#help-server
1 messages · Page 72 of 1
it won't use more than it needs
if you want I can write you a plugin that allocates the remaining space with useless things lol
best free login plugin?
Hi, is there a way to switch inventory and players stastics from online-mode to offline-mode ?
Keep using online mode 
@summer comet
Maybe but that sounds like piracy
Where in the file do i go
don't touch "host"
host should either be the server's public IP address or 0.0.0.0
followed by the port, usually 25565
host: 0.0.0.0:25565
and then your lobby server is declared in servers
I did that
But the text turned white
Instead of purple in cot editor
@summer comet what else should i enable in bungee
Like whats proxy_protocol
also backend servers must be in offline mode
Whats a backend server
the lobby server
the survival server
the skyblock server
everything that's not the bungeecord itself
everything that runs spigot is the backend server
Oh yeah i think i made the lobby offline mode
then restart bungee and it should work
I havent setup a test server yet
I named the nee server test
Mew
New
@summer comet i got an error
It said
On bungee
Could not bind to host 0.0.0.0:25565
Is something already running on that port?
Yeah
Like what ip do i put in
The ip for the server where your Bungee is running
My host is 0.0.0.0
are you using pterodactyl or similr?
No idea what that is
Are you hosting on your pc?
are the backend servers running in a docker container or sth?
Or on a web panel
Yes
Then simply google "what is my ip"
I know my ip
Then you know what ip to use
then do this
# lobby, server.properties
port: 3000
# bungee, config.yml
servers:
lobby:
address: 127.0.0.1:3000
3000 can be basically any port that's not in use
Can 1 be a port
?
can't be below 1024
Ah okey
I dont get this
lobby server -> server.properties -> set the port to 3000
bungeecord -> config.yml -> set the address of lobby to 127.0.0.1:3000
Oh i see
You can also just use localhost
means file directory
Instead of 127.0.0.1
# is a comment
That's markdown
this is how your bungee config.yml should look like
Can i ask why 1.27.0.0.1
do you mean my ip
127.0.0.1 means localhost
and this is how your lobby server.properties should look like
127.0.01 is your local PC
use 127.0.0.1 and don't question it, it's correct
So instead of searching for your pc on the internet it knows it's your pc
Ah
But my host: is still 0.0.0.0:25565
Do i need to change it
No
btw do you even know what bungee is or what it does?
so you do have more than just a lobby server?
I have a test server up right now
Test as in
Like test that bungee can forward me to it
So how do i connect to my server now since my original ip doesnt work anymore
Well my lobby servers ip changed
To 0.0.0.0
It says connection refused
The ip i have is my ip
Connect to the Bungeecord
send both your complete bungeecord config.yml and your lobby's server.properties file
Is the test server on the same machine?
Yes
wdym with "my ip address"? your public IPv4 address? your LAN ip? 127.0.0.1?
Okay so
why not just leave it to 0.0.0.0 as it's supposed to be
I went to wifi settings
there is little point in binding it to only IP address unless you have several network cards or don't have a router
Why are you using your public ip then. Use localhost or 127.0.0.1 as we've told you to
just set it to 0.0.0.0
host / listen-address 0.0.0.0
and in bungee, in the servers section, use 127.0.0.1 for lobby
So in the test server i set it to 0.0.0.0
I didnt set it to anything its just blank
that's good
And my wifis ip has been connecting me so far
both empty, or 0.0.0.0 is fine
Server properties for which servers
Lobby test or both
Now can anyone help me
no, you haven't asked any questions
I created a smp like hypixel but I want that my lifesteal npc have the only access to the lifesteal plugin
Lmao
then don't give any players permissions for that plugin
Now start both and connect to 127.0.0.1 in minecraft
Then you should be on the lobby server
Thats a weird safari window
Its iCab lol
Okay so 127 sent me to the lobby
Great, then you can add the test server just like you did for the lobby
But now how do i connect another server
So the test server is 0.0.0.0
But the port is like
25566
So i start the test server right
Then in bungee add the test server with address 127.0.0.1:25566
I did
Then if it’s running you could enter /server test
Nice
But /server only works for me correct
How do i do it for a random player
Not random
It works for everyone if you dont use a permission plugin
But like someone not opped
Ima gonna need one though right
Bungeecord doesnt have op or similar
Theres a LuckPerms version that you can install on the bungeecord
Ah yeah, install LuckPerms on the bungee server https://luckperms.net
default: is bungeecord.command.server
Do NOT download the spigot version
Doesnt that allow default perms to use /server
idk, I always used luckperms on bungee for this stuff
maybe you can do it with the "groups" stuff
you need to setup port forwarding in your router, this is different for every kind of router
google "minecraft port forwarding router" or something
Reading up on it rn
@summer comet okay so
The port i need to allow is
The lobby port
Or
no, the bungeecord port
which should be 25565 for you
you only have to forward the bungeecord port
Alrigjt
Another thing that idk if you know about but
How do i get a domain name
Instead of using my ip address for others
your home IP probably changes sometimes so google "dyndns"
if you want an actual domain like spigotmc.org you gotta buy one
.com is like 10$ per year
i dont know if that still exists
yeah tk is free
Do know that a domain does not hide your ip
Paid
How do i hide my ip then
Buy a server from a host and put your Bungeecord there
there's really no reason to be afraid of people knowing your IP
every website you ever visit knows your IP
Wasn't .tk from freenom and freenom some fraud shit?
