#Ignore parent's scale
1 messages · Page 1 of 1 (latest)
No, currently there isn't. You'll have to write a system yourself that scales the child component to counter the parent.
Your issue is tracked here: https://github.com/bevyengine/bevy/issues/1780
What I mean is that if your parents scale is 2 then the childs scale needs to be 0.5 because 2 * 0.5 = 1
You have to be a bit careful when doing this because it is easy to get a one frame lag which isn't visible in most circumstances but if you for example is changing the scale of the parent every frame then it would be visible.
this is what I started doing and it started to feel hacky so I justed backed off! makes sense if that is th way to do it at the moment.