#File watcher update scene scale/transform/animation

2 messages · Page 1 of 1 (latest)

bitter tapir
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Hi, I am loading a gltf scene (made in blender) with a bunch of empties that have an animation. When I update the empties' postion or scale or the animation and re-export it as gltf scene, I do see the log in the command line that the scene has been reloaded, but it's not updating in my bevy application until I restart the application. Is there a way to tell bevy to update the scale or the transform or even the animation when the file changes?

jade fjord