#Modding Foxtrot - Camera psn goes to (NAN,NAN,NAN)

4 messages · Page 1 of 1 (latest)

vestal veldt
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i am having an absolute hell of a time with bevy_dolly and modding the foxtrot example..
i have been stuck for about 2 hours now
what i have learned is that if i spawn an IngameCameraMarker BEFORE i spawn my player, my Camera translation becomes (NAN,NAN,NAN) and no matter what i do i can never recover from it
this seems like the crate has its own footgun and bug,.. why would it ever set the camera to be NAN position ?
anyone else ever experience this ??? if I spawn the Player at the same time as the IngameCameraMarker it works fine

round drum
vestal veldt
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i fixd this for nowby making the default camera kind be FIXED

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but i still think it is ridiculous for the value toever be able to become NAN in rust