#help-server
1 messages ยท Page 158 of 1
idk, i just ran build tools and it pulled 4579, not 4573
what does the console output herre say when you run build tools?
How bizarre, I guess I just have to download it manually. The script we have for the server keeps pulling 4573
do u want the jar i just built ๐ญ
I think I'm good I just tried it locally again after you and it downloaded 4579. I don't know what is wrong with my server....
you have build tools cli running on your own server i imagine? or is this a host?
we have a call to download and run buildtools in a docker container each time we update the server to the next minecraft version. In theory it should update to the most recent Spigot jar when this is run
I only thought there was a BuildTools jar not a whole CLI
So it's hard to catch it on my server update script, but it does say it is trying to install 4579, but 4573 just persists between upgrades
how do i set up a playtime leaderboard with dh essentials and placeholderapi
hi! i have a domain .online
i tried to set it up to my minecraft server so it works with play.energismc.online. I use Ionox
but its not working i waited more then 24h
can you show your dns recorrds?
is lonox a VPS company?
or is this a mispelling of linux
mispelling not linux put ionos ๐คฃ
so, what did i do wrong?
e
this is how mine looks like, how to change it?
sorry for those probably dumb questions but im confused ๐ญ
according to some digging 25575 is the RCON port
try to change that on the server.properties maybe?
This is bungeecord proxy
are you able to help me set up playtime leaderboard i asked above
or is this for atual server
idk
no, the service should be _minecraft.play shouldnt it?
yeah that also
use cloudfalre if ur not
its showing like this
so its like service, protocol and then the host name or smth
oh okay so the dns ur using is splitting them here
what u have looks the same as what i have here too
and ur A record for play points to IP?
Its not a biggie since we can already figure it out with a subdomain finder
Okay, but why is it not working ๐ญ
It may take some time to propagate
more then 24h?
No
well, its not working ๐คฃ
nah im done ๐ญ
I mean i though i was doing smth wrong
use cloudflare bro
can i transfer the domain?
so ur 110% sure, if u take this port, 25575, slap it on the end of the A record's IP, you can connect right?
cloudflare isnt necessarily a domain company, they arre just DNS
and ur A record again?
and ur server is up?
Shouldnt it end with tcpโฆ play.energismc.online?
yeah
Even if the data was wrong it would still propogate
it just didnt propogate ๐ญ
change ur name servers and use cloudflare
can you tell me how :>
make a cloudflare acc
and then, sign into said account
then itll say add domain
put ur domain in
itll say "beep boop ionos detected" and then itll tell you to change ur nameservers
then u go into ionos and u look for nameservers
and ideally dont use ionos again, if u need cheap domains this website aggregates and scouts for you: https://tld-list.com/
so like this? and now i change nameserver
yess perfect
when u click that red text, cloudflare should tell u what to change those to
and legit copy my settings when u do ur domain shit
looks good
check cloudflarre in 15mins, they should detect it, and u will be able to do all this domain shit on their end
First:
Type: A
Name: play
IPv4 address: 65.108.8.161
Proxy Status: DNS only (grey cloud; not orange)
TTL: Auto
Second:
Type: SRV
Name: _minecraft._tcp.play
Priority: 10
Weight: 0
TTL: Auto
Port: 25575
Target: play.energismc.online
use these settings
I hope so!
The home of Spigot a high performance, no lag customized Bukkit Minecraft server API, and BungeeCord, the cloud server proxy.
By the way, bungeecord has a:
forced_hosts:
pvp.md-5.net: pvp
config... this might mean that bungeecord sees that your domain is not in the accepted hosts and drops the connection
Yeah it's default
Me neither ๐
tbh i think it was just the dns provider being stupid, because regardless of bungeecord, regardless of even if a server exists at the IP, I should still be able to retrieve the DNS info, which i cannot based on this screenshot
I hope cloudflare works instead
I'll wait for CloudFlare to see the nameservers changes
And set it up
And we'll see by tomorrow it should work
It works!!! tnx
hey all. i just purchased the mcmmo for minecraft servers. I am trying to implement on my personal "hardcore" world. the installation instructions are pretty clear, however i cant seem to find a /path/to/your/spigotorpaperserver/plugins/ directory anywhere in the minecraft folder. So im not really sure what to do next...anyone have some advice please.
plugins aren't supposed to be for singular player
you will need a server either self hosted (local host), free ones or paid ones
i mean i here ya
well $20 waisted then?
im not trying to host servers for ppl or pay for long term servers. I would imagine there is a way to install for personal use on single player? no?
no you just need a server
I apologize in advance, ive never hosted a server before
setting this up for myself and my kiddos
If you're playing locally it is not that hard. We can guide you through it if you need help
ok word....i'd like that if you have the time
It can get a bit trickier if you want to expose it to the internet and allow other people to join since it can vary a bit depending on your setup
no just here in the house
Alright ๐
What version of Minecraft are you setting up? 1.21.11 (the latest one)?
Do you have a Java 21 JDK installed on your system?
if not start by downloading it from a vendor like Adoptium/Temurin https://adoptium.net/temurin/releases/?version=21&os=windows&arch=x64&package=jdk
Assuming Windows 11 in the link ^^
Grab the .MSI as that's the installer. The zip is for manual installation
Accidentally posted the Java 11 link instead of the 21 (fixed the link for you)๐
๐ looks good
if you open Command Prompt and write javac -version it should say javac 21.0.9
and running java -version should say openjdk version "21.0.9"
seems like you had a Java 25 install from earlier
That should still work for most stuff
heard
Alright it's set to use 25. We can continue with that
if something does not work I'll guide you how to switch
understood
Now grab BuildTools from https://hub.spigotmc.org/jenkins/job/BuildTools/
.exe or .jar
Either the jar or exe work, though the exe can sometimes get false flagged by the antivirus
personally I use the jar
when run it will create a bunch of folders and files so I recommend you place it in an empty folder
you can double click the jar to run it and open the BuildTools GUI
If BuildTools detected your JDK you can click the orange compile button in the botton right
It may take a couple minutes to run depending on your PC
Great you should now have the spigot-1.21.10 jar file in the folder with BuildTools
You can take it and move it to where you want the server on your pc
I do
This is usually a separate empty folder
You can the use https://docs.papermc.io/misc/tools/start-script-gen/ to help create start bat file
so i just created an empty folder on my desktop and named it minecraft server MCMMO. dragged the spigot-1.21.10.jar file into. thats it so far
Sounds good
you lost me with the script generator
open this and Fill in the settings; File name: spigot-1.21.10.jar, Platform: Windows: Flags: Aikars
You can the click copy or download. Download will get you a bat file directly that you can place in the server folder
It will for saftey reasons trigger a warning on first run
The other way is to create the file manually by pasting the contents in to a text file in notepad and then clicking save as and saving as a .bat file
Let me know when it's done or if you have any questions
You can double click the bat file to start the server
it made more files
It should ask you to accept the minecraft EULA
Open the eula.txt and set eula=true
done
Now your server is ready
stop it
You can copy over the world in to the folder
Make sure to rename the world folder "world"
or tell the server to use a different name by modifying the server.properties
hmmmm
See the level-name setting
"copy the world"?
right do you know where you have your hardcore world that you want to load?
