#help-server
1 messages · Page 103 of 1
mhm, there are plugins to fix that though
give me a second
download for bungeecord
and add it as a bungee plugin
wlel, I got a bunch of kids under 7 with tablets, so bedrock it is
so without this plugin, the proxies are just for java ed?
yep
I also reccomend you to get floodgate, a plugin made by the same people
so you can also have skins for bedrock players
and these plugins are for bungeecord?
mhm
download this for bungee
and add it to bungee
yeah, ok. Giving this a go
yeah, no dice
yeah, actually I got some traction as soon as I said that
so, the 'servers' in the bungeecord config
do they all need to be externally available?
I just got this error:
disconnected with: Could not connect to a default or fallback server. Incorrectly configured address/port/firewall? java.net.UnknownHostException
Looks like you gave it an invalid/unknown address
Double check the ip/domain
yeah, its valid
well, it depends on how it connects
and what it is connecting to
the address it has is valid to the bungee cord srver
but it isn't valid to the client
does the client need to connect with a FQDN? and that is what needs to be configured in the 'servers' config?
Bungeecord is a proxy
so the client doesn't need to be able to connect
but it appears that the Bungeecord has no idea what the ip/domain you put is
Do I have to install litebans on all the servers or only in the Proxy?
Read the Spigot page
I have a 1.20.4 purpur server and I want to migrate to spigot will there be any issue while migrating like data lost or something
Try it and see ig
I don't want players to lose anything
Take a backup
Yea
I would make double sure all your plugins etc are ready for that version as well.
im trying to make a server resource pack where i have an image replacing the "Game Menu" text in the pause menu by replacing the texture of a unicode character. its not working (2nd image is default.json in assets\minecraft\font)
i mean i am using 1.20.4 purpur and converting to spigot 1.20.4
same version right
Do I have to install litebans on all the servers or only in the Proxy?
I think it's fine just on the proxy, if I'm remembering correctly
Note that your configured permissions under Spigot will not automatically carry over onto BungeeCord or Velocity.
LuckPerms has BungeeCord & Velocity support. If installed correctly, permissions are bridged between Spigot and the proxy.
If you want LiteBans to have a Spigot presence (Spigot permissions, usable with Spigot plugins that use /ban, /mute, /kick, etc), then you can install it on each Spigot server and link all plugin instances together with the same database.
Otherwise, if you're fine with using the Bungee/Velocity permission system (LuckPerms is recommended) and don't have any Spigot plugins which need to use LiteBans commands, then you can install it on BungeeCord/Velocity directly and you don't have to install it on any of the servers connected to the proxy.
This is their recommendations, so follow that based on your situation
They have some more details on their plugin page as well going over setup steps
?
how i can set znpc skin >>
?
I type the name of the residence and it reloads Npc But it's still the same skin
Do I have to install litebans on all the servers or only in the Proxy?
.-.
What's the point of asking when you're ignoring the answer
It does not say it there
[19:00:50 ERROR]: [STDERR] [org.bukkit.craftbukkit.v1_18_R2.legacy.CraftLegacy] Initializing Legacy Material Support. Unless you have legacy plugins and/or data this is a bug!
som1 have plugin same item adder free ?
wdym?
yes
its paid right
yes
i want same plugin but free
Analog? Or do you want me to leak you the file?
yes
can u give me
I don't think moderation would appreciate that :P
I've used it before. It's cool and handy, but it doesn't have much functionality for me
Hey, i'm using EssentialsX and Vault, it's somehow or an additiona plugin for this that i can see in the database money transactions? like from the server to x person, or when it's been taken or given, like balance history.
in a file inside essentials data folder probably
In generally i'm using an addition plugin to save the coins for Essentials
But i'm not sure if will save this tho, because from that plugin it's saving in the database all from Essentials
Hi,
I have a question: how can I create a script/plugin for spigot 1.20.4 that changes the block scale?
there is a minecraft command
data merge entity @e[type=block_display,tag=resize,limit=1] {start_interpolation:0,transformation:{scale:[8f,8f,8f]}}
But I would like it not to be a block display, because you can pass through it and cannot destroy it.
And I would like to make it into a sort of mining animation, when the player digs a block, the block gets smaller.
It's inside, named "trade.log" for futures questions if somebody have same question
ask on the spigot forums
i wanted to ask if somebody knows if theres an antiban plugin or something cuz my friends keep banning me for fun and its annoying
I have a question I'm hoping one of you would know the answer to:
Do you know of any way to only allow 1 custom item to be crafted on a server? This way if a player gathers all the resources quicker than anyone else only they would have it.
If you're writing the plugin then when it's crafted save that some where persistent like a config file and when that data exists don't allow crafting it anymore
Not writing one, more or less seeing if there is a plugin out there that will allow that.
set {_n} to nbt of event-block
set interpolation start of {_n} to -1
set interpolation duration of {_n} to 10
set display scale of {_n} to vector(0,0,0)
set display translation of {_n} to vector(0,-1,0)```
Why is it not working?
Hey, recently I've dreamed about an server/world where you can infinitely play an parkour with small puzzles in between them. it was in an end dimension with glowing concrete block passages, where the parkour was generated randomly. I wonder if something like this is existing and can be done by plugins. I dont mean these lobby parkour plugins that generate block by block, I mean an whole parkour world generated randomly on every server restart. Sorry if this sounds crazy but I like to share such ideas 😄
in theory this should be possible because plugins like plotsquared or askyblock also generate an whole world with islands or plots. What if you generate blocks randomly in specific patterns.
i think you mean this:
https://www.spigotmc.org/resources/parkourbuilder-1-8-1-20-1.18480/
how do i fix could not pass event playerinterevent org.bukkit.event.eventexception: null?
@summer comet [19:00:50 ERROR]: [STDERR] [org.bukkit.craftbukkit.v1_18_R2.legacy.CraftLegacy] Initializing Legacy Material Support. Unless you have legacy plugins and/or data this is a bug!

We would need a full error
?paste
Some plugin you have is not specifying api-version
How do you know which one?
Idk
Check /pl for a plugin with a star at end
Just see which plugin loaded immediately before that message
Thx 
Could not pass event PlayerInteractEvent to VillagerMarket v1.11.7
org.bukkit.event.EventException: null
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:517) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:502) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:228) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.PlayerInteractManager.interact(PlayerInteractManager.java:463) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:763) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:52) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:1) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:572) ~[?:?]
at java.util.concurrent.FutureTask.run(FutureTask.java:317) ~[?:?]
at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) ~[patched_1.8.8.jar:git-PaperSpigot-445]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:774) ~[patched_1.8.8.jar:git-PaperSpigot-445]
?whereami
paper momento?
huh
The bigger problem is, that you're using a 10 year old unsupported mc version.
?1.8
Too old! (Click the link to get the exact time)
1.8 is 10 years old. 1.8.8 seems to be 8+ years old but the whole version is based on a 10 year old one.
never denied that did i?
No. Was just additional info if someone claims that 1.8 is only 8y8m old.
Happy that you're on the same train only supporting newer versions and hopefully only 1.20.4/5
🤡
honestly, I do 1.17.1+
I see no reason personally to update past that because all of my plugins simply just need that version at least
so yeah
i only support 1.30
I dont support anyone I have kinda traditional way of thinking
Hello, I have a problem because I downloaded the essentials plugin and put a sign with [sell] 32 Diamond $1 and if I have an operator, I can sell, but if I don't have it anymore, I can't, how can I fix it?
You're missing the permission
Use a permission plugin like LuckPerms and give the proper permissions to the users
Essentials should have a list of permissions on their site
Okay, essentials has its own list but it still doesn't work.
