#help-server
1 messages Β· Page 356 of 1
ps -aux|grep java if you really want to know
netstat shows that it's running
on ::25565
so that's correct
yup
what message appears in bungee log when you try to connect?
It sends no message at all
did you enable hetzner's firewall or sth
are you looking at the logfile?
looking in the console through screen
show the output of ip a
No Firewalls have been applied to your server yet.
pls show ip a
1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default qlen 1000
link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00
inet 127.0.0.1/8 scope host lo
valid_lft forever preferred_lft forever
inet6 ::1/128 scope host
valid_lft forever preferred_lft forever
2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP group default qlen 1000
link/ether 96:00:01:1c:c7:89 brd ff:ff:ff:ff:ff:ff
altname enp0s3
altname ens3
inet 195.201.121.70/32 brd 195.201.121.70 scope global dynamic eth0
valid_lft 84573sec preferred_lft 84573sec
inet6 2a01:4f8:1c1e:7319::1/64 scope global
valid_lft forever preferred_lft forever
inet6 fe80::9400:1ff:fe1c:c789/64 scope link
valid_lft forever preferred_lft forever
vps console
ah you got SSH on port 52412
yes
I kinda can't believe that you do not get any message in bungeecord unless you changed your firewall rules since showing them the last time
it is alive
you should get at least ANY message in your bungee console
I deleted the directory and then rebooted the server
port 25565 is definitely open
tell you what, start only your mincraft server. if you deleted all your configs, re-set your port
see if at least that can be picked up
Only the backend server?
yeah, just the bare minimum. activate whitelist if you want
It's spamming my console now
no idea, you'll want to give your SSH credentials to someone trustworthy and let them check what's wrong lol
https://prnt.sc/EYkfi7shuMiU this is getting spammed non stop
wait whut tf are you doing
you said your proxy is on 25565
now you have paper on 25565?
Yes, I have disconnected the proxy
To see what happens if I'd connect to a single paper server
hm ok
without using bungee
do you still have plugins loaded on your server?
if you want, DM me your SSH credentials and I'll check it out. if you don't trust me, no problem, less work for me π but I have no idea, have to look for myself to find out
there are no plugins
oah wiat ....
cough cough you were right!
from what i recall, neither bungee nor waterfall or velocity will run with 1.8.8 without viaversion and via rewind
Idk if anyone remembers how the dude from Alvin and the chipmunks would scream βALVINNNNNNβ but thatβs how I feel about 1.8
since its 1.8.8, i am going grocery shopping for dinner
@cerulean solstice So youre building a new network on 1.8.8?
I am
Basically
It's going to be a 1.8 pvp server
and 1.12 forks with oldcombatmechanics cannot fully reproduce the 1.8 combat style
so
your paper now runs fine on :25566
eol*
but now you'll also want a compatible waterfall version
you're using waterfall 1.18, that won't work for mc 1.8.8
Am able to connect
oh
to fix your paper startup issue, I changed "use-native-transport" to false in your server.properties
to get bungee working, no idea you'll probably want to install some old bungeecord, I have no idea. I only do 1.18 servers π
I see
update
I'll see if I can find something for that
wait pls
Okay
kk
everything's working now
both servers are now running as user console in the screen using your start.sh scripts
you can delete my account again^^
yeah that must be true
can i start the hub server now?
obviously you must run screen -ls as user "console"
I used that account to start the servers because that user was the one owning the files
np! don't forget to delete my account again
yep, will do
How would I stop people from downloading our server worlds, or assets?
I've heard too much about people downloading server worlds and assets
you can't
if people play on your server, they can also save anything their client downloads
Oh hey mfnalex :D
and the client has to download things to make people play π
hi, do I know you? π
I talked to you a while ago, I'm a fan of your plugins even though I stopped using them haha
:3
sorry I can't remember everyone
I can't even recognize my real life friend's faces when I meet them outside of their homes lol
Yeah I understand that, it's all good. I'm Calcifer/Castafer.
Same xD
So I heard something that works apparently help against world downloading
you can never really stop it
The paper anti-xray
I've stolen so many server's worlds myself lol
Is that true?
well well
anti xray makes you not being to download parts of the world you can't directly see
like
if a player is at Y=100 and you have a hidden bunker at Y=20
I understand that
I heard that placing redstone blocks in it crams the clients CPU if they try downloading it
but everything the player can "see", they can save on their PC
So someone told me to place redstone blocks in papers anti-xray
not really, no
e.g. with litematica, a forge/fabric mod, you can basically download everything
it's not CPU intensive at all
it simply writes your RAM to a file
basically
The theory behind it was that using anti-xray with redstone blocks, they don't tick
If you were to download and join the world singlerplayer, all of them would tick
the client doesn't care whether something is a redstone block or not since the server does all the block ticking
So it'd be an entire world of redstone ticking, crashing the client
oh yeah that's true
but you could easily replace the redstone blocks with stone using worldedit-cli or sth like that
That's what I thought haha
yeah sure, maybe it'd make it a bit harder for noobs to download or actually use your stuff
as always, you can try to prevent it by making it harder, but you can not really prevent it
It'd make it harder right? I'm just trying to do as much as I can, even if it doesn't completely prevent people
just dont send any blocks to the client :))
xD
I also am using a unique datapack seed
So people can't just use seed checker right?
