I am working on trying to add rotation to the orthograpic example https://github.com/bevyengine/bevy/blob/v0.10.1/examples/3d/orthographic.rs
I just copied the Cube rotation one and added the Rotatable attribute to the camera which works! The only problem is it is rotating about the current axis of the camera. If I recall my 3d programming class this is because I need to translate the camera to origin then rotate it then translate it back.
Anyone have an example of translating a 3d object to the origin before rotating it that I can look at?