Did you add the permission
I added permissions on essentials, removed the hashtags and it should work but it doesn't work and on beastwithdraw the money withdrawal doesn't work either and where should I change it to make it work, can you send me a screenshot on how to do it or explain it to me?
is it a issue with 1.8.8 or something else?
You can use it as long as you don't request support.
1.20
so i have to use 1.20
Especially 1.20.4
Sounds like you didn't add the permission node
just uncommented the sign feature
What should I do if I can't pay the withdrawal and I have money and it says that the withdrawal must be from $0?
hi. i made a java server, what changes do i need to make to allow bedrock players to join?
i tried joining with the port but it didnt work
You need to install and setup Geyser
are there any alternatives?
Hello! I haven't found ProtocolLib's Discord, so maybe someone knows here. I have an error from ProtocolLib that it can't place the player in the world. I have tried the last 5 ProtocolLib versions, and on all of them, the same error occurs. It only happens when the player first joins the server. On the second join, there are no errors.
[01:33:35] [User Authenticator #3/INFO]: UUID of player danila_252525 is dc5fe468-5c2c-3bcd-8d08-8774f56bd986
[01:33:35] [Server thread/ERROR]: Couldn't place player in world
net.minecraft.ReportedException: Sending packet
at net.minecraft.server.network.ServerGamePacketListenerImpl.send(ServerGamePacketListenerImpl.java:2048) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.send(ServerGamePacketListenerImpl.java:2026) ~[?:?]
at net.minecraft.server.players.PlayerList.placeNewPlayer(PlayerList.java:278) ~[paper-1.18.2.jar:git-Paper-388]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.placeNewPlayer(ServerLoginPacketListenerImpl.java:215) ~[?:?]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.handleAcceptedLogin(ServerLoginPacketListenerImpl.java:196) ~[?:?]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.tick(ServerLoginPacketListenerImpl.java:84) ~[?:?]
at net.minecraft.network.Connection.tick(Connection.java:558) ~[?:?]
at net.minecraft.server.network.ServerConnectionListener.tick(ServerConnectionListener.java:231) ~[?:?]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1623) ~[paper-1.18.2.jar:git-Paper-388]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:483) ~[paper-1.18.2.jar:git-Paper-388]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1456) ~[paper-1.18.2.jar:git-Paper-388]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1226) ~[paper-1.18.2.jar:git-Paper-388]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:316) ~[paper-1.18.2.jar:git-Paper-388]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
Caused by: java.lang.NullPointerException: type cannot be null
at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:907) ~[guava-31.0.1-jre.jar:?]
at com.comphenix.protocol.injector.StructureCache.getStructure(StructureCache.java:138) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.events.PacketContainer.<init>(PacketContainer.java:126) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.injector.netty.manager.NetworkManagerInjector.onPacketSending(NetworkManagerInjector.java:96) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.injector.netty.channel.NettyChannelInjector.processOutbound(NettyChannelInjector.java:553) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.injector.netty.channel.NettyChannelInjector$2.doProxyRunnable(NettyChannelInjector.java:456) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.injector.netty.channel.NettyEventLoopProxy.proxyRunnable(NettyEventLoopProxy.java:43) ~[ProtocolLib (1).jar:?]
at com.comphenix.protocol.injector.netty.channel.NettyEventLoopProxy.execute(NettyEventLoopProxy.java:252) ~[ProtocolLib (1).jar:?]
at net.minecraft.network.Connection.writePacket(Connection.java:435) ~[?:?]
at net.minecraft.network.Connection.send(Connection.java:382) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.send(ServerGamePacketListenerImpl.java:2040) ~[?:?]
... 13 more
[01:33:35] [Server thread/INFO]: danila_252525 lost connection: Invalid player data
[01:33:44] [User Authenticator #3/INFO]: UUID of player danila_252525 is dc5fe468-5c2c-3bcd-8d08-8774f56bd986
[01:33:44] [Paper Async Task Handler Thread - 9/INFO]: [Essentials] Created a User for danila_252525 (dc5fe468-5c2c-3bcd-8d08-8774f56bd986) for non Bukkit type: org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer
[01:33:45] [Server thread/INFO]: danila_252525[/***.***.***:*****] logged in with entity id 4770 at ([world]43.5, 76.0, -52.5)
[01:33:45] [Server thread/INFO]: [Matrix] (Via) Player danila_252525 joined with (1.20.X/763) client
[01:34:01] [Server thread/INFO]: danila_252525 lost connection: Disconnected
- not spigot
- Unsupported version. Only 1.20.4 is supported
oh really thanks, didn't saw that only 1.20.4 supported
Is it correct to write -Xms4G -Xmx4G or -Xms1G -Xmx4G in the initialization code of the server?
Both work but I would recommend the first option
That will tell java to allocate all RAM at once
I use Aikar Flags, is it more useful to use -Xms1G -Xmx4G?
Resizing the allocated ram takes some CPU time so it will always be the worse option.
also if the system doesn't have the ram for the reallocation the server might endup being killed
That’s how that works? Oh jeez good thing i allocated 20 of my 32 gigabytes to the server /sarcasm but please help 😭
I'd rather have more frequent 7 ms GCs than less frequent 70 ms GCs. Java rarely expands the heap, so the performance hit for needing to allocate more is negligible.
Also, by specifying a smaller Xms value, you can see how much heap Java thinks your server really needs. You might discover that 3 GB is enough and save some money on hosting costs.
Once you find the right value, then you can set the two values equal, if that floats your boat.
I tried ZGC and it sucked. Took 2 minutes just to start my server.
Oh, and the server couldn't maintain 20 TPS with zero players.
Sounds like somethings quite wrong with your machine
All I changed was the GC.
Ran perfectly fine with G1G2 (or whatever the default is called).
It was Java 16 and the default (which worked fine) was G1GC.
I'm not going to try the ZGC turd no matter how much they polish it - it's still a turd.
It's not
With a 2 GB heap (usually allocated 1.3 GB), I don't think there's any reason to use it.
It has lower pause times than G1GC
I didn't even notice that I was running out of memory while playing a modpack the other day
Only 100MB remaining after GC
If the GC time plus the tick time is < 50 msec, it's a don't care.
so it kept GCing
My tick time is usually 4 msec.
So GC can take 45 msec, and there's still time left over.
how can i set normal time
Server?
server resource pack not working 😦
resource-pack="https://www.mediafire.com/file/96o22f2essf2nh7/Cloud9MC+Server+Pack.zip/file"``` this is in server.properties
the link needs to end in .zip
if mediafire does not allow that, use a different host. mc-packs or similar work fine
so should i just remove the /file
use dropbox
mc-packs didnt work
make sure its actually valid. the mcmeta file needs to be in the root folder of the .zip
or maybe their detection is broken, but I doubt that
yeah your pack is invalid
its in the root folder
You compressed the folder, you need to compress the files
do you guys know any good npc plugins specifically for movement like assigning an npc a path
Citizens
its 10 quid can we guarantee its good
Yes it's good you can always give the development builds a try for free
theres a dev build
How can I disable item explosion? Like items being delted due to them exploding.
hey, i cant seem to change whitelist message, can anyone help me? i tried changing it in the spigot.yml file
Hey. How can I make a round mine? In old days I used prisonmines to make them, but I cant make them..
Maybe it is a plugin whitelist?
blud couldnt afford his own hosting
i dont have one install, i did install one though and it worked
Help me
i enabled bungee's ip_forward: true and
spigot's bungeecord: true is up, but when I log in to the server, the text appears: If you wish to use IP forwarding, please enable it in your BungeeCord config as well!