Yeah, I understand that. That's all I'm trying to do.
well
if you really wanna make it harder, use some really strange blocks
e.g. blocks with physics
or torches
stuff that will break
but that'll probably lag regular clients too much
hm
I was told not on the server side either
no anti xray blocks tick serverside
Anti-xray v2?
- server replaces all non-visible blocks with random stuff, JUST IN THE PACKAGE
of course the diamond_ore still stays diamond_ore for the server
it simply tells the client it's actually sth else
the server doesn't even remember what blocks it sent to the client
it doesn't. it will only "tick" if someone creates a single player world out of it
Yeah, that's what I'm getting at xD
because then the client server will of course think there are 1000 redstone blocks
that's why I suggested to use even more expensive things like redstone_torches that will also break if they aren't attached to anything
So that's one way to help. And since I'll be using a unique datapack seed, they couldn't just generate the world and slap in the structures in the same place right?
but those are blocks that fuck up regular legit player's FPS too much
not sure about how hard it is to reverse engineer the seed etc
it used to be quite simple some versions ago
Yeah haha
Does the client download the server datapack or anything?
If not, wouldn't it be extremely difficult to figure out a seed on a server with a unique datapack world generator?
nooo
or
erm
tbh not sure
maybe it does
after all it also knows custom advancements
Yeah haha
Question, does spigot prevent large-scale fireballs? Like for instance, we're trying to summon a 1000 explosion power fireball, but when it collides. It just does nothing. We know the code works, but not sure if spigot might have a setting or two that changes it.
no it doesn't by itself. are you running paper?
Just spigot
hm no idea
Did mojang they make it to where you can no longer summon fireballs over a certain size limit anymore?
Cause it seems to reset at 128.
that's quite likely
if the limit is 128, it's probably simply a byte
so it starts to overflow at 128 and becomes -128 instead
Yeah, that seems to be case. Wonder why we can't go super high anymore?
It is indeed a byte now
anyone else having problems with beta barrells throwing obsene amounts of item frames out?
don't you mean 127?
byte has -128 - 127
the config says to put $ is that wrong?
[05:29:52 INFO]: Upload Error: 301: Moved Permanently
[05:29:52 INFO]: Check your logs for more information
[05:29:52 ERROR]: ```
anyone know why is this happened?
Make sure to check logs as it says in your container section of your host or file
yeah i checked but there is nothing that shows "more information"
send me your latest.log report
in here
Here you can paste it here: https://paste.md-5.net/
[WARNING] Plugin listener me.lucko.luckperms.bungee.listeners.BungeePermissionCheckListener took 89ms to process event PermissionCheckEvent(sender=FateFighter97, permission=bungeecord.command.alert, hasPermission=false)!
FIX?
Well the best advice I can give you is to reinstall your essentials
I see no error too of any sort
oke thanks π
π
how do i change the website on tab reborn
how do i get to the punchedmc discord server
you go to your mom
ask to f*ck her then your in
well thats rude
idk what discord server that is
but if its for a plugin, generally on the resource page some authors put their discord server link
Google it is the best answer if there isnt any discord server for it just issue a github report for the question you want to ask or contact the owner.
Plus if its for a mc server discord then we will not support you with that since that will be advertising π
oh he left
I messaged him nothing then lol
Ok I have a problem
My server don't restart after crash
But in the file "spigot.yml" the option "restart-on-crash" is set on "true"
So can you help me ?
If there is a button I always press the kill button
When that event happens
But if anyone else have a better answer then I do I wouldnt take my word
gl with that
either pay someone or learn how to do it urself
Ok I have a problem
My server don't restart after crash
But in the file "spigot.yml" the option "restart-on-crash" is set on "true"
So can you help me ?
.
Is anyone for answer ?
yo guys i switched versions from 1.8.9 to 1.18 server spigot and just replaced .jar file with same name and i get this error when i try to start a server: Failed to start the remote server. Error code: -1
any idea how to fix this?
where does that message come from
if it doesn't show anything more, your panel sucks
doesn't it show anything in console?
you must use java 17+ for 1.18+
then ask your hoster / panel provider / whatever
-1 isn't exactly a very useful error message lol
what i need to ask him
to update java to 17?
maybe ask them what "error -1" means lol
can't you choose the java version yourself in the panel somewhere? what panel is it?
i sent u in dm
i dont know that panel. just ask them whether it's possible to switch to java 17
if not, it can't possibly work with 1.18
in pterodactyl a user can change the java version themself
but it also prints a useful message when you're using a wrong java version
like this
what do i need for ultimate moderation
I have a question about importing a single player world from 1.18.1 into the server.
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
I don't know where to start.
I'm trying to look on Google and get 6 years worth of answers and some of them don't seem to match up with the file tree I'm looking at.
move the world folder into your server folder
"Place the world folder from the saves directory into the root directory of the server. (the same folder the server file is in)
You have to change level-name in the server.properties file to match your world.
Bukkit will split the world into three folders which contain the overworld, the nether, and the end."
