#help-server
1 messages · Page 131 of 1
16gb of ram with a ton of tabs open I was idling at around 3GB of ram usage
with arch*
Does someone know how i can create a tab image?
Tab image?
If anything I'd assume you'd need to make a custom font
Considering most spigot plugins are 5 years behind that and still using legacy text you'll need to override unused unicode characters in a texture pack
resource pack
i need help w/ somthing
I am making a server and i want world edit but when is start my server nothing happens to the .jar and i get no folder. i have tried 5 files and none of them work
Could you send the output from /version
wdym output version
the output of running the command /version
it starts but the plugin wont install
Then show the output of /version
idk what that means
in your server run /version, then show us the output of it
console is easier to copy from
No / when doing it in console
ok
[17:30:11 INFO]: This server is running Paper version git-Paper-496 (MC: 1.20.4) (Implementing API version 1.20.4-RO.1-SNAPSHOT) (Git: 7ac24al on ver/1.20.4)
You are 3 version(s) behind
Download the new version at: https://papermc.io/downloads/paper
Enter a Command
i am on 1.20.4
Did you place the WorldEdit jar in your plugins folder
yea
Could you check the startup log for an error message
yes
found this
[17:29:55] [Server thread/ERROR]: [ModernPluginLoadingStrategy] Could not load plugin 'worldedit-bukkit-7.3.8 (1).jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 61.0
at io.papermc.paper.plugin.provider.type.spigot.SpigotPluginProvider.createInstance(SpigotPluginProvider.java:127) ~[paper-1.20.4.jar:git-Paper-496]
at io.papermc.paper.plugin.provider.type.spigot.SpigotPluginProvider.createInstance(SpigotPluginProvider.java:35) ~[paper-1.20.4.jar:git-Paper-496]
at io.papermc.paper.plugin.entrypoint.strategy.modern.ModernPluginLoadingStrategy.loadProviders(ModernPluginLoadingStrategy.java:116) ~[paper-1.20.4.jar:git-Paper-496]
at io.papermc.paper.plugin.storage.SimpleProviderStorage.enter(SimpleProviderStorage.java:38) ~[paper-1.20.4.jar:git-Paper-496]
at io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enter(LaunchEntryPointHandler.java:36) ~[paper-1.20.4.jar:git-Paper-496]
at org.bukkit.craftbukkit.v1_20_R3.CraftServer.loadPlugins(CraftServer.java:507) ~[paper-1.20.4.jar:git-Paper-496]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:274) ~[paper-1.20.4.jar:git-Paper-496]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1131) ~[paper-1.20.4.jar:git-Paper-496]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) ~[paper-1.20.4.jar:git-Paper-496]
at java.lang.Thread.run(Unknown Source) ~[?:?]
Caused by: java.lang.UnsupportedClassVersionError: com/sk89q/worldedit/bukkit/WorldEditPlugin has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 61.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:?]
at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:?]
at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:243) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.loadClass0(PluginClassLoader.java:169) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at org.bukkit.plugin.java.PluginClassLoader.loadClass(PluginClassLoader.java:164) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:?]
at java.lang.Class.forName0(Native Method) ~[?:?]
at java.lang.Class.forName(Unknown Source) ~[?:?]
at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:78) ~[paper-api-1.20.4-R0.1-SNAPSHOT.jar:?]
at io.papermc.paper.plugin.provider.type.spigot.SpigotPluginProvider.createInstance(SpigotPluginProvider.java:123) ~[paper-1.20.4.jar:git-Paper-496]
... 9 more
@tawny dust
@thorn gale @mellow dock
You need java 21 for that version of worldedit
so do i just download it from the site
?java21
once i intall java 21 will it just work or do i have to do anything
Should work
Just make sure add to path is selected in the installer
(Assuming Windows)
yes i am on windows do you know i i do it with a feather server cus thats what i am using
i started up the server and it still tell me the same thing i just install java 23
Never used feather nor do I have a reason to
ok
You should ask them
okie
Hello, how can I make it so that if I place a cobweb after like 1 minute it gets deleted?
Using code/custom plugin? Is this going to be 1 cobweb, or tons of it over and over?
I tried making it with skript but I just ran into a bunch of mistakes
A minute is a lot of time to block at the location to change
does FAWE not work on 1.8 anymore?
They have a 1.8.8 download lowest it goes
its not working on my server
Are you using Java 21
yes
Check startup log for errors
Hi, What can cause that error during building spigot for 1.20.4?
I'm using latest buildtools with this command java -jar BuildTools.jar --rev 1.20.4
https://pastes.dev/fBgvlK8njs
what java version are you running it with
17 😂 I'm blind
is this a JRE? or a JDK
JDK
/home/debian/tmp/?/.m2/ seems like a weird .m2 location
yeah...
Yes, strange location
But all other versions work except 1.20.4, which surprises me
The same environment (container), the same resources, etc
I think you might not have a java 17 JDK tbh
usually that's why mvn install would fail
the issue is it not finding minecraft server, which im guessing is due to the weird .m2 location
IMPLEMENTOR="Eclipse Adoptium"
IMPLEMENTOR_VERSION="Temurin-17.0.10+7"
JAVA_RUNTIME_VERSION="17.0.10+7"
JAVA_VERSION="17.0.10"
JAVA_VERSION_DATE="2024-01-16"
LIBC="gnu"
MODULES="java.base java.compiler java.datatransfer java.xml java.prefs java.desktop java.instrument java.logging java.management java.security.sasl java.naming java.rmi java.management.rmi java.net.http java.scripting java.security.jgss java.transaction.xa java.sql java.sql.rowset java.xml.crypto java.se java.smartcardio jdk.accessibility jdk.internal.jvmstat jdk.attach jdk.charsets jdk.compiler jdk.crypto.ec jdk.crypto.cryptoki jdk.dynalink jdk.internal.ed jdk.editpad jdk.hotspot.agent jdk.httpserver jdk.incubator.foreign jdk.incubator.vector jdk.internal.le jdk.internal.opt jdk.internal.vm.ci jdk.internal.vm.compiler jdk.internal.vm.compiler.management jdk.jartool jdk.javadoc jdk.jcmd jdk.management jdk.management.agent jdk.jconsole jdk.jdeps jdk.jdwp.agent jdk.jdi jdk.jfr jdk.jlink jdk.jpackage jdk.jshell jdk.jsobject jdk.jstatd jdk.localedata jdk.management.jfr jdk.naming.dns jdk.naming.rmi jdk.net jdk.nio.mapmode jdk.random jdk.sctp jdk.security.auth jdk.security.jgss jdk.unsupported jdk.unsupported.desktop jdk.xml.dom jdk.zipfs"
OS_ARCH="x86_64"
OS_NAME="Linux"
SOURCE=".:git:eb31abbd7251"
BUILD_SOURCE="git:5bb80cb8d781321c3390d89ed2bbd100218a8e1b"
BUILD_SOURCE_REPO="https://github.com/adoptium/temurin-build.git"
SOURCE_REPO="https://github.com/adoptium/jdk17u.git"
FULL_VERSION="17.0.10+7"
SEMANTIC_VERSION="17.0.10+7"
BUILD_INFO="OS: Linux Version: 5.4.0-126-generic"
JVM_VARIANT="Hotspot"
JVM_VERSION="17.0.10+7"
IMAGE_TYPE="JDK"
release file from java location
I mean, your mavenLocal should be at $HOME/.m2
yeah... might be the weird .m2 location too
hm
Running it again in an empty folder usually fixes it
So I should change M2_HOME to /home/debian/.m2 and it will probably work?
try it ig
Hello, how can I make it so that if I place a cobweb after like 1 minute it gets deleted?
sounds like you'd need a plugin for that
Which one
Ive been looking for plugins to do that for hours
And I cant find any that work for me
https://www.spigotmc.org/resources/tempblocks.65008/ maybe that works? 
