#add_systems + run_if

7 messages · Page 1 of 1 (latest)

hardy adder
#

I'm upgrading my game from 0.9 + iyes_loopless to 0.10. I used ConditionSets previously, and now I've tried converting to add_systems. Why doesn't this work?

tacit gull
shut knot
#
app.add_systems((a, b).in_set(OnUpdate(GameState::Playing)));```
tacit gull
hardy adder
#

Great! Thanks. 🙂

tacit gull