#How to get LEGENDARY animal skin color.

1 messages ยท Page 1 of 1 (latest)

stable tapir
#

How were you able to tell which variants were legendary? @grave shore

#

||(have had max shed for a while now)||

stable tapir
#

xD Oh well then! Yeah, I haven't seen them yet for some reason

grave shore
stable tapir
#

Ahh, that makes sense

small zephyr
#

caught or discovered?

stable tapir
#

If you play the flute near them, without attuning, they show up as discovered, so I'm curious too

grave shore
stable tapir
#

Worth playtesting!

grave shore
#

Gotta catch them all!!

stable tapir
#

xD

grave shore
#

I don't know if there is a LEGENDARY color for pet though.
My theory is you get a pet (Suppose cave lion). Basic house can have 1 pet and upgraded house can have more. If you catch all the normal color of pet and keep in your max house, then a legendary color for pet may appear in the wild. (IF ONLY THERE IS A LEGENDARY COLOR FOR PET)

Haven't tested it. So I don't know

small zephyr
#

I don't think there are legendary colours for pets, no

late sage
# grave shore I can tell by the color

You do not have to catch the colours for new variants to come up. but they are pretty cool looking so worth getting regardless. I caught the gold and then the amethyst one showed up. I didn't tame it and the turquoise one ended up showing up. Gold is classified as "rare" as it triggered steam achievement for me. While other was "legendary". (You have to tame them for steam achievement to trigger) I added the two snips. If you look at them, you notice that in the normal default "animal" discovery list, you see 9 slots for this animal, but I have 10. so there might actually be more colors. They just don't show in the lists - I didn't bother grinding more junglefowl to test my theory.

#

there are 5 pets, I would have to boot a new game to check how many "slots" are default for pets to determine if there are rarer colors or not.

wet oar
#

i got all this boar colors without a upgraded shed, Year 1 Fall 10, i have 4 basic sheds.

late sage
# grave shore I can tell by the color

You can't really tell by color though? Gold is "rare" while turquoise is "legendary" - both look very unique running in the field. you can only assume they are unique bcs they stick out from "realistic" colors that could actually exist

late sage
late sage
# wet oar i got all this boar colors without a upgraded shed, Year 1 Fall 10, i have 4 bas...

I am not sure if the theory of "needing upgraded sheds" is the assumption to make and I guess this proves it @grave shore . the way I managed to catch the legendary ones is by taming the other ones in the field. By doing so -> new ones spawned in nature. So just like with the other colors, invite a bunch of boars home, then always go back to the forest and see if a special color "spawned" - it worked for me <: surely will do same for you! having upgraded sheds surely helps "store" more animals at once. I did it with max shed but not all my sheds were maxed out. I completed the game kind of but did not really pay attention to all the details of each element

small zephyr
#

But, where did you leave all the animals? Is my question, as I have been wondering about what happens when you release them, do they stay in the world or do they eventually go?

late sage
grave shore
#

What I am saying is if any one shed(doesn't matter if it's having any animal) is upgraded to max. Then legendary color is unlocked ( for every animal) since a single max shed can take any animal

#

What I am saying is that the criteria a single max shed

late sage
late sage
# small zephyr But, where did you leave all the animals? Is my question, as I have been wonderi...

when you release an animal, it goes back to wild. you can "reinvite it" asap when you go and see it. It is still "max attuned" and even has its nickname you gave it. I had fully maxed wolf and released and decided to reinvite :p it was like it never was kicked out. It is rather necessary if you want to experience all 5 pet options. you can have max of 3 pets but 5 pet animals exist in the wild.

late sage
grave shore
#

Done

grave shore
small zephyr
late sage
#

It is stupid it isn't labeled though. I only know "gold" is rare because of steam achievement triggers, and know the other color was "legendary" the same way.

grave shore
late sage
# small zephyr I know this; it's more a, will it nerf new animals/variants from spawning?

I just kind of invited one of each color and duplicate colors of an animal into my shed so new ones would be in the wild and it worked and I got bizzare colors to show up. but I also managed to "release" several of an animal type into the wild, and they didn't actually respawn lmao - not sure if bug or because I kicked out a whole family - but the field was completely empty that day and next day new ones spawned, and 3 days later I had legendary also amongst them. ^^'

late sage
grave shore
#

My bad

#

I thought you meant turquoise was legengendary

late sage
#

can you snip the legendary animal you got? So I can compare to the names of my collection ?

grave shore
#

Ok

late sage
grave shore
#

You mean animal bar

#

It's the same for me

#

I mean. Isn't it same for everybody

late sage
#

what is the full name of your legendary animal?

#

So you posted my junglefowl photo I put in spoilers and label as your own when you made this post? If you didn't, you would have realised that a legendary is legendary because it doesn't just have a color as a name joy_Frer

small zephyr
#

Wait, so you used someone else their image and made a guide?
And then you don't even give out the correct information, or are confused about the Legendary Junglefowl, well... okay.. That is just kinda rude and weird, sorry to say.

#

I am no mod for this server or anything, but it is common sense to only use your own acquired snips and screenshots, or at least ask permission first.

late sage
# small zephyr Wait, so you used someone else their image and made a guide? And then you don't ...

yeah seems a bit scuffed. why share info about something you have clearly no idea bout. especially since they asked me in their own wiki post how did I get the golden boar I sent screenshot of as well haha.

x'D theorise about something outside the "wiki" section of a game since it doesn't have an actual wiki online for people to fact check sweatsmile_Vuak especially if you posting evidence you didn't discover yourself but you assumed from seeing someone else's pic. its cringe, wink_Nokk but for them a learning experience to maybe not do again

grave shore
late sage
stable tapir
late sage
gilded mantle
#

is there a way to "rotate" the wild animals without having to catch and release new ones?

it feels like i am looking at the same 5 Boars since Spring 1 whereas other animals seem to change.

like any way to force new animals/colors to be encountered?

