I have a system to move a car but i also have one that make the camera follow the car.
fn car_move(mut query: Query<(&mut Car, &mut Transform)>,...)
{
for (mut car, mut trans) in query.iter_mut() {...}
}```
the thing is the movement is laggy, i guess when i ask for the Transform it also takes the camera one ? So i've tried this one:
```rust
fn car_move(mut query: Query<(&mut Car, (&mut Transform, (With<Car>, Without<Camera>)))>,...)
{
for (mut car, mut trans) in query.iter_mut() {...}
}```
but it tells me there is a problem with the type of `trans` like the methods i use don't work