And opposite way
request -> domain -> dns server -> ip -> response
when you do google.com, you actually request the ip for the domain google.com on whatever you use as a dns which requests it at the main dns servers/the next dns servers which continue and that until they give you the ip
I think it's more that mc players are shifty
shifty? Is that some minecraft slang for sneaky or something?
i will ddos you all
Whatever the fuck this is
Likely to DDoS you
reports to discord ||/J||
Why are mobile data IPs so weird always
found spigotmc's ip, ddos incoming hehe get rekd
xd
Oh fuck no
My friend infested me with xd
Btw, never ddos 127.0.0.1, last time I tried I had no internet for a day
Whenever starting my smp it shows locating server and just stuck on it help
@nocturne finch
Ddos
Tho
People can ddos me
Right
And know my location
They can know a very innacurate location of yours
It's usually either your city or a city near where you live
And if you don't want to get ddosed set up a protection
how do i do that
I never did that as I don't really host servers from home, so I don't knlw
know*
But the best way to hide your ip is using some kind of tunnel, proxy, whatever
I went to a website to search it up
And it says reserved ip address
Not what I meant
so people connect to my routers ip address to connect to my sercer right
But my routers ip is reserved
the location people can get through my IP address is roughly 4 kilometers away from my actual place
Yeah, that's how it works ig
i've been to phoenix in 2008
or 2009
i dont remember
maybe it was 2010
definitely 2008, 2009 or 2010
I don't even remember what my isp is, gotta check it later lol
Net something iirc
mine was unitymedia, then bought by vodafone :!
Whats commodore
it was the shit back in the 80's
I own a an imac g3
that was the shit in early 2000
i got an m2 max which is the shit in 2023
My computer i use right now is late 2012
I remember when everything was windows vista because it was newest lmao
Mac mini
My dad has an m2 mac as well
One of the monitor and computer built in ones
I high five with your dad 
It was just like, my parents computer and all of my grandparents computers were all vista lmao
What's that emoji
Lmao
i NEED someone to test the connection to my server
ip?
Yeah
mcsrvstat.us is a thing
It tells you info about your server, when I was trying to port forward I used it to check
send IP and I'll try
Thanks
Tried it and it FAILED
I need to enable query
all you need is a destination nat rule on the router
"port forwarding" is the not-so-technical-term for that
Every time I see a problem with ip port forwarding I start dying because the air in my lungs leaves
In game or
On a website
Like where r u gonna try to connect
I meant
that's the one people need to connect
And it turns out my router uses some shit that breaks forwarding
I meant are you gonna use minecraft to connect
yes
Alright i’ll dm you it
ok
Cg Nat most likely, dirty isp's trick
I mean not dirty, it's cool, but whatever
I googled it and on some weird german forums they said you can't forward when you have some ds link or som shit like that
I don't even know
I don't remember
Forwarding between ipv4 and ipv6 can get complicated but even that is possible
Never had to do that fortunately, i got dualstack gigabat at home and on my servers, thank god
Here, found the forum, I saw this about ds-lite, when I checked my router it said something about being connected with ds lite so I just decided I can't do shit
Oh, I just read, that's about not having enough ipv4 so using some ipv6 stuff
Explains why I always get a ipv6 when openining ip websites
anyone know any plugins that make you /drop to be able to drop items for a few seconds and meybe a /toggledrop command
i also need a plugin that disables the yellow default join message
yeah but in that case you can still use ipv6 for port forwarding
if you only get a shared IPv4 you'll at least get a /64 subnet of ipv6 addresses
Hi guys, do you know any plugin to change monsters that spawn by default? Like for change attack of skeletons, zombies, etc., thank you
hi, im using realmines, how can i set that a mine can be breaked only by a rank?
