Merlin:
Arthur’s physical shield has 1.5x HP and regens 0.6% physhieldHP per second.But arthur cannot use it’s beta weapon.
Arthur’s Second ability does not blast anymore but makes its physical shields take 50% less damage and makes it reach a lot more to the sides to block damage for allies. Reduces speed by 25% during ability.
Arthur’s 1st ability extends its shield to the front, making arthur not taking damage from rockets, and pushes back enemies in contact with the shield by 100m.
#New titan pilot idea for Arthur
1 messages · Page 1 of 1 (latest)
2nd ability is to OP
It should give the arthurs sheilds sm healthing
400m range is to big
100-150m
How
Its worse than the new drone in ts
New drone in ts suppresses for 5s and blinds for 5s which can be triggered again in 20s
Besides this pilot is basically making arthur t4 titan
it already has a double duribility Sheild
So ur basically gonna make it invicible
And even drones dont blind and supress for 400m
It does
The new drone in ts
The shield doesnt regen.
Rooks shield regens
Yet its not invincible
Shell has tanky shields too. Is it invincible
Yet you forget the existence of rockets
Ok
Consider this
Arthur is not meant to be viable at high leagues against maxed rooks and indras
yeah but it should be more realistic
Im fine with double duribility
what r u not fine with
When arthur’s physical shield is broken, all enemies in 400m range get suppressed (65%) for 5s and blinded (2s)
So everyone in a radius gets blinded and supressed in a 400m radius
Also the absorber should be changed
Just make it do reduced damage but it does supression
2nd ability should be nerfed to suppression
"When arthur’s health reaches 25%, the shields get regenerated 50% of its max hp" arthur should have 20% healing when one of his sheilds break
Thats just bad
I want this pilot to revive arthur but require special delivery to get
your trying to make a tier 2 titan into a tier 4
Everyone would just grind arthur and all the other brawling titans would be usaless
It should just be a tier 3 titan after the pilot
shouldnt replace rook
Shouldnt replace luchador
Wdym?
A tank is ment to go in there and kill everything
A brawler is supposted to have high hp
A tank is meant to take all the damage to protect allies
A brawler is supposed to be good at close range and run in to kill people
and it just so happens most tanks ( fenrir ) are really good brawlers
Fenrir is a tank because of its high hp
Tank = high hp
Brawler = good at close range brawls
Angler isnt a tank its a brawler
Yeah, Im saying that alot of tanks are brawlers
Fenrir is both
But arthur after this is a pure tank
Its slow
Very slow
Like 28 kph
While rook has castling
Revenant is a tank and a brawler
The luch is supposted to be the ultimate tank
and the arthurshouldnt inflict on that
Its a brawler
And a tank
Its 30% brawler 70% tank
But arthur is 100% tank
Rook is 50% both
Newton is 20% tank 80% sniper
New arthur is 100% tank
If luch was only 30% brawler how come everyone runs shot guns
like 98%
So how would this be balanced
so its just a better arthur
No trade off
There
It has jump
Yeah so it can get closer
If its a pure tank everyone would run long range bc tanks are bad at getting close
So its just a wall
Yeah
So would a luchador be able to fight it and win
Or is it just imposible to fight if your not another arthur
or sniper
Well brawlers can beat it but it’ll just take some time
Basically its a wall
Tanks tons of damage but bad at fighting
Also the 3rd thing means that bots touching the shield are pushed 100m back
Thats not what a tank is
Thats a tank without a turret
Um
Or armored infantry vehicle
Think of it as terrain
It has the same fire power as a luchador
Can fire over walls
has a tank sheild
can supress on blast
Ill make it so the beta weapon doesnt work
alr
how about
alpha doesnt work
nvm
Beta's not working sounds good
Merlin:
Arthur’s physical shield has 2x HP
Arthur’s Second ability does not blast anymore but makes its physical shields take 50% less damage and makes it reach a lot more to the sides to block damage for allies. Reduces speed by 25% during ability.
Arthur’s 1st ability extends its shield to the front, making arthur not taking damage from rockets, and pushes back enemies in contact with the shield by 100m
Arthur canot use its beta weaps