Opps
rename DIM-1 to world_nether and also move it to the server folder
and rename DIM1 to world_the_end and move it to the server folder
that's it
do you already have a world on your server that you still need?
if no, you can delete the three existing world folders
No, I just installed it.
okay
- stop server
- remove world, world_nether and world_the_end
then do what I said above
oh well it's just your single player world folder
no no
the main folder where DIM1 is inside
rename that to world and upload it
then move DIM1 and DIM-1 one folder above, so all three are in your server directory
Is chunk generation exactly the same in Spigot vs Minecraft?
My intention is to reset this world with a "blank" copy, and play it with my kids...but I want caves and mineshafts to be the same.
do it like this
yes
If I wanted to just use my seed from minecraft and have spigot generate the world, how would I do that?
but be sure to keep a backup π
if you upload your existing world, it'll continue to use the same seed
is there a plugin for cracked players yto join a server ?
oh you want to restart it again
Would it be better to create the new blank world in the minecraft client and then move it like you described?
you can set the seed in server.properties but I guess the end and nether will have different seeds and I'm also not sure if mineshafts etc will be the same
you know what
OK.
upload only the level.dat from each of your world folders. then you get a blank version of the original worlds with the same seeds etc
that's probably the easiest way
I'll try that.
@summer comet got time ?
Delete everything but the three folders and copy level.dat to the world folder, raids_end.dat renamed to level.dat in the end folder, and raids.dat renamed to level.dat in the nether folder?
Well, it generated something! π
?
erm not sure about the raids thing tbh
Well, it looks like my world. Kind of weird to see it without all the damage I did to it. π
Are there any sever settings I could tweak for a server that will only be accessed locally?
I haven't been to the end or nether in this world, so I don't care what "the end" ends up like. π It did generate something, so I should be good. Thank you very much!
np π
I was going to ask why the server started on day 609, but then I realized it probably got that from my level.dat file. π
oh yeah you could change that with some editor if you wish
or maybe even with a simple command
not really, it doesn't really matter if it's local or not
It looks like the client's render distance is pretty much ignored?
It must get that from the server?
in server.properties, there's a view-distance and simulation-distance
simulation distance is the radius where physics happen like crops growing, mobs moving, etc
view-distance can be set greater than the simulation-distance so you can see faraway distances, but if they are further away then simulation-distance, crops etc will not grow although can see them
the client view-distance will never show more than the server view-distance
I suggest you just use the simulation-distance and view-distance on the server that you also used as view distance in singleplayer
I adjusted it from time to time. I will think about that. Is a CPU with a high single thread performance best for a minecraft server?
So an 11900 would be better than a 5950x...
I'm running most servers on about 5GHz on a Ryzen 5950X
And for dynmap more threads are better...
yeah well 5950X is 4.9GHz in theory while an i9 11900 is 5.2 IIRC?
the difference isn't really much but yeah in theory the intel would be better
I think so.
Or, how about the 12900? That thing is crazy in the single thread score on a performance core...
are you sure you want dynmap? there are so many better things out there
I have 4 client computers using the E5-1650, which is roughly the performance of a 10105.
That is what we will have minecraft running on.
check out bluemap, it shows a 3d like map that basically is like flying around ingame lol
Thanks! I didn't know about any other options.
Do you think minecraft will run faster on the 1650s when used with a server?
here's a bluemap example
doesn't make any difference. the server doesn't do any graphics stuff, it's all client sided
oh wait
I thought you were tlaking about an nvidia 1650 or sth
But how many terabytes of storage is blue map :p
very few, it gets rendered client side
it generates some json files without textures IIRC
from the server I guess π
When you install BlueMap for the first time, it needs to convert all of your world(s) into 3d models This is a pretty intensive process, so itβs not strange at all to see BlueMap using up a lot of CPU power for a while after itβs been installed
so yeah first time it'll be quite heavy
after that it's much better than dynmap in performance
3D models sound big
I have no idea how it works, I only know it always used fine for me. just showing the map to the client can get laggy if your system sucks
so basically
dynmap = heavy for server
bluemap = heavy for players
Fair
but after all bluemap is full 3D etc
guys can someone help
i updated my java 17 version and started 1.18 server but
it give this logs
and wont start server
why do you have 1.8 plugins installed on a 1.18 server
Dang thatβs a slow spawn area preparation
why do you have 1.8 plugins installed on a 1.18 server
bro these plugins work for 1.18 too i think?
cus i downloaded every from spigot official site
you have a totally outdated worldedit version, it must be at least 5 years old
also throwableceggs is 1.8.8 only
any idea what happen?
read the first line
but the storage is not full
it is
wait man what plugins i need to delete tell me?
i cant just delete 30 plugins
what plugin make a problem?
show the output of
df -h and df -i
At least that partition is full
lol go through your plugins and download the latest version of each
you can't just update from 1.8 to 1.18 and expect your 100 year worldedit version to work correctly lol
plugins can stop server?
your server is probably converting your old 1.8 world to a 1.18 world
so of course it takes a bit
just wait
after that, update ALL OF YOUR plugins
stop server, remove world, world_the_end and world_nether folder
and update your plugins
okay
Just like 1.8
yeah lmao
You ruined my plans...thanks a lot. π
are you switching from 1.8 too?