like the axolotl mine can obli be breaked by players with axolotl rank
Hi ive set cbpmute as a alias to mute in commands.yml but the arguments arent passed on.
if i do /mute User 30d reason it tells me how to do the command, so it basically only passes on /mute but not the arguments, how to change that?
i think it can be done in the spigot.yml
maybe worldguard?
make aregion
add that group as member of the region
What version of citizens is compatible with 1.17.1
An ancient one, i guess
The latest one
In the NMS folder, it doesnt contain 1.17.1
They had to remove some versions from the jar because of file size limit
You can compile the latest one yourself from github
and manually include 1.17.1 again
Nvm deleted the libraries for the jurassic old citizens and then it worked again... i believe
Would griefdefender conflict with griefprevention in regards to regions?
the server has 16 gb
They seem to have missed the second part
unable to create new native thread
Your server ran out of threads available for the JVM
There's no such thing as an infinite CPU
It may have no software cap but there is still a limit to what the hardware can handle
well, that means it can use as much as the hardware offers
i cant check the specs of the cpu right now but i’m ps it’s good since it’s a sub company under the hosting company it uses
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
so
i'm using betterranks with tab plugin
and itemsadder also
but in scoreboard i can't see my rank's image
i just see my rank's name
rank: &f%vault_rank%'
what can i use for the image based on what role you're?
i can see the images on tab but can't see on scoreboard
did you read the wiki
yes
yes
it doesn't explain my problem
do you use luckperms
yes
there might be a papi expansion to get the rank name from lp and add it but idk if one exists so you have to just add it manually
how can i do that
plugins/TAB/groups.yml
# default settings for all groups, all groups will take properties from this section unless player's primary group overrides a specific setting
_DEFAULT_:
tabprefix: "%luckperms_prefix% &f"
tagprefix: "%luckperms_prefix% &f"
customtabname: "%essentials_nickname%"
customtagname: "%essentials_nickname%" # don't forget to enable unlimited nametag mode to make this one work
tabsuffix: " %vault-suffix%%afk%"
tagsuffix: " %vault-suffix%%afk%"
Admin:
tabprefix: '%img_admin% '
tagprefix: '%img_admin% '
uhm
what should i do
add the stuff for each rank
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anyone know any plugins that lets u resize players in 1.20
You can't resize players without mods
when did this change
an hour ago maybe
huh
yo if anyone smart than me can help fix this??
26.07 17:17:03 [Server] [WARN] at ia.nms.aU.impl.v1_19_R3.a(class:905)
26.07 17:17:03 [Server] [WARN] at ia.m.cv.a(class:4148)
26.07 17:17:03 [Server] [WARN] at ia.nms.aF.aK.a(class:943)
26.07 17:17:03 [Server] [WARN] at ia.sh.org.apache.commons.math3.util.Combinations.a(class:5656)
26.07 17:17:03 [Server] [WARN] at ia.nms.aV.bR.a(class:4179)
26.07 17:17:03 [Server] [WARN] at ia.sh.net.minidev.json.parser.JSONParserBase$MSB.a(class:2116)
26.07 17:17:03 [Server] [WARN] at ia.m.eE.a(class:5954)
26.07 17:17:03 [Server] [WARN] at ia.m.cZ.a(class:4784)
26.07 17:17:03 [Server] [WARN] at ia.m.ds.a(class:1738)
26.07 17:17:03 [Server] [WARN] at ia.m.aU.a(class:1295)
26.07 17:17:03 [Server] [WARN] at ia.m.fi.a(class:3722)
26.07 17:17:03 [Server] [WARN] at ia.sh.com.jayway.jsonpath.internal.PathRef$ObjectMultiPropertyPathRef.a(class:6166)
26.07 17:17:03 [Server] [WARN] at ia.nms.nbt.nms.impl.CraftItemStack_v1_19_R1_2.a(class:1503)
26.07 17:17:03 [Server] [WARN] at ia.m.hw.a(class:5447)
26.07 17:17:03 [Server] [INFO] [ItemsAdder] Disabling ItemsAdder v3.5.0c-r2
26.07 17:17:03 [Server] [INFO] [ItemsAdder] [Host] Stopped self-host webserver on port: 8109
Guess that's an issue with ItemsAdder
lol
Is there a plugin that prevents a player from seeing particles. The server i work at has player attacks that produce a lot of particles, and it would be ideal if some players could disable or limit the amount of particles they see because of lag
99% of plugins don't offer that level of granular control. Best thing you can do is just tell them to turn down their client particle settings.
