#new weapon idea

1 messages · Page 1 of 1 (latest)

unborn fjord
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Name idea still pending

It would be set of weapons that can shoot through walls and enemies hitting both enemies behind walls or other enemies
The idea is to weaponize the “phaseshift” and maybe add magnetic rounds so they with try to fly towards the enemies

Me: EMP?… Call an ambulance call, an ambulance, but not for me!

shell steeple
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1: Create a concept. Finish this idea. What does it do? How can you see it killing players?

2: Complete the visualization. Create the actual idea. How exactly does it launch them, how far, and how do you want it to play?

3: Numbers. Solidify all the numbers. Hardpoints? Hp? Ability? What does it do, how long are the cooldowns, and so on.

4: Finishing touches. Do any hard math you may need to do. Lets say it smacks the ground and sends players away with knockback. How far do they go? How many times does it hit the ground?

5: Revisualize your completed idea and touch ups. Think of it again, but complete. Look for anything you missed.

Once these are done you have a robot worth talking about.

unborn fjord
shell steeple
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Pretend every number you don't write down is 0.

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If your presenting a complete idea, this is the guide for you, but if you want to make a community build, then make sure everyone eventually covers these points.

unborn fjord
shell steeple
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For a concept yes

unborn fjord
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Not really

shell steeple
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I meant for a concept you are correct

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For a complete idea, like a weapon, robot or titan, you would need numbers.

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How does yout idea work?

unborn fjord
unborn fjord
# shell steeple How does yout idea work?

Think of it as a nocliping projectile than can fly through walls and enemies then walls again just to hit another enemy and it would have slight homing so it would try to redirect towards other targets

shell steeple
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How does this balance?

unborn fjord
shell steeple
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Let's say this feature was put into a heavy weapon.

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So it completely bypasses cover, and angles it's shots towards other enemies?

unborn fjord
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Exactly

shell steeple
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This, in my personal opinion, could go very wrong if not balanced.

unborn fjord
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It’s quite literally the saying you can’t run or hide turned into a weapon

shell steeple
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Since the effect is so strong, the damage would either need to be weak, or have some sort of downside.

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I think that maybe if the bullet moved very slow and you could shoot it then maybe it would work.

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I had an idea a long time ago about a weapon that shot bullets, each with their own hp bars.

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The bullets would move slow, maybe 30 kmh, but there would be many of them, and their damage was their hp.

unborn fjord
shell steeple
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Maybe a machine gun, maybe 1 powerful bullet, and other things

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My idea was meant to make cover in a way.

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Your idea, with normal speed and this bypass cover effect, needs to turn the table somewhere.

unborn fjord
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I would probably have it fire in Burst like shoot a clip wait shoot a clip wait shoot a clip reload

shell steeple
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Maybe range, damage, or reload could take the fall

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Like Redeemers?

unborn fjord
shell steeple
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Maybe instead of a chance it it a damage decrease

unborn fjord
shell steeple
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yeah

unborn fjord
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That would work

shell steeple
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Do you want to try to design a complete weapon?

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Really it's just numbers like reload, damage, range, effect description

unborn fjord
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That way it would be less confusing

shell steeple
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This is the concept idea for, it; that's a good idea.

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Maybe 7 second reload, 1,500 damage per bullet, 3 per burst, 500 meter range, Burst spacing is .15 seconds, Fire rate is .8 seconds?

unborn fjord
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One sec I’ll brb

shell steeple
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ok

unborn fjord
shell steeple
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With the clip setting you had, (9 bullets spread into 3 bursts), that's 13,500 damage per clip, (.15x3 is .45, + .8x3 is 2.4, +7 is 9.85 second mag)

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13,500 times 6 is 81,000 damage per minute

unborn fjord
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I have a dps calculator

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1200 damage a second if you hold it down

shell steeple
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for one Heavy weapon

unborn fjord
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That’s actually pretty balanced

shell steeple
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Except for the fact is bypasses walls

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Even with a 25% reduction per surface

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maybe 40% would be better

unborn fjord
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I mean that for it hitting just the first target without the decrees in the second or even third targets

shell steeple
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For normal contact it's fine, but it's balancing comes down to how much it does through walls

unborn fjord
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I’d say if would not decrees damage through walls only through targets

shell steeple
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What angle does it turn to hit other targets?

unborn fjord
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One sec

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We could have it have a smaller turn angle on the first target and have it get wider towards the last one as if it is slowing down and becoming more able to use redirects

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That could be a way to back up the damage decrees

shell steeple
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20, 30, 40?

unborn fjord
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More like 10 20 40

shell steeple
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I really don't think there's much opportunity to line up skewering shots

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Maybe 40 60 80

unborn fjord
# unborn fjord More like 10 20 40

From my understanding of Ballistics is that most of the time when a projectile ricochets it looses about half the speed that’s why I said that

shell steeple
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Maybe it should just work like a shocktrain?

unborn fjord
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Hold on I’m trying to find something

shell steeple
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If any other people are in a 50m radius it targets the closest?

unborn fjord
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I’m trying to find a clip to help explain how it moves

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I can’t find it great

shell steeple
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Try to describe it

unborn fjord
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I can describe it useing a clip from a anime

shell steeple
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which one

unborn fjord
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Ever watched aldnoah zero

shell steeple
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nope

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1 moment

unborn fjord
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Should anyways

shell steeple
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what is the item that moves like this

unborn fjord
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I’ll send in dms

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It’s basically a copycat of gaundum

shell steeple
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I'm googling it

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What is the exact item that moves like this

unborn fjord
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Bloody hell im finding everything but the clip I want

shell steeple
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Can you try to describe the movements?

unborn fjord
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Try to think of like orbits of planets

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But the other gets bigger once it hits

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If I can find this clip a can explain it better explaining is not my strength

unborn fjord
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Basically that

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Know what I’m going’s to the wiki because that number doesn’t sound right

unborn fjord
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That’s sound more like what I remembered

shell steeple
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How would this work in game?

unborn fjord
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Probably only get to go through a maximum of 3 walls and 3 enemies before it despawns

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It would be fun to troll new people going up against it because I love the idea of them trying to find cover but ultimately dying because you can’t hide from it

shell steeple
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I think that that would make people quit, if their new.

dull aurora
dull aurora
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If that's going to be added why not just remove barriers as a whole? Hell remove the entire map that way no one can run or hide

quartz hill
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Man

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You planned this poorly

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You have to think about all the possibilities like will the magnetic rounds be able to hit targets that are in stealth?

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Will this weapon go through shields? Does it fire energy or physical shells?

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What does it even fire? Lasers? Energy shells? Physical bullets? Rockets?

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I feel like the most important would be if it can hit targets under stealth

unborn fjord
unborn fjord
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It would be kinetic

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And they would be bullets

quartz hill
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You said they were magnetic

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So bots that are technologically under stealth will get hit or no?

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The bullets are magnetic so realistically it would hit whether they are under stealth or not

unborn fjord
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I said act like they are magnetic

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Meaning they try to fly towards targets

quartz hill
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Would they change trajectory while going to the target?

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Do they need to lock on?