#Rotate 3 locations on 0-90 graus
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i have this cube, on 0 graus
now, it is rotating 45 degrees, in which case I don't know how I can get these corners anymore, since add(0, 5, 0) won't work to get the corners, I used rotateAroundAxisY but I don't know how it would fit very good
in this case i tried use #rotateAroundY method