It should be in your clients installation directory
i think its in the %appdata folder
Yeah that's the default installation location
%appdata%/.minecraft
In there open the saves folder and find your world and copy it over in to the server folder
yes or change level-name in the server.properties
done
Now run the server again
Good the server is installed and running
Now to get mcmmo working
Type stop in the command prompt window to shutdown the server
Move the mcmmo jar in to the plugins folder
done
Great that should be it
start the server again
if you type plugins in the console window it should list mcmmo
There we go it's installed
Will you be playing Minecraft on that PC or a different one on the same network?
same pc
Yes like that
oh .11 wasn't a client only update. Guess .11 of Spigot isn't considered stable yet
great :)
oh this is a game changer....ty ty ty
If you want to update the server you can just run BuildTools again. Move the jar and then change what jar the bat file uses by right clicking on it and opening it with notepad and changing the name
makes sense. man when you said "no you just need a server" my first thought was ......im cooked
you made that easy thanks so much
You're not alone. People forget/don't know that just running a server locally is an option
well I was thinking to help you in other way xD
other than a server?
No, the difference is that it was not hosted locally
Super based of @tawny dust to help this guy
Also glad it worked!
HELPPP
@crimson nexus hello
Hi
Probably not since Iโm on a trip right now
I have a problem, when I set minecraft:blocks_attacks component to only block 50%
"components": {
"minecraft:blocks_attacks": {
"block_delay_seconds": 0.0,
"disable_cooldown_scale": 0.0,
"damage_reductions": [
{
"factor": 0.5,
"base": 0.0,
"horizontal_blocking_angle": 360.0
}
],
"item_damage": {
"threshold": 0.0,
"base": 0.0,
"factor": 0.0
},
"block_sound": "minecraft:entity.player.hurt",
"bypassed_by": "#minecraft:bypasses_shield"
}
}
Like that, people don't take knockback when getting hit while blocking unlike the vanilla behaviour where it only not deal damage when damage is above 0, this issue happens with latest Spigot jar of 1.21.10 but not on vanilla Minecraft server, how do I fix that?
Found the issue, server doesn't sync player's knockback when blocking over 0 damage (which makes no sense, it shouldn't resync it if and only if it blocks 100% of the damage)
Can you please try and explain the issue in simple English with what's expected. I'm having real trouble understanding if or what needs to be fixed
Is the issue that there is no knockback when there should be
Yes
Basically, you can add blocks_attacks component to an item with a damage_reduction factor, lets say you put 0.5 for 50% damage absorption, damage reduction will work properly, however, knockback wont be synced up with client, this is not Vanilla behaviour, in Vanilla, if less than 100% of the damage is blocked then it will properly sync with knockback
2nd issue is that if you block 100% of the damage, you will still set the player's knockback server-side, basically giving the player momentum server-side, this is a very minor issue but does not make any sense in the code to just set the player's knockback without actually syncing it up with the client
can somebody tell me why am I getting kicked as soon as I connect to my backend server?
proxy:
13:15:14 [INFO] [Zerosio] <-> ServerConnector [mini01HB] has connected
13:15:14 [INFO] [Zerosio] disconnected with: ยงfยงcCould not connect to a default or fallback server. Incorrectly configured address/port/firewall? io.netty.channel.AbstractChannel$AnnotatedConnectException
13:15:14 [INFO] [Zerosio] -> UpstreamBridge has disconnected
13:15:15 [WARNING] [Zerosio] No client connected for pending server!
13:15:15 [INFO] [Zerosio] <-> ServerConnector [mini01HB] has disconnected
spigot:
[13:14:56] [Server thread/INFO]: com.mojang.authlib.GameProfile@4ec7175[id=ffc1f955-2328-3c10-9c31-ac5bffe8f38e,name=Zerosio,properties={},legacy=false] (/127.0.0.1:36569) lost connection: Disconnected
[13:14:56] [Server thread/INFO]: Zerosio[/127.0.0.1:59829] logged in with entity id 117 at ([world]0.7860779923137204, 88.71632202875549, -76.34061186866408)
[13:14:56] [Server thread/INFO]: Zerosio lost connection: Disconnected
[13:14:56] [Server thread/INFO]: Zerosio left the game.
[13:15:13] [User Authenticator #2/INFO]: UUID of player Zerosio is ffc1f955-2328-3c10-9c31-ac5bffe8f38e
[13:15:13] [Server thread/INFO]: Zerosio[/127.0.0.1:39169] logged in with entity id 118 at ([world]0.7860779923137204, 88.71632202875549, -76.34061186866408)
[13:15:13] [Server thread/INFO]: Zerosio lost connection: Disconnected
[13:15:13] [Server thread/INFO]: Zerosio left the game.
[13:15:14] [User Authenticator #2/INFO]: UUID of player Zerosio is ffc1f955-2328-3c10-9c31-ac5bffe8f38e
[13:15:15] [Server thread/INFO]: Zerosio[/127.0.0.1:38843] logged in with entity id 119 at ([world]0.7860779923137204, 88.71632202875549, -76.34061186866408)
[13:15:15] [Server thread/INFO]: Zerosio lost connection: Disconnected
[13:15:15] [Server thread/INFO]: Zerosio left the game.
(both are on localhost btw)
do I have to configure another actually running fallback server or something?
Haven't seen this one before
Make sure Spigot and Bungeecord are up to date and try without plugins
also make sure Bungeecord mode is enabled on the Spigot server
I'm using spigot 1.8.8 & bungeecord latest one prob
and bungeecord mode is enabled
spigot 1.8.8? or some random fork
time to replicate on spigot
yeah lemme try with official spigot
didn't seem to work..
Trying to compile Buildtools for 1.21.11 and getting file not found at libraries.minecraft.net for 1.21.11-R0.1-SNAPSHOT ....compiles 1.21.10 fine. Anyone seen something like that before?
Same error like https://www.spigotmc.org/threads/buildtools-specialsource-failure.690988/ but that guy doesnt say what he did to fix it.
Try running it again in an empty folder
anyone knows about any solution or smt?
