#Child sprite disappears when parent tilts with 2D camera
8 messages · Page 1 of 1 (latest)
probably z-order, can add some z to the child transform probably?
increasing the Z does work somewhat at extreme angles, except it is projected further from the card, but it is no longer aligned where it should be as if it were printed.
bevy_ui::*::ZIndex probably doesn't work
this is all just sprite. 2d stuff not UI