When my app starts, it basically flashes white. In the window_settings example, it's mentioned that this is because the "window shows up before the GPU is ready to render the app". The example gets around this by making the window visible after frame 3, which I think is related to the default PresentMode that windows use (Fifo) utilises a "First-In-First-Out queue approximately 3 frames long", although this is just a guess.
Is there a more certain way of avoiding the white screen? 🤔