Bit of a niche usecase
Is villager lag still an issue in 1.21 ? many years ago we implemented a 10 villager per 100 blocks rule to reduce lag from villagers. We'd like to repeal the rule or increase the villager limit but we are unsure what effect that will have on the server. thanks!
Its ideal to have proper limits for every mob. Its rare that performance would increase for the game, these mobs have a lot going on in the background with their ai and pathfinding. If you were to loosen your mob limit you would run into lag again as it builds up
I mean yeah that's basically what it boils down to. Everything, in large quantities, is going to cause performance issues. Stupid-ass cows in a 5x5 pen, in large enough quantities, will cause performance issues
thanks
@narrow coyote Could you delete my resource.
Apologies if there is a rule against posting but really don't want anyone downloading it.
(Its been reported)
Why did you upload a virus
Did he actually?
I'm looking at decompile of the jar and I don't see anything that would fit the description
def. would remove it based on that :)
Unless the jar got updated
Same, I decompiled, nothing in the listeners or commands that are remotely even related o a virus.
3/10, worst backdoor plugin
Also, its not even their plugin, thats just property theft
oh ye, that too
"Towny Plus"
I don't know how you upload a virus by mistake
wtf
is this switch over String is actually implemented ?
That looks like a decompiler bug
Yeah
like, something lost to compilation
String Switch is just using hash codes and halves it every iteration
Reason why a switch of 2 cases gives a warning in intellij
I wonder if it's the same for an object switch
still cant get over how this guy uploaded a virus 😭
@quick glen why r ur messages getting deleted?
i don't know?
I keep seeing u type, send something, then it disappears
is the other website fake?
Whats the website look like
There's a good chance its not fake, it's just a third party.
That site isn't offical and shouldn't be used
any spigot download link thats not buildtools should not be used
what if I make a download link that downloads a virus but also runs buildtools, profit
Please send a dwoloand link of Itemadder here please, but it will download directly if clicked

Nope
Don't think so :)
You really asking for a direct download to a premium plugin...
Crazy people
delulu is a solulu i guess
It wasn’t, it’s a plugin me and my friend is working on that we wanted to sell as a resource and my dumb ass thought “save” was a draft and there was more options after it and instead it posted it and we just wanted it removed asap.
Didn’t know that in reality there was requirements and such til after it accidentally got posted
So you uploaded a virus?
and unintentionally labelled it a "virus"
Never was a virus just named it that to prevent people downloading it
Ohh. Alright.
then why upload it lmfao
Think she explained it well enough.
It was meant to be a paid project, not a virus, they uploaded by mistake (they meant to save as a draft). They realized their mistake and renamed it to virus (it's not), to discourage people from downloading it.
It's on par with committing your API keys
eh I'd just spam ping @narrow coyote to remove it kek
That always works
Yeah he's so nerdy too
I would vc rad but work
rip
I cant access my account on https://www.spigotmc.org/, I try to get new password to my email but I dont have the app or phonenumber in my account. Can someone here help me get new pass?
Backup codes
Use em if you have them
Otherwise you'll have to email support
?support
yep
Guys, i changed the dedicated server where i host my server, and on server startup after few seconds, it will crash with this error, how i can fix?
Spigot 1.18.2
Java Version 23.0.1+11
Is possible that java 23 is not compatibile with spigot 1.18.2?
On the other server i was using Java 21 and was working fine btw
That looks like a Spark crash rather than a Spigot one
Remove Spark or downgrade Java
Ok i downgraded to Java 21. Thanks to both btw ❤️
simple questuion, if the player is killed by player, would the event.getPlayer().getKiller() on PlayerRespawnEvent still return the player?
alr, I would try and maybe store it, I was trying to see if anyone already tested it
?tas
hi
i'm trying to run buildtools from a CLI (ubuntu vm) but buildtools is not compiling spigot-api
it's giving me this error:
Compiling Spigot & Spigot-API
[INFO] Scanning for projects...
[INFO] ------------------------------------------------------------------------
[INFO] Reactor Build Order:
[INFO]
[INFO] Spigot-API [jar]
[INFO] Spigot-Parent [pom]
[INFO] Spigot [jar]
[INFO]
[INFO] ----------------------< org.spigotmc:spigot-api >-----------------------
[INFO] Building Spigot-API 1.21.1-R0.1-SNAPSHOT [1/3]
[INFO] from Spigot-API/pom.xml
[INFO] --------------------------------[ jar ]---------------------------------
[INFO]
[INFO] --- clean:3.2.0:clean (default-clean) @ spigot-api ---
[INFO] Deleting /home/crabeater/BuildTools/Spigot/Spigot-API/target
[INFO]
[INFO] --- scriptus:0.5.0:describe (default) @ spigot-api ---
[INFO] Set property "describe" to "git-Spigot-API-4de1033"
[INFO] Set property "project.build.outputTimestamp" to "1732294564"
[INFO]
[INFO] --- resources:3.3.1:resources (default-resources) @ spigot-api ---
[INFO] skip non existing resourceDirectory /home/crabeater/BuildTools/Spigot/Spigot-API/src/main/resources
[INFO]
[INFO] --- compiler:3.13.0:compile (default-compile) @ spigot-api ---
[INFO] Recompiling the module because of changed source code.
[INFO] Compiling 1197 source files with javac [debug release 17] to target/classes
[INFO] ------------------------------------------------------------------------
[INFO] Reactor Summary:
[INFO]
[INFO] Spigot-API 1.21.1-R0.1-SNAPSHOT .................... FAILURE [ 1.317 s]
[INFO] Spigot-Parent dev-SNAPSHOT ......................... SKIPPED
[INFO] Spigot 1.21.1-R0.1-SNAPSHOT ........................ SKIPPED
[INFO] ------------------------------------------------------------------------
[INFO] BUILD FAILURE
[INFO] ------------------------------------------------------------------------
[INFO] Total time: 1.445 s
[INFO] Finished at: 2024-11-22T16:56:10Z
[INFO] ------------------------------------------------------------------------
[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.13.0:compile (default-compile) on project spigot-api: Fatal error compiling: error: release version 17 not supported -> [Help 1]
[ERROR]
[ERROR] To see the full stack trace of the errors, re-run Maven with the -e switch.
