#Ignore parent's scale

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rigid jungle
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Is there a way for a child entity with a Transform to ignore its parents Transform scale?

Or maybe something that acts like "applying a scale" in blender. As in the new scale because the 1.0 scale value.

chilly ridge
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No, currently there isn't. You'll have to write a system yourself that scales the child component to counter the parent.

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What I mean is that if your parents scale is 2 then the childs scale needs to be 0.5 because 2 * 0.5 = 1

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You have to be a bit careful when doing this because it is easy to get a one frame lag which isn't visible in most circumstances but if you for example is changing the scale of the parent every frame then it would be visible.

rigid jungle