You have to connect to the bungeecord server
not the spigot server
or are you esplicitly trying to connect to a server inside a network
Anyone know the WorldEdit command to replace to multiple blocks? For example replace all emerald blocks in a region to stone, cobblestone and diamond ore
/replace oldblock newblock
Ye but multiple blocks
I did this:
//replace emerald_block minecraft:stone,minecraft:cobblestone,minecraft:iron_ore,minecraft:iron_ore,minecraft:iron_ore,minecraft:gold_ore,minecraft:gold_ore,minecraft:diamond_ore,minecraft:emerald_ore,minecraft:lapiz_ore,minecraft:glowstone
you can also use percentage like so
And it gave me error
33%cobble,33%andesite,34%stone
what error did it give you
Ah now it works!
alright nice
Can I connect to bungee via bungee's host ip?
yeah
thats corrext
make sure no other server is using the same port
also
wait
where did you get this from
bungees config.yml
I copied this old bungee from a friend of mine
no
I need to access my spigot server through bungee without showing the text: If you wish to use IP forwarding, please enable it in your BungeeCord config as well!
then you need to propperly setup bungeecord and your server(s)
How can you make a BungeeCord Minecraft server? Start your own Minecraft server with Bungeecord. Bungeecord will work for any version of 1.8 and 1.15. BungeeCord is a proxy server that lets you link multiple Minecraft servers together in order to create a network with many different games.
UPDATED VIDEO: https://youtu.be/7_cxFa0laZ4
==========...
watch this
thats easier than reading docs
do i need another plugin to make proxy servers
no
u dont need any plugins
so what do i need to do it
also heres 2000 digits of pi
wait thats offtopic
anyway
so how do i setup proxies
ive never tried this before
.
if youre talking bout a bungeecord server
otherwise that might not be related to this server
Fr
I logged in with bungee ip, but the time uot was always displayed
Hello, which port type is used to host a server resource packet, tcp or udp?
it is using a webserver so it's protocol is HTTP(s)
I use a vps
Similar not same
2 different softwares for the same purpose
The install nginx or any other webserver that you prefer.
Can anyone help me?
anyone has a clue why trying to add images for scoreboard with texture pack ist showing up ingame:
Is there a plugin that can keep specific chunks ticking? Basically I want to make my farm work even where there are players in the overworld that are 128+ blocks away (entity despawn distance) from my two portal bridge
is it possible to make custom terrain and custom structures using spigot?
https://www.spigotmc.org/resources/keepchunks.23307/
For example
if u can code there is some parameters to keep chunks loaded as well if i remember right, also not 1000% sure if it keeps chunk ticking
“It is not yet possible to use this plugin for mob spawning and crop growing due to limitations in Minecraft. This requires chunks to "tick", which is currently not possible to replicate. A players needs to be within a 128 block distance for these things to keep running.”
ye read that after thats why i added the part not sure XD
lol that’s unfortunate
agreed
you could use fake players
Anyone know how to fix redis Failed to connect to any host resolved for DNS name
Heyo i have a question for the linux lovers i am trying to make a crossplay server for bedrock - java but i do not now how to do this my java server is running and i have found on the internet that i have to share my world dir but i do not really know how to do any of this without fucking it up haha SO maybe some of you have already donne this and can help me with this?
Couldnt find host connect to DNS name
Or you use geyser?
Thx
A plugin doesnt give a shit on what os you are
Hi guys,
I'm looking for a plugin that would have good TP functionality adapted to my needs. In other words:
-
Easily define a starting location. This location is actually only 1 block. You have to stand on it for the TP to take place.
The TP must take place after a delay (1/2s) and not instantaneously. -
Easily define an arrival location. These are precise coordinates (with yaw/pitch for orientation).
-
Avoid TP loops when a TP destination is also a starting point. In this case, for example, you need a grace period. Or simply wait until the player has taken a few steps before considering teleporting again.
-
Avoid having to place a block/sign/portal that is visible to the player.
I can code it, but if I can save time I'd be happy, and I'd be surprised if someone hasn't already coded it in a way that's simple, practical for the user and optimised (PlayerMoveEvent).
You're looking for /tp
Its in the base game
just add delay to it
problem solved
guys help
luckperms in config proxy what do i need to provide in server name
server name: what?
Some of the people who are playing on my server are technical players and I'm wondering, what are the best settings to make it as close to vanilla as possible / compatible with large redstone builds? (Other than max-tick-time)
do you run bungeecord
yes
put the server name in
which one
whatever you want
so it doesnt matter? what if i leave it on global
you cant specify permissions for only that server
Context specific permissions would be shared between all servers with that same name.
i have bungee plugins
if you specify a server name you can set a permission to only be for a set server with contexts
jhttps://pastebin.com/BkeHdCK2
Is anyone else having an issue where horses are crashing the entire server in the 1.20.5 update?
test a fresh sever with no plugins
java.lang.NullPointerException: Cannot invoke "org.bukkit.inventory.InventoryHolder.getInventory()" because the return value of "net.minecraft.world.IInventory.getOwner()" is null
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:234)
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:171)
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:152)
at net.minecraft.world.level.chunk.Chunk$a.a(Chunk.java:887)
at net.minecraft.world.level.chunk.Chunk$d.a(Chunk.java:839)
at net.minecraft.world.level.World.T(World.java:666)
at net.minecraft.server.level.WorldServer.a(WorldServer.java:467)
at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1444)
at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:402)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1293)
at net.minecraft.server.MinecraftServer.y(MinecraftServer.java:1064)
at net.minecraft.server.MinecraftServer.lambda$0(MinecraftServer.java:311)
at java.base/java.lang.Thread.run(Thread.java:1583)
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:234)
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:171)
at net.minecraft.world.level.block.entity.TileEntityHopper.a(TileEntityHopper.java:152)
at net.minecraft.world.level.chunk.Chunk$a.a(Chunk.java:887)
at net.minecraft.world.level.chunk.Chunk$d.a(Chunk.java:839)
at net.minecraft.world.level.World.T(World.java:666)
-- Block entity being ticked --
Details:
Name: minecraft:hopper // net.minecraft.world.level.block.entity.TileEntityHopper
Block: Block{minecraft:hopper}[enabled=true,facing=down]
Block location: World: (-1902,65,8108), Section: (at 2,1,12 in -119,4,506; chunk contains blocks -1904,-64,8096 to -1889,319,8111), Region: (-4,15; contains chunks -128,480 to -97,511, blocks -2048,-64,7680 to -1537,319,8191)
Block: Block{minecraft:hopper}[enabled=true,facing=down]
Block location: World: (-1902,65,8108), Section: (at 2,1,12 in -119,4,506; chunk contains blocks -1904,-64,8096 to -1889,319,8111), Region: (-4,15; contains chunks -128,480 to -97,511, blocks -2048,-64,7680 to -1537,319,8191)
Stacktrace:
at net.minecraft.world.level.chunk.Chunk$a.a(Chunk.java:887)
at net.minecraft.world.level.chunk.Chunk$d.a(Chunk.java:839)
at net.minecraft.world.level.World.T(World.java:666)
at net.minecraft.server.level.WorldServer.a(WorldServer.java:467)
at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1444)
at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:402)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1293)
at net.minecraft.server.MinecraftServer.y(MinecraftServer.java:1064)
at net.minecraft.server.MinecraftServer.lambda$0(MinecraftServer.java:311)
at java.base/java.lang.Thread.run(Thread.java:1583)
-- Affected level --
Details:
All players: 1 total; [EntityPlayer['NoahBurning'/6, l='ServerLevel[world]', x=-1855.50, y=64.00, z=8143.50](NoahBurning at -1855.5,64.0,8143.5)]
Chunk stats: 2044
Level dimension: minecraft:overworld
Level spawn location: World: (-495,120,1130), Section: (at 1,8,10 in -31,7,70; chunk contains blocks -496,-64,1120 to -481,319,1135), Region: (-1,2; contains chunks -32,64 to -1,95, blocks -512,-64,1024 to -1,319,1535)
```
oh my bad
let me do it on there
someone should read it over and it should be fixed soon™️
I'll take a peek, thanks!
