#send chunks to client

1 messages · Page 1 of 1 (latest)

inner jetty
#

i kind of want to have the client pre-load part of a world before they are teleported there to prevent any lag

fading grail
#

You can 100% send them with protocollib or just nms

#

But I have no idea if the client will toss them or not

inner jetty
#

do you have any examples or something

inner jetty
#

any help would be appreciated

fading grail
#

Search up protocollib

#

And PacketPlayOutMapChunk

inner jetty
#

alright

#

also, what if these chunks were changed by another player before they are teleported there

#

will any weird behaviour occur?

fading grail
#

Probably ghost blocks

inner jetty
#

ah damn