Genius! That worked! Thank you so much
Nice :)
That's a known issue with how BuildTools caches things
someone really needs to get around to fixing it ๐
Is the issue documented anywhere?
if you got it let me know you had this too right?
it is documented in memory
fortunately that is the only issue you ran into. There is some others that are known with known work arounds lol
I see the first part of that message. I dont have the bit "You are 5 versions behind"
I wonder if that is related to the renumbering thing where next years versions are all 1.26 etc
and idk why im "You are 5 versions behind"
i got my server from G Portal 1.21.11 and Java21 is a Spigot Server also i run BuilderTools for a "fix" for that with the Spigot file 1.21.11 and nothing changed on me
Sounds like your host could be replacing the jar
Contact them
maybe, but i replace it on my own but nothing chanegd idk what i do wrong
What I meant by my message is that they could have changed it back to the old one automatically
ahhh i see but i got this also befor i do the Build Tool thing ๐
well yeah?
@glacial sundial can you help?
online-mode=false ?
in the server properties,
and the spigot yml, does it have bungeecord set to true?
also logs/latest.log should provide a better report (from spigot-end)
yes
yup
i don't have attachment perms to send the logs file
Easily paste your Minecraft logs to share and analyse them.
Not Spigot and not without plugins
I tried without plugins but same result
same I tried with spigot same result
whatever dude at this point I'm just gonna give up ๐ฅ
Java 11?
17
You should be using Java 8 for a 1.8 server. :p
Java 17+ for bungeecord AFAIK
hi, i installed the auth me plugin on my minecraft bungeecord server and when I enter the server it says authentication required, but I have configured the entire plugin including the database.
Huh?
Bungee still supports java 8, although I think should be moved to java 11 tbh
but then u might lose the 2 people still running 1.8.8 :(
yea works
hey so im in progress of making a server and right now i've been using multiverse core as a sort of replacement of bungeecord/waterfall/proxy - my hub is in one world, and the games are in their own seperate ones but i kind of need a proxy server now since i plan on doing events so:
how would i go about this? should i keep my hub and games one server and not touch it at all or move my games to their own seperate servers and have the events in its own server too?
thanks
Yeah I recommend moving them
it gets messy real quick trying to keep everything on one server
yes but then theyll have to install other javas
maybe
idk i always have issues running Minecraft things on java versions they werent built against
always some error with Reflection or specifically the java.nio.ByteBuffer class
What would a normal ram usage look like? I'm not quite sure how to diagnose stuff.
Allocated 12gb, but java instance takes up around 14 or more in the docker container.
Server itself doesn't really go above 10 for the most part. Heap dumps don't suggest a memory leak
didn't work ๐ฅ
have you set a high Xms?
12gb, as suggested by aikars and like, everywhere else? To set the xms and xmx the same
I'll be honest, so much mixed info on what flags to use
So i understand that 12gb is automatically taken by that
but is the java instance out of heap stuff really taking up 2 more gigs?
Any reference on where I can read up on this stuff? So I have a better sense of what is normal
Yeah definitely possible if you have many complex things going on
Do you want to know why this happens on a technical level or do you just want to know whatโs going on?
The JVM is a very complex piece of software, itโs not that simple haha
Different flags and options have different advantages and disadvantages, depending on many factors. Thatโs why there is not one generic solution
I'm generally a technical person, so I'd realllly love to know what's going on under the hood so I can make my own educated calls.
This mostly comes out of a worry that something is having a memory leak (eg. my own plugin)
Hey everyone, just joined cause i wanted to play the new update 1.21.11 but i cant login to the server locally and my friends cant either. I double checked the IPs and the ports and im at a lost any help would be great.
What happens when you try to join? And did it work before the update?
i cant join and it never happened before. i created a now server with the build tools and i cant even join with localhost
I m looking for an indian mature mc Plugins and Serv Developer !! Its urgent Dm me
Don't post in every channel
hm could you send the server log
?paste
Looking to paste something? Try a code block or one of the following websites:
- https://pastes.dev/
- https://sourceb.in/
- https://mclo.gs/ (best for server logs)
So whenever the JVM boots up, it creates the Heap. It contains objects, object data and stuff like that. Then there is the stack(which is stored per Thread), which is not affected by the Xmx/Xms values. It stores references, method calls, local vars. It typically gets cleaned up after a method call is finished. Then you have metaspace. Thatโs basically everything thatโs going on under the hood for classes. So reflection stuff, bytecode stuff, the class data itself. Finally, the JVM as well as JIT, JNI, some management stuff and direct buffers also take up memory that is not included in heap. This concludes in the software taking more mem than you โallocateโ it. I hope this makes sense and is correct informatiom, part of it is just what I remember
Since youโve allocated 12G, 14G sounds totally alright. It gets really extreme with modloaders, Iโve seen +6G quite often haha. If you wanna know what causes for overly high usage outside of heap could be: most likely ether some loops that use local vars which require a lot of memory(big arrays or sth), or direct buffers used
ye it was taking up 22G in total lmao
no
must've been the wind
Yeah, I see. That makes complete sense then. I was simply struggling because I couldn't find any reference info on what is 'normal' or 'expected'. Is there any blog that's up to date with info on what Xms : Xmx ratio I should use? I also saw some talk on Generational ZGC, but the info is so split that I can't tell if one should use it or not
Sorry, I donโt have any info on whatโs best for minecraft as I havenโt been working much with minecraft servers in the past few years now. But: for large minecraft modpacks, switching GC can make a large difference for GC spikes as they work in different ways(that little โlagโ when your memory gets full or gets cleaned up by the JVM)
For example, one factor: gc 1 cleans earlier and more often than gc 2, resulting in more frequent BUT smaller spikes
Not sure how this impacts server performance though
The best way always of course is to gain general knowledge on how those GCs and the JVM itself work, and then transferring that knowledge to minecraft servers
gen zgc is great for large heaps and if you have a couple threads available
otherwise use G1GC
Also use Xms Xmx 1:1 to prevent resizing of the heap during runtime
What would you consifer a large heap?
16+ GB or so
can work for less it really depends on the server and the allocation rate from what's running
Any benchmarks? Anything where I can read up?
I recommend you do your own benchmarks for your environment
i tried to make a vanilla rn and still no luck, weird ive never had this
Are you using a host?
I am, Im dumb i didnt update the JDK to 25
I am using santa
Please help my server is crashing when someone dismounts a nautilus, Its a vanilla server 1.21.11 besides the powerboard plugin and spigot.
When you sit on the nautilius you can barely control it and its really glitchy, and when you dismount it, you get teleported back to the location it was mounted on and then the server crashes
Could you send the crashlog?