#

for example im sitting on 7 out of 8 different colored Alpaccas and cant seem to either find nor breed the missing color as of now, currently in winter year1^^

#

and could you breed the rare and legendary variants?
anyone figure out how the breeding influence on color works?

grave shore
solemn cliff
small zephyr
#

I think mass taming them is one way, altho that does require some good space on your farm

grave shore
#

I will test. tame all the jungle fowl today

small zephyr
grave shore
#

Guys I finally got the "Rare variant"

#

Looks like its RARE

#

after i started hoarding junglefowl

late sage
#

I hoarded a handful. did catch other stuff as well.

late sage
#

and then day later new ones spawneed

#

so my point was proven you never caught any legendary but talking as if you did to bait others - lmaooo

#

"golden" is also a rare variant.

placid isle
#

i am having a hard time with this actually^&

late sage
placid isle
#

the ones i release just keep appearing in the field...

#

so i never see any new ones..

late sage
placid isle
#

AAGHHH BUT I HAVE LIKE 12 BOARDS ALREADY T - T

#

how many did you have to house before rare ones popped up??

#

weeping

late sage
#

I got 2 rares and one legendary. but there might be more rare colors. i cant say

small zephyr
#

2 rares 1 legendary sounds a bout right for each animal

placid isle
#

where does it say they are rare or legendary?

small zephyr
#

It doesn't

late sage
#

and golden looks really yellow

#

the amyethst realllyyy not a color for chicken x'D

placid isle
#

is black a rare one?

small zephyr
#

But it's basically a, if the coat doesn't look natural, it's either rare or legendary

late sage
#

and legendary does have name prefix to it

late sage
#

the spider color purple looks funky but also just basic color if I am not mistaken

small zephyr
#

Pet colours can't be rare/legendary

#

At least, not that I am aware of

late sage
#

hmm meant just the color looks odd but isnt x'D

small zephyr
#

But, spiders are odd anyway :3

#

And they come in a plethora of colours irl

#

a chicken on the other hand, can't be purple irl XD

#

Btw! It would be nice if when y'all find a rare/legendary variant to post a screenshot here with the date aswell; I wanna see if it might be date related

placid isle
#

i just found a green one.. finally. is white one too?

small zephyr
#

Green, probably, white, not rare, just normal

#

Can you post a screenshot of them with the date aswell?

placid isle
#

me? with the green one?

small zephyr
#

Yes

placid isle
#

date as in in game date or irl date

small zephyr
#

Date in game :3

placid isle
#

roger

small zephyr
#

I wanna see if the spawning is linked to a specific day/season or if it's completely random

placid isle
#

called a Fiber Board..

#

*boar

late sage
#

like i assumed. i think there are several "rare colors", I just didn't bother grinding for them all x'D since no achievement set for it haha

noble parrot
#

Theyโ€™re all so cute though ahhh

small zephyr
#

10 variants of each "farm" animal, of which 2 are rare and 1 legendary

placid isle
#

game crashed ๐Ÿ˜„ i get to go tame it again. unless its not there anymore.

late sage
small zephyr
#

I sure hope it is, if it is, it will confirm my suspicion of it being linked to day/season

small zephyr
placid isle
#

should only be gold boar that i havent seen so no. just 1 rare and 1 legendary then

small zephyr
#

There are 10 for all of the farm animals

placid isle
#

there isnt a slot for it though

small zephyr
#

I don't know why that is, but I know there are 10 variants

placid isle
#

how do you know?

small zephyr
#

Maybe it's because the last one is Legendary?

#

And only pops up when you get the variant

late sage
placid isle
#

ahhh..

#

exciting

stable tapir
late sage
# placid isle

@stable tapir this is fiber boar, according to the person who caught

stable tapir
#

Ooooo!

#

Oh, I see it now xD I didn't realize they gave what it was called after the image

brittle zephyr
#

Hi! So i should tame and retain animals? The horse spot is literally filled with old horses i got to breed lol

lucid osprey
#

it seems very improbable you have to house the animals to see new colors spawn. thats very unintuitive for players and would be extra work for developers to make it work that way

placid isle
#

is there a wiki for rare colors as of yet?

#

summer 1st gold boar

placid isle
#

gold horse sun 7 year 2

stiff hornet
placid isle
stiff hornet
#

I do not like this method of "force spawning" its so tiresome and such a long process.

& i dont think i like the fact that my wild boar herds will (forever?) now be mainly white because of breeding & releasing the non perfects. Just give us fresh spawns please! I wish the devs could just tell us something about how all of this works.

stiff hornet
placid isle
#

^ YES. OMG.. I liked the raspberry boar but holy HELL i started breeding for stats and releasing the bad ones and it made getting the gold and fiber boar WILD. think i hit like 18 boars

#

is that a rare one? good thing i didnt release it yet. I thought that was a normal variant

#

can confirm gold horse is a thing. a bit sad that its like.. the blotchy brown and white one but just gold

stiff hornet
#

yup! the rare achiev popped up. but as soon as horses were unlocked we had tamed all the available colors so i knew this one was new. i just love them so much lol

placid isle
#

so rare variants CONFIRMED thus far are:
-gold boar
-gold horse
-fiber boar
-cloudy steppe horse
-strawberry? junglefowl
-gold junglefowl

stiff hornet
#

we need a compilation pic too ๐Ÿ˜ฉ

placid isle
#

is spotted steppe horse rare then?

stiff hornet
#

the "paint" colored one? brown and white? nah ive seen so many of them. The cloudy day one is in the last grayed out slot in the animal collection tab. i just logged off so i cant take a pic sorry ๐Ÿ˜…

lament vessel
#

While testing out a hunch today I found a rare (sapphire) and the legendary (rainbow) ostriches during mid summer, just a few in-game days apart.

