even lio
Since solar has def mitigation
Freezo pf doesnt die to beholder
And neither does a decently built pf...
Stop lying gng š„
Its not that squishy lmfao
I have one myself šš
Freezo doesnt activate on ms hits iirc
Decently build pf doesnt die to beholder...
bc u activate countersuppression on weapon/drone hits
Havent seen any survive so far
Ms do trigger countersup
And counterblind
neither on masters or champion
Btw...
Y can test this w nuo itself
Or lio
actually nvmnd u're right
they die anyway tho
Again
Not with freezo
also with freezo
Nuh uh
Also even if beholder was to kill pf
(Which It doesnt)
Beholder absolutely sucks ahh compared to
Avalon
Paladin
And frederick
In this meta
Where theres a whole lotta tanky bots
Sekhems ass too šš
if they're giving fred on gold chests it means the next one is gonna be absolutely busted
Also theres this thing called uh...
What was It?
Bifrost
Which IS also insane
And can make any bot tank anything
Whilst having dmi
So ye
Beholder/sekhem be useless atm
Yep that one is also good
tho most ppl i face use fred or beholder
If u wanna account for people using beholder
Might asw say pfs using one of those
Which unless its freddie
Its surviving
So its quite irrelevant anyway
I see beholder users all the time deleting bots that rely on cover
Ive seen more bifrost which IS way harder to get
Than beholders
Atleast in champs
Only bot that beholder post nerf can delete Is crisis tbh
Competitive bots im talking about
From clan u get similar numbers
it's easier if u go for silver chests, but most go for gold
A bit less than fred, but not too much
Beholder isnt on the clan rewards anymore
Wait i swapped it for fred
Paladin/Fred/avalon are infinitely more used than beholders tbh

Beholders the type of MS that is only good in experts or below
I still see it in champs all the time
and they delete bots just as well, just not tanks
Every time i see It on champs It tickles lmao
Like i've had absolutely no problem at all
Even my samjok whilst running out of ability survives šš
Lets not Talk about my bagliore or lio
Free ra charge
šāļø
There's 0 chance of scamjok surviving an upgraded beholder without the ability
When they dont use lockdown cannon u survive at 1 HP
That or Sonic boom makes It die tho
Honestly stuff like keel does way more dmg than beholders rn
Beholder is much faster than no ability scamjok
And keels meant for Titans
I do use speed skills
But regardless of that
Beholders ability doesnt do full dmg unless ur not movin
they obviously always come with good offensive turrets
If u wanna take into ACC beholder which isnt quite used as much as avalon/paladin/Freddie
U could also take avalon and paladin which heal Up and make u survive beholder asw
And bifrost
But its not as used as paladin/avalon
Also pf has support Pathways with last stand
Thats just An extra
I think i've only seen one guy use avalon in champs
Really?
I see plenty
and that's probably bc he didnt have fred yet
Defensive ones i see are mostly bifrost and paladins
Half of my team uses avalon
And the other half uses Freddie usually
Also avalon outclasses paladin
Overall
Due to cleanse mainly tbh
All 3 can survive beholder
And It would be unfair to not have them into account and have beholder be in the equation asw
Might be, but most ppl dot have optimized setups and they require large amounts of shield or defense
so they go bifrost or paladin
So yeah
Beholders not much of a problem when those 3 are in the top 5 most used ms ingame
Anyways
Moving to something else
Because beholder argument has concluded since theres plenty ways to counter It
Anything else?
It's much more likely to have one of the 6 enemies slap u in the face with a beholder drop as a pf than to have ur ms ready
Again
Would literally be low chances for u to be slapped By beholder
Several times
But if u wanna take It into ACC
Some tanks can also be melted By several beholders
Just not one alone
Any damage dealer/support can be killed w 3 beholders except lio
And maybe khepri
/mender
So not rly a valid argument since other damage dealers die to this asw
It would be too much of a Casualty to get slapped By 2 let alone 3
And would put the enemy team on a huge disadvantatge Because
Freddie/avalon/paladin
Against beholder isnt a fair match
Same for bifrost
Every time i drop with my pf i get one or 2 simultaneous drops within a minute, so i'd say it's pretty likely
2 is quite unlikely
Unless ur being annoying
Which quite frankly IS pfs specialty
It's actually quite frequent
bc ppl get obsessed with killing pf asap when they see it
Use avalon+last stand and ur good
Or freezo itself
Never said they didnt
Other damage dealers have been balanced
Tho
Thats the difference

That theres a counter to It doesnt mean its balanced as well
Forgor to mention that
Issue with pf isnt the dmg per se tho bc u're not likely to live enough to get max stacks, it's the frequence which u can activate the mark with
Its like if u said prenerf lio was balanced Because webers ravager existed

