Pico TD is a pixel-art tower defense game where soldiers defend against waves of enemy vehicles. The concept is inspired by the Bloons TD series.
Pico TD features tactical gameplay, where you position your soldiers to maximize their effectiveness. The game includes different soldier classes, enemy types, and several levels, along with the ability to upload your own levels following this example.
There are three classes of soldiers:
- Regular Soldier: Balanced unit with moderate damage and a fast fire rate
- Rocket Launcher: High-damage unit with area effect, slower fire rate.
- Sniper: Long-range unit with high damage, slow fire rate.
Enemies can be land, sea, or air-based targets, including trucks, tanks, drones, airplanes, boats, and more. Soldiers and enemies have multiple levels, providing increasing difficulty as the game progresses.
Available game languages:
- English
- Russian
- Ukrainian
- German
- French
- Spanish
- Portuguese
- Italian
- Dutch
- Turkish
- Polish
The game is designed to be played with a mouse but also supports touchscreen input.
Pico TD is currently in early access and will be updated with new levels and balance improvements
You can play Pico TD on itch.io or on pico-td.kicshikxo.ru and access the source code on GitHub.
-# This is my first project using Bevy, and I’m not specialized in game development, but I would appreciate any feedback