They both say their color when looking at them (they didnt come named their colors, I did that for breeding organization).

The legendary had differently colored notes above their head when playing the flute near it. Unsure if this is shared with other species as well but would assume so to act as a hint that it's special. Seems it's the normal color, and I was seeing tamed ostrich's pink notes compared to the wild's yellow and thinking it was different

My pyramid isnt fully finished, map progress of it shown.

Surprisingly, both wernt any harder to tame and didnt take more days to tame than their regular colored counterparts.

Still missing one ostrich color, presumably a second, different, rare.

placid isle
#

why is it assumed there is more than 1 rare and 1 legendary again?

#

so far we have 1 rare fiber boar and 1 rare gold boar
1 rare sapphire ostrich and 1 leygendar rainbow ostrich
1 rare cloudy horse and 1 rare gold horse

#

so far the chicken is the only one who has 3 listed

stiff hornet
#

I would assume gold versions are a โ€œrareโ€, then another alternate color also rare and last one legendary

placid isle
#

hmm

#

yeah it seems so. i just looked and i dont have the achievement to tame a legendary animal despite having a gold horse, cloud horse, fiber boar, and gold boar.

stiff hornet
#

The collection tabs are in the same order for everyone

placid isle
#

frick and i released all of them already.. now i gotta gring again

lament vessel
#

I assume so because I still have a blank slot for discovered ostriches, and having not yet seen it would be reasonable to think it's another rare

#

Hopefully it'll pop up soon, gotta hoard all the birds!

placid isle
#

likely gold since that seems to be a running theme and i think there are already pictures of it floating around

stiff hornet
#

Btw, as a reward from kickstarter i can change the boar & ostrich to gold variations.

placid isle
#

this might be the most mind numbing grind i have ever done lmao..

round swift
#

Is it against the rules to post the exact way that legendary/rare spawns work? I just dug into the code to check it out

lucid osprey
round swift
#

It wasn't that hard, but I'll spoiler it anyway as I may have interpreted it wrong + some people may want to discover themselves.

||SpawnEpicOrLegendary(StateChange state): This function is responsible for spawning epic or legendary animals. It first checks if there are any epic or legendary animals in the herd. If not, it shuffles the list of epic or legendary animal variants for the current animal type. For each variant, it checks the following conditions:

  • The variant does not exist in the list of tamed animals (flag).
  • The number of unique variants of the current animal type that have been tamed is greater than or equal to 4 for an epic animal or 6 for a legendary animal (flag2).
  • The total number of tamed animals of the current type is greater than 8 for an epic animal or 12 for a legendary animal.
  • The v.AppearsIf condition for the variant is met.
    If all these conditions are met, the code creates an AnimalData object with randomized stats (with more stats incremented for legendary animals) and adds it to the state.Entities list.||
lucid osprey
#

nice. whats the "IncrementOneRandom" function do?

round swift
#

It just adds stats to rare/legendary variants

#

quality/production/speed etc

lucid osprey
#

ah gotcha

round swift
#

tldr is basically|| Collect as many variants of each animal, and also collect at least 12 total of that animal. From there you can now have a chance of spawning legendary ones.||

lucid osprey
#

top post should probably be edited to have the actual answer: for legendaries to spawn you need to ||have caught 12 animals of that type, covering 6 different variants.|| for rares its ||8 animals of that type caught; covering 4 color variations|| instead.

round swift
#

There's also a function that "trims" the herd each day as well, based on a few factors, but it basically removes a portion of the herd prioritizing the ones you have interacted with the least.

#

So theoretically once you've met the requirements you can just sleep every night until one spawns?

small zephyr
#

I love this and all, but it seem weird for us to need and collect at least 12 of each animalfor the legendary to spawn, as typically one houses each animal in a seperate shed and not have multiple sheds for just one animal, but that is just my opinion. I do get collecting all the variants, but just not the total amount needed to be caught ๐Ÿคท๐Ÿผโ€โ™€๏ธ
That seems all way too grindy, honestly

frank bobcat
frank bobcat
small zephyr
#

If you fully upgrade then it's 10 slots, but it takes alot of resources, each farm animal has 10 variants to them, so that's 70 in total

#

But yeah 7x12=84, so you need at least 9 sheds

round swift
small zephyr
#

Or just 2 and grind 1 species at a time

small zephyr
jovial solar
#

It just says catch, so you might not have to keep

frank bobcat
jovial solar
#

So maybe just keep tjhem for a day and then release

frank bobcat
frank bobcat
small zephyr
#

I was already sure about that, includint the 2 rare, 1 legendary

jovial solar
#

I was under the impression if given enough time the releases despawn?

frank bobcat
#

idk and how long we have to wait until it despawn

#

prob its easier to just catch 12 lol

small zephyr
#

So seasons and certain days don't matter, I really thought it would have, a little ๐Ÿค”๐Ÿคท๐Ÿผโ€โ™€๏ธ

round swift
#

Yeah they should despawn, I haven't looked into the specifics but stuff like if its sick, when you last interacted with it and it's rarity plays a role

#

and if someone has it as a mount etc

frank bobcat
small zephyr
#

Collect all variants + tame 8 then 12, gotcha

round swift
frank bobcat
#

so anyone know if there is anyway we can do to remove it from someone's mount list?

small zephyr
#

If only my wild horses would rotate colours, because so far there is only white ๐Ÿ˜…

round swift
#

I had a better look:

Animals that are players mounts are excluded.