?paste
Looking to paste something? Try a code block or one of the following websites:
- https://pastes.dev/
- https://sourceb.in/
- https://mclo.gs/ (best for server logs)
Update, your server is outdated
Im using apex hosting and it says the version i'm on is the latest
Apex is lying
Build 4573 is from December 9th
If itโs the latest they have in their system they really need to stop being lazy and pull updates more often
Has anybody had issues with silverfish infestation farms?
I'm not sure my mobcap is being enforced, because the silverfish spawned from it simply do not count at all towards the mobcap
Did they ever?
0 idea, but it is a massive issue and all lol
A small farm can make thousands of silverfish
just from armadillos + infestation is like, a bazillion silver fish
Already had LagAssist since it had some nifty tools, so I just used it's limiter
purely for silver fish..
@weak drift can u help me
@narrow coyote can u help me
@fossil obsidian can u help me
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
my question is that like i downloaded a lobby file from ur website od donut smp and i want to edit the holograms like the welcome msg i want to edit but how do i do it
I could give you an answer but since is this isn't about spigot, I'll give you the stock answer anyone would. Contact the author
Each server setup uses different hologram plugins
its about spigot i downloaded from the spigot website bro
?help
selfrole Add or remove a selfrole from yourself.
cleanup Base command for deleting messages.
embedset Commands for toggling embeds on or off.
info Shows info about CafeBabe.
licenseinfo Get info about Red's licenses.
mydata Commands which interact with the data CafeBabe has about...
set Commands for changing CafeBabe's settings.
uptime Shows CafeBabe's uptime.
findcog Find which cog a command comes from.
names Show previous usernames, global display names, and server...
userinfo Show information about a member.
listcases List cases for the specified member.
reason Specify a reason for a modlog case.
permissions Command permission management tools.
?ticket
I would like to make a ticket to recover my spigot account.
i would like to make a ticket for my question is that like i downloaded a lobby file from ur website donut smp lobby and i want to edit the holograms like the welcome msg i want to edit but how do i do it
?support
We have no idea what system the holograms use, itโs best to contact the author
i downloaded from the spigot website only
?support
i downloaded from the spigot website
so who do i contact thats why i came here i am new
Whoever the author of the resource is
You should be able to direct message him from his profile or post a message on the discussion page of the resource
ok
nuh uh
Your issue is literally with the author of the setup
ok broo
u mean its not all by md_5?
wth...
io.netty.handler.timeout.readtimeoutexception
an error has occured
:/
Looks like you timed out
it says that im logged in and connected but it never lets me in
on the servers side
Do your connection attempts show in the server console?
yep
Could you try without any plugins
how can i delete a plugin i posted? I was testing the upload system
Ohk thnx
Report button, but sigh idk what you need to test
I know I know it sounds dumb
My two-factor authentication is lost, how do I bypass that step so I can log into my account?
U canโt
Use the backup codes you were given when you enabled 2FA
want to create a shop with products for a Minecraft server and I tried Tebex, which is great, but I ran into a problem: I canโt edit the checkout page in any way. Because of that, during the order the customer agrees to Tebexโs terms and conditions instead of my own, which are valid and compliant in my country.
Is anyone using something similar but different, where itโs possible to edit the checkout page, for example to customize the terms and conditions?
Regardless, you are going to have to use a payment system like Stripe, which is going to ask people to accept their terms.
even Visa or Mastercard directly will need terms to be agreed to.
Why do you not want people agreeing to Tebexโs terms?
Sus
Because I need my own terms to be included as well, and in the language of the country. It wouldnโt be a problem if Tebex allowed customers to agree to both their terms and mine, but unfortunately, Tebex doesnโt allow that. I donโt want to deal with issues where someone didnโt understand the terms or where the terms arenโt compliant with the laws in the Czech Republic.
And what exactly are your terms?
https://coi.gov.cz/faq/a-nakup-pres-internet/ @livid halo
A person does not actually need to press โI agreeโ, so long as you actually state in the product description โby purchasing this you agree to <put your link here>โ, Czech law seems to accept this as binding.
With the expectation that it is readily available
any way to patch pie ray/abusing pie chart? any1 know of any plugins for 1.21.11, i've looked and cant find any
what
what is that
using it to find block entities
huh
search up pie ray on yt
ah
thats tuff
mustve originated from some nolifer on 2b2t
uhh enabling reducedDebugInfo gamerule maybe
or whatever its called after the gamerule rename
nah i wish
I gave you an answer dude
i read the other channel first
intercepting the packet is your best bet, because you can just remove the entities from the debug data
thank you i will try and figure out what this means and try to apply it ๐ญ
who's that in your profile picture ๐ ๐
anyone here comfortable/good with deluxetags? i need help on something ai couldnt help whatsoever
just ask your question dude
so basically, users are able to see every tag available, but the gui doesnt show the user whether theyve unlocked the tag or not, until they press on it
What is a proper way to upgrade a server to the newest version? I've zipped my current server and installed the new buildtools.jar and ran it. But when i move this new jar to my folder, it seems like im still runnig the old version.
Did i miss a step?
Or is 1.21.11 not available yet on spigot?
1.21.11 is available but it might not be considered latest stable yet
You can select it in the version dropdown if you're using the GUI or with the --rev 1.21.11 flag in the CLI
the ability to get answers correlate directly to your ability to ask questions
guys how to remove the hand price of economyshopgui? i dont find it anywhere
Why do you even sell hands at the shop
I'd ask at the discord of that plugin
where can i download spigot 1.21.11 server jar?\
guys im using litebans in my proxy and when a muted player try to talks, he just is kicked out the server, how to solve it?
What's the message you're getting when kicked
[15:28:41 INFO] [nlogin]: The user Lightz_Dog logged in automatically (premium account)
[15:28:55 FATAL]: A plugin tried to cancel a signed chat message. This is no longer possible in 1.19.1 and newer. Disconnecting player Lightz_Dog
[15:28:55 INFO]: [connected player] Lightz_Dog (/177.185.92.148:41961) has disconnected: A proxy plugin caused an illegal protocol state. Contact your network administrator.
[15:28:55 INFO]: [server connection] Lightz_Dog -> lobby has disconnected
and show it on the screen player
guys someone know a good ban plugin for free?
MaxBans ๐ค๐ป
Hi guys off topic does anyone know how to fix this? (paper icons) on gui
https://i.imgur.com/0ZPVWJo.png
Are you using a server setup?
as in, pre-made server?
Contact the person who made the server setup, but you probably can't because you obtained the zip from a friend
he said its from nullforms
So, an illegal copy?
it is probably an old build that doesn't include the updated pack. You should purchase the original instead of undermining people's hardwork
oh its a resourcepack problem
You should contact the person who made the server setup
But they won't help you, because you haven't purchased their product
its a discontinued product tho only for 1.21.1
i was looking to use the lottery gui for 1.21.10 cuz it looked cool
How do you know?