I mean I'm the dev for the plugin that is causing the issues, but i dont know how I'd only allow some poeple to see particles and not others. Maybe theres a way using NMS, but i prefer to avoid NMS
Oh, well then you can make a command that lets users choose particle level.
You'd most likely need to intercept the particle packets
Whut? Why intercept?
But theyd still see particles that other palyers make
players*
Which id need to use NMS for right?
What's causing the particles to be spawned? Items? Commands?
I made a similar particle system for a plugin of mine, but they way I went about it really just revloves around command usage.
Using Items, it listened for the left click event, and then uses world.spawnParticle(...)
Also, are you wanting these particles to be displayed to everyone or can it be just for that one person?
Im wanting it so that each person can choose whether they see the particles
Everyone
Unless theyve chosen not to see them
Are you wanting levels of particle control or a simple on/off toggle?
Just an on off toggle
I mean maybe i could add levels of particle control in the future but ill keep it to an on off toggle for now
Ah, then you could probably get away with looping over any nearby players and spawning the particles for them specifically.
You will need some way to store the player's preference.
When the item is used --> iterate over nearby players --> check if they want to see particles --> if they do, spawn the particles for them.
Is that done with player.spawnParticle()? will that show particles for only that player
Yes
When you iterate over everyone and spawn the particles for them, it gives off the illusion that world particles have been spawned, but in actuality, it's only being shown to the players.
If you need help or are having issues creating that system, ask in #help-development as there's more people who can provide help.
can someone please help me i have a portal plugin but only the people with op have accse to enter the portal
Check the documentation for what permissions you need
What is the minimum RAM to use BungeeCord?
Is 4gb enough?
Okay thank you
Oh good cause I always run BungeeCord at like 512M or less with plugins lol
hello, what mine plugin do you recommend for my prison minecraft server? (I've tried Realmines and MineResetLite but they are lagging)
what's the best way to react to armor equips in 1.8.9?
is there a way to remove the chat report on a 1.19 server?
https://gyazo.com/341737875277fee01391b950d4d1fd2d like getting rid of this bar
You can't hide the bar without a mod. Though you get used to it pretty quick
Or you can have your server support chat reports, which is also another option
Depends on whether or not the chat plugin you're using supports that
Would griefdefender conflict with griefprevention in regards to regions?
Is their even a way to support that with api without wanting to die. Don't any chat modifications invalidate the report
does anyone know how to make it so the player stays in the same location when they tp with multiverse
StayPut Remixed
it doesnt seem to work as the server operator
do i have to be a normal player for it to work
wait, nevermind. it doesnt work for the normal players
@golden garnet
check for console logs
oh yeah
stayput.use
permission
no
i use luckperms
._.
sorry
i dont think so
is "prevent-proxy-connections" preventing players from using vpns to connect? and also how accurate is it?
also do i have to worry about editing bukkit.yml if i'm running a spigot server?
