When rendering gizmos, I see them displayed in both the actual world space, but also in some sort of screen-space-relative positioning. Not sure what the right terminology is, and thus haven't had much luck digging into the documentation yet, but is there a way to disable that screen-space version of the gizmos (either per-gizmo or globally)?
See pic attached, it's a bit of a cluster when displaying a bunch of gizmos.