Knight Robot
Spacetech
'Spacetech have seen other robots developed by other manufacturers. Like the erebus, it was good in firepower but lacked speed and stuggled to escape. Spacetech developed the perfect combination of both speed and heavy firepower to deliver a devastating blow to enemy while also able to run away in time '
So im thinking of a new concept robot called Knight where it has an ability called "Final Stand" where if you use the ability, you activate an energy explosion, and repairs a large portion of the non-gray damage the robot took. The energy explosion basically has the same range as the shell bot explosion, where it inflicts suppression, lock-down, and emp to the robots surrounding it. It also gains defence points that last until ability is over. The robot has 2 medium slots on both sides of the robot that is always activated, and it has 2 heavy slots that are deactived during most of the time. When the ability is used, the robot deploys the 2 heavy slots. The heavy slots can be activated for 10 seconds for the rest of the duration of ability, or, you can activate the "running" ability right after, which retracts both of the heavy weapons and has increased speed and gets rid of that extra defence. The ability has a 25 second cooldown idk if it is fair. This robot basically combines the ability to run away if hurt and can attack straight on. A legendary pilot i've thought for this is:
Guardian: repairs some gray damage during ability usage as well.