  • First, sort by whether the animal is sick (not sick animals come first).
  • Second, sort by the last time the animal was interacted with (least recently interacted animals come first).
  • Third, sort by the rarity of the animal variant (lower rarity animals come first).
frank bobcat
#

hmmmm so if we release it when it sick then it will despawn

#

thats kinda cruel sweatsmile_Vuak

round swift
#

No it's the opposite. Sick animals will stay in the herd and not despawn

#

(Or are less likely to)

frank bobcat
#

ohhhhhhh

#

ok gotcha so make sure to interact with every animals before release

round swift
#

Only if you want them to stick around

#

The more you ignore them, the more likely they are to be deleted lol

small zephyr
#

It's more a ignore them for despawning and be sure they are not sick when released

round swift
#

Yeah sick animals will stick around, although I think most of us have a ton of meds anyway but still good to know

small zephyr
#

So, collect 12 with each variant option available, catch your rares and legendary, release any you don't want and move onto the next animal, is basically the grind in a nutshell

#

Have like 2 dedicated max sheds solely for the colour grind

frank bobcat
#

ohhhh ok2 then ignore them to despawn

jovial solar
#

Can you not breed different colours?

frank bobcat
#

so prob better to just keep the rare variant and release the normal variant

frank bobcat
azure warren
small zephyr
stiff hornet
#

Tax you are MVP ๐Ÿ™๐Ÿป ๐Ÿ™Œ๐Ÿป

stable tapir
#

@round swift Do you know if taming requires you to invite them in, or can you just tame them and let them stay in the heard? (I have space in my sheds, just curious)

small zephyr
#

I think it's just total tamed?
For example I have two of these and one cocoa living with me, but it says 4 tamed;

#

I also had a cookies and cream, but released them; do keep in mind, that apparently breeding them DOESN'T count! I definitely had more ibexes than 4, but most were bred and released

stiff hornet
#

so are you saying we may not need to tame all of the different colors? just as long as we hit 12 animals?

small zephyr
#

You need to tame them, but you don't need to take them home, I think. I will test this out!

#

I am saying that you need to have all the colour variants tho, not sure if they need to be on your farm, but that is the easiest way so they don't despawn

stiff hornet
#

i want to fill out the book regardless but it would be nice to know if collecting all the colors do play a part or not

#

right

small zephyr
#

As Tax mentioned by looking at the code, I think it does; I can try and test this

lucid osprey
placid isle
#

So fun fact. If you release them, when they reappear in the wild you can just go up to them and re-invite them to live with you and that counts. Tested and confirmed.

#

And there are 0 legendary or rare pet variants right?

lucid osprey
placid isle
#

I honestly feel like the breeding stats don't have any effect on anything yet... also super curious if when the animal evolution is enabled how that will... work. And if it's optional..

#

Like will my fiber boar become a green pig? And if so will I still shave it for fur??

#

Also very weird to me that you can't milk the bison when it literally will evolve into a cow at some point...

small zephyr
placid isle
#

Yeah I released ton of ostriches I bred then invited them back :>

small zephyr
#

I have confirmed that quality doesn't matter; or so it seems, all my bisons have the same stats but they were able to produce best quality fur

small zephyr
placid isle
#

Or actually.. I think the one I may have checked on was a black one I tamed then released then invited back

#

I forget... but.. either way.. pretty easy

#

ALSO A FULLY UPGRADED BARN COLLECTS MATERIALS FOR YOU? HUH?

#

Side note, are hay bales considered better feed or something? They don't stack as high as fiber and I don't think they last as long. (For anyone who doesn't even realize hay bales are a thing like me for the longest time: fiber and spinning wheel)

small zephyr
#

I don't know if they are, hay bales need 5 fiber, right? Haven't actually tested the hay bales

stiff hornet
#

Tried hay bales once, they ate it in one day, youd think they would be a couple days worth of food. Unless it was a bug at the time hay bales dont seem worth it

quiet aspen
#

||They are indeed eaten in 1 day. They provide a little boost to friendship instead||

lucid osprey
stiff hornet
#

im going to THROW UP. This legendary horse just wont spawn. do we know if its just a random roll/pure luck everyday if it will spawn? or is there a number of days since you caught the last rare that you have to wait?

& yes ive met the requirements, i have 24 fricken horses in the barns, all the colors & i have both rares.

small zephyr
#

Definitely feels random roll, yes!

#

Other than that, I have no clue XD

placid isle
#

You know in my highschool the seniors pulled an end of the year prank where they released 3 piglets into the school each with a shirt on it that had a number. The numbers were 1, 2, and 4. The faculty went nuts trying to catch them/find them

#

But what ended up being the real prank/struggle is how much time and effort was wasted looking for the non-existant #3.

#

Sometimes I wonder if games like this also abuse our pattern recognition and keep us hunting for stuff that doesn't exsist. Like an assumed same # of rares/legendaries..

lucid osprey
#

i'd say look at the motivations involved. free to play mobile games, and digital casino games definitely abuse folks perceptions of probability to get desired behavior from players (i.e. giving owners of those games more money). i don't think that is happening with RoP beyond a general tendency of video games to trigger certain compulsive behaviors in folks generically. to give a more concrete example: no one ever talks about 100%ing a movie or book or board game, but a lot of folks feel driven to treat video games that way.

stiff hornet
small zephyr
#

There definitely are 10 variants of the farm animals!

stiff hornet
#

thats what i thought ^ i swear ive seen this confirmed somewhere.

placid isle
#

Its not that I don't think there is, I am just waiting for the day I get punked by a developer like that

#

So so far we have confirmed the exsistence of:
-gold boar (rare)
-fiber boar (rare)
-gold guan (rare) (I found it)
-sapphire ostrich (rare)
-gold ostrich (rare)
-rainbow ostrich (legendary)
-cloud horse (rare)
-gold horse (rare)
-gold junglefowl (rare)

  • sapphire? junglefowl (rare)
    -amethyst junglefowl (legendary)

And no mentioned info on any bison or ibex.

stable tapir
#

Looks like you have to invite them, because I have 3 currently living with me, but I've tamed the rest of the herd

#

After inviting them all in just now

small zephyr
#

Yup, you need to invite them!

