CombustMC, fork of SpigotMC 1.11.1 (but actually 1.7.10)
"CombustMC est une meilleur performanté et configurablé spigotmc fork non basé au ペイパーMC" ("CombustMC is one of the most performant and configurable spigot forks that do not base on paper")
- All messages are translated into French with Bing Translate via English -> Cantonese -> Amharic -> French -> English -> Hindi -> French
- Every plugin gets initialized with a message that's at least 15 lines long
- Performance of this fork with 32GB allocated is worse than Bukkit with 512MB allocated
- Cut down on like half of all vanilla features and make it unconfigurable
- Remove about 30% of the API and change the implementations of about 20%
- Spam the in-game chat occasionally with random one-liner errors
- Leak memory
- Every 5 minutes do some operation that has like a 15% chance to crash the server because it's buggy (and don't save player data)
- Do not compress log files into .tar.gz but instead straight up delete them and only the latest.log must survive
- Outdated libraries with vulnerabilities and exploits (not including log4j exploit bc that's effortless)
- Not allow to use Spark and say it's already loaded (and create a config dir for it so people think it's a spark bug)
- API implementations should be as buggy as they can be
- The plugin loader should sometimes spontaneously combust (e.g. it should use so much RAM and CPU that if there are more than 40 plugins being loaded the entire machine just crashes)
- Always change the spigot.yml, bukkit.yml, server.properties and combustmc.yml to default values ("bug")
- Badly translated docs, or none at all, or misinformation
- Mostly forget about coding/naming conventions
- Only allow clients on 1.11.1 even though the server is actually 1.7.10 but it's "1.11.1"
- Suppliers & lambdas to replace many functions
- Oldest Java version possible
- Functional interfaces without annotations