[ERROR] Re-run Maven using the -X switch to enable full debug logging.
[ERROR]
[ERROR] For more information about the errors and possible solutions, please read the following articles:
[ERROR] [Help 1] http://cwiki.apache.org/confluence/display/MAVEN/MojoExecutionException
Error compiling Spigot. Please check the wiki for FAQs.
If this does not resolve your issue then please pastebin the entire BuildTools.log.txt file when seeking support.
java.lang.RuntimeException: Error running command, return status !=0: [sh, /home/crabeater/BuildTools/apache-maven-3.9.6/bin/mvn, -Dbt.name=4344, clean, install]
at org.spigotmc.builder.Builder.runProcess0(Builder.java:1042)
at org.spigotmc.builder.Builder.runProcess(Builder.java:967)
at org.spigotmc.builder.Builder.runMaven0(Builder.java:936)
at org.spigotmc.builder.Builder.runMavenServer(Builder.java:905)
at org.spigotmc.builder.Builder.startBuilder(Builder.java:683)
at org.spigotmc.builder.Bootstrap.main(Bootstrap.java:60)
would anyone know how to solve this issue, or do you need more information?
Make sure you're using a JDK for Java 21
Package for that should just be openjdk-21-jdk
i’m running jdk 21.0.5 tho
Show a java -version?
give me a moment i gotta do something first
You might be running openjdk-21-jre
^
You need the full JDK
ah right ^
$ javac -version
javac 1.8.0_432
$ java -version
openjdk version "21.0.5" 2024-10-15
OpenJDK Runtime Environment (build 21.0.5+11-Ubuntu-1ubuntu124.04)
OpenJDK 64-Bit Server VM (build 21.0.5+11-Ubuntu-1ubuntu124.04, mixed mode, sharing)
Javac is set to Java 8
sudo apt install openjdk-21-jdk
ah, is that the problem?
or update alternatives if it's already installed
ok, thanks
Is there a way to track an ItemStack and change its itemmeta across inventories and f.ex. on the ground? So lets say i get the item the player is holding, change its name with a countdown that increases every second no matter where the item is, if it is in a chest, on the ground or in the players inventory.
no
best you can do is place a pdc on the item
and then whenever it appears in an event update the time
i.e. when someone opens a chest or whatever
hm, sounds a bit overkill for what id use it.. but thanks for the info
you can keep track of item on drop/pickup
yeah, well idk what you wanna use it for
ye, it's too much to track everything separately.. id have to check for inventory changes , drop changes etc. but ty
well, unfortunately there is no magic way to do this
if you want to constantly update it you need to know where it is
Hey 🙂 Quick question
We have a plugin on our server that you complete challenges such as mining different ores.. The issue is it doesn't count it when it's an ore in deep-slate. How easy is that parameter to add to a plugin?
Shouldn't be hard
It likely already has a list of compatible blocks somewhere, which you can easily add to
How would i go into editing it? Do I need any certain programs or anything?
If you don’t have the source code, you don’t. You would then have to ask the developer
ohh so the source code isn't located with my plugins then? Annoyingly the Dev that built it isn't responding at all 😦
You can use a program like Recaf to edit the plugin
I know of viewing/decompile but I’ve not seen editing the jar. Is that true?
Yes
I’ll have to test that lol
You can change the bydecode directly or manually import the required dependencies to get recaf to recompile the code for you
Not that I need it but it would be good to know
damn that seems hella confusing 😄
Joey, how many kb (size/storage) is the plugin?
getting permission denied: getsockopt when i try to join my self-hosted server, even though the firewall on the host is disabled and i'm using the right ip
does anyone know what i can do?
(running server from linux vm)
im trying to connect to the server from a windows machine and i've allowed java on both private and public network in my firewall
and im looking online for help but i can't find anything that is helpful
bear with. I'm just getting home and i'll get back to you on that
What ip adress are you using to join?
An internal one or a public one
it's a public ip
Check the firewall on your vm
also is the vm on the same machine or network
or is it hosted somewhere else
it's hosted somewhere else i believe
im in contact with the person who helped me set it up and they said port forwarding shouldn't be needed
gonna try enabling tcp from ports 25565 and 19132 (for bedrock connections)
still doesn't work
rn the firewall is disabled
update: i tried joining on bedrock and it worked
for some reason its not working for java?
legit about to tear my hair out trying to get my server to work
have you enabled port forwarding in router NAT settings?
again, ive asked the person who set up my VM and they said it wasn't needed
i am able to join the server on the local machine where i host the server, but not on my desktop which is my preferred platform
so i turned off the firewall on my private network entirely and it seemed to work, but i still feel like it's sketchy
hello so i have the voicemod on my server but the voice mod says i need to install the voice mod i already did that any solutions
?
Are you talking about Simple Voice Chat
yessir
You need the fabric or forge mod on your client
hi guys, i have a problem with my forge modded server. i used arclight and stuff but the problem is string duping. i want to string dupe but i cant since the string doesnt get disabled when using shears
i tried looking at the yml files but theres nothing there
isnt it just a connection tho?
it also didnt work when using forge, my server host just automatically installs spigot.yml thing
and the paper-global.yml
i cant find the tripwire option thing tho
i dont know how to fix it
hold on, ill launch FORGE only and show you what i see
Connection? No it’s a mix of both softwares held together with tape and dreams
yeah, but when i use reglular forge it still installs
Recreate the issue on Vanilla
paper-global.yml
and then if it happens on regular Forge contact forge
i think its a server host issue not even forge or smth
Can I somehow get a list of versions supported by buildtools?
I believe it's 1.8.3 and not 1.8.8
From what I see, for example, 1.8.9 is missing
ah
hm? why do you think so
https://hub.spigotmc.org/versions I believe
well when i choose forge, it installs spigot.yml too and paper-global.yml but their empty
they're empty
Ignore all the single number versions
im just gonna try now since they're empty it should work
You should never build those
[15:00:22] [Server thread/INFO]: ( player ) lost connection: Timed out
[15:00:22] [Server thread/INFO]: [voicechat] Disconnecting client ( player )
[15:00:22] [Server thread/INFO]: ( player ) left the game
[15:00:37] [Netty Epoll Server IO #2/WARN]: io.netty.channel.StacklessClosedChannelException
[15:00:37] [Netty Epoll Server IO #2/WARN]: at io.netty.channel.AbstractChannel.close(ChannelPromise)(Unknown Source)
[15:00:37] [Netty Epoll Server IO #2/WARN]: io.netty.channel.StacklessClosedChannelException
[15:00:37] [Netty Epoll Server IO #2/WARN]: at io.netty.channel.AbstractChannel.close(ChannelPromise)(Unknown Source)
[15:00:37] [Netty Epoll Server IO #2/WARN]: io.netty.channel.StacklessClosedChannelException
```and there like 80 of these warn's
what wrong?
hard to tell without the full log
it should say what plugin it is coming from somewhere in that error
oh its a native problem
Since you're using paper, you're better off asking on their discord. but it more looks like a network issue
also i get this to io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed: Connection reset by peer
and then geting kicked
One told Me that this bcs of voice Chat ? Is it possible?