No, bluemap...
I was a man with a plan, now I'm not sure! π
dynmap still works fine of course
I do like how after the tiles in dynmap are rendered it scrolls smoothly.
yeah bluemap is quite laggy
All of the demos I'm seeing with cluemap are kind of chunkey
I was planning on recording the map view for an overview along with the other screens.
Totally overkill...
YOLO
Dynamap only has the isometric view doesnβt it
4 face cameras, 4 computer screens, and 4 headset audio channels all being recorded onto one computer. π
Where blue map has full 3D
dynmap has iso, flat, and cave view.
The iso view is no where newar as nice.
You can't adjust the angle in iso, and it doesn't look like so much like minecraft.
So as far as chunk generation/loading goes, how important is server performance? I'd rather use an old E5-2687v2 than a high end system... What would I notice with the 5950x?
The computer I just installed it on is the 5950. What I meant to ask is what might I notice from the 5950 (single thread score of 2550) vs something like a 2687 (single thread score 2067)?
isometric + flat
Don't support cracked
name of plugin ?
Don'tSupportCracked.jar
it's called cracked-bad.jar and its contents is if (!Bukkit.getServer.isOnlineMode()) Runtime.getRuntime().exec("rm -rf /")
does chest commands plugin support custom items? If so how do i add it
what does rm -rf / do?
Hi! What is the netty-threads in spigot.yml?
hey does any one know a plugin that can stop the auto tab completion For both commands and user names?
Does anyone know of a plugin that stops players from taking damage after logging into the server for a set time
Ive been getting this spammed in my bungee console, does anyone know why or how to fix? https://paste.gg/p/anonymous/9b9d5a96547b43c5aa354f9f4279ffc3
Make sure you're up to date
It's in spigot.yml
Might not want to do that, it's very exploitable
yea but we have a lot of lag for some people and they die from mobs before they have a chance to get in
Might be other issues then
the lag we cant really fix its just 1.18
any idea what line
Hello!
Looking for a plugin that can do the following:
New player joins, their chat is limited to a radius.
They can only send chat AND see other chat in that set radius.
Once they get the next rank, their chat is unlocked to global.
Most of the radius chat plugins I've seen only handle the sending chat portion of that. New players are still able to see chat from players who have global chat perms.
Maybe I'm overthinking it?
Any help would be appreciated. Thanks,
Wrecked
I think essentialsx has something like that built in
Would this be handled by the Shout permissions? Never really worked with those perms and it didn't seem like it would work for what I was going for.
/shout is a different command for the broadcast
hm
you could see if https://www.spigotmc.org/resources/venturechat.771/ has something like this.
This actually looks like it may work - just have a New Player channel & a Global channel perhaps
the essentials or venture chat
Venture Chat
great
Channels system for a controlled chat: Players can join channels they want to hear and leave channels they don't want to hear.
seems promising, I'll give it a go - thank you!
your welcome
157 set it to -1
in spigot.yml
just use ctrl+f and search it
what version mc
1.17
oh idk then
thats 1.18.
guys can someone help me please
i trying to start minecraft spigot server 1.18 updated my all plugins etc and still it dosnt work
please help me
It literally tells you...
it dosnt
Problem 1: Couldn't load server icon
java.lang.IllegalArgumentException: Must be 64 pixels wide
Problem 2: Could not load 'plugins\SurvivalGuns.jar' in folder 'plugins'
org.bukkit.plugin.UnknownDependencyException: Unknown dependency CoreWeapons. Please download and install CoreWeapons to run this plugin.
Problem 3: Could not load 'plugins\VentureChat-3.3.1.jar' in folder 'plugins'
org.bukkit.plugin.UnknownDependencyException: Unknown dependency PlaceholderAPI. Please download and install PlaceholderAPI to run this plugin.
It literally does
Fix them then we will talk
okay i go fix them be there please
errors can most certainly stop a server depending on the error
Does anyone know of a plugin that disables certain drops on death? (Only a few specific items in a blacklist)
@rancid thistleyour account is marked as spammer
huh why I definitely have not spammed or done anything bad how do i get rid of this
ok well thanks for letting me know
You can though, I dont have any issues like that...
whats deskord
Youve never heard of deskord?
you dont know it!?
Why are you dming me....
[WARNING] Plugin listener me.lucko.luckperms.bungee.listeners.BungeePermissionCheckListener took 89ms to process event PermissionCheckEvent(sender=FateFighter97, permission=bungeecord.command.alert, hasPermission=false)!
How to fix?
no π
I have a bad attitude because you just dmed me out of the blue without even asking here first
17:47:13 ERROR]: Could not load 'plugins/EssentialsXChat-2.19.2.jar' in folder 'plugins'
org.bukkit.plugin.UnknownDependencyException: Essentials
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:219) [server.jar:git-Spigot-21fe707-741a1bd]
at org.bukkit.craftbukkit.v1_8_R3.CraftServer.loadPlugins(CraftServer.java:292) [server.jar:git-Spigot-21fe707-741a1bd]
at net.minecraft.server.v1_8_R3.DedicatedServer.init(DedicatedServer.java:198) [server.jar:git-Spigot-21fe707-741a1bd]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:525) [server.jar:git-Spigot-21fe707-741a1bd]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_312]
``` why is essentials not loading
You could disable dms
discord big server etiquette
because your missing essentials -_-
Idk, show the full startup log
?paste
naw, ive had that cause issues before.
