I discovered this crate which seems to be the go-to pick for efficient debug drawing of lines / wireframes: https://github.com/Toqozz/bevy_debug_lines
However it looks like it wasn't updated since Bevy 0.12 so I was wondering if it became obsolete due to support for debug drawing in the engine for example.
What are the go-to picks for debug drawing lines / wireframes / shapes etc for both 2d and 3d?