If you purchased it, and contacted the developer, they would probably provide you an update?
does it support proxies like velocity?
we're currently using LiteBans (on both backends, and proxies) and it's pretty shit and we'd like to switch
oh I just see, it only mentions "spigot 1.7 to 1.12" ๐
im trying to setup bungeecord with ip forwarding, but every time i try to enter the server, it times out
question for yall, im making MV worlds on my server and in 14/16 you take fall damage but 2 you dont and i have worldguard on with fall damage enabled, could it be hard coded into the maps?
the only "hard coded" thing would be gamerules. you can try /gamerule fallDamage true
yea
not sure whats causing it
Go into that world, stop the server, remove worldguard, when you join you will be in that world to test the fall damage.
can at least rule out the plugin
but i use worldguard for all mv MV worlds and it works perf fine on all of them besides these 2
doesnt matter, if you remove the plugin and fall damage works in those 2, then you know its something to do with the plugin setup, instead of some other source such as a gamerule causing it
add the plugin back after
alr
can anyone help me?
so if i just keep making MV worlds and each new one im not taking fall damage, would u think its worldguard causing that issue or MV?
depends on what happens if you remove worldguard right now and those two worlds either have fall damage or not now
same issue after removing worldguard
now you know your worldguard setup is not the problem
ye, i mean i kinda figured, im just not really sure whats causing this all the sudden, i think its happening with every normal new MV map i make, not sure why
like i have /gamerule fallDamage true on
so idk
Can someone please help me??
Does your connection attempt show in the server console
Did it work before you enabled ipforwarding?
No
Are you hosting on your own system or are you using a host
im using my own system
the server's running linux unbuntu, with casaos, and crafty controller
i also use playit.gg to make the server public
i also use geysermc
idk its old as hell
forget about it, im gonna host on my local network. Can you help me now?
Yes
Your first step will be to port forward
im not gonna make it public.
it will be on my local network
does it have anything to do with proxy protocol being enabled in both paper and geyser?
I see
What ip are you using to connect? Make sure it's the internal one and that its the one for the device hosting the server
192.168.15.75:25560
Is that the port of the Bungeecord or Paper server
also since you're running Ubuntu make sure your ufw firewall is allowing traffic on the bungeecord port
Is this normal behavior? My sand duper is shooting sand diagonally instead of the normal cross in the end? Is this due to running the server on spigot?
Probably better if you give that a try in vanilla
instead of asking us to test that for you
Should there be a difference in behaviour you can report it on the JIRA (assuming you're up to date and there isn't already a report)
?jira
ok idk what i did, but i did something, and now instead of saying that it timedout, it just says disconnected
Now does your connection attempt show in the Bungeecord or Paper logs?
no
Alright did you setup UFW as I mentioned earlier?
ufw is disabled, so i don't think it would be blocking any traffic
and this?
Really sorry if this is the wrong place to ask this, but is it possible to access previous versions of plugins that are only on SpigotMC when the plugin has migrated sites?
If the plugin is still on Spigotmc you could just download it?
if it is not on spigotmc anymore you'd have to ask the author
It's still premium on SpigotMC, but the payment doesn't actually work anymore. We tried to pay for it there, which failed. Bought it on the new site, but it doesn't have any of the older versions we need. I figured the answer would be to ask the author, but after asking it doesn't seem he has access to them either. Thank you anyways.
the bungeecord server
Anyone still up and familiar With NPC plugin?
Whats the wuestion
what domain providers do yall use/pay for
Bluehost for the domains, afraid.org for the nameservers
https://tld-list.com/ whatever provider has the best deal ๐ญ
$10.26/.com $9.92/.net $10/.org
these are the prices that the registry operators of those domains charge registrars. This means if you buy a domain less then this price, you will pay more on renewal.
I once bought a .gov domain
doubt it
yeah, government of brazil
that is not a .gov that is .gov.br
dude... its the same thing
no one outside of the US can have .gov
.gov.<xyz> is reserved for the government
no average joe can buy .gov.au or .gov.ca
and .gov is reserved for the US government ๐
no one outside of the US can have only .gov
Usually you will never find a registar offering a .gov domain, this registar for whatever reason allowed me to buy a .gov.br. I DEADASS bought the domain "rights.gov.br" so i could get the domain gay.rights.gov.br
because its illegal for a registrar to try and do anything with .gov
They realized their mistake and refunded it ๐ญ
for a point in time, i was the proud owner of a .gov.br site
.gov is controlled and operated by CISA
:(
unless you are an official government entity of the US, they will not give you a .gov domain
every other country, has to use second level domains for .gov like in your example and these other countries not all of them are controlled by their government rather some private entity
unlike in the US it is actually controlled by the government itself lol
are you sure
why does my country in eu have it
They donโt
They have .gov.<country>
ohh
Njalla
If I'm not mistaken in France they're so dented they use .gouv.fr
Mods he said the nword
@loud dock Hi
is there a way to reduce name tag render distance?
other than teams
or completely hide nametags behind walls?
Natively no, unless thereโs a plugin that does occlusion
Guys, I need some help here. How do I get Luck Perms to recognize who have . at the beginning of their name? (bedrocks)
Could you rather explain why?
to give ranks to those who are bedrock
i really need to know how do this
For the purpose of assigning individual ranks to individual bedrock players?
I think if the web UI doesnโt show them; when they are online do they show in any of the /lp โฆ arguments?
Like, when I use /lp user NICKNAME add RANK the player I put in the nickname receives the LP rank, but in Bedrock it shows "no valid name found" as if the period at the beginning is blocking it
Does anyone understand Better Gui?
Hey i am new : Hi, does anyone here have extensive coding experience? I took the code from an open-source plugin and translated it into German because Iโm from Germany. However, when I use the command /rp, the messages are still displayed in the original language. I donโt understand why โ it shouldnโt be possible because every file I translated into German no longer contains the other language. Yet somehow, itโs not working. This is the source code: https://www.mediafire.com/file/1oic62idx5ln5zd/restartplugins.jar_Decompiler.com.zip/file
Does the plugin not use lang files?
Most of the time, a plugin has a file of strings / messages that it will read from.
ich weiร nicth kannnicht so gut englisch aber kennst du dich mit sowas aus habe den source code verlinkt
sorry I don't know, my English isn't very good, but are you familiar with this kind of thing? I've linked the source code.
Are you sure you're even compiling the plugin correctly? Try adding a descriptor, like logging in the onEnable that says "modified version", so you know that it is your version that is running, and not the original, unmodified with English
good idea
Depending on what operating system you're using, you should have a command that will allow you to look for occurances of the strings that you still see, in the directory
I do not use Windows, but if you are on Windows, and you open the command prompt inside the folder of the source code, and run:
findstr /S /I /M "whatever the english sentences are" *
you should be able to find where they are embedded, without missing any.