#

So, I did some soul searching, don't hate me;

#

Let me, get this sorted for you guys.

#

They are huge spoilers tho

ivory flame
#

||found this beauty (gold goat), there's also a blue one but I can't take a pic because it's breeding (both rare)||

small zephyr
#

!Basically; DON'T LOOK AT THIS IMAGE IF YOU DON'T WANT THE ANIMAL VARIANTS BEING SPOILED!

#

That being said, this is how I know there are 10 variants of each farm animal XD

lucid osprey
#

here's one of the bison variants

stiff hornet
#

youve been holding out on us vik ๐Ÿ˜ 

small zephyr
#

Shhhhhh

#

Holding out vs letting y'all discover things by yourself are 2 completly different things ! โค๏ธ

ivory flame
#

blue goat

stable tapir
lament vessel
#

The rare junglefowl hen, incase we dont have a not headshot image of them yet. Seems i'll need to work on bison next, the legendary's headshot looks very pretty.
Croll's gonna be so fed up with me, "another barn!?"

lament vessel
#

Bird hoarding's plans going great >:D
Legendary hen's full color name and fullbody screenshot

stable tapir
#

Makes me wonder if you can also breed for them, considering there are normal black and white turquoise ones

placid isle
#

Well if you can its VERY uncommon. I think the breeding mechanic is very basic atm

#

And I heard it will get more indepth later. Like you can't breed with prior generations etc. But they haven't even implemented evolution for them yet so

#

Maybe that will happen in the future when they can evolve

lament vessel
#

I've been breeding a ton and it's always one of the parent's colors, re-rollable via ||save reload||. The rares and legendaries are listed in the breedable list when picking a pairing, though.
And have been taking full advantage of breeding children to parents haha. Was surprised to see no downsides to it, yet.

river ice
#

Id be so happy if they added random colour mutations (kind of like ark) but i doubt itll be possibly, im currently on the grind for all the animals in summer year 2

stiff hornet
#

i just wanna say ive been searching for over a MONTH in game and still no legendary horse. could there be any possible way my game is broken/bugged. This is so incredibly defeating ๐Ÿ˜ญ i would love to continue working on other animal species but i feel if i release all the horses back then ill have even less of a chance of finding it. i probably have 26 horses at this point who knows i lost count.

lament vessel
#

New version (far) below with more fleshed out steps! Keywords: Updated catch and release

I've been trying out a lil method I stumbled upon while testing spawns that involves catching and releasing the same set of animals to wipe and cycle spawns. After it working amazingly with several species I feel it's finally share worthy to help others find not only legendries and rares, but varieties in general. It'll save a lot of barn space if done early before too much breeding is done.
Numbers info included that Tax found, as well. Those numbers make so much sense when I look back to and see that I was hoarding all the colors and inadvertently met the requirements xD

Method bundled up in a nice convenient image

scenic wyvern
lament vessel
#

Saw that when I released my old ostrich breeding stock, the previous unattuned wild ones would despawn. Investigated and it worked so well, was so exciting getting fancy birbs
Not sure if it's a unique method or not but it's definitely worth sharing for everyone struggling with dozens of animals in stables xD

#

Seems the rare will spawn first, with the legendary a few days after it

stiff hornet
#

Omg i literally just complained that im not getting anything & here comes a possible new answer to my problem. I will try this tomorrow. For the love of god i hope it works for me

lament vessel
#

Really hope it works for others! I'll be nabbing some bison tomorrow to try and get the fancy legendary, the head thumbnail looks so nice I gotta see it in full

#

Harassing croll on his way to bed to build another stable lol

stiff hornet
#

Tell me about it ๐Ÿ˜ญ im over it lol

placid isle
#

I am curious if multiple rares and legendaries can be active at once

#

I messed up bad and used all my attunes in a day, getting legendary Icy Guan and assumed there could only be one special animal

stiff hornet
#

Crows, can i/should i release more than 4 animals at once?

lucid osprey
#

^ you also need 6 different colors to see legendaries

placid isle
#

I ran past the Ibex the same day and saw a gold one... I was like WELL. CRAP. but I'll get him tomorrow! Next day... gone.

stiff hornet
lucid osprey
#

oh oops my window was scrolled up i was meaning to reply to Crowsfold

placid isle
#

So I guess... can confirm that 1 rare and 1 legendary can both be in the wild at once.

lucid osprey
#

is "bark" the second rare bison color? it was the 9th color i found, but it seems very pedestrian (attached baby pic)

placid isle
#

No

lucid osprey
#

oh i miscounted that makes sense

placid isle
#

Looks like the 3 special bison are... very obvious colors. (Avoiding spoilers for anyone who didn't want to look at all animals pic)

#

You will not wonder when you see them

stiff hornet
# lucid osprey oh i miscounted that makes sense

refer to the animal journal. the first 7 are basic colors, the last 2 are greyed out(if you havent gotten rares obvi) and #10 slot is "hidden" which will be revealed when getting a legendary

lament vessel
# stiff hornet Crows, can i/should i release more than 4 animals at once?

I havent actually tried more than four, but anything above the natural wild amount of adults should work assuming youre scooping them all back up to open the spots back up.
I use four since three is the usual amount of wild adults, so releasing four will replace all the ones currently out without needing too much barn space to do so.

