#How to pre-generate chunk?
1 messages · Page 1 of 1 (latest)
@safe quartz there is a way
How?
chunk.Load();
if (!(new Location(Bukkit.getWorld(this.getWorld()), 3985, 71, 68)).getChunk().isLoaded())
{
(new Location(Bukkit.getWorld(this.getWorld()), 3985, 71, 68)).getChunk().load();
}
you get the coordinates of the chunk
so
but load also loads it into memory, right?
(new Location(Bukkit.getWorld(this.getWorld()), x,y,z)).getChunk().load()
I believe so
I just want to generate it and save it, so it's ready
Yeah
What exactly do you need?
I just need to generate the chunk and save it to the disk.
So once I need it, it won't generate, but just load
I think you don't understand the difference between genereted and loaded chunk.
Yeah
I just need to generate it without loading
It isn't solved
Omg can you read?