Depends
This is just another problem
it's balanced if the counter is within the normal use of ur set
and it's skill dependant
(Motherships with beholder type of homing isnt skill based at all btw)
Neither was webers ravager
It onetapped lio
Same for nuo
And both were plenty popular
Yep but that was bc it was even more broken
Ravager had an insane dmg buff when it fired
It was just a concept
Pfs not as broken
But its counter isnt as Broken either
Similar situation
Different Tiers in the meta
One beholder isnt enough for pf if u use last stand or freezo
Neither would 2 be in freezos case tbh
Imo 15% is ok cuz as rey says its so hard to get all 6
Hmm
Alright
But then id honestly make CD a bit higher
Like from 8->10
Seconds
U need to be extremely cautious to get all 16 stacks
CD is 10sec
Yuh, it aint 8
You have probably mistaken it for the 12 -> 10sec which happened a bit ago
The Bulwark buff idea is nice but i can only add the specialialization changes cuz im out of space
Can a second balance message be pinned in this thread?
They are all under eachother on the beginning but yea
@iron eagle could you pls do it so people dont need to scroll?
If u can
which one , coz I am not scrolling either lol
Yo can you pin this
Js kinda annoying when it puts me all the way down to the latest message and I have to search for a person who replied to the rebalance message
Paladin is still very good however.
Avalon is useful due to all the random and obsene amounts of effects rn.
š
The main message or the one under it
This one
Thanks
Never said It wasnt
It was my to go
Till avalon tbh
Avalon just heals more when using tanks too
There is soooo much maulers tbh
You come across games where the enemy has 4 or 5 maulers out at the same time
And team the same
And if not find myself a team lacking titan power
Yes it's a titan ppl have had time to upgrade and is still good
I cannot even understand that first part of that sentence
I just still think dl deserve a nerf
And Fredrick
It'll probably either get nerfed when the next titan comes out, or get overshadowed by how broken it will be
Considering how strong atlas is, i shall dread the next titan.
Yeah
Atp its nearly guaranteed for It to get nerfed...
Atlas kinda ahh
Just push up on it point blank and its dead
You don't know you can force your titan through purple shields, is how to kill a bedwyr too
Plus so many Atlas counters
Yet I not saying Atlas don't need a nerf
Multiple of them could be menacing or if your team don't have the right combo to deal with it
Players often take the wrong move
Because if I'm trying to get behind the Atlas so is my teammate
He doesn't realize I'm trying to turn it for him
It's shield doesnt work like bedwyr's
also it can jump and create an emp field that also immobilises enemies for a while and deals dmg to them
Right now u can only kill an atlas if u happen to coordinate a mauler with a pathfinder, or if the atlas is so bad at the game he dies by not using the abilities at all
"Multiple of them can be a menace"
Man, just one of them can wipe half of the enemy titan roster at once
U're forgetting it has abilities like jump and the field
If u consider atlas ahh then
Indra
Mauler
Lucha
And the rest are beyond unusable
From ur point of view
Because the only Titan thats on top of atlas rn IS ue Arthur š
And not so much bc everyone on champions is either using atlas, ue arthur or versag/eiffel with devourer weapons
aside of maulers and some bjorn enjoyers
Bc bersag with devourer weps are all over the place
And even then atlas users just wait for bersas to get killed and then when they deploy nothing can kill them
Yes
I didnt mean Titans which can counter It but rather the meta chart
Atlas Is #2 ingame
So if he considers It bad
Then the other Titans are straight Up garbage
Atlas is #1, but it's so broken everyone has spent money on the only thing in the game that happens to counter it, sacrificing effectiveness for other things
Arguable tbh
UE Arthur has no Window to hit It whilst atlas can be hit for 1-2 secs
Its not much but
In a brawl UE Arthur wins Because of that unless atlas Is using idk
Arbiters
But regardless of that
We can all agree
Atlas Is dumb broken
Arthur is very vulnerable all the time to anything explosive, while atlas can turn sideways for 2 seconds and have 0 vulnerability window
Effectiveness in battle also is not measured with how much 1v1 potential it has
one mauler can be a decisive factor on a battle with a well timed dl on a push while it would lose on a 1v1 agaibst indra if the indra know how to use it
despite that, indra cant have that much game impact
UE Arthur pros:
Wins in 1v1 unless atlas has explosive weapons
Cons:
Vulnerable to 2/3v1s
Atlas
Pros:
Can 3v1 or 2v1
Has inf SHIELD HP
Cons:
Gets hardcountered By Pathfinder
Indras top 4 ingame normal titans atm
Ik
Actually top 3 nvm