@prisma lance it makes the server send the player's IP to mojang for further inspection - we can't comment on how accurate it is because it's a closed source functionality. strictly speaking, it checks if the ISP/AS sent to the server during authentication matches the ISP/AS that they logged into minecraft with. so generally it should be fairly accurate, but 🤷
server should be off if you're going to edit it
you can use commands.yml to make an alias for the longer lp command
search how to use it, it's a vanilla feature
would the bukkit file actually effect the server though? since i’m using spigot
yes it does
spigot is built on top of bukkit
so all bukkit options take effect, spigot options also take effect on top of them
ah okay ty
anyone know how to fix
PerWorldPlugins failed replacing the existing PluginLoader, contact the developers on BukkitDev!
" contact the developers on BukkitDev!"
how can i set ip like play.xxx.com for my server
that is a domain
you need to buy one
yes
I need help
I'm looking for a plugin that makes dispensers actually shoot arrows
and not a small distance
it can't be above 1.17
then good luck
is it possible to use worldguard for spawn protection and to prevent from mobs spawning in certain areas? or is there a better alternative.
Yes (and is the standard mostly) and yes
There are flags for both block breaking and mob spawning
build to DENY, mob-spawning to DENY
Would griefdefender conflict with griefprevention in regards to regions?
Why would you use both
Can somebody tell me how to reset the day counter on a server? I had to set the server up and now I want to reset it.
hi
how to show all prefixes on chat like
admin spigot
mod spigot
yt spigot
player spigot *with lpc
Are there any all-in-one plugins like EssentialsX with proxy multi-server support? To share eco, chats, bans, etc... or is there none and should be handled by multiple individual plugins ?
chat-format: "{prefix}{name}&r: {message}"
in config
u'll find where
idk if has all u requested
- its paid
Thanks, I use Velocity, so CMI is not viable option for me currently. :/
I hope they will add support for Velocity someday 🙂
does any one know if this is the legitimate mcmmo compiled jar? https://popicraft.net/jenkins/job/mcMMO/
it comes up second in google
Hello, does anyone know about ItemAdder please?
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
Pretty sure it's not considering that mcmmo is open source.
https://github.com/mcMMO-Dev/mcMMO
Literally read the second line on the page
so should i manually compile it?
or buy it
It would probably be the smarter play to compile it yourself.
alright
One of my plugins only works with griefprevention. But I like the format and everything with GriefDefender (also paid for it)
i have this error when i tried to compile it
You're going to need to pick one
my friend keeps disconnecting when joining
[22:46:49 INFO]: com.mojang.authlib.GameProfile@74d38e10[id=0e71ad12-b3db-3d86-96be-788f9448c77e,name=TerrorIsHere,properties={},legacy=false] (/180.190.128.189:55110) lost connection: Disconnected
anyone know why?
Can any1 explain me what is uuid spoof and how it works and how to fix it
im running a small smp with my mates using paperspigot 1.20.1, just found out traditional chunk loaders don't always work and I've tried a few different designs which arent working, what kind of work-arounds are there? I'd like to change some stuff in the files to make normal loaders work but if anyone has some designs that would work regardless of paperspigot that would also be handy 🙂
?whereami
isn't paperspigot simply spigot with some minor paper variations? I'm not really sure where to go tbh I just wanted to get it sorted and hoped to find some help here :/
No, Paper is not Spigot. It is a fork of Spigot and has several differences. Also, it's not even called PaperSpigot anymore. It's just called Paper.
oh my bad, im paying for a server and the JAR file says paperspigot so i got confused
thanks for your help 🙂
You could switch to spigot tho.
Paper patches a lot of useful glitches, but it also patches a lot of malicious glitches.
forbidden word has better performance, but may patch some stuff that you want
Can you build paper youself and without certain patches?
And then publish it calling it "GlitchSpigot"
Spigot supports plugins too tight?
What
Lmao
Right*
Well
Paper is built on spigot
It supports plugins that were made for it.
There's a good chance that some plugins won't work due to them having paper api calls.
Or for bukkit
I have an idea
I think I’ll probably switch to spigot then yeah
Only issue is whenever I try to change the server jar is resets the nether
What if somebody made a library that would contain some paper api stuff to make plugins more compatible
That's very weird
Backup the world
Haven’t really looked into stopping it tho as I haven’t wanted to change the jar that badly since changing to paper
Yh I have been
It wouldn't fix existing plugins that don't implement it. Unless you are talking about injecting stuff into the spigot jar.
