So, i’m working on a tile based inventory management roguelike, and since I’m on bevy 0.12 and there are no official tilemap crates available I made my own.
When I look at the videos I’ve made of my game I personally really dislike how it looks. I’m not sure if it’s just because of the tile sprites I made being too busy or if it’s something about bevy’s rendering.
I’d love to know if there are ways to improve my game visually as currently it looks very jittery