Your best bet is removing plugins until you figure out which one it is
What is it?
if it takes up to an hour its not really an option then
Didnt helped...
Well that was binary search 😅
just remove half of your plugins and see if the issue persists
if not, half it again
and keep doing that until it stops
When do we get a non-binary search
but if it takes an hour it wont be effective
just delete some random files
implementation for bash:
rm -rf ${$(find plugins -depth 1 | shuf -n 1)/.jar/}*
repeat this until fixed
thank me later
note that this also removes plugin data directories, totally cannot cause any data loss
fix it (wtf)
why would i
gotta be helpful
nah don't believe you
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKL
Hello there 👋,
I'm currently trying to setup a 1.8.9 localhost for fun and, after building it with buildtools, everything work perfectly, launching it no problems.
But when i want to connect to it, it's keep saying "Disconnected", no errors in the console, do you have any ideas ?
Does it show you connecting in the console
nop
Are you using localhost to connect to it?
::1 (same at 127.0.0.1)
Try using localhost
Are you running the server on the same machine
yeah
Is it in a container
on wsl
yeah but everything is setup there
can i setup on it ?
i've already setup a 1.20 server and it worked perfectly
ok i'll try, ty
hello, i can't access the spigot website - i click on the "i'm a human" stuff and i get thrown right back to it
do you use some sort of adblock
I'm trying to download the 1.21 version file from the official spigot site right now, but I can't. Why is that?
Because there is no download
?bt You need to run Buildtools
Originally, it was download on that site, but did it shut down?
That was years ago
And I sure hope you're not talking about get bukkit
Distributing spigot jars is illegal
Thank you for your help.
I need help with something.
Many bedrock players and java players are lagging hard in my smp.
I assume it's my net issue so it's effecting them.
My question is: does my bad network effects other bedrock and java players which causes them too much lag in my server even if they have better network (the server TPS is okay TPS 20.00) .
Please respond soon as possible.
I don't really understand your question
high ping does cause visible lag to the users if that's what you're asking
In simple words they are lagging alot after joining my server.
yeah but that's not a question
Hello, does anyone know of a plugin with which I can fix the revival of the player in certain places? With the help of Wordguard, I can tell it to run a command in a given area, but not to let it live there when it enters it. (it's a big world, so he would live again in distant cities if he died)
I don't quite understand what you're trying to do
make the player capable of reviving in certain cities/places but not on others? Did I get that right?
hello does anyone know how to replace vanilla GUI's like inventory or crafting table menus? I had custom artwork done for them.
just replace the file in the resourcepack
hello i was creating a spigot 1.18.2 plugin using gradle and while trying to connect to mongodb using mongodb java driver i got this error:
java.lang.NoClassDefFoundError: com/mongodb/client/MongoClients
Caused by: java.lang.ClassNotFoundException: com.mongodb.client.MongoClients
In my plugin (mc version 1.18.2) onEnable method looks like:
String uri = "<uri_here>";
MongoClient mongoClient = MongoClients.create(uri);
MongoDatabase database = mongoClient.getDatabase("spigot");
MongoCollection<Document> collection = database.getCollection("users");
Document document = new Document("name", "Jitish")
.append("age", 21)
.append("city", "Mumbai");
collection.insertOne(document);
System.out.println("Document inserted successfully");
and also i have added mongodb java driver in build.gradle like this
dependencies {
compileOnly("org.spigotmc:spigot-api:1.18.2-R0.1-SNAPSHOT")
implementation 'org.mongodb:mongodb-driver-sync:5.2.0'
}
``` \
Code that doesn't exist cannot run, therefor you need to include or load that MongoDB library during runtime. You can use the Shadow Gradle plugin if you want to include it in your jar or Spigots library loader since it's available on Maven Central
Also use #help-development for development questions
i gotta appreciate how clean mongo database looks
lol i'm just learning
yeah you are correct i fixed it using shadowJar
in case anyone else face this
plugins {
id 'java'
id 'com.gradleup.shadow' version '8.3.5'
}
dependencies {
compileOnly("org.spigotmc:spigot-api:1.18.2-R0.1-SNAPSHOT")
implementation 'org.mongodb:mongodb-driver-sync:5.2.0'
}
shadowJar {
archiveClassifier.set('')
relocate 'com.mongodb', 'me.jitish.mongoDBPlugin.libs.mongodb'
doLast {
println "shadowJar Task executed successfully"
}
}
jar {
destinationDirectory.set(file("path"))
}
com.gradleup.shadow 8.3.5
also I don't recommend using AI to solve problems
as that is a very important skill to learn yourself
yeah bro
Don't depend on AI too much for it
🗣️ : hello chat gpt how can I setup my plugin.yml according to commands I setup for my main class
this is not a good use of chat gpt ^
https://www.spigotmc.org/wiki/create-a-simple-command/ this explains it perfectly
@tawny dust bruh when i change the plugin to com.gradleup.shadow 8.3.5 it give me that error again?
Sounds like you changed something else
no bro
also it donot print that like
line*
shadowJar Task executed successfully"
clean and rebuild
k
yup that works
You probably used the wrong jar that it made
There can be multiple, you want the one without a prefix and suffix
i just cleaned then deleted the jar from plugins folder and then rebuild and it worked
With shadow, you want the -all jar, no?
whatever its working now tysm
They disabled the classifier
or well set it to ''
You can do that? Damn
Yeah it's the first thing they cover in the docs after getting started
Famn
mb, didnt read the channel propelry
Yeah it's pretty good
bungeecord prioroties
i have set all the fort forwarding things to true. and i put lobby as the priority and then survival and then factions.
still sends me straight into factions without going thru lobby first. help me fix pls
sounds like you want force_default_server
set to true
thank you!
how can i disable players from using /server [inster server name]?
You can remove their permission for it
my bad, I missread the channels
what is that command
proxy?
try to look in bungeecord settings, or use some sort of permission plugin (PowerPerms)
LuckPerms >>
but you don't really need it
The bungeecord config has a permission section
hey
Which is the best randomtp plugin?
and the crate plugin with effects like daily crate, VIP crate event crate etc. which plugin is that?
Idk probably most crate plugins
I found time again to look for a solution to this problem, after setting the M2_HOME env, build tools cannot find Maven
https://pastes.dev/qBZ98AX7R3
M2_HOME should be the maven install location, not the maven repository location
you should not need to set it however unless you want to use your own maven version
did you edit your log or what is this question mark?
