#basic collision between the same entities.

6 messages · Page 1 of 1 (latest)

stiff jetty
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I'm trying to add basic collision between the same PBR bundle entities. Is there a good reference or example anyone can point me to? Thank you in advance!!

brisk rain
stiff jetty
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Thanks! Im adding it right now, But the only thing I noticed, is it seems to be tanking my FPS when I get anywhere above 30+ colliders. The colliders are part of the enemies which also track towards the player at all times. So when there is an abundance of enemies, they will all collide with eachother when they converge on the player

tardy marlin
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30 is not that many. Have you enabled some of the compiler optimisations?

stiff jetty