What is it you're doing exactly to cause this crash?
It looks like it's to do with hoppers, not horses
ah my bad, i sent the new crash, the previous one mentioned a horse
i just joined the server and it crashed after 10 seconds
https://prnt.sc/lX-J4N37MMGi can i have some help here can some one say me the placeholder command here like i give 15k to buy the kit and the message i add in deluxemenu send the new balance
(- $15,000 1x tier 1 kit (the balance i have 23,000 befor the buy and the 8k after the buy)
Okay, figured it out. It's just hoppering an item into a double chest
I logged in with bungee ip, but the time uot was always displayed
having the same issue. server crashes instantly.
Yeah, they just closed my ticket instead of helping LMAOO
But it is what it is imma just wait for a new patch or paper
Is it just a spigot issue
I only use like 3 plugins so i can just use a normal 1.20.5 jar
Update your server
I'm going to assume your ticket was the duplicate, in which case see the now resolved duplicate which was referenced
It's been fixed, hence why you need to update
Thanks for the info im new to this
Hi, is BuildTool latest 1.20.5 build broken ?
I've got an error whatever I run it with .exe or .jar (windows and/or linux).
[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.12.1:compile (default-compile) on project spigot-api: Compilation failure
[ERROR] Unknown source: java.lang.NullPointerException: Cannot invoke "java.nio.file.FileSystem.getPath(String, String[])" because "this.fs" is null
[ERROR]
[ERROR] -> [Help 1]
[ERROR]
[ERROR] To see the full stack trace of the errors, re-run Maven with the -e switch.
[ERROR] Re-run Maven using the -X switch to enable full debug logging.
[ERROR]
[ERROR] For more information about the errors and possible solutions, please read the following articles:
[ERROR] [Help 1] http://cwiki.apache.org/confluence/display/MAVEN/MojoFailureException
Error compiling Spigot. Please check the wiki for FAQs.
If this does not resolve your issue then please pastebin the entire BuildTools.log.txt file when seeking support.
java.lang.RuntimeException: Error running command, return status !=0: [sh, /home/arimav/buildtools/apache-maven-3.9.6/bin/mvn, -Dbt.name=4104, clean, install]
at org.spigotmc.builder.Builder.runProcess0(Builder.java:1042)
at org.spigotmc.builder.Builder.runProcess(Builder.java:967)
at org.spigotmc.builder.Builder.runMaven0(Builder.java:936)
at org.spigotmc.builder.Builder.runMavenServer(Builder.java:905)
at org.spigotmc.builder.Builder.startBuilder(Builder.java:683)
at org.spigotmc.builder.Bootstrap.main(Bootstrap.java:60)
Currently trying from a VM of mine to be sure it doesn't come from my computer.
Mhh, I have exactly same issue on my VM with fresh install
Thank's anyway, if anyone have any clue about it, let me know ^^'
What is your system setup?
pls can you provide further details so we can reproduce?
Hi,
I tried on Ubuntu 22.04 LTS (64 bits), I simply installed openjdk-21-jre and ran java -jar BuildTools.jar --rev 1.20.5 with latest buildtool.
we can't downgrade further as we need java 21 support, so you're gonna have to help debug
please can you provide the full buildtools log?
openjdk version "21.0.2" 2024-01-16
OpenJDK Runtime Environment (build 21.0.2+13-Ubuntu-122.04.1)
OpenJDK 64-Bit Server VM (build 21.0.2+13-Ubuntu-122.04.1, mixed mode, sharing)
can you install openjdk-21-jdk and try again please
note: jdk not jre
Ok, let me try, and I will send full logs if it fails
thanks
If both are installed, it should select the proper one by itself ?
It's currently running, I should have an answer in few seconds
Yep, it just worked !
thanks, I'll see if there is anything we can do to not require JDK
I do not remember I had to install JDK too in latest builds, but maybe I do not remember well
Thank you for your help too
whatup, idk if i will not get banned but i want to ask a question. Does someone knows some sort of Web plugin for normal players like they see their stats like in image:
Plan might show some stuff like that
ik, but i need something like that but for players that they like can see their info like if they are banned, rank, and other
that would most likely need to be custom
ill try the Plan
this looks good but i need to make it like they cant go anywhere alse
else
i just need them to search any nick and they get the info but i dont want them to see server analytics
i only know that plan exists not about any config for it
easiest way would be to remove the sidebar and thats it
there is a login system for thisss 😄
Woah i thought jre installers were discontinued lol
nop
Same here
I thought they got rid of them after 17
Ask in #help-development @tacit pawn
kk
people who has OP/Admin on my server does not have their join message showing, does anyone know why that is?
Is he in vanish?
you have most likely given them a * permission and theres a plugin that has a permission to hide the messages
dont think either of them are in vanish, how do i know that
i found it, its apparently a plugin called fairychat that added a permission to hide join messages, thanks!
How do I give myself an amethyst shard with custom model data?
Create the item stack
Get the item meta
Set the custom model data
Set the item meta
Give the item
They don’t code, they want a command
right this is #help-server mb
🐉
/give @p amethyst_shard[custom_model_data=1] 1
Then just that
It does depend on what version you're on ofc
1.20.4
doesn't work 💔
ohh
Do you know one for 1.20.4? I'm waiting for 1.20.5 paper
As Coll said use McStacker
It's very useful
||/give @p amethyst_shard{CustomModelData:1} 1||
😭
WHY IS THIS SO HARD
I just want an amethyst shard 💔
omg I figured it out
/give ItzGoldTrendz amethyst_shard 1 {CustomModelData:1}
okay ty



That's probably not what you want
Oh, I'm sorry, someone already mentioned the differences between 1.20.5 and .4
Disregard
hello, i'm trying to connect to a local db using hikaricp, but it cant connect, any help plz ?
db is running, and i can connect to it using these creds with mysql workbench
oh god
hikari cp
my mortal enemy
anyways
i love hikari
damn xd
also #help-development
1st iirc setDriverClassName is deprecated
When will paper 1.20.5 come out?
you have essentials on your server which replaces almost every vanilla command with an inferior one, use "minecraft:give" instead of "give" since otherwise it assumes you mean the essentials command
ohh I see
Thank you
?whereami
?eta
There is no ETA. Having an ETA leads to unrealistic deadlines, false hope, and a bad product. It will be ready when it's ready.
Why is it so hard to wait at least a week before updating to .5?
It's just asking for problems by updating so quickly
I'm getting a buildtools error doing java -jar BuildTools.jar --rev 1.20.5,
but I've built it successfully yesterday?
Compiling Spigot & Spigot-API
[ERROR] COMPILATION ERROR :
[INFO] -------------------------------------------------------------
[ERROR] Unknown source: java.lang.NullPointerException: Cannot invoke "java.nio.file.FileSystem.getPath(String, String[])" because "this.fs" is null
[INFO] Spigot-API 1.20.5-R0.1-SNAPSHOT .................... FAILURE [ 3.890 s]
[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.12.1:compile (default-compile) on project spigot-api: Compilation failure
[ERROR] Unknown source: java.lang.NullPointerException: Cannot invoke "java.nio.file.FileSystem.getPath(String, String[])" because "this.fs" is null
I don't know what to do now.