It's a plugin reloader plugin; whenever I want to reload plugins, I also reload the configured German language, which is why it keeps reverting to the other language.
No, if you're replacing the JAR on your server you should be restarting the server.
I don't think plugin reloaders actually reload the binary, they just restart the plugin
janky?
Only if done wrong
I can reload my entire plugin and it will even restore the correct database things and such
It's mostly because people using weird static behavior or whatrever
/reload is one thing
Granted replacing a jar on the running server is questionable either way
But those reload plugins tend to do some hacky things to get the OS to release file locks and all that fun stuff
yea that aint work i think
it could work but which person would do that without restarting the server ๐
the only thing you really can replace there is the jar for whatever reason, where plugin files won't work
I mean why else would you need to reload a plugin
Other then the dev being lazy and not making a command to reload the configs
True
Can an admin help me, I lost 2FA, and I changed my computer and lost the backup code.. I can't log in to the account without it, how can I get around it?
You can contact them by email. Here is a forum for contacting support https://www.spigotmc.org/threads/contact-us.321793/
Describe the account & possibly mention you have discord linked to it.
Wait a few days patience and you should get a response
Is it possible to make a sand duper using the end on a spigot server? Cause I see a lot of comments on tutorials which say that it is not working on spigot? If so, is therre a setting that needs to be enabled/disabled?
hi is it here someon who knows some plugin for ban people but the ban can be editet? Like make shorter or add for example 3 days to the current punishment
hi question is there any plugin for velocity where you can display how many players are in that server online?
as placeholders
PlaceholderAPI
which placeholder is it but?
guys someone know a kit plugin that i can like sell kits? for example
i just get a kit when i go to the game or i use a command like /claimkit for just ONE time after i buy
If you use a plugin with kits like EssentialsX you can grant permissions to control what kits people have access to. You'd just need to have a shop plugin that can run commands or give permissions
guys, why is my chunk hopper breaking after restarting the server, im using bentobox AOneBlock
What plugin is the Chunk Hopper from?
i tried both xChunkHoppers and UltimateChunkCollector
both dont work
same issue
they work at first but when server restarts they break
Hiiii, I need help with a texture problem! i cant fix it
Iโm looking for a Minecraft ban plugin that allows me to add or remove time from an existing ban. I want to be able to edit bans, for example reduce a punishment by 2 days or extend it if needed.
Hello, there's a problem I have. I'm not sure if it's a bug or a feature, but on my server I tried to make a shulker farm in my farming district. But when my friend tried to take the shulker to the overworld through the end exit portal it teleported to the highest block on 0, 0 in the end. If this is a feature, then please make a plugin or something because i would like to not need to ask the server owner to tp the entity to the overworld. Thanks
That sounds like a bug, could you send the output from /version
it says: "You are running the latest version
"
Send the entire output
[20:32:57 INFO]: This server is running CraftBukkit version 4582-Spigot-66411b9-ecdf5f6 (MC: 1.21.11) (Implementing API version 1.21.11-R0.1-SNAPSHOT)
[20:32:57 INFO]: Checking version, please wait...
[20:33:02 INFO]: You are running the latest version
hi, someone knows why i cant rename a mob? when i click on a mob with a name tag, i get in the chat
this mob cant be renamed
ive search many this in google, and every post ends, any solution, someone knows pls?
Do you have MythicMobs installed?
Are you renaming a custom mob or a vanilla one
vanilla one
Try removing MythicMobs and see if it fixes the issue
if it does head over to their discord
You should have a test server for messing around with stuff like this
You really do not want to do changes directly to prod ๐
yup
I know this is a big one but is there any permission 1.12.2 plugin that allows me to give a specific user specific permissions, without me having to redo the defuault player permissions?
Luck perms and group manager both allow giving perms to a specific user.
Just need to use the appropriate commands or if editing manually input it correctly
yeah ty but luckperms is great but it never works too well for me :/ i always fuck it up even with the right commands
Then give group manager a try
hello. Im was asking about a weird end glitch. Cann you please respond? I also made a video about the glitch. this happends with every entity exept the player. Video is on the link: https://drive.google.com/file/d/1-hhV5bYHXpJ3dE7tKWN9gG-ywQiK_yi4/view?usp=sharing
yo im looking for anyone and everyone who can help me with my server whos smart and knows how to use plugins like deluxehub dm me please ii need help
are we using essentialsx in 2026 or something else, perhaps more modular?
Can't go wrong with EssentialsX
Hey ๐
I work with server setups and plugins like DeluxeHub.
Tell me what youโre trying to achieve with your hub and whatโs not working โ I can help.
Hey ๐
Most ban plugins donโt let you edit existing bans by default, but there are plugins or custom commands that support timed bans and editing the duration.
It depends on whether you want a GUI, commands, or automated ban time changes.
Hey ๐
What kind of texture issue are you running into?
Is it a resource pack, block/item texture, or model problem?
I want commands that can subtract days from a playerโs current punishment.
This is for Tebex, because I want to add punishment reduction as a purchasable product.
Pretty sure that's explicitly against MUG/EULA
And also just morally flawed because what's a punishment if the rich can just pay to undo it, but that's besides the point
Perfectly accurate to real life!
Hi everyone. I'm looking for a way to create a custom enchantment with no function whatsoever. I use the RoseStacker plugin, and it accepts an enchantment to eliminate stacks of mobs, and it's super configurable. However, vanilla enchantments don't work for that kind of thing... So I need an enchantment that goes from level 1 to 1000 and does nothing. I've searched for all kinds of plugins that could help me create something like this, but I haven't found anything...
Could probably do that with a datapack tbf
Except I think enchantment levels are capped to 256
Otherwise youโll want a plugin like EcoEnchants or AdvancedEnchantments
I have no money, I'm from Latin America.
๐ฅฒ
I tried all the free options.
I've never used DataPacks, nor do I know how it's made or how it works.
You can take a look at the Minecraft wiki
It has information on how to make one and how to add an enchant
(Assuming you're on a modern version)
yo im looking for anyone and everyone who can help me with my server whos smart and knows how to use plugins like deluxehub dm me please ii need help
Do you mean creating an enchantment using Java?
I was thinking about that, learning Java to create an enchantment ๐
Are there data packs available for download, or do I need to create one?
I'm doing some thorough research; I think it will be easier to make one than to look for something that does just that.
Can I ask you for help creating a data pack?