Probably a dumb question but does restoring a backup restore it to its old jar too?
Depends on how your backup was made.
What if we made a way to make paper plugins backwards compatible to spigot
Well, not like that, but it's probably possible to check what other plugins depend on and force them to not depend on it or something?
If you only backed up the world, no, if dou backed up everything then yes
and inject the required server jar type
I want the minimal ampunt of modifications on the server jar at all
So if i Used a paper function, the server would inject that function
Per developed plugin
Size?
3
Well, however the thing works we just talked about
I mean at this point, ive written so much random garbage, i can probably just copy and paste code
Lol
Need a Configuration that automatically detects need values and if you add a new one, it will auto matically add it?
i have it
Does that mean you can code me a life
Need a way to make a Armorstand follow a player
I have it
Need a mongo utility that gets profiles or whatever data you want async?
i havte it
Something to make a player be able to control an entity?
Have it
By becoming it
I can make a player control an armorstand
I have tried shit, but due to collisions it didn't work
Want a GUI util, where you just init it, and add items to it?
I have it
Want to create an Item where you can get all events where it used, add custommodel data usw, ?
I have it
All open source?
No
Okay bye
I never released them
My probelm with releasing stuff, isnt writing them, its making the plugin page
where you lose me
If i released them, theyd be opensource
You could use a generic template for them. They don't have to always look pretty at first. ¯_(ツ)_/¯
Well then you have to like, keep them up to date
and have a config
to much work
Ill give you the raw code as an end consumer
But nobody would want that
Keeping plugins up to date? If I ever made a plugin that I had to keep up to date the people would have to accept me as a god and go to my church every day for months for me to do anything lmfao
xD
here, the code for an exp bottle
public class ArtificialExperienceBottle extends CustomItem implements Listener {
public ArtificialExperienceBottle() {
super(ChatColor.GOLD + "Artificial Experience Bottle", "artificial_experience_bottle",
Material.EXPERIENCE_BOTTLE, true);
ShapedRecipe shapedRecipe = new ShapedRecipe(namespacedKey, getItemStack());
shapedRecipe.shape("LGL",
"LWL",
"LLL");
shapedRecipe.setIngredient('L', Material.LAPIS_LAZULI);
shapedRecipe.setIngredient('G', Material.GHAST_TEAR);
shapedRecipe.setIngredient('W', new RecipeChoice.ExactChoice(CustomItem.getItem("clean_water").getItemStack()));
setRecipe(shapedRecipe);
}
}
?paste
Chilll broo
But if I need something of what you listed I will ping you. Ping the shit out of you. And the piss too.
You gonna ping the piss
doesn anyone why sometimes plugins doesnt load client-side when joining the server and has to rejoin
does it have something to do with perworldplugins
what
thats mods
Plugins dont have access to clientside
Plugins are server side
yeah i know that's why I'm so confused... it's like OpeNLogin and deluxehub doesn't load "client-side" when you join the server for the first time and u have to rejoin for it to work idk why
i think it started when i added perworldplugins
wdym doesnt load
like u dont see all openlogin and deluxehub features when u join for the first time
and u have to rejoin
to login and see the features
what features
like the tab, all the effects in the lobby, etc.
Then thats an issue with the plugin
xD
what do u think the issue is
nLogin is for offlinemode
Yes but not a login plugin
ye ok
judging the fact their using per world plugins i doubt its bungee
its from https://offlinemo.de
i didnt get the point u were making xD
Nicee
I had the idea of making a plugin that would completely hide that the server if offline mode, but then I decided that I should rather make it do the opposite lmao
hello, what mine plugin do you recommend for my prison minecraft server? (I've tried Realmines and MineResetLite but they are lagging)
does anyone know how to use papi in hd
Making it do the opposite would be useless
like, i don't think that anyone would fall for that
but trying to completely hide that it's in offline mode would be rather cool (like a challenge)
You would pretty much have to implement FastLogin and do some foolery with the logs
hello, who knows for the new version of Minecraft what is the maximum size of the tistupak
tistupak?
I'm from Russia and I don't know English, so I use a translator, so sorry for the texture packs errors.
thanks for the information
hey, im getting this error when im starting my paper server, i can remember that there was an argument that i have to add at startup that this doesnt occur, which one is it?