[INFO] Installing /home/debian/tmp/work/bukkit-c13d4d77-members.csrg to /home/debian/tmp/?/.m2/repository/org/spigotmc/minecraft-server/1.20.4-R0.1-SNAPSHOT/minecraft-server-1.20.4-R0.1-SNAPSHOT-maps-spigot-members.csrg
I didn't edit anything, I have no idea why that '?' is there.
are you in some sort of container or something? what's the tmp folder
Yep, docker image
tmp folder is for building spigot version
logs without M2_HOME
https://pastes.dev/8RZK3YFmwR
where those weird java versions from?
sadly I can't test that dockerfile cause it relies on local things
I'd try making a dockerfile based on public packages
Java are downloaded from the OpenJDK website
I can send there files if you want
In the container itself it works, another script that executes the command runs the runas command in this container with the parameters 2001 2001 022 /bin/bash then the installation stops working (but only on 1.20.4)
I need a plugin loader for a forge server, I can't change the software and I need it to be for plugins and mods
like Cardboard, but that mod is only for fabric
None of those messes of hybrids are supported
I reccomend you stay away from them they cause issues a lot of times
Your option is to pay someone try and find a mod alternative or give up
I assume runas isn't changing the environment variables properly then or something
It does not set any environment variables, I set the required ones such as path etc. manually
hello,
i am searching devs for my wild west minecraft server inspired by red dead redemption. i have 200 members in the discord and we are growing fast but we are missing devs (only 2 ☹️). can someone help me?
?services
If you wish to request or offer development/art/building/administration services, please do so at https://www.spigotmc.org/forums/services-recruitment-v2.54/
thanks
I found a solution, instead of messing around with env I simply created a user for this runas, after loading it everything built properly (.M2 was also normal without that '/?/')
I still wonder why this problem only appeared in version 1.20.4
I guess you were runas a user without a home directory?
could be a character that java just cant understand? idk
Yes
Guess maven doesn't like that
Hello, I have encountered an extremely strange issue. Players appear to be looking in directions they are not. If I am looking straight and a player looks at me, it will look like my player model is looking to the right.
?whereami
I'm not sure if this is the right place but can anyone suggest me a plugin for setting a border between the overwolrd
hey guys, setup a small server for my friends and I. having issues getting "/back" to work. and to get it to tp me to my grave. says i have no permissions nut where do I change that??
i'm using LuckPerms and essentialsx
I think the perm is like
essentials.back.ondeath or something
They should have documentation of all the permissions
essentials.back.ondeath but where do I put it??
nowhere tells me where to put that line of code
this is all greek
where do I put it?
how do i put it in?
I have the line of text, just need to know where and how to put it in
You should probably ask in the luckperms discord
They will just sent that link
Yeah but then its their problem to resend it all but in discord 😉
just sending a link to a wiki isnt helpful to somebody that doesnt even know what they're looking for. just say you dopnt want to help me then.
That wiki page is designed for people who don't know what they're doing
It explains everything you need to know
I have no problems helping if you don't understand something on that page but speaking from experience you didn't even read it
bro I have read it. it is set up. I have groups. I just dont know how to give them permission for the tp to grave
i have the wrong syntax
What command did you try
/lp user/group <user|group> permission settemp <node> <true|false>
so /lp group admin permission set essentials.back.ondeath <true|false>
hello,
i am looking for a woodcutting plugin like the way you gather wood in Wynncraft. idk if there is a free plugin bc i really need it
Is it possible for someone to make a existing plugin into a datapack instead?
Depends on the plugin
Maybe
I’m not too sure how well datapacks can detect right clicking with arbitrary items
i love using vanilla
Cause I want to play a skyblock on singleplayer (not a server) and only this one plugin is good for me and I can't use plugins in singleplayer so I want to convert it to it.
The version of MC I'm on is 1.16.1
Could just run a spigot server on your machine
I also have forge mods (like alot) and don't think I can do both mods and plugins at the same time and also servers is laggy etc and cause pause it always active in game (speically my internet is so bad and servers I would time out non stop) and want singleplayer so I can play offline etc
ah then just find a mod for it
also you can play on a locally hosted server while offline
It doesn't need internet to work
Don't think there is any mods exist
how do i put red dye in the item thing
this is legacy so dyes dont have their own id
how do i use metadata to make it put red dye in the item
Probably item-damage
?
its 1 i think
Also I believe the item itself was INK_SAC
wdym
like when you put in dye it gives you an ink sac
dye just gives ink sac
im just trying to make it give red dye but when i put red dye it gives ink sac
idk im dum
Does anyone know if this issue is related to Spigot?
You're really going to have to give us more information.
What version, are you using any packet manipulating plugins (i.e ViaVersion, ViaBackwards) are you using geyser. what other plugins do you ahve
If you test with a brand new server does it still happen
That's the thing, I don't know of anything that could potentially be causing the issue. It's a survival server with around 60 plugins, but none of them alter the player model as far as I'm aware.
YEah its really hard to tell. Best bet is try with a fresh server (no plugins) and see if it still happens
if it doesn't then your issue is a plugin
It doesn't seem to occur when I'm testing with my alt account, but we're currently hosting a private beta, and when players are online, they notice it which makes it even harder to test because somebody else has to be online.
I was hoping someone had experienced something similar to this before, but I guess I'll have to figure it out myself
What version are you using
1.21.1
So what's my best option?
I'm confused how this would help
Did you edit your message?
Yea
Yeah, you typed bedwars lol
What kind of Skyblock do you want to play? That's easy to do
Like this one https://skyblock.net/downloads/
All you have to do is download that map
Like I have it but the thing I want is getting lava bucket from obsidian like the 2 plugins I mentioned above since lava is not possible to get on it
You could probably have someone make a mod for that for $5 or less
There's 3 wayys for it. There's mod, datapack or KubeJS/Crafttweaker scripts.
You'll either have to find one that is publicly available, or ask somebody to make it for you
I didn't see any available mods
I don't use mods, I'm a server owner, but that's an extremely simple mod
You could try going to the Spigot forums and looking for somebody to make it for you
Don't recommend running hybrids
What's that?
Sponge was one iirc but as olivo said I wouldn’t recommend
Sponge isn’t really a hybrid, it’s an api specifically designed to interact in both a vanilla and modded environment
Calling it a hybrid suggests it’s some hacky mess like those other implementations
^^ Sponge isn't a forced Spigot hybrid
It's a different api entirely that works fine with forge
Just call it FabricSponge bruh
Who thought loofah was a good idea
SpongeFabrik
Probably the same guy who thought the name sploon was good /j
Loofah is great
Those were multiple people tho
2, to be specific
One known as Radsteve, the other as Raydan
You mean Sheet "Andreas" Barno?