Though I have had some tamed, then released, ostriches vanish near the start of testing things so may not want to release any you really care about. Havent been able to replicate it yet without trying so suppose not a huge worry. Will need to go back to the recording and see what all's happened cus that'd be great way to clear out the countless old breeder boars I have walking around

stiff hornet
#

i was just going to say im on round 2 of releasing and both times 2 of them have disappeared, so im only able to bring 2 back

lament vessel
#

Oh I havent had that happen... all the tamed then released four were still there the next day having replaced the unattuned wilds

#

When I did it again with the junglefowl, they wernt very many hearts maybe 3 or 4, not like breeding unlock levels or anything. Wouldnt think that has something to do with it but... hmm

#

Yeah maybe try adding more to the release routine then

stiff hornet
#

same thing again the 3rd time. only able to bring 2 back and there was only 1 unattuned baby horse left in the field

#

im telling you im broken i know it lol

lament vessel
#

Youre over there singlehandedly making me question everything I just found lol

#

Horses do seem to have a lot of extra babies, but the wild ostrich and junglefowl babies didnt seem to do anything when trying with those guys.. heck

stiff hornet
#

it seems they spawn 1 by 1 each day...most of the time. just went to the next day and now there are 2 horses

lament vessel
#

Seems there may still be some kinks to figure out. I've never had any of the four vanish during releases, I name them as well so I can easily find em again.

#

Yeah each day was spawning one new for me as well. Didnt seem save reloads changed what spawned either, oddly enough

#

Atleast youre getting the new spawns cycled it just, it's really weird half the release batch ups and vanishes

stiff hornet
#

does each herd have a different max size? like ostriches could have 6 while bison have 7?

lament vessel
#

Snooped around all the herds and it seemed like they all had three adults and a handful of babies

#

Though releasing extras should have same effect, so long as theyre all scooped back up the next day to leave the open spots

#

Gonna be real sad if everything starts to crumble when I go to get a bison lol

stiff hornet
#

ok i just released 3 and all 3 were there. this makes no sense at all lil_vuak ๐Ÿ˜ญ

scenic wyvern
lucid osprey
#

no just have caught six different colors

scenic wyvern
scenic wyvern
lucid osprey
scenic wyvern
scenic wyvern
lucid osprey
#

yeah

stiff hornet
#

wheres that guy tax who looked at the game files. someone look at my save because i am BRO KEN. zero legendary for me

lament vessel
#

It took several in-game days for a rare to pop up, then few days after the legendary appeared after I had tamed the rare and brought it home. Having happened twice I'd wager a guess it's related to finding the legendary, but it was only twice

#

Definitely take sanity breaks if needed, Meluna xD
Heading off to bed so hopefully things work out alright for ya'll

stiff hornet
#

I was speed running this process, wakeup check horses, sleep, release, wait 3 days for more spawns to popup. Sleep. Horses.

#

Etcetc

lament vessel
#

omg yeah no wonder youre going crazy! I was doing it while going about my usual daily activities and just checking in the mornings so it didnt feel like a grind at all

stiff hornet
#

It HAS been driving me crazy lol. Everyone else is like โ€œooo look at my 6 rares & legendaries already.โ€

#

But since your method doesnt seem to be working for me im over it & give up. Deff taking a break & wait for more updates.

lament vessel
#

Dang. After the bison I was planning to work on horses, maybe I can figure out what's up with them being weird

stiff hornet
#

Plz do & let me know

river ice
#

anyone know if the animals have to be in your barns or just tamed in the wild

quiet aspen
#

Tamed and then released has been reported to work I believe. Just need the "tamed: X" in discoveries to show high enough basically (for that part of the requirements)

placid isle
#

Can now confirm you can find rares while legendaries are being tamed as well as more rares while rares are being tamed

#

Basically it won't limit you to only having 1 rare or 1 legendary at a time on the map.

#

I am taming fiery guan at the same time as Chicle Bison

small zephyr
scenic wyvern
#

So can someone tell me, what i am doing wrong. I relase in 5 days 4 differne boars. And in boar spot there any boares that were released by me. I cant see any new ;/

small zephyr
#

I haven't really released any animals; I just caught the minimum amount (I had 5 variants for horses 12 tamed and brought home)
And just went to the horse spot everyday

royal helm
#

I tried the following. I tame all adult animal variations and bring them to my farm. Then I go back to the same spot, if there's another adult animal that's not rare or legendary, I tame that one too and get it to my den. I keep them all in my den (without releasing) and in a few days a golden one appears.

placid isle
#

So sorry to Meluna but the starry night horse just spawned for me do can confirm its working

#

I have all guans now. Soon all horses. Missing blue and red Ibex, sunset boar, all special junglefowl, the sapphire and gold bison and the rainbow ostrich

stiff hornet
placid isle
#

I just hunted EVERY shiny and checked them all every day. Probably a month? But I didn't make horse my focus.

#

I think that's your best bet. Stop wanting it and focusing it. It's avoiding you

stiff hornet
#

im dumb disregard that post i just deleted if you already read it ๐Ÿ˜…

scenic wyvern
lament vessel
#

Meluna, were you interacting with your horses before releasing them to get the lil heart pop-up? Since that should help prevent them from vanishing and give em a bit more priority to stay.
Just got my third rare using the release method, and noticed I always pet everyone in the set before release so their interactions are all 'fresh'. Retrieved same four each time with none vanishing, same with the ostriches and fowls.

Speaking of, body shot and name plate of the rare bison. Hopefully legendary is soon to follow em

#

Kept notes of everything I did this time around to figure it out a bit better, this was on just the second release and was walking around with the released ones when I went to invite them back.

river ice
#

So i should probably make more barns just for catching and releasing? Do we need 12 tamed at once for the legendaries/rares or just 12 tamed total

lament vessel
#

Believe it's 12 total, and re-inviting counts as catching a new one funny enough. I'll know soon hopefully, since I only actually have eightish currently despite the game saying I tamed much more than that.