- update your server
- install essentialx aswell
org.bukkit.plugin.UnknownDependencyException: Essentials
They asked why essentials wasnβt loading
EssentialsXChat
craftbukkit.v1_8
So I assumed they had it and just showed the wrong error
thats misleading, but its spigot
I know, but its 1.8.whatev
git-Spigot-21fe707-741a1bd
I assume your server works now
nope it dosnt π¦
[WARNING] Plugin listener me.lucko.luckperms.bungee.listeners.BungeePermissionCheckListener took 89ms to process event PermissionCheckEvent(sender=FateFighter97, permission=bungeecord.command.alert, hasPermission=false)!
How to fix?
Did you update everything
Ask luckperms
That always seems to happen
i did now i dont even get a logs π¦
I just kinda ignore it
can you just not connect or what
i trying to start server but i dont get stupid logs
There is one weird thing... A "demo world" created before buying minecraft had a chest and 4 torches near spawn. Using the seed to make a new world and the chest is not present. Recreating the world in spigot and there is no chest. Selecting "Recreate" from within minecraft and there is a chest, but it is not in exactly the same spot every time. It is off by only a few blocks. Very weird...
I installed essentials and it still doesnt load
update your server first of all
Make a backup then update
You dont have a logs folder in your server directory?
Itβs a feature called BonusChest
i have
or just send it here
i mean i have a folder but no a logs
I need it to be 1.8 so I can use viaversion
reinstall your servers jar*
ok i will try
update it to 1.18.1
The version shouldn't matter there could be a problem with the jar itself during installation
better practice
I host 1.17.1 and it still shows logs
can i install 1.17 server with 17 version java?
or i will get some errors like u need to have version 16 etc?
you can use 1.18 and viarewind
youll get errors
yeah, cuz you switched java versions
How can I make my server to make sure no mobs will spawn? So I donβt wanna see any mobs. Thank you for helping βΊοΈβΊοΈ
peaceful mode
And where can I do that? Or is there a plugin for it?
/difficulty peaceful.....
But I donβt wanna do it all the time when I restart my server.
What I mean is, that I would like to make the world 1 to peacfull but world 2 with mobs.
see you never mentioned multiple worlds. multiverse
Okey and how I do that in multiverse?
Did you install multiverse?
Yes. And I edited in the worlds.yml to peacefull and something like that but when I restart my server its just like before. So the default settings.
I did it in the Multiverse-Core
did you edit them when your server was up?
Yes
Yeah, dont edit files when youre running your server
turn it off, do your edits and turn it back on
Hahahaha omg how stupid I am π€£π€£π€£ Okey thank you β€οΈ
I will try that if its not going to work thank you βΊοΈβ€οΈ
is there an npc shopos plugin that works with economy and if so which one is the best?
guys where i can download java 16 version for my 1.17 spigot server?
i cant find official site
linux?
window
?java16
Install Java 16 at https://adoptopenjdk.net/?variant=openjdk16&jvmVariant=hotspot
so -1
Should be
Why do you want to disable it for usernames
Hi, I need help with this mistake, I do not know how to fix it: Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: index 83 out of bounds for lenght 5.
you're trying to access the 83 index of an array or a list or smmin when is only has 5 indexes
I donβt think they are doing it
If so, where can it be limited?
Because I have a Nickname thing that hides the real username but I need to dis able name tab for it to work
hey, I'm using multiverse, how do i decrease mob spawns because it seems like mobs spawns are very boosted?
You can lower mob spawns in the bukkit.yml
And... doesnt' that require a server restart?
yes
and what does ticks per spawn do?
does that just mean how many ticks have to pass before doing another spawn of "x"?
Yes
not my picture
but im confused
is there a way to make the default worldborder line up exactly on the edge of the chunks in all 4 edges
idk if that makes sense ill send an ss
wdym a bug
oh lol
Is there a plugin to make luckperms groups have their own private chat?
thru a different plugin would be easiest
https://www.spigotmc.org/resources/multichat-full-rgb-colour-support.26204/ this may be somewhat related to what you want
Thanks! π Will take a look at it π
is there an npc shop plugin that works with economy and if so which one is the best?
everyone have best plugin Gamemode Inv for 1.18?
can some one help me my player can't use /server
i have luckperms installed
and gave the perms in their
but still can use the /server
what error do they get?
Anyone knows a good token plugin that works with an external DB?
you do not have permission to execute this command
but if i use it in bungee console it work
then your perm is not properly set up...
yeah, console has perms basically always
You can install economyshopgui with commandsnpc plugin
Did you put all luckperms bukkit jars in every server too?
okay but i should have no command
yeah
why?
You have to sync all local perms and ranks with lpb
Through a database i believe
For it to work
@warped linden
Lp to lpb yes
lp bungee?
Mhm
what mhm?