?whereami
nvm found it
i know... but in my mind spigot and paper is the same 😁
Hello,
We are using VanillaTweaks Loadstone chunkloader and Spigot server.
It seems like chicken farms slows down in the loaded chunks and works around 6% of what it would be doing if a player was in the entity-activation-range.
I'
I'm probably not the first with this problem, anyone know how to fix it?
It used to be like that, when PaperMC was called PaperSpigot, Paper is now quite different from spigot, with its own functional API which you can make a plugin for paper only
yea but spigot plugins run perfectly on paper
and honestly it is pretty stupid if you use paper to do plugins, because spigot ones run on any other of these spigot forks
bukkit, paper, spigot, etc
waterfall is a proxy
nvm forgot that lol
Because Paper is a Spigot fork
Bukkit plugins also work in Spigot, because Spigot is a fork of Bukkit
Paper Is likely to hard fork eventually too the differences will keep building
not exactly
paper api is an extension over spigot api
not a new one
my server resource pack and server are on 1.18.2, but the resource pack doesnt load for people that are on versions higher then 1.18.2
is it normal that spigot shows a thousand times in ubuntu htop?
It has new API though, that's not extended from spigot
Bros running it with 30 gigs wrf
Is my server ok?
thank you
You've managed to get an impressive 0 tps
I acctually detected lag somehow
131,072 tps
OOh 1.69 tps Nicee
no, paper api is an extension of spigot api
not a standalone new api
my server resource pack and server are on 1.18.2, but the resource pack doesnt load for people that are on versions higher then 1.18.2
so like the format has to be the format of the 1.18.2 right
Generally old packs should still load, so it’s a bit weird
Try using the format of latest
Check client logs for any errors
It contains API which is not extended from spigot
how do i do that
%appdata%./minecraft logs folder I think
trying to enable ip forwarding, get stuck on logging in until timeout
no errors in bungee or spigot logs
no plugins
as basic of a config as possible
works fine in offline mode
with the ip of your server
hi can anyone help me? I created a spigot server and it works perfectly fine for me, but when someone else tries to join in it says: "connection refused:no further information" i looked after it on the internet and tried the things they said for example: ngrok, xamp, and i port forwarded to but it still dont work
(sry for my bad english)
mmoitems
Can any1 help me it says cant connect to server in the motd but I can actualy connecto to the server
Click on the refresh button
use an open port checker
i used ngrok
or use hamachi
ok
only for localhost sharing
ensure you are port forwarding properly before you use those tools
show us your configuration
ok
Can any1 help me it says cant connect to server in the motd but I can actualy connect to to the server
I use the SIR plugin to display MOTD
cloudflared >>>>
eh paper is fine
try folia tho
if your host gives you more than 1 thread
alr
btw is there any sleep plugins for 1.20.1
thats the main reason i wanna use spigot/paper
just code one
not smart enough
use chatgpt
too much effort
when port forwarding should i use my pc's ip or my router's?
is there none for 1.20.1
can i send it in dm?
Som1 pls
oh thanks
what abt gravestones
a stone that shows where a dead person is buried, usually with the name and the years of birth and death of that person written on it
bro ☠️
You can create a virtual private network
oh
which allows people to be in ur "lan"
Ur friends need to instal too
so you dont have to portforward
but i already done that
i will try it again
follow a tutorial on yt
Gl playing Minecraft with ngrok latency
Dunno about ya, ngrok was running quick for me
Hey I'm trying to add a firework rocket to my chest loottables in my plugin hunger games, does anyone know how I would set up a 7 firework star rocket in the loottables
# This file stores items which will appear in chests/bonus chests in your arenas
# For info on setup, check the wiki https://github.com/ShaneBeeStudios/HungerGames/wiki/Items.yml
items:
- FIREWORK_ROCKET 8 rarity:1 cost:1 firework-effect:power:1 colors:red,orange,yellow,green,blue,indigo,violet shape:star
did you check the wiki
Yeah I did but there was nothing on how to use enchanted fireworks maybe this part of the wiki will help
Supports items, stack size, names, lore, enchants, and chance
--ITEM - Items must be SpigotAPI enum names found HERE these are also the same names that show up when you are holding the item, in the items lore
--STACK SIZE - This will be the amount in each stack
--NAME - Supports color codes. Use underscores for spaces.