Same issue was brought up earlier. Install the Java 21 JDK. Not just the JRE.
ah great thx so much
Anyone know why BetterRanks doesnt display in TAB?
Got a question guys. You guys think a Ryzen 9 5950X, RTX 2060 and 16GB RAM is enough to home host?
JRE has no file system access? That's wild as fuck
Graphics card doesn't matter
Your cpu and ram amount should be fine
Okay let me ask this. Will players matter if its only on during the day because I kinda need my PC off at night to save power
I feel like players would care. Especially if they're in a different timezone than you
Hello, I'm having an issue with my modpack on 1.18.2. I have an SMP server with around 140 mods, some of which are optimization mods but none that affect chunks. However, I'm experiencing a personal bug where chunks occasionally glitch out, requiring a relog to load them properly. All my players are facing this problem, and I need help fixing it.
uh this is Spigot
You're probably better off asking in a discord for modded Minecraft
and you're going to need to provide more information than that
I am getting this weird outline at x:0, y:0, z:0, it is not a resource pack and have no idea what is causing it
Do you have client mods
Yes but none affect textures
Okay thanks!
That's either 100% a client mod, or something with the debug packets
All plugins have been removed, still happening. I will use vanilla 1.20.4 and recheck
Removed worldedit both plugin and mod and it is still happening. Know it is a mod though as on vanilla it is fine. Thank you!
how much time do you spend at 0,0,0 anyway
lol good point but still a good idea to check as it could appear elsewhere
It was litematica - (If anyone else has this issue)
Yeah that's the litematica save points
They default to 0 0
You can disable the view in it's menu
just tried updating to 1.20.5 and geyser and floodgate arent working anymore for the server
That sounds like something you should be asking the Geyser Discord about 
(Have they even been updated yet)
just joined there server- htey have not yet
Is there any good custom crafting plugins for 1.20?
I just purchased executableitems premium + I'm paying a plugin developer 30$ for a plugin I need done, so I'm broke and I need something to make recipes with 😭
This doesn't have a 1.20 version
Has anyone tested it who can confirm there's no issues in 1.20?
Easy just read the reviews. It appears that it works on 1.20. However it may not be the most stable plugin, it is something you have to test yourself, you should do this on a local server
What's a local server?
If you mean hosting a server from my pc then I don't think my pc is nearly powerful enough to run a server lol
You don’t need to port forward or anything to launch one on your pc, it also does not need much power, you could give it 1gb ram
In minecaft just add “localhost” as a ip
Best way to test plugins super quick
items aren't supposed to do that, right? (1.20.5, fresh server, no plugins)
it's been fixed, wait 10 minutes and update
ah ok
why all player cant send message since yesterday? how could i fix it
https://drive.google.com/file/d/1BH5XyR_XNXUmgOEjFM9A2WMLCaI4fNPm/view?usp=sharing
maybe because i update some plugins?
ohh i remove SkinsRestorer than i can talk again now
thanks 🙂
hello everyone, who knows why players on my server respawn at home once. Second respawn on newbies spawn? 1 20 1 mohiest
my bungeecord server doesnt start
This is my log
16:16:03 [INFORMATION] Discovered module: ModuleSpec(name=reconnect_yaml, file=modules/reconnect_yaml.jar, provider=JenkinsModuleSource())
16:16:03 [INFORMATION] Loaded plugin reconnect_yaml version git:reconnect_yaml:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [INFORMATION] Loaded plugin cmd_find version git:cmd_find:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [INFORMATION] Loaded plugin cmd_server version git:cmd_server:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [INFORMATION] Loaded plugin cmd_alert version git:cmd_alert:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [INFORMATION] Loaded plugin cmd_send version git:cmd_send:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [INFORMATION] Loaded plugin cmd_list version git:cmd_list:1.20-R0.3-SNAPSHOT:6f70b15:1834 by SpigotMC
16:16:03 [SCHWERWIEGEND] Exception in thread "main"
16:16:03 [SCHWERWIEGEND] java.lang.RuntimeException: Invalid configuration encountered - this is a configuration error and NOT a bug! Please attempt to fix the error or see https://www.spigotmc.org/ for help.
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.conf.YamlConfig.load(YamlConfig.java:73)
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.conf.Configuration.load(Configuration.java:76)
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.BungeeCord.start(BungeeCord.java:285)
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.BungeeCordLauncher.main(BungeeCordLauncher.java:67)
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.Bootstrap.main(Bootstrap.java:15)
16:16:03 [SCHWERWIEGEND] Caused by: while parsing a block mapping
in 'reader', line 1, column 1:
server_connect_timeout: 5000
^
expected <block end>, but found '<block mapping start>'
in 'reader', line 26, column 3:
lobby:
^
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:654)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.comments.CommentEventsCollector$1.peek(CommentEventsCollector.java:57)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.comments.CommentEventsCollector$1.peek(CommentEventsCollector.java:43)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.comments.CommentEventsCollector.collectEvents(CommentEventsCollector.java:136)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.comments.CommentEventsCollector.collectEvents(CommentEventsCollector.java:116)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:330)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:209)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:369)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:348)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:323)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:209)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.getNode(Composer.java:131)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:157)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:178)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:493)
16:16:03 [SCHWERWIEGEND] at org.yaml.snakeyaml.Yaml.load(Yaml.java:434)
16:16:03 [SCHWERWIEGEND] at net.md_5.bungee.conf.YamlConfig.load(YamlConfig.java:70)
16:16:03 [SCHWERWIEGEND] ... 4 more
Your config is malformed
Also please use a paste site 💀
what is false
bedwars isn't indented correctly
I told you
ok
use a yaml validator like
Validate, Verify and Reformat your YAML documents, optimized for Ruby on Rails
Question how can i set spigot to see what plugins is updated to 1.20.5 or how to add them to a list of a folder
yeah that's not so easy
if you're lucky the plugin will say in the page name or on the spigot page
You can also look at the updates page and see if it says anything there
wowzie
Where is the updates page sorry I am new to Spigot
it was just an example
Ik
hi, from the last builds of bungeecord, i have this errors https://paste.md-5.net/qomuremiyu.cs https://paste.md-5.net/focofafese.css when some players want to join on 1.20.1 +, not every player, can someone help me with that?
soo i have a local host server
i wanna join it on 2 accs
How to do that ?(i only own 1 mc acc )
nah that perfectly normal
is there anyway to get information from an online website, like that when you execute a command, the plugin will use certain url with certain google account to get informations
Would anyone be willing to help walk me through the setup of a 1.20.5 server with plugins in a VC later? I’ve been able to run servers (modded, vanilla, plugins, exc) off my server PC since 1.15, but now everything is breaking and I’m at my whits end trying to figure out what’s going on with it.
Are you getting any errors?
What exactly is the issue you're experiencing?
Im at work RN so I can’t copy and paste the exact errors ATM. I downloaded the latest Java (Java 22) per it being required for server hosting now to my understanding.
As far as I can understand the errors it’s telling me my server version is incomparable with the spigot version I have, but I have the latest of both for 1.20.5
Java 21 is required
Java 22 isn't LTS and you probably want to stay on 21
you should send the error
I will when I can get back to my pc, I’ll try downgrading to Java 21
hey guys, I'm trying to update my server to 1.20.5. When I try, it says release version 17 not supported. I thought, that's fine, I'll just install java 21. So I did that. I still get that error. It even says: "Java Version: 21" when I do java -jar BuildTools.jar --rev 1.20.5 so it's clearly using java 21, but then after a while it hits me with the 17 message.
Yeah it's still giving me that message with java 17 entirely uninstalled
something is funky
fyi I'm trying to build it on linux, fedora 40 specifically if that helps
Are you sure that Java 21 is the default version in your PATH?