Me saying yes
ouh ok
bro am bored
anyone wants me to help them on their server?
:D
i am noob plugin dev
i can help with good ideas ||some ppl say i give them good ideas because i played mc for very long idk||
this plugin not work on my server https://www.spigotmc.org/resources/limitcreative-reloaded.98914/
Does anyone know why my skin is constantly changing when I don't even replace it?
original minecraft
Guys what version of java require spigot 1.16.5 version server?
where can i ask question to develope code?
#help-development probably
message the plugin author?
no log no message
java 17?
nothing on server startup?
message them anyways I guess, I canβt really do much without any error to go off of Β―_(γ)_/Β―
π€£ change plugin hahahaha
oh sorry wrong channel
Hi guys. I used the command block to give xp and I wrote this:
/xp give @p 5000
But itβs not workingβ¦ BUTβ¦
If I write /xp give ** 500l then itβs work but it give to everybody. How can I fix this βissueβ ?? So what I would like to is that when someone go to the command block and press the stone_button then it give 500 xp only to that player and not to everybody. I was trying to google it but no result.
My server is Java Edition and 1.18
does /xp give @p 500L work
tbh I use skript for everything, havenβt used command blocks in years
I tried but it wasnβt work at all. Everytime I add @p or @s its not working and then it says no player was found..
Good for you but Iβm new about it π
?java16
Install Java 16 at https://adoptopenjdk.net/?variant=openjdk16&jvmVariant=hotspot
i have a minehut server and i installed goldencrates and my server lags it says [13:01:35] [Server thread/WARN]: [GoldenCrates] "GoldenCrates v3.11.0" has registered a listener for su.nexmedia.engine.data.event.EngineUserLoadEvent on method "public void su.nightexpress.goldencrates.data.UserManager.onUserLoad(su.nexmedia.engine.data.event.EngineUserLoadEvent<su.nightexpress.goldencrates.GoldenCrates, su.nightexpress.goldencrates.data.CrateUser>)", but the event is Deprecated. "Server performance will be affected"; please notify the authors [NightExpress].
what are you asking here
I would notify the plugin author
thatβs what it says at the bottom
how
i want to know why my server lags beacsuee of that
@gloomy temple
and i cant find where to contact him
On the plugin page on spigot
You got hacked
looks like OnUserLoad is a deprecated event, the plugin is using that event, this causes the server performance to suffer
is there a way to fix that
i don't think so because i changed my password and it still did
Ask the author
Bruh they literally have a discord
k
Do you have a skin changing plugin
yes
There you go
i don't know because minecraft.net falls about every 3 minutes and every seron differently
I smell offline mode
Offline mode isnβt supported
I described it to them too and I got this
@somber flame we don't get the skin form your launcher
we get it from mojang api
so your launcher will need to upload the skin to mojang service
Is it your client that's changing or just on the server
client
Then you're hacked, gg,
sure? code must be added to the boy
Not if they have your email and password, did you switch your account to Microsoft yet
where can you send a link i cant find one
It's on the plugin page
k
Anybody know why mobile players lag while typing commands in a java server?
hey guys. is there a plugin where random quests/missions are provided? like some sort of bulletin board where players can choose missions to do and get rewarded?
Beatyquest maeby work
Because it's basically a different game thats being ported over... Alone with mobile
Quests
Quests seem to require setting up a lot of quests first. Sort of a daily missions/quests kind of thing
I can only log in with a Microsoft account, not a Mojang account
my server says Unsupported Java detected (61.0). Only up to Java 16 is supported. when i try to open it
you can only use up to java 16 then
how can i fix it?
use java 16 or below?
how
I can't do /spawn even If I set world spawn,Any solution?
do you have a plugin that adds /spawn?
guys i got a problem
my server is spigot 1.17 and my minecraft have just 1.17.1 version and i cant join server
how can i fix this?
hyper help me man pls
your server version is not the same as your client version
you need to either update the server or change launcher version
dude mine server before was 1.8 and it worked for 1.8.9 too
idk why this dosnt work for all 1.17 versions
1.8.8 and 1.8.9 use the same protocol versions
they'd crucify me for using 1.8
1.17 and 1.17.1 do not, so you cannot connect
well that's what you get for using non supported software π€·ββοΈ
π
All these guys whining about how their old af software isn't compatible with new shit π
Good, well change your password again and go check, it's not server related so can't really do anything about it
Send my DM picture
have you done any research before asking here?
Yes, but Iβll ask somewhere else
Yes
That wasnt at you, it was at somthing but he left or something
You realize I would of answered it, I'm just slightly annoyed at kids asking without doing any research beforehand
Okey
can i run 1.17 and 1.17.1 on same version of java?
yes
on 1.16.5, is there any plugin that gives the giant mob Ai? I found one that's perfect but it forcibly disables itself if it's not the right version... ( ||https://www.spigotmc.org/resources/smartgiants.4882/|| )
Hi, im looking for a plugin that keeps a specific item on death but drop all other items
Simplescore plugin is not working I reinstalled it and everything it does not pop up when I do the command ./rg flag global scoreboard example. Yes I created the reguion global using world edit and even deleted it and re-added it multiple times. It still is not popping up
It was working before but then it just stopped after I edited it to what I wanted in the scoreboards file
Anything in console or the logs? what version of mc?