That's the developer of ntar, not of sploon
oh
hello if you need help with minecraft server dm or add me 🙂
nah
ok


no
there's an open PR for fabric to send a list of mods afaik but that can obviously be spoofe
gonna mixin the mixins

So what option?
For mods none of them really
but I guess you could contact some devs and see if they're willing ig 🤷♂️
(See the offering section)
One of the plugins have a discord but it's dead and nobodys online anymore
What is the best world gen plugin for 1.20 that actually works and doesnt need to be part of the server after generation. Playing on a server right now that has a exact replica map of our world we live in. How in the
No fucking shot that's real
I hate the internet 
Okay but can I target a mixinsquared mixin with mixinsquared
Or do we need a mixincubed
?ban @shadow pivot no
Done. That felt good.
How can I stop two skills from triggering at once?
Like when 1 gets cast its only 1 at a time
and another can't be cast for a few seconds
In mythicmobs
Might be a good idea to ask in their discord
o hel na
this is why spigot wont adopt mixins
now we need mixin cubed
Now I have another issue.
Regarding geyser and floodgate
For some reason every bedrock player who join java server via geyser, floodgate spigot plugins, all ips are same 127.0.0.1.
Please help me fix this same IP issue.
are you playing in your local network?
are there someone that have a bowling plugin
Are you running a proxy like Bungeecord?
Yes but the issue is all bedrock players joining from same IP 127.0.0.1
Nope
Excellent crates crate opening doesn't make sound now, is it only me?
And also, is there a way to display the open count for every crate using placeholders and holograms?
How works NMS CraftPlayer, IChatBaseComponent, ByteBuf, PacketPlayOutCustomPayload, CraftMetaBook, NBTTagCompound, net.minecraft.server, CraftItemStack, and the rest of its stuff in 1.21.3?
?nms
?mappings to convert old names to new ones
Compare different mappings with this website: https://mappings.dev/
also use #help-development
I wan't aware of this problem witch channel haha, thanks!
How can i work with tags? Bcs hasTag is deleted in CompoundTag, for my ItemTagHandler
?CompoundTag
?help
selfrole Add or remove a selfrole from yourself.
cleanup Base command for deleting messages.
embedset Commands for toggling embeds on or off.
info Shows info about CafeBabe.
licenseinfo Get info about Red's licenses.
mydata Commands which interact with the data CafeBabe has about...
set Commands for changing CafeBabe's settings.
uptime Shows CafeBabe's uptime.
findcog Find which cog a command comes from.
names Show previous usernames, global display names, and server...
userinfo Show information about a member.
listcases List cases for the specified member.
reason Specify a reason for a modlog case.
permissions Command permission management tools.
?nms
-> #bot-commands
Sorry, i was looking for creating tags with CompoundTag.
?
Anyone ever used this plugin? Thoughts on it
https://www.spigotmc.org/resources/✨ultimate-foods-✅-230-custom-foods-✅-1-14-➟-1-20-food-textures-categories-recipes-✨.108082/
I need base64 heads if i can, but this seems like it might work better
it uses custom png files for foods
nvm i cant read, IT DOES
OMG
bye bye slimefun
Worth noting also that modern versions allow you to make anything edible and give it custom food stats and effects. All you need is a resource pack now for the textures. You can give items custom models, textures, and food components just via a command
And if you want recipes for them, those are data driven, you can add a data pack
me when i eat a block of bedrock
hey so i have a Minecraft server running paper and i set the render distance to 16 in the server properties and in spigot.yml but the spigot.yml just defaults back to 5 when i actually start the server. any way of not have it do that?
Are you using a host?
yes zap hosting
See if they have a setting for it on their panel
there is and i set it to 16 already too
Try contacting your host about the issue
i was using bukkit before and it was fine but only till i switched to paper it resets to 5 every time and only in the spigot.yml file
i did there first
they said
Well, Paper doesn't modify that file's contents
Most of the time we see this issue, it's coming from a not correctly uploaded file or hosting companies forcing lower/their "default" configs
so i thought i'd try here
Yeah that sounds about right
i'm going to try my hosting company and see if they might know
so ive been stuck on smth that js makes my mind explode, i found this persons datapack which was super cool and i really wanted to use it for a server with my friends, thing is its 1.20 and we are on 1.21, im not tryna claim the datapack for myself or anything like dat, im js tryna update it to 1.21, so far ive been able to use a function cmd to use the abilities, but getting the item itself js wont work, i think it has smth to do with the switch in info on cmds from 1.20.4 to 1.21 which i got no clue on how to change, any info or help would be awesome. heres the cmd to give me one of the items: give @p netherite_sword{Unbreakable:1,majsword:1,sw26:1,display:{Name:'[{"text":"Divine Punisher","italic":false,"color":"yellow"}]',Lore:['[{"text":"SKill:","italic":false,"color":"gold"},{"text":" ","color":"dark_purple"},{"text":"CD:2s","color":"yellow"},{"text":"","color":"dark_purple"}]','[{"text":"Summon 3 beam on nearby enemies","italic":false,"color":"green"}]','[{"text":"That deal 15 damage after","italic":false,"color":"green"}]','[{"text":"1 seconds","italic":false,"color":"green"}]']},HideFlags:4} 1
sorry for yapping so long too js rlly stuck
yeah that's going to look quite different
what do i have to change it to is the thing thats making me go crazy
i got no clue on what goes where or what
Should work
that did give me the item, but i cant use the ability thing that it comes with
im guessing theres no way i can fix it
If you've never worked with commands before it's going to be a bit difficult
?whereami
i went there first and they said "Well, Paper doesn't modify that file's contents" and the file in question is spigot.yml so i thought i'd try here lmao
man, paper sux
seems like it
hello, im trying tom make a tcg card game for a smp im on and i was wondering if there was a plugin for custom items that has custom item texures too.
Itemsadder perhaps?
for free lol
As far as I know you’re sol there
Not sure what name dependent textures are is this for a specific plugin or?
Yeah that might be broken now
thats what i was originally gonna use, a texure pack but i realised cuz im selling the cards people can just make them themselves
Items have gone through some changes
Latest video I could find was 2 yrs so I'm not sure on that one
i might make a client side mod or something
You can just use custom model data
Yeah, not sure what the fixation on name-based textures is. Vanilla definitely never had that feature
I had to write in name-based model overrides into my mod to support it
do you know much about that? i tried it with not much luck
I mean for the model data it's as simple as this (on the code side) realllllly have not done a lot with packs but
yeah it uses cit resewn or optifine to wrok
Custom model data is just giving your item a number (or in 1.21.4, a number, string, boolean, or color 👀), then adding a predicate in the model file to give it its own texture
Players can't add custom model data to items, it has to be done by command (or via a plugin, whatever)
See https://minecraft.wiki/w/Tutorials/Models#Item_predicates for custom model data info
Nah custom model data is so last year (unless you do fancy stuff with 1.21.4)
Custom model is where it’s at now
does it have to be a model? or can it just be a 2d image? (png)
Well your model can just be a 2D image if you'd like
Also I guess technically this would be the correct way to do it now is with the item_model component
custom_model_data should probably be reserved for more complex, compounding models
i have just a big folder full of the png files (the tcg cards) already, how do i make a pack using this said method?