Have you also tried running BT with the full java path?
/usr/lib/jvm/java-21-openjdk-amd64/bin/java -jar BuildTools.jar --rev 1.20.5
yep, tried that too
it's definitely running with java 21, it's very strange that that message appears
Did you install the Java 21 JDK or the JRE?
Hmm, that's a little weird.
I'm able to build it on Linux Mint
Is it just the java version warning that shows up in the log or is there more?
I’m trying to start from scratch now and it’s giving me “path exited with error code 1”
What's the log file say?
Here's the full log after it fails
[INFO] ------------------------------------------------------------------------
[INFO] BUILD FAILURE
[INFO] ------------------------------------------------------------------------
[INFO] Total time: 0.707 s
[INFO] Finished at: 2024-04-25T15:46:41-07:00
[INFO] ------------------------------------------------------------------------
[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.13.0:compile (default-compile) on project spigot-api: Fatal error compiling: error: release version 17 not supported -> [Help 1]
[ERROR]
[ERROR] To see the full stack trace of the errors, re-run Maven with the -e switch.
[ERROR] Re-run Maven using the -X switch to enable full debug logging.
[ERROR]
[ERROR] For more information about the errors and possible solutions, please read the following articles:
[ERROR] [Help 1] http://cwiki.apache.org/confluence/display/MAVEN/MojoExecutionException
Error compiling Spigot. Please check the wiki for FAQs.
If this does not resolve your issue then please pastebin the entire BuildTools.log.txt file when seeking support.
java.lang.RuntimeException: Error running command, return status !=0: [sh, ~/Games/Core MC Server/apache-maven-3.9.6/bin/mvn, -Dbt.name=4124, clean, install]
at org.spigotmc.builder.Builder.runProcess0(Builder.java:1042)
at org.spigotmc.builder.Builder.runProcess(Builder.java:967)
at org.spigotmc.builder.Builder.runMaven0(Builder.java:936)
at org.spigotmc.builder.Builder.runMavenServer(Builder.java:905)
at org.spigotmc.builder.Builder.startBuilder(Builder.java:683)
at org.spigotmc.builder.Bootstrap.main(Bootstrap.java:60)
There's more stuff before that obv but everything is normal up until that point
Maybe try running BT in a directory without spaces.
think I did? I'll try it again to make sure
yep same error
aha
installing maven fixed it
I don't think that supposed to be necessary though. But it's working for me
hello! I'm having trouble showing prefixes.
I'm sure i setup the correct prefix because when I use /lp group esempio2 info I can see the prefix.
I got told I need to use a chat formatter so I installed VaultChatFormatter and I'm using this format: format: "<{prefix}> {message}"
Then I give myself the luckperm but what shows up in chat is: "<{prefix}> message". How can I fix this?
Do you have EssentialsX?
yes
Add EssentialsXChat
👋 I'm having serious issue trying to get a player head via texture id, can anyone point me in the right direction? (1.20.2)
through commands or code
I did but nothing happens
code
Hello! My name is Jordy and I am trying to set up an AWS t2.micro EC2 for a minecraft server. Is there anyone with guidance?
Right, you need that plugin and then look in essentials config for the chat format you can remove < >
thank you I will give it a read, sorry about the wrong channel
dw lol
where can I find the chat format from essentialsxchat? since it doesn't create a folder
its in the essentials config
the config for Ess X chat is inside Essentials config.yml. the plugin just activates that section
wait I actually realized something. In minecraft "<{prefix}> {message}" shows up, but from the console it's parsed right: [23:22:29 INFO]: [no-faction] <[Admin]> sdadas
worked great
thank you
is there a plugin or a way to launch a command each day or each day of the week of a certain time?
I'm having issues with eclipse reading craftbukkit.1.20.4.jar and spigot.1.20.4.jar in the reference libraries, I feel I've tried everything the past 4 days please help?
Bootstrap Jar
The main spigot-1.18.jar is now a bootstrap jar which contains all libraries. You cannot directly depend on this jar. You should depend on Spigot/Spigot-API/target/spigot-api-1.18-R0.1-SNAPSHOT-shaded.jar, or the entire contents of the bundler directory from your server, or use a dependency manager such as Maven or Gradle to handle this automatically.
Please read the release notes for further information: https://www.spigotmc.org/threads/9-years-of-spigotmc-spigot-bungeecord-1-18-1-18-1-release.534760/#post-4305163
I am having issues with this setting called "allow-piston-duplication-readme". Its not allowing me to dupliucate tnt and I don't know how to fix it.If anyone knows about this setting please help me.
?whereami
What is the best way to optimize and limit CPU usage on a 1.20.4 skyblock/survival server?
soo i have a local host server
i wanna join it on 2 accs
How to do that ?(i only own 1 mc acc )
low amount of blocks
garbage collectors and high quality plugins is one
make the server cracked lmao
how would i get the alternate instance tho ?
? i dont understand what youre saying
a cracked launcher or something
dont wanna get a virus
Use a launcher like Prism
Free and open source and allows you to add offline accounts as long as you have one online mode one
uk of a mod or somin that can do this ?
I think In-Game Account Switcher has offline account functionality
kk thanks
I can compile --rev 1.20.4 with the latest BuildTools.jar (#181), but I cant compile --rev 1.20.5 with the same BuildTools.jar. The error I get is "[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.13.0:compile (default-compile) on project spigot-api: Fatal error compiling: error: release version 17 not supported" but i'm using OpenJDK 22 (also tried 21 with the same result) on a Fedora server. If I go digging, and i dont know if this is related, I find that the ./Spigot/Spigot-API/pom.xml which gets pulled down from the git repo during the build process contains the following:
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.20.5-R0.1-SNAPSHOT</version>
<packaging>jar</packaging>
<name>Spigot-API</name>
<url>https://www.spigotmc.org/</url>
<description>An enhanced plugin API for Minecraft servers.</description>
<properties>
<skipTests>true</skipTests>
** <maven.compiler.release>17</maven.compiler.release>**
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
Anybody got any ideas to build on this for a solution please?
👍
Are antiviruses still showing some plugins as viruses?
Yeah
Microsoft is lazy I doubt they'll fix it
Anti-virus are usually shit at detecting viruses in jars
Anyway to check if ones legit or not? Just incase
Probably best way would be with @narrow coyote’s tool
yes, and this will always happen
Ah alright, so having 11 detections on VT is prob fine?
Ye
Hi, I use ChestCommands plugin and It have custom commands but without suggestion, so I want to make command suggestion but I don't know how
guys can you help me with a command im using based on a custom item from the ei editor
bc im putting the nbt values in and it doesnt seem to be detecting it
execute as @e[type=minecraft:interaction,tag=lockedDoor1] at @s if entity @s[nbt={SelectedItem:{id:"minecraft:iron_nugget",tag:{PublicBukkitValues:{"executableitems:ei-id":"HexVexKey","executableitems:ei-disablestack":"d1864518-9171-4daf-a56f-0d5e3ab4821e","score:usage":0},display:{Name:'{"extra":[{"text":"Poker Room Key"}],"text":""}',Lore:['{"extra":[{"text":"A rusty, old key..."}],"text":""}','{"extra":[{"text":"Perhaps it opens the mysterious door below the tavern."}],"text":""}'],Unbreakable:1b,CustomModelData:1,HideFlags:-25},Count:1b}}}] run tag @s add lockedDoor1InteractSuccess
can you like add custom tag to item? you should compare only one tag, not entire item
wait i can check the nbt based off 1 tag
yeah
i didnt know that lol can u explain what i put to do that
that makes my life 200x easier
wait a sec
ok
so
I have this apple with 2 tags
and I can use this /execute if entity @e[nbt={SelectedItem:{tag:{text:"test"}}}] command to check it item in hand have tag
ah thank you im silly a lot
so would I just spawn it in with any old tag and test for that tag only
yeah
ok thank you
issue is i dont actually know how to give something a custom tag when getting it from the ei editor
the oinly option is an api for custom nbt tags
is there a way to tag it with the editor bc im new to that
idk
is there an easier alternative
what is ei editor?
executable items
i just need to tag this item
but has to be after I alr have it because the summon command is part of a plugin
i'll check later
Is the existing executable items tag not enough?