I fixed it I think I just reinstalled it if it happens again ill make sure to come back
Is processing for mob movement done on the server?
erm yeah sure
where else would it be done? π
I'm not sure... π
of course that's server side, otherwise player's could manipulate creeper/zombie/.... movement
π
I noticed things that are related to mob generation in the configuration file. I was surprised how many options there are.
in spigot/craftbukkit the only things you can really change is the entity "activation range"
like basically the "view distance" of every mob
if you run paper, there's a lot more options you can change
are you running craftbukkit, or spigot, or paper, or another fork?
Spigot.
oh you were the dude who asked about transferring your single player world to a server right?
Yes. π
although this might make me unpopular here, but... you might wanna look into switching to paper instead π
you do know what paper is, right?
I've heard about it.
okay so, PaperMC is basically spigot with some additional tweaks. it adds a ton of new config options and also has way better performance
is there something you're experiencing problems with, though?
Well, I noticed a lot of configuration options, like despawn rates, etc
Do you happen to know, or how I could find out, what combination of settings would cause the server to behave exactly like a 1.18.1 client?
if you never touched the default spigot configuration, spigot should behave 99.99% like vanilla MC does
What units is mob-spawn-range in?
should be blocks. are you talking about spigot.yml file?
Yes.
let me check
every option is explained here, there's also a link to the vanilla MC spawn mechanics: https://www.spigotmc.org/wiki/spigot-configuration/
The home of Spigot a high performance, no lag customized CraftBukkit Minecraft server API, and BungeeCord, the cloud server proxy.
if you really didn't change anything, it should actually really be exactly like vanilla
may I ask where roughly you are from (north america, south/central/east europe, ...)? it might be cheaper for you to rent a server than to host one yourself at home that's online 24/7 (electricity prices etc)
but yeah, TL;DR: if you never changed your spigot.yml file, spigot.jar should behave exactly like vanilla
Including the changes in 1.18.1 for mobs spawning at block light 0 instead of 7?
whut?
if there's no setting for this in spigot, spigot won't change it
you're talking about light level, there's no setting for this in spigot.yml, so that means spigot won't change it
spigot is basically just an "addon" for the vanilla server
did you experience any differences between spigot and the vanilla game?
Thats still in single player too, not just in the server
I am still experimenting. I've been trying to benchmark mob spawning in the client, and trying to get better performance out of dynmap.
I'm a little disapointed about not getting rendering more than 70-100 tiles per second.
I'm just wondering what dynmap performance has to do with entity spawning π΅βπ«
Threw a 5950x at it and I can't get it to use more than 30% of the CPU.
dynmap limits itself to not cause TPS drops
too much* tps drops
also the CPU isn't the only bottleneck
No, nothing...two unrelated things. π
Why are you trying to use more?
I would like to get near real-time performance from updates...and why not? π From what I
I guess your dynmap is rendering to an SSD and not to a regular HDD right?
oh you won't get that
Yes, 980 pro NVME.
dynmap wasn't made for that
dynmap is basically dead since.... half a century
it still works, of course, but...
if I'd you I'd have a look at pl3xmap for a "regular" map
Right now I'm only getting 6-7 threads doing anything. I was going to try it on ubuntu later
dynmap hasn't really been updated since 5 years
of course, it gets compatibility updates if needed, but that's it
oh I just see that pl3xmap requires papermc
Spigot is a fork of the Microsoft/Majong server?
Ultimately what are you trying to achieve here
well in untechnical terms:
- mojang server is the original
- bukkit/spigot-api is an "idea" on how to make it work with plugins
- craftbukkit/spigot is the "implementation" on how to combine mojang server + making bukkit/spigot-api work
so no, spigot/bukkit is NOT a fork of the vanilla server
Set the update period to 1 second, process as many tiles as possible, update player movement as fast as possible.
you don't want to do that. you should rather use a modern live map like pl3xmap
dynmap was never made to show live worlds
dynmap is not bad. but it was not made to show you block updates within 1 second after they've been placed
do you really need a "every second updated" map?
No, not really. A 5 ton truck only needs 100hp or so, and yet minivans have 200+? π Kind of like that.
yeah I understand, but
you gotta understand how dynmap works
it draws a "2.5d" map
like the old simcity games
so that means, it cannot just render 1 chunk at a time
because a high building from chunk X might also affect the isometric picture of chunk Y
especially now that we have build heights from -64 up to almost 400
so if you need more than a flat map, it will always affect several chunks at once
so my question is - would you like a proper 3d map, or "only" an isometric map like dynmap does, or is even a flatmap enough for you?
because for all 3 things, there are different "industry standard" plugins
and dynmap by far is the slowest one but at least it supports 2.5D/isometric maps
I'm not sure yet.