The short version is that you would put those png files under assets/<namespace>/textures/item/, and under assets/<namespace>/models/item you would have .json files for each card you want. They can be simple items and point towards the texture files. Because all you want are simple items with just a flat texture, each model can probably just look like this:
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "<namespace>:item/your_card_texture"
}
}
And that's basically it. Then you can give yourself an item in game with /give @p minecraft:paper[item_model="<namespace>:your_card_model"]
Spruce it up with some custom name components, some lore, etc. etc.
this is in a texure pack right?
As an example, say your namespace was tcg_cards and you had a card called epic_card. Your texture file would be at assets/tcg_cards/textures/item/epic_card.png, and your model file would be at assets/tcg_cards/models/item/epic_card.json with the contents:
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "tcg_cards:item/epic_card"
}
}
Then given with /give @p minecraft:paper[item_model="tcg_cards:epic_card"]
Yes, this is with a resource pack
wait, json?
Rince and repeat with all your cards ^ One model file for each, one texture for each
Yeah the model files are json
You don't need any property files, no
I'm assuming all of this is for the latest version btw
uhh 1.21.1
That's mostly fine, with the caveat that the item_model component was added in 1.21.2, so you'd have to use custom model data. Not really an issue, you would just need to override an existing item model (whatever item you want it to be) and add some predicates to it to point to the necessary model file
Continuing to use paper for example, you would put this into assets/minecraft/models/item/paper.json
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "minecraft:item/paper"
},
"overrides": [
{ "predicate": { "custom_model_data": 1, "model": "tcg_cards:item/epic_card" } }
]
}
Then your item would be /give @p minecraft:paper[custom_model_data=1]
Resource Pack:
https://drive.google.com/file/d/1blzeq5OLnfJpGgglqGmGae0wA_QibyhG/view?usp=sharing
Command
/give @p diamond_sword{CustomModelData:1b}
If you're a visual learner, that might help
A note though that their give command looks slightly different, it changed in 1.20.5 to look like what I sent above instead, [custom_model_data=1] instead of {CustomModelData:1}
Everything else is pretty much the same
not to mention there are probably dozens of those types of videos explaining how to use custom model data if you're confused at all. YouTube is an invaluable resource here :D
even better a pack i can steal- i mean borrow
If, in theroy i wanted one made for me cuz idk how all this works tbh, how would i do that
If you wish to request or offer development/art/building/administration services, please do so at https://www.spigotmc.org/forums/services-recruitment-v2.54/
public void onVehicleLeave(VehicleLeaveEvent event) {
//checks if player is in a parking region.
SpawnedVehicle v = (SpawnedVehicle) event.getVehicle();
v.despawn(true);//this method despawns the vehicle and sends it to the garage
}```
what is the best way to check if a player is in a certain region?
working with worldguardapi is a headache
this is, surprisingly, still the wrong channel

but u could just check if their coordinate is inside of a box
since thats what a (basic, idk if WG has non-rectangular region shapes) region would be
sorry😭 😂
help me fix it, I don’t understand why they sound at all + there are also these errors, here’s the recordinghttps://drive.google.com/drive/folders/1m5nlADysv9jjDq08MDgF7T6jkuoJvAvM?usp=drive_link
Verify yourself, send the video here
Don't feel like opening something on your google drive
Also, possible #help-development
what are you trying to do and whats the error about?
guys what is your recommended scoreboard plugin? (protocollibs compatible)
fastboard is pretty dope
+1 for fastboard 👍 never had any problems with it
does anybody know why i cant suddenly start server?
https://pastes.dev/cJVmGdFW9I
i turn it off, then i want to turn the server on after cca 5 mins and i cant?
co changes, nothing... everything is same
?whereami
can somebody help me with my issue. been trouble shooting for hours
my friends cant connect to my server
gives them the error that connection timed out sockopt
i have port forwarding
the port is open
i have run out of ideas
and now my server keeps switching off suddenly
wtf
it turns off the moment somebody joins
wasnt doing this earlier
hey yall soo im looking for an authentication plugin, but it only makes you login if your ip address changes. the closest thing i can find is LoginSecurity but i dont think its compatible with 1.21
offline mode is not supported
Hey man, I was using a site, can't remember the name but I migrated everything to another host so everyone could actually play. I'm clearly too dumb to get self hosting working
hello i can't open spigot site
did u type spigot.com per chance
not sure but VT has a data pack for disabling then
no disable. i want to reduce ambient animals
Whats the best cpu for mc servers rn?
I believe it’s just DiscordSRV
its both apparently
Hello! I am new and just want to link my own discord with a vanilla server I am starting. I just looked at the #spigotcraft channel and saw the Joining and Leaving messages and that is literally all I want to do. Just those two messages so people know when others are on (small server, only like 20 people). Can I set this up with being the only person to download something? I want to minimize the headaches for the other members. Thanks!!
You're looking for DiscordSRV
and i only need to download that? nothing else?
Well you probably have to “link” it to your server
perfect, but no one else in the group will have to download anything on their end?
nope
yay! thanks yall
Is there an menu on spigotmc.org where you can find your uploaded resources? Seems that i can't find it.
Your profile page
There is a link for your resources in menu bar. Just have to be logged in to see it.
It’s in the resources dropdown
Can't find it in resources dropdown, only Search, Most, Latest, Watched, and Purchased
Go to your profile page
Thanks!
Hello! I want to upload a Minecraft citybuild to Spigot. Unfortunately, the last time I did this was 6 years ago and I need someone who can set it up/explain it to me. Thanks in advance.
chat what kind of system specs would u recommend for a vanilla minecraft smp with like at max 5 concurrent players
Hey my windows defender found a trojaner in a pretty popular plugin. how can i report it or with who can I talk?
on respawn:
execute console command "betterrtp player %player%"
Friends, is there an error in the script? I get a warning to use the correct command in the console, but when I type the same command manually into the console, the same error does not appear.
usually jar files don't get scanned properly, I wouldn't worry about it
can I give perms without using extra plugins like lp
decompile it
lol
Probably a false flag
guys can anyone help me? I have 2 BUngeecord proxys on external host and a hub at home but i cant connect them
is the port open?
there's a report button right at the bottom of the resource description
what's the resource tho
you're better off asking in the skunity discord for help, as there aren't many people experienced with Skript around here
Mac Server Help
can someone help me with this
it says the problem


you are on 1.21, a version with known duplication exploits
and you are, well, getting exploited
should have updated already
imagine knowingly continuing to use 1.21 when 1.21.1 was released like days later specifically for crash fixes 
1.21.1, I get it. 1.21.2 was a content update. But 1.21?