In this snippet it has executableitems:ei-id = HexVexKey
it wasnt detecting it
It’s inside another tag
is there something specific i need to write into this command execute as @e[type=minecraft:interaction,tag=lockedDoor1] on target if entity @s[nbt=!{SelectedItem:{id: "minecraft:iron_nugget"}}] run tag @s add lockedDoor1InteractFail
I believe you have to specify the tag it’s inside of when checking
can you rewrite my code for that bc im not too sure
Neither am I, we don’t really specialize in commands here
i mean i was askign bc it was more of a plugin issue but should I try asking somewhere else or do you think anyone here can help
thx
i really need this datapack on a cursefoge server is there any way to do this? The mod is called brewery? https://www.spigotmc.org/resources/brewery.3082/
is there a forge port for 1.20.1?
Idk ask the author i guess
What if I can’t reach out
Sucks
Is there any way to do to?
Idk
I'm using better GUI plugin and I'm trying to make it when I click one of the items in the GUI it opens another chest with different world teleports that can be clicked and used to teleport with.
how can i setup some sort of proxy with bungeecord where i can connect to beta minecraft servers with 1.12.2
Beta????
ive been using my server completely fine but im trying to debug an issue that i need 2 players for so ive made the server cracked by setting online mode to false and now suddenly its saying im not whitelisted even tho i am
and if i do /whitelist add myself in console it says im already whiteliste
hm..
i turned whitelist off and it let me join
its treating my account like its completely different because even my ranks are missing and im not opped
Hello
entity-tracking-range:
display: 128
players: 40
animals: 30
monsters: 30
misc: 48
other: 48
Where can i find what is "misc" and what is "other" ?
probably stuff like bats and item frames
https://www.spigotmc.org/wiki/spigot-configuration/
entity-tracking-range
Default: (display: 128, players: 48, animals: 48, monsters: 48, misc: 32, other: 64)
Type: Integer
Description: Controls the range in blocks that entities will become "visible" or otherwise known as "tracked" to the client. Entities outside of this range will be invisible as they are not being rendered to preserve CPU usage and bandwidth. This is particularly useful for PVP servers, as turning down the player range will 'nerf' wallhacks and radar to some extent. Miscellaneous controls the range for item frames, paintings, dropped items, and experience orbs. Other is a general maximum limit for all entities on your server.
Does not impact server performance much to change these values. These will mainly help client-side lag when lowering these.
No idea iv been searching for it too
Wat
?
?bt
Hello! I have this errors after preparing level on servert start. What's wrong?
[15:04:56 INFO]: Preparing level "world"
[15:04:56 ERROR]: Could not add item mangrove_leaves to altItemDespawnRateMap: not a valid item
[15:04:56 ERROR]: Invalid redstone-implementation config alternate_current - must be one of: vanilla, eigencraft, alternate-current
[15:04:59 ERROR]: Could not add item mangrove_leaves to altItemDespawnRateMap: not a valid item
[15:04:59 ERROR]: Invalid redstone-implementation config alternate_current - must be one of: vanilla, eigencraft, alternate-current
[15:04:59 ERROR]: Could not add item mangrove_leaves to altItemDespawnRateMap: not a valid item
[15:04:59 ERROR]: Invalid redstone-implementation config alternate_current - must be one of: vanilla, eigencraft, alternate-current
Well your redstone-implementation is wrong
And you have an invalid entry in alt item despawn rate
both of these are Paper config options by the way - so you should really be asking them
hello im trying to start a plugin/mod in my server and it says you do not have the requried permission to enter this command
this is my server folder
nvm i cant send it
but the only thing ive changed in the folder is i went into ops and put in my username
if u can help me i can send my server folder in dms
what command?
have you tried to run op <username> (with your username) from the console? That should give you permissions
ill try now
can u say the exact format
like is it /op <username>
or /op username
the carrots are just there to show you to replace it, if your name were Steve you would use /op Steve (without the '/' in console)
thanks bro it worked👍
🔥
i need help with a plugin on my minecraft server, can somebody help me
its really important, hmu
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
Hello Guys, i created a Server with Multiverse. Survial World and Lobby, if i die in the Survival World i spawn back in the main lobby, how can i fix that?
any good tutorials for that?
if i want a lobby and a survial world with bungeecord, do i need to host 2 server?
or is 1 still enough
and that combines to one
is the installation easy for a newbie
also do you really need a lobby if there's only 1 gamemode?
we plan more in the future, right now we are programming the first
I'd save the money and add the lobby later then
is the installation easy for a newbie
u can solve that?
Got a quick question, does anybody know of that system in RPG games, where you buy a house and you can edit only the interior of it? Is there maybe a plugin that can re-create this in minecraft? Players buy houses and edit the interiors?
It could maybe create a world per player just containing the interior of their house
my server has a few houses i need a plugin where multiple people can the same buy a house and enter the house but for everyone the inside is different because its their house and they can invite people to the inside of their house
Can some1 help me pls, I want to know how to make items not able to be destroyed, not in lava, not disappearing
When is the 1.20.5 spigot software gonna be fixed because every time I try to join a server with that software, it doesn’t work
?noerror
Wait let me send you the error code
I know this isn’t my convo but I personally use a lobby so when the server closes for a restart, everyone is kicked to the lobby then automatically sent back after restart
@teal talon
?
Internal Exception: java.net.SocketException: Connection reset
@teal talon
?paste
That tells me nothing
So what do you want
All of it
Everything in the console?
Sure paste latest.log into pastebin
Okay brb
Update your plugins
I have a 1.20.5 server with the bundle datapack, but I cannot craft bundles
It shows that the datapack is enabled when i do /datapack list
Bed spawn doesn't work. In plugins i add essentialsXSpawn. It's spawn me on bed once.
Does spawn-limits in bukkit.yml affect villager breeding?
Doubt it
Ok, thanks. Btw, is there an event in the API that could help me detect why villager breeding is failing?
I only found EntityBreedEvent which is called for successful breeding attempts
Doubt it, try without plugins?
I'll give that a shot, thanks again
.
my server has a few houses i need a plugin where multiple people can the same buy a house and enter the house but for everyone the inside is different because its their house and they can invite people to the inside of their house
Did MC 1.20.5 "fix" illegal itemstacks, e.g. 5 diamond swords? My server selector displays player counts in each game by setting item count to current player count in the game.
Looks like items such as bed or swords don't have the number next to them (on 1.8 they do normally)
Possibly, easy to go test yourself in single player
This allows me to obtain a stack of 10 beds
/give @p red_bed[minecraft:max_stack_size=10] 10
But won't work for swords, as "Item cannot be both damageable and stackable". I guess programatically it would let me do that though.
I suspect that's your answer
Can always check with an NBT editor in vanilla to be double sure. If you look at your client log you may even see that message when joining your server
Adding int tag minecraft:max_stack_size to any item seems to "solve the issue", even on damageables.
And the count in the tag according to minecraft.net can be int [1, 99], but I tested 1337 and it rendered the number without overflowing. Nice!