Just a small barn I believe has four slots, which should be enough to clear out the spawns. But you'll still want to tame six colors for the legendary, also unsure if they have to be invited or not since I always invite them

river ice
#

Noted thank you,,,
So basically just so i stand,, it works by Grabbing the adults, releasing them, invinting back so new ones spawn, grabbing new colours then repeating
Edit: sorry for the dumb question my coffee hasnt kicked in yet

stiff hornet
lament vessel
#

May also end up editing the needing 12 animals in barns if I see a legendary pop up with just 9 resident bisons

river ice
#

Noted thank you!

placid isle
#

Showed this to Meluna and figured I'd drop it here too

river ice
#

Oh my godness i need it. Wonder if one of the secret steam achivments is having all legendary/rare animals

lament vessel
#

Oh wow now that's a pretty horse
Where'd Croll run off to, need more stables

placid isle
#

I have 5 maxed stables

vagrant socket
#

Is there anyone who has like a photo roll of ALL the rares and legendaries?

stiff hornet
#

If i did i wouldve made one already. I bet @small zephyr does tho, hes always holding out on us. A proper photo too not just the icons vik

small zephyr
#

She โค๏ธ

#

But no, I don't XD

stiff hornet
#

Oops sorry

#

I always just say he it just comes out idk why lol

small zephyr
#

No worries!

#

Same ๐Ÿ˜‰

#

But, no I don't have any images of how they look in-game, as they are a standard sprite with a rgb coded over it

stiff hornet
#

Those scammer devs ๐Ÿ˜ค๐Ÿ˜‚

placid isle
#

I am pretty close to done so I'll have a compilation hopefully tomorrow

scenic wyvern
#

My first rare

#

i am so happy ๐Ÿ˜„

vagrant socket
#

Heโ€™s green like a shamrock shake

scenic wyvern
#

gold is rare or legendary?

stable tapir
#

rare

#

^w^ Congrats~

placid isle
#

Rare

#

There is a gold of every farm animal

dapper flint
#

is there a way to un-attune partially attuned animals or do I have to invite and release them? Realized I had accidentally attuned multiples of the same color

frank bobcat
# dapper flint is there a way to un-attune partially attuned animals or do I have to invite and...

I think this should go to #โ”questions instead but afaik there is no way to do that so I think just fully attune them (cause someone said that not fully attune animal cannot despawn but this is speculation as someone else said not fully attune animal can despawn) and then hope they will despawn after you not interact with them for a while (SPUD said that fully attune animal do despawn so I'm leaning more to this option for now)
but feel free to ask again in the correct channel to make sure

Edit: Can confirm that fully attune animal do despawn, I have a few that are not fully attune and they stays for weeks then after I fully attune them, they dissapear after 2 days. Idk if its fully coincidence as they've stayed for a long time but at least they do despawn.

scenic wyvern
#

What is legendary color?

stable tapir
stable tapir
#

^w^ No problem!

late tundra
#

This thread has been super helpful and informative to me and motivated me to start taming tons of bison

#

|| I'm on the hunt now for that pink one I need ||

lament vessel
#

Fullbody screenshots for the rare golden bison and guanaco

#

Can confirm legendary colors do pass to offspring

stable tapir
#

YAY! Finally found my first rare!

tame finch
#

I am not sure I am doing it correctly, but I had 3 Guanacos, released them and invited them again to make the 12+ needed for the rare/legendary to spawn. I released 2 black ones and 1 white one (Was breeding them ebfore knowing rare/legendaries were THAT hard to find) and whenever I invite them back after release the next day only appear a wild orange and another wild black one, both unattuned, am i missing something? Should I tame the ones that swpawn? i'm so confused ><

quiet aspen
#

Despawning may take a while (though you could tame to 'free their slots' in the herd and get new spawns), and is more likely if you don't interact. You seem to need to have tamed enough different variants too iirc though, and not only the number of animals tamed, iirc.

tame finch
#

I see, welp i guess i'll have to build more sheds for moar guanacos xD Thanks ^^

scenic wyvern
#

Does someone has a legendary quanaco ??

tame finch
#

Not sure if this is the legendary guanaco but since is not the golden one I guess it must be(?

Edit: Turns out is a rare one, not the legendary as the rare achievement jumped from steam upon taming it ><U

quiet aspen
#

I wonder if that's the intentional design or a bug like with the kickstarter skin for boars, considering what others look like

scenic wyvern
scenic wyvern
#

But I just want legendary quacano and rainbow ostrich ๐Ÿ˜‰

placid isle
#

The legendary guanoco is the icy one. I have it, will take a pic in a min

placid isle
#

I didn't tap send apparently

#

My bad

scenic wyvern
vagrant socket
#

Damn

vagrant socket
placid isle
#

I have more than what's in the pic but yeah

#

Just missing 2 junglefowl, 1 bison, 1 ostrich and 1 boar

lament vessel
# scenic wyvern Can you show this ostrich here

Only pic I have of em now is isolated from the game's background but I assume that's alright?

Slowly making visual lists of the animals since some look so similar I was having trouble remembering if that color was caught yet or not yet xD

quiet aspen
lament vessel
#

Interacting with them to see their color in the field would make them stick around longer, and if I was mid-tame it wouldnt tell me who I had or not. Ended up just screenshotting whoever I was taming or had tamed and comparing that way and it became so much easier xD

#

Shakes fist at three brown bodied junglefowl

#

White cavelion cub, maybe a rare? Took a few months of hands off natural cycling for it to pop up. Will get a better pic of it when it isnt dusk

placid isle
#

Nah there are no rare pets. Seen white cave lion when first touring savanna

quiet aspen
lament vessel
lament vessel
quiet aspen
#

Don't hold the flute when you do it

lament vessel
#

Omg did I literally never right click an animal sobbing

dim lintel
#

....there's way to much messages TwT

lament vessel
#

If youre looking for pics of certain animals without scrolling we usually give the name of the species when posting screenshots of em

dim lintel
#

Yeah but 400+ msgs 0.0 on a mini wiki lol

#

Would be easier to just come check out how to get a legendary instead of scrolling through lol ty though

pliant sundial
#

Early on in year one I released extra Ibexes into the wild (Summer year one) and around springtime year 2 I started to really look for rares and started with Guanacos. When I went to collect hardwood in the forest I noticed that the Ibexes I released were still there. Do I have to tame and then keep every animal I'm trying to remove from a herd so I can get rare/legendary? The ones I haven't attuned or tamed are all still there for my save.

lament vessel
#

If only half the animals in the herd are tamed, try scooping just them back up then waiting a day and releasing them again to see if it'll start the cycle of released animals wiping unattuned wild animals.