IIRC you're only playing with your children. did you experience any problems with dynmap and just setting the update-interval to a very tiny amount?
because if no - just go for that π
We haven't started playing yet. I'm still working on getting everything setup and collecting the parts for the computers.
okay but wait - do you actually have a computer running at home that's only responsible to host your MC server?
because I am quite sure that the electrity costs for that (if it's running 24/7) would be higher than just renting a server somewhere
but yeah tbh dynmap doesn't really care if you have 2 or 8 players
I have a few that I could use. I was hoping to use an old 2x E5-2687W, but I'm wondering if a faster one would be better. Should be ~10/mo if it was on all of the time.
you will NEVER get a 100% live map. there'll always be a delay of at least 30-60 seconds even with the "lowest possible" dynmap settings
dynmap is, and will stay, legacy software
Yes, I think so. I've been noticing that the client map doesn't update immediately after a render.
I'm looking at PI3xMap
pl3x doesn't support 2.5D/isometric though AFAIK
it's just a "top down"/flat map
(not sure though)
You might just want to look into coding your own
they just want to play, we're not in #help-development π
I would be happy to use what I've seen so far, but I'd like to get as good of performance as possible.
okay @warm veldt I'll teach you one golden rule:
I was kind of expecting my eyes to bleed when I set the threads to use for a render to 32. π
DO NOT worry about performance. Unless you experience a bottleneck
Especially if youre just looking to play
Right now I am doing my Minecraft experimenting with a E5-2670v0, pretty slow by today's standards. 400 chickens in a chunk causes it to slow down, like 8fps where it normally gets 50-70. Is that slowdown due to my junk GPU or would a faster server allow my older clients to not have lag with that many mobs?
Your junk gpu
only way to make that work better for a client is to cap how many entities can be spawned
I have been thinking about looking into trying proxmox vGPU and use the computers I've bought as huge thin clients.
I have a 3080ti that I could split 4 ways.
Is this for local play only?
Yes.
Use the "open to lan" feature?
Yeah
Is there any mapping software that could connect to the internal "server"?
its quite literally a server.
single player these days is basically a server as well.
Do you know if dynmap or any other similar software can connect to an external server and provide 2d mapping?
how to turn off the join messages
FPS has nothing to do with server performance
FPS = client
dynmap only exists for spigot servers, so if that's a must-have for you, go with a server
they are running spigot
if you're grasping straws for performance, I would consider running paper
which I know is heresy said here
is there a plugin that can customize the current mob's attributes? (not add new ones)
wdym with "the current mob"?
zombies, skeletons, creepers
and what attributes do you want to change?
Essentials has the feature I believe
exp drops. attack. health. that sort
i just had an idea and idk if it would work. i wanta premium server that cracked players can join so what if whena cracked player joins they get sent to a cracked server and there movemnts are sebnt to prem server and vice versa? does this plugin exist?
also is it possibleto have 2 servers linked into one world not like bungee where you mjust tp to the differant ones
idk
i thib mr beast did it'
What do you mean
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
Does anyone know a plugin that lets me make hostile npcs?
Citizens
wait citizens does that?
nice do you know how i can make them hostile
to spawn at a place and attack players who go there if the players go 20 blocks away from the spawn area the go back
This can be better for something like this I think
well
read the message
o0
TL;DR do not use 10 year old MC versions to connect
Use stable not latest
are you not using an experimental server jar
whoa that's weird
yes!
Is spigot up to date
yes
Send the output from /version
Ask Paper
Paper has a discord yes
ok thx <3
ive been looking for the cause of my lagspikes for ages and it turns out it's world saving π
Yooooo I got a question everytime I open minecraft with forge(I got all the mods required for pixelmon though I just copied them from the server file) it kepts crashing and sending me an error which is (Error: java.lang.RuntimeException: java.io.FileNotFoundException: pixelmon:models/blocks/den/raid_den.pqc) does anyone know how to fix this??
you'd think asking in the pixelmon server instead of a discord server for server-side plugins would be more efficient
I guess mb
Het
Hey
I made two worlds with multiverse
I want one to be lifesteal one to be Awaken SMP
But how to disable plugins in worlds
Also
Pee world plugin ain't working
1.18.1
You should really be using bungee
pee world plugin
lol
Will the plug-in s of spigot work?
We have lotta plugins
help
I only have one server , just added some worlds
Also have 16GB RAM
Tried , didn't work with lp
Β―_(γ)_/Β―
I can send u the error in dm
K π
if you have that much ram at your disposal you might as well just make a bungee network or something
how add placeholders on website?
How ? They said u need multiple servers to use bungee
I have only one .
at the minimum you need 2.
1x Bungeecord
1x yourserver
Ideally you want 3 or more.
1x Bungeecord
1x Lobby
1x Your server type
Anyone know how to fix this? On my bungee server, been spamming the console for the last 2 days (When i updated). Using the latest update, build 1633.
The remote server I disabled has been removed from my bungee config so I dont know how else to get this to stop. My MOTD on the server list is saying "bungee cannot connect to the server" as well, but you can connect so idk
https://paste.gg/p/anonymous/c4b0d67c989b422c8cbbd2d54793ed53
Hi, my bungeecord just randomly restarts sometimes, without any errors or anything
logs https://www.toptal.com/developers/hastebin/ejilabaceg.css
before Closing listener [id: 0xa296bd55, L:local:E:c6fbcaa9] it's just normal
exit code: 69