--ENCHANTS - You can use Minecraft enchantment namespaces here, check out our Enchantment Cheat Sheet, you can also add the level of the enchantment.
--COLOR - You can dye certain items including potions, tipped arrows and leather armor. Use the Bukkit Dye Colors or RGB color codes. You can use these websites to get potion color codes or leather armor color codes
--CHANCE - The optional amount of times this item is added to the list x:2 <-- means this item has 2 chances of being added to the list.
--DATA - You can add any NBT string, the same as you would with the Minecraft /give command. (spaces must be replaced with ~) ex: data:{Unbreakable:1b,display:{Name:'{"text":"Bob\'s~Sword"}'}}
You can also run a handy little command to get the NBT of an item. Simply hold the item you want to retrieve data for in your hand, and run /hg nbt ... HungerGames will print a line in console exactly how it should be used in the configs, here are a couple of examples:
# Here are some simple examples
[05:12:38 INFO]: ENCHANTED_BOOK 1 data:{StoredEnchantments:[{id:"minecraft:loyalty",lvl:1s}]}
[05:18:00 INFO]: POTION 1 data:{Potion:"minecraft:long_swiftness"}
[05:18:32 INFO]: TIPPED_ARROW 1 data:{Potion:"minecraft:healing"}
[05:19:10 INFO]: SUSPICIOUS_STEW 1 data:{Effects:[{EffectId:8b,EffectDuration:120}]}
# Here is a crazy one using a shulker box
EX:
- DIAMOND_SWORD 1 name:&3Mr_Sharpy lore:&7Super_sharp_sword:&7Be_very_careful enchant:sharpness:2 x:2
- DIAMOND_SWORD 1 data:{Unbreakable:1b,display:{Name:'{"text":"Bob\'s_Sword"}'},Damage:500}
pls help i will pay
how do i connect my server to my godaddy domain
use serverlistplus instead
u can update motd without restarting server
prefix command is slp
didnt change anything
did u remove the old plugin?
I did
It happens to most people
some timeout thing or something
refresh, wait for a bit then refresh again
miniMOTD is paper only mb
Ik
pls help wich ip should i send to my friends my piblic one, or the one ngok gave me?
send the screeshot in dm i will tell u
ngrok
ngrok
hello im searching smth what creates a new item not just a overlay, like so we can make new armor and stuff is there smth?
https://mclo.gs/Ofgi4YC anyone know how to fix this?
thanks its already good
If you live in europe you could also add the --region=eu flag
For me it helps with ping
where do i put my texturepack so its on the server?????????????ß
first u have to rewrite require resource pack=false to true in server.propeties
then you paste the acces of ur file in server resource
thx
help me
?notworking
"Does not working" is a useless statement. Please describe what exactly is not working, what you expect it to do, and what actually happens. If you get any console errors, also ?paste the entire stacktrace.
?ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply. Make sure you use the right channel regarding the topic of your question. Create a thread in case the channel is already in use!
Kicked whilst connecting to skyblock: Internal Exception:
io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: reader Index(12) + length(1) exceeds writer Index(12): PooledUnsafeDirectByteBuf(ridx: 12, widx: 12, cap: 256)
Helpppp
Looks like it can't find the resourcepack
Hmm
But its like the server resource pack and its installed on like the minehut host
On 1.18.2 i see the pack and it works
But higher then 1.18 it doesn't
dont u need to restart the server for the logo to change
Plugins can change it without restarting
No, it's data that is sent to the client when the client asks for the motd so you don't 
Looks like you've found your new favorite emoji
It's not just a favourite
it's a religion 
Exactly 
how can i create a timer (using dh holograMS) that show how much time is remaining to a mine spawn?
using realmines
is it just me or when i tried to connect my godaddy domain to my server it's taking a lot longer. like it has been almost 15 hrs
can you use hex color codes in spigot.yml? (specifically gradient)
if you have an answer pls ping
I want to use gradient in spigot.yml / unknown command
and ty I found a site to manually do the gradient didn't know it needs legacy format
How do i connect to my server
hmm, this gives me an idea