Tomorrow
There are definitely YouTube videos on anything you want to do with a datapack
And the Minecraft Wiki is pretty thorough about what's possible with data files
Thank you, I hope there is content in Portuguese about this.
Just one question: can the enchantments from the data packs be used by other plugins as if they were vanilla enchantments?
/enchant custom:enchant
/enchant Minecraft:Looting
From what I've studied, he doesn't literally record the enchantment along with the vanillas.
Yes
Yeah it adds it to the enchantment registry and commands can use them, as can plugins if they're programmed correctly to reference the registry
?support
Looking for good staff for my mc server dm me
lil bro offering me stocks in his MC server
legit told u i mis worded it
pregnant.
lmao
you. mpreg.
๐
can someone please help me finish up the rest of my paper server
Best server jar rn?
Don't ask in every channel
hypocrite
The one which you will make in the future
Already made the best jar before and ill do it again
Hello - my browser has been rate limited on spigot - How can i fix this? (im downloading plugins to upgrade my server to latest.)
All you can do is wait
How long typically?
No idea
hey i want to how to run datapack in 3 different worlds on same server
i am trying to say that i have for example 3 different worlds folder on my server, then how do i run datapacks on different world
datapack only loads in world which is their is level-name: ..
rest 2 worlds datapack remains unloaded
Datapacks arent per world
Hello, I have a very long message that keeps appearing in the console, which is extremely annoying. I only have this problem with Spigot; it works fine with Paper, but I don't want to switch to Paper.
Do you have a solution?
This is a vanilla bug: MC-271325
If it's a vanilla bug, why wouldn't Paper have this problem then, because it's a vanilla bug?
Paper fixes vanilla bugs a lot more than Spigot does
hence why Spigots behaviour is closer to vanilla than paper is
though there are ofcourse unintentional differences
Yes, but it's a bug that shouldn't affect the game. I think they could fix it. It's really unbearable.
There are console log filter plugins you can use to hide that
or if you want you can create an issue on JIRA
?jira
Can someone please help me. im trying to make a plugin that if you do /ffa in a server (lobby) that you get tpd to a other server (duels1) in a spefic world and location. Im trying so hard to make it for the last week.
Doesnโt seem like youโve been looking hard enough within that whole week. There are plenty of plugins that offer creating custom commands.
Try MyCommand
No im trying to make a own plugin.
if any of you are familiar with the tablistpro plugin i need help
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
beat me :(
get gud
No, youโd enjoy that
Why are you saying that.
means?
it means if you add the datapack to your world, it applies it to all worlds, you can not make a datapack only work on one world
unless of course it is a custom world gen targetting nether/end
oh really
thx for info
well you exactly said nether/end lmao
Sure nether/end is per world but thatโs simply in custom generation edits to modify its natural structures and biomes. Where as a typical new datapack feature would forcefully apply everywhere (sadly)
Hii, I wanted to ask if theres a plugin that lets me add a custm drop to a mob i found bettercustomdrops but the thing is i want an item to drop only once when a mob is killed and never again so can someone help with that?
The default value is fine and changing it isn't going to change knockback behaviour
is there an optimal value for hit reg
to make hits register faster
You seem to be confused on what that setting is doing
Hi, Iโm looking for help or advice with the AzAuctionHouse plugin.
In the config, you can set a global maximum number of items a player can list. Through LuckPerms, I can increase this using azah.sell.<number>. All numbers seem to work except for numbers lower than 10.
Even though the config is set to allow a maximum of 5 items per player, players are still able to list 10 items. Even if I give azah.sell.6, players can still list 10 items. Only when I set azah.sell.11 do the permissions actually start working correctly.
It seems like thereโs some hardcoded minimum of 10 somewhere in the plugin. Has anyone encountered this or knows how to fix it?
You should ask it in their help discord ๐ญ
compression does not affect timing in any way
it's not lossy
well it does, just not the timing they are trying to affect lol
that's what i mean
but if i tell him he might get the wrong impression
if there is no compression, it'll be easier for the server/client to read the packet, but it takes longer to reach
and if there is max compression it reaches faster but it's longer to decompress
but as far as i think a kb packet is really light
it will have a negligible impact
probably, as long as the data fits in a packet below its max length compression doesn't happen. If the data exceeds a single packet length then it will attempt to compress if compression is enabled
but yeah, if the packets are compressed it takes longer to send and receive but that just adds to network latency
and not to the timing of the event
Does the spigot logger count concurrent threads or total(including canceled)?
Like CraftScheduler - Thread 500
i dont think so
Wdym I donโt think so LMAO
Build yourself a logger which will count all concurrent threads or total
hahah
idk either
lol
is anyone able to help me
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
So im using the minefort server and when i try to download the simple voice chat plugin it doesnt let me
it says error
Do they have their own plugin install system
so they have a plugins tab where i can search up simple voice chat. Some plugins have install below it while simple voice chat says download below it. when i click it, It takes me to spigot
where It shows an error page instead of a page to download the plugin
I donโt think itโs on spigot anymore
You can find it on modrinth https://modrinth.com/plugin/simple-voice-chat
guys how to make the bedrocks see the blocks of the top of nether
i think theres a setting in the main config for geyser for this
just look up "nether" or "roof" in it i think
it has to spoof the dimension as the end for bedrockers p sure
what are the commands man
For what
like to spawn elite mobs
or custum mobs
yo
?
na bros trolling
@jagged orbit can you help me with the commands
We have no idea what you are talking about lol
Is this a plugin you are trying to use?
which one specifically
there are hundreds
elite mobs?
more bosses?
SupremeBosses ?
What do you think this server is?
k elite
Yeah no.
How about you fuck off if youโre in the wrong server?
Was planning on it actually
Das mah name
Its a plugin ive made but i need to stress test tf out of it because its got some pretty heavy shit.
Perform actions. Ive made a tycoon gamemode where theres gonna be thousands of block getting broken and effects and shit. There will be 300 concurrents so i need to test before i deploy to a playerbase like that
Best auction plugin where is server browdcast when someone list new auction and can be limited hom much items can player add?โบ๏ธ
AxAuctions
Unfortunately there is not because Minecraft requires actual players to render chunks and trigger updates. Even with fake players the most you could do is load chunks.
Nothing against spigot but you may want to consider papermc when looking for those detailed performance patches.
Their documentation will go through tons of settings to look at for handling that traffic.
For plugins, probably aim for custom so you can get rid of any event listeners your server doesnโt need, which many public plugins stuff in to support a wide range of servers.
If your gamemode is already custom and thatโs what you need tested, you could have another plugin trigger the functions several times
that first part is not true
you can indeed use a fake player for it as long as you feed the appropriate packets and what not
Hi! I host a relatively active server (20-30 players average). Recently, I've noticed what I think would be a memory leak.
