There seems to be surprisingly sparse documentation regarding "Scenes". In my mind, I'm referring to Scenes as the concept I'm familiar with from Unity: a bunch of saved game entities. I noticed there's a bevy::scene module that fits this description, but also some documentation in the cheatbook that refer to GLTF Scenes, which appear to be more related to graphical stuff.
Understandably, there's some confusion here. Any clarification would be appreciated.