#Test server nerf Ochokochi

1 messages · Page 1 of 1 (latest)

vale path
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Hear me out. I know for 4 months straight the ochockochi has been destroying everything. but this is too much of a nerf, imo it should keep the last 5 seconds of its ability where it disperses the dot damage like before. That will
keep it good but not broken. Lmk your thoughts in the comments.

thorn elm
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We can talk and think endlessly, they don't care. They do what they do...

celest dew
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Agreed.

solid bobcat
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I suggest a mild one, 4 sec during charge and 3 sec during cooldown.

6 sec during charge makes ability useless

fringe cloak
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Or stop making stuff to sell and fix the game. Like I dunno small stuff like not being able to simply walk down a ramp with out stumbling like an idiot. That’s only been an issues since the creation of this game.

tranquil stump
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imo the nerf to ocho was way too big

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like they are way too easy to kill now

fringe cloak
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it was indeed

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my hopes of getting one a crushed

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now i gotta use curies as the next best thing

gaunt depot
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TBH i’d rather they nerf the push back of the ability as well as the damage… i had a match where me and 3 other team mates was literally thrown off Carrier map by ONE ocho!!

fringe cloak
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minos used to do that too i believe