well .2 was also immediately yanked 
Yeah I just mean I understand not going past 1.21.1 at least lol
oh, welp its a lesson to learn I guess
👏 You're 👏 told 👏 to 👏 update 👏 for 👏 your 👏 own 👏 sake 👏 not 👏 because 👏 we 👏 think 👏 it's 👏 funny 👏
that's so impossible to read kek
no your just dyslexic
I am
👏 I 👏 s 👏 👏 t 👏 h 👏 i 👏 s 👏 👏 b 👏 e 👏 t 👏 t 👏 e 👏 r 👏 👏 f 👏 o 👏 r 👏 👏 y 👏 o 👏 u 👏 ? 👏
yes
also why is that an error why not just slice the book name
👏 c👏 l👏 a👏 p 👏
i updated the server to 1.21.1 no more errors
hello i got a question
so i tried to instal the worldheight plugin for my server and its was still same height. then i did /worldheight reload and the new height was 105
can i set the height higher?
https://i.e-z.host/sm6crhqq.png getting this when joining bungee
this is on a backend server
and this is for minehut
why does bro need to send a link 😂
an someone help please
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
I will speak to the council, we shall decide
does this happen to everyone who tries to join, and are you using a vanilla client
It means the info the client sent used for chat signing is invalid
i fixed it
is there a packet limit for bungee that i can change?
Hi, I don't know If I'm right here and I'm an absolute Minecraft noob but I have an aternos server with spigot 1.21.4 and the geyser plugin for Bedrock. Every time I want to join the server with my ps5 edition Minecraft which got an update today and now is 1.21.50 it says "outdated client, please use 1.21.4". How can I fix this and is there even already a spigot Version of 1.21.50?
No. Bedrock is always far ahead of java, so its common you wont be able to join. its best to have players aware or have a java edition as well
Ok so how long will it take till I can play on this server again or can I download 1.21.4 on my ps5 somehow?
Thanks for your response
You will need to update Geyser
^^^ Keeping up to date with geyser would help. There is no time frame, Mojang has not released it for Java, so spigot can not have that version.
Support for 1.21.50 is already available
(in Geyser)
So just swap the old plugin jar for the new one
I know its not for me but for future reference, does the server need to be on 1.21.5 or does geyser work as viaversion alternative?
Geyser is a translation layer
since well Bedrock is not compatible with Java edition at all...
My question now, is this the correct server jar, because i get this error
"this"?
How did you get that jar

tbf I get that when applying the spigot binary patch to vanilla
Missing dependencies smh
I ran buildtools
so we actually need to download the deps and add them to the classloader
There's only one version of geyser available in aternos which apparently supports versions 1.20.80 - 1.21.44
Make sure you used the jar that got generated in the root folder where the BuildTools jar is
Unlucky, you will have to wait for them then
I opened up the folder that says Spigot
That's wrong
I’m not wrong, build tools is wrong. I wanted spigot so I opened the folder that said spigot, they shall put it in spigot folder. But thanks I’ll seek out the one not in spigot folder lol
...
BuildTools isn't wrong
The jar you have is a part of Spigot just not a complete one
Ah facepalm, the jar that generated was right next to the buildtools. brain is messy in the morning.
This is my latest.sh file and i have buildtools in the same directory. The error pops up so fast i cant see it but why wouldnt this work?
java -jar BuildTools.jar --ver latest
add pause on a new line at the end
Also that should be --rev not --ver
and using --rev latest is reduntant
It will always build latest unless specified otherwise
i think i switched them when i was manually grabbing jars
Let me fix that
Figured it out, had to install java SE 23
i really prefer the older ones for some reason, like 16-17
Welp, guess were using 21-23 from now on
With 🔥 new features 
I'm now realizing that --rev can be super confusing because it coincidentally is --ver in reverse
Never considered that before lol
so it should be changed to rever
Well that's a palindrome. Nobody can fuck that up
It’s also both rev and ver!
I have java 8 and java 23 SE installed, what gives?
I reinstalled as well, just java
java --version
Worked
TY
im an idiot
🤣
now this server better start
do i need to give it ram
i tried both spigot server jars under spigot -> spigot-server -> target
Java 8 latest and SE 23 installed, im lost
Don't open any folders
The Spigot jar will be in the root together with the BuildTools jar when done
orebfuscator no work pls help
Go to there discord
Hey guys! I want to implement a project for versions from 1.16.5 to 1.20.2, but there are some issues. I want a player who enters with 1.20.2 to be able to join my server, which will only support 1.16.5. So, the player won’t see their new items or mechanics, and will only see what's available in 1.16.5. pls help I don't know how to implement this
Install ViaVersion
yes, but I repeat that it does not work correctly enough because if I go to 1.20.2 I will see new items and if I go to 1.16.5 then they will also be there. I need to make sure that they don’t exist at all so that the server can accept players with 1.16.5 to 1.20.2 but worked exclusively on 1.16.5 mechanics
You can't remove items from the creative inventory and such
you can use viaforwards
or whatever it was
put the server on 1.16.5
and acecpt players from 1.20.2
sorry where can i find for this version?
It's available on the Geysers website
i think this is jus viaversion LOOOL
it is
sorry how can i put that file on aternos server?
oh LOL
not sure if they support geyser
they do not last I checked
they support but yea no update for plug-in
can't really do anything about that afaik
I don't think they allow you to upload your own plugin jars
You can look in to a different hosting or if it's just for friends host it yourself
any chance anyone can help me, my friend did something and i can't figure out why my server keeps crashing every 2 minutes when active? https://paste.md-5.net/zebeboqivi.rb
Update Spigot
hey i got spigot 1.21.4 and the newest geyser and floodgate installed and still the bedrock players cant join with the error code outdated server
Hey guys/gals, I purchased the mcmmo plugin for my uni server through Spigotmc. When should I expect to get approval? It's been over 24 hours now. There is no rush; I am just wondering when the usual approval time is for purchasing thru spigot. Is it up to the devs or Spigot?
The purchase is between you and the dev
thank you 🙂
Is geyser updated yet even?
I mean they have to do a ton of protocol translation surely they can't do it all I'm 1 day
it says so o their page
Make sure everything is up to date and configured correctly
Also please ask them for help
Geyser currently emulates an 1.21.3 client and support for 1.21.4 is in development
Hi spigot doesn't really have anything to do with resource packs but I'd recommend going to the minecraft launcher > settings > enable "Open output log when minecraft: JAva Edition Starts". Then see the error in that output log It will tell you exactly whats wrong
But for future resource pack questions I'd reocmmend asking here:
https://discord.gg/0rbLylYdDGCcORRl
thank you
Hey all, my new 1.21.4 Spigot server is crashing when a new Pale Oak Sapling is grown, is this a known issue within Spigot/Minecraft?
java.lang.IllegalArgumentException: Unknown tree generator ResourceKey[minecraft:worldgen/configured_feature / minecraft:pale_oak_bonemeal]
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