Now, the issue rises with the fact that I'm unable to pin point what is causing it.
Set-up
Paper Version: 1.21.8 (Latest, Build #60)
Container: 16GB
Allocated (xms/xmx): 12GB
Actual Usage: 14GB+ at start, rises upwards of 15GB
Flags: AIkar's from papermc generator
What I've tried
- I inspected the heap dump, finding nothing at all, as the heap dump remained a normal size (around 5GB)
- Spark profiler indicated no exact culprit
- I removed all of the non-essential plugins, leaving only the ones necessary. Still found no culprit.
- Updated all of the plugins
- Updated the docker container image
Notable
- We have some custom plugins (coded by me), though they were removed when trying to narrow down the culprit.
Necessary Plugins
- EssentialsX
- EssentialsSpawn
- FAWE
- WorldGuard
- CoreProtect
- DiscordSRV
- LuckPerms
- LPC
- PlotSquared
- ViaVersion
- ViaBackwards
What I'm Asking
First and foremost, I would like to know what the average native memory usage should look like? Am I just tripping and this is normal?
If not, what would my steps be towards profiling this? Is there any more in-depth way I could go with to find the culprit? Is it possible that Aikar's flags are not behaving properly in a containerized environment?
Sorry if this is not the place to ask, but people at Paper basically told me to kick rocks, and no one else I've asked seems knowledgeable enough to point me in the right direction
That does not sound like a memory leak
Just the JVM functioning as it should
Really? Given that once the memory starts reaching for the 15.5GB+, plugins start breaking
Does not sound very... good.
Do you restart the server every day? Or does it take a few days and then itโll have performance spikes?
Takes around 12 hours
Start breaking how?
Also how much are you allocating and how much ram are you leaving for overhead and the OS
Seems like I missed that part in your message ๐
Container: 16GB
Allocated (xms/xmx): 12GB
Actual Usage: 14GB+ at start, rises upwards of 15GB
yeah I noticed
Commands start throwing exceptions, and references start becoming null
So if the heap dump isn't showing it it's an offheap leak
Let me fetch a spark profiler report real quick
That's not how running out of memory usually behaves though ๐ค
Iโm interested in this convo because my server has around 30-50 players and after the 1.21.8 update Iโll randomly have spikes if I donโt restart within 3 days.
Spark wasnโt able to find a problem at all, host is fine too, plugins are all coded by me (has worked fine for years)
I ran it this morning when usage has been high
It's odd... let me fetch the exact error
This looks perfectly fine
Does the TPS ever drop?
Never
Do note. 15GB/32GB
32GB is total machine, but the container in docker, has only 16GB
Yeah that's fine
3gb+ just for the jvm overhead?
ah I see
If his server is capped at 12gb why would the 16 matter tho
You said the issue is allocating 16gb right
I did not
Oh ok, you didnโt find the issue yet?
Still troubleshooting that one
I can't find the particular errors right now, but long story short, commands start throwing exceptions
My next on the to-do is try and remove some of the necessary plugins...
Could you get those exceptions when it starts happening
I have a particular bias against DiscordSRV
or look through the log
I'll tell my staff not to reboot the server next time stuff starts breaking so I can log everything properly and make notes
They should show up in the server log so if it impacts you live server just give it a restart and download the server log
We have almost the exact same setup, except my spark is catching the TPS drop when it spikes. Yet spark isnโt showing the problem.
Doing a restart solves the spikes, lasts a few days.
Prior, my server has run fine for 5 years. Until 1.21.8+
We are both running the newer paper builds, Iโm wondering if it could be a issue they accidentally caused in the software
I mean really this isn't the Paper discord
tbf, I do have a very beefy CPU, so TPS drops wouldnt happen
Sorry on that
But Paper basically doesn't help at all
So do I tho lol, and my plugins are all custom coded
Paper discord ignored me, tried asking many times
We have 4 custom coded plugins all by me, but they didn't seem to 'cause the issue from what I can tell
2 are dead simple, and 2 more complex
I showed my spark report to spark discord and they said it looks perfect even though the TPS randomly dropped below 10
Restart solved it back to 20 for a few days
I'm debating if this is a paper issue as well
But I went through their build logs and no memory leak stuff was noted
Again prior my server has run perfect for over 5 years. Only thing I really change is updating paper. If we are both on the newer builds and having this problem, itโs very possible other people are experiencing it
Time to give Paper an update it shounds like
might as well update everything while you're at it
Iโm on 1.21.10 right now
Pretty much same. I keep everything up to date. Server has been running for a bit more than a year
For some community reasons, I can't quite go above 1.21.8 right now
I guess just continue to do regular restarts and update paper till it solves itself
For now I guess I'll just ahve to suck i tup
switch to spigot 
I canโt, because of chunk loading speeds
Spigot had lag issues </3 I used to purely use Spigot, but because of how laggy everything was, we had to move to paper
I have so many players roaming it has always lagged on spigot
Though I do make all my plugins based on spigot
Same
Do be aware of Spigot and Paper diverging due to the hardfork
I love spigot but it simply isnโt there for handling many players
I'm painfully aware
Paper is annoying with their updates
Had issues already, as the API for potions is... wonky
But I'd rather support both spigot and paper, than just paper
To me spigot api is easier
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
True true I agree
Chatty, DecentHolograms, DeluxeMenus, Essentials, EssentialsSpawn, FastAsyncWorldEdit, GrimAC, PlaceholderAPI, ProtocolLib, TAB, Vault, ViaBackwards, ViaVersion, WorldEdit, WorldGuard
Which plugin could be causing the error?
guys, which is the best rtpqueue plugin?
Whatever you like
Try without plugins
If that fixes it you can binary search the plugins
Tried once without non-essential ones
Will remove some today essential ones today
"IP you wish to use IP forwarding, please enable it in your bungecoord"
Does anyone know what might be causing this error?
I have everything properly configured, including IP forwarding, and everything was working fine until I updated BungeeCord. Since that update, Iโm no longer able to join one of my backend servers. However, I can still connect to the lobby without any issues.
change the setting on the server to use ip forwarding
The same thing is already happening and is still happening.
idk what you mean by that but the setting exists in both bungee and the mc server
both need to be enabled
or both need to be disabled
depends what you are wanting
and you need to restart bungee and the mc server, not reload it
It only happens in Bedrock Geyser, in Java if he lets me in.
Hello there,
I need some help regarding Headless Pistons
We're currently running a Sigot MC server and the Bedrock removing glitch with pistons doesnt work. Internet said that its because Headless pistons and breaking unbreakable blocks has to be enabled but the option does not seem to be there.
so my question is can I enable it and how?
Make sure you're using Spigot and not Paper or something else
using spigot