Odin
Hp At MK 1: 75k
HP at MK 3: 200k
Speed at MK 1: 40k/h
Speed at MK 3: 60k/h
Hardpoints: 3 medium
Ability: Shapeshift
Odin switches between two modes, in Sentinel mode, Odin has normal speed, A Aegis and a Armor system activated that reduces incoming damage by 50%. In Warlord Mode, Odin has 1.50% speed, no Aegis or Armor system, and activates its Third Medium. In Warlord Mode, Odin has 1.75% damage. All allies within 75m of Odin gain the same damage buff, as well as a 1.25% speed buff. These aura buffs cannot be applied to other Odins, but are Stackable
#Opposite to Fenrir
1 messages · Page 1 of 1 (latest)
@scarlet socket @fast jolt Hello
is that speed at Mk1 lvl 1, Mk3 lvl 1 or somewhere inbtween?
I feel it should get something on top of the speed and third medium, maybe a dmg boost or effect immunity or something
Maybe it could grant extra damage to itself and surrounding allies, cause its a Warlord
yeah, that seems good.
@main sparrow
Hmmm
The reason for it being named Odin, is cause Fenrir kills Odin during Ragnarok in Norse Mythology
It’s interesting considering fenrir has only full assault mode and a speed mode but you separated it into pure damage and a speed/defence mode
The only comparison I could make to this would be loki since you could consider its stealth as its defence system
hmm
it's a dmg and speed mode, and then a defence mode
What about resistence mitigation instead?
mainly to stay true to the killing of fenrir
Odin is KILLED BY Fenir, he doesn't kill Fenrir
yep, and makes sense, cause Odin is the king of the Norse gods.
This would be good with lockdown shocktrain
The Lockdown Shocktrain though, would just make it easier to abuse the buffs, without worry of having to aim.
Also, Bernadette would work with this Robot
but if you do aim most weapons would be much stronger
but not needing to aim would allow the boosts to be more effective