You need to calculate the color for each letter. But most of the time people use libs like Kyori adventure MiniMessage for convenience, which have a <gradient> tag
hello, who knows - Bed spawn doesn't work. In plugins i add essentialsXSpawn and EssentialsX. It's spawn me on bed once.
...
respawn-at-home: false
# When users die, should they respawn at their bed instead of the spawnpoint?
# The value of respawn-at-home (above) has to be true.
respawn-at-home-bed: true```
pls, say i need to change like that?
When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: true
When users die, should they respawn at their bed instead of the spawnpoint?
The value of respawn-at-home (above) has to be true.
respawn-at-home-bed: true
i set this
sure
sure about i set or will set
?
ok, with this settings i respawn only once on bed, the next spawn on all-spawn
wym for on all-spawn?
u need EssentialsX Spawn
no idea, u can join their discord for better help https://discord.gg/h8CnPSw
ok, thank you
Hi, I'm using a bungeecord, is there a plugin that if I enter surival mode when I log out the next time I log in it takes me to the hub and not to survival?
You don’t need a plugin for that. It’s in bungee config. “Force default server” or something like that
oh ok
We'll need your config
ok
@west cloak
Ah, this is hosted on a machine I'm guessing?
You probably should have blurred out the password and username
hi guys, i'd need help please, it's been 2 hours and a half and i cant understand this fucking error (i already allowed it using "ufw allow 25565")
16:16:04 ERROR]: [null] Votifier was not able to bind to /45.91.92.107:25565
com.vexsoftware.votifier.io.netty.channel.unix.Errors$NativeIoException: bind(..) failed: Cannot assign requested address
cant find nothing useful on the internet
no firewall blocking it since it works fine for my other server
already updated the plugin
wtf is going on here
please?
yes, vps
i don't understand what are yoy saying, im spanish and i dont speak english very good
thank you very much, but if I wanted to make sure that in case a server goes offline it doesn't kick it out of the network but reconnects to the Hub (provided it is online) how can I do it
who needs comissions?
?services
If you wish to request or offer development/art/building/administration services, please do so at https://www.spigotmc.org/forums/services-recruitment-v2.54/
is spigot disabling portal based chunk loaders?
A plugin like fallbackserver that goes in the bungee plugins. Without a plugin ppl I think will get kicked but when joined they would be in the lobby, this is done by a priority system in the bungee config
i knew, wrong channel maybe, but didnt found any "real" answers.
im currently stuck in the discussion between impact of hoppers on server mspt/tps.
does anyone know an good thread, reddit, whatever that clearly says how to reduce impact of hoppers on server perormance? 😅
There’s some tick transfer rate settings in the spigot/paper configs. And if you are a large enough server, you should be using a plugin that limits specific blocks per chunk. I personally use MobFarmManager which allows me to enter every block and tile entity to limit. For hoppers I allow 48 per chunk, minecart hoppers 8
using mfm too, thank you.
thougth there could be another setting or option thats not impact the "survival" experience 😅
Hoppers are always going to be something that takes a fair amount of performance, you could optimize a lot of other things to make up for it. Set the transfer to 1 item at a time. Most effective method is just having proper limits on all your tile entities like hoppers,crafting,furnace,spawner,beacon. Some should be as low as 1 per chunk, while some like chests could be 64
for spawners we're using an stacking system to improve them.
for furnaces, crafting, etc. cause of the inventorys or why should i limit them per chunk?
Stacking bypasses the limits and allows you to push too many mobs into one chunk. Tile entities contain extra data that is loaded, instead of a blank block like stone
Someone could crash the server with enough crafting tables
will add it, thank you.
also mobs and spawners are stacked, so we can give users hundreds of mobs to farm, but the mob cap is also active
Stacking can somewhat help performance wise but it messes up the economy and limit per chunk of your push a stacked mob into the chunk. Having mfm limit something such as 12 zombies would be well enough, rather than adding another plugin running, kind of defeats the purpose of each other.
If mfm limits you to 12 but you can stack mobs to 100, you’ll end up with 1200 mobs in the chunk
the economy is only messed up, if there are an not included output - but yea, i know what you mean 😄
The server properties, bukkit.yml, spigot/paper configs have a bunch of stuff that can help. It all adds up. You can google for the performance configs and there’s a few places which explain each setting
Ask your question.
check dms
No I'm not going to DM about it
You are in a help channel, ask your question
If you don't want to do that, then can't help you
my bungeecord network needs to be in offline mode(cracked minecraft type stuff) someone is logging in from with my username and is trying to destroy everything right now

Then get an authentication plugin. That's all I can say. We don't provide other support for offline mode servers
wym we dont provide other support
Henlo lynx
hello simple 
i want that server in online mode but bungeecord wont work in online mode
Yes it does.
how
you put bungeecord in online mode and the backend server in offline mode
Only your spigot servers need to be in offline-mode, your proxy (bungee) remains in online-mode.
then you also make sure that your backend server is not reachable from the internet
and you are happy
lynx can u help me real quick
I did
:L
my bungee is in online mode and the 2 other ones are in offline
Yes, if your backend servers are reachable from the internet, that is on you
protect your backend servers with a firewall
|| obvious solution is to use modern forwarding with velocity and paper
||
BNned
fuck
You can’t hide from me
i got paper installed on my server
just firewall your backend servers
the guide should go over that
picture of lynx
is that possible if im just hosting it as a gameserver from a website?
I mean, then your game server should have the option hopefully
ask your server host's support for how to secure your backend server in a bungee network.
^ they should know
man god damn
just turn your server off for now.
but aight that was already quite the help
yes i did
👍
I mean, you can also try https://github.com/lucko/BungeeGuard
if you fail with the firewall
we finished the lobby and this mf keeps logging in on our survival server with my name
i dont even know how he knows my mc name cause i got the whitelist on
lucko saving the day again
its installed on both the proxy and backend servers as a plugin
it's not hard
they just send a status packet request and find out who's online, then try logging in with it
lol
maaaaannn
nah this shit aint working i guess
Use BungeeGuard, then
is that a plugin?
yes
lynx sent it
it will if you follow the instructions precisely
This is a good plugin. Do ask what host tho because if you use a dedicated server you can just set the subservers ip to 0.0.0.0:port which will prevent it
i installed everything, and the plugin is working
but now if i wanna join it says "unable to authenticate"
We already identified it’s not a dedicated server
Which is why we fell back to BungeeGuard.
Did you match the tokens in the configuration
i pasted the token from the website in my bungeeguard config.yml
That’s just an example token
You have to get the token from the bungeeguard config on your bungee server
its working
ah I see, I didnt read far in the convo. good to know!
and now if somebody with cracked minecraft uses my name they cant join?
bungeeguard should prevent it since they won't be able to specify the token
alright
just don't share the token (hopefully obvious)
help
i have no permissions to execute bungee command
i'm using luckperms
i have the owner rank and i still can't..
does owner rank have * perm?
no
try it?
but what
Then give the * perm
what plugin .*
nothing. just *
* means every perm / owner stuff
i have luckperms on all my minecraft servers PLUS on the proxy, and i connected it with a MYSQL database
you can assign bungeecord.*
or * to just give every permission known to man to owner rank
ez
did it and no perm
like lp group owner permission set *
but that doesn't give me permission to any of the proxy side commands
or plugins that are on the proxy
it does. dont need luckperms in bungee proxy plugins
it only gave me perm to all commands on the MINECRAFT side
well i do
because in bungee config when i tried to give myself permissions to libertybans it didnt work
you should have LP on the proxy too; make sure messaging-service in all the configs is set to pluginmsg
i do