Am I forced to use old versions of bincode to serialize to the table of bytes(Vec<u8>, &[u8] etc.)? Trying to use version 2.0.1 leads to the errors with types:
error[E0277]: the trait bound `bevy::prelude::Vec3: Encode` is not satisfied
--> src\game\plugins\saving\help_structs.rs:4:10
|
4 | #[derive(Encode)]
| ^^^^^^ the trait `Encode` is not implemented for `bevy::prelude::Vec3`
Or maybe, should I use something else in order to serialize Bevy's types and components to the table of bytes