If the entire herd is old tamed ones, you'll probably need to grab all of them unfortunately. Croll's building business is going to be booming xD

placid isle
#

Ok so here is ;
Fire boar (legendary)
Fiber boar (rare)
Golden boar (rare)
Starry night horse (legendary)
Cloudy day horse (rare)
Golden horse (rare)
Icy Guanaco (legendary)
Firey Guanaco (rare)
Golden guanaco (rare)

small zephyr
#

Those 2 fiery ๐Ÿ˜

zealous radish
#

Legendary Ibex and Rare Ibex:
Golden Ibex (rare)
Shallow Water Ibex (rare)
Spider Ibex (legendary)

placid isle
#

I was 1 day away from posting the Ibex Trio lol

zealous radish
placid isle
#

No no i was like HA some one beat me to it! Noice

fast canyon
random wadi
#

So does that mean to get the wild herds to refresh, you do have to catch them? They won't change on their own?

lament vessel
# fast canyon is it relese only 4 at a time or all?

Four seems to always wipe out the wilds that are there, and are an easy enough amount to house. However many you release would needa be picked back up on the following day/more time spent scooping them all back. More shouldnt have any downside beside that though.. probably

lament vessel
random wadi
#

Gotcha, thanks! I might start doing that with the ibex then

#

Just to experiment.

lament vessel
#

I've been doing this with all the herds so far and seeing really great results, so many fancy colors

#

Make sure to pet them before releasing, as someone had their tamed released ones vanish and it may have been because their interaction timer wasnt refreshed before letting em out

random wadi
#

I don't yet have the space to be doing multiple species, plus I think I'd get overwhelmed lol

lament vessel
#

Croll is so fed up with me by now im sure, six barns xD

random wadi
#

XD

#

He's going to finish my second tomorrow so I can start yeeting ibexes in and out of it.

#

Keep my other barn for my actual producing animals

lament vessel
#

Goodluck trying not to hoard all the pretty animals, haha. The legendary and rares are so fancy, gotta have em all!

random wadi
#

I think there's only two adults of these ibexes.

lament vessel
#

Theres three wild adults spots in each herd, so I always go with four to release to make sure all the spots get pushed out. It may take you a few days to gather your release group then if theres only two right now

random wadi
#

Gotcha, okay.

#

I also already have two ibexes so that might be part of it?

lament vessel
#

Babies seem to have a separate limit, and we havent seen a rare of legendary wild baby so I've been assuming adults only.

#

You can use those two for your release group

#

Then you'd just needa grab the two currently out

random wadi
#

o7

#

Thanks for all your advice. I absolutely live for this sort of collection/Pokemon type stuff lol

lament vessel
#

Right it's so fun. Definitely dont look at the two fully upgraded barns filled with only birds, nothing to see, no hoarding problem!

random wadi
#

I'm perceiving your bird barns

random wadi
#

Hm. I released my four and now I have five adult ibexes out there lol

scenic wyvern
#

Can someone tell me why legendary and rare have so weak statistics ? Only one point for ich stats....

quiet aspen
#

They have the same stats as other animals of the same type. Only difference is visual.
You could make a suggestion to change that if you'd like though innocent_Grob

cinder flower
#

Ahoy Guys, i worked the last days on something like an "Animal-Checklist" on Google Sheets, for now only Ibex are done, but does someone maybe want to volunteer and have a look at it and tell me if its something the Pacha Community is in "need" of ? ^^ Major Spoiler Warning though cause of showing Animal Colors!

frank bobcat
#

maybe make the sheets public and share the link here so ppl here can tell you what's missing

cinder flower
#

It's so tedious to Snap Everything and go Pixelhunting for Animal PNGs but i do it more if we could need something like that^^

vagrant socket
#

It looks kinda weird when I try looking at it on my phone- just with how the four section grid is

cinder flower
#

Oh never had a look at it one a Phone. I have such good Ideas how to make it more "Attractive" but cause i want to use Checkmarks, everything got so much more complicated T_T

quiet aspen
#

||(You're actually missing one- the spider ibex. Also isn't shallow waters rare?)||

cinder flower
quiet aspen
#

I feel like breaking up the big pic would help too. Putting each in a separate cell instead of all the variants together

cinder flower
#

My Dream Idea would be to have the Forest Background only with the Names and Checkboxes and after you click the Checkbox the Animals appear on different Spots on the Map, but my Excel is not good enough for that...
Using a Doc instead of a Sheet didn't work out either cause of the Checkboxes.

cinder flower
#

Yeah i already snipped it lol, but put it in spoilers ^^

royal helm
#

legendary ||spider ||ibex

cinder flower
#

Something like that, but the Checkboxes are not clickable in a png^^

lofty fjord
#

just got a golden bison to spawn, but i dont have any dusct cloud tamed, is it just the legendary that needs all of them? or is it just a rare spawn chance and you dont need them all for rares/legendary spawns?

quiet aspen
#

I think there was a minimum of variants but didn't have to be all

quiet aspen
cinder flower
quiet aspen
#

Oooo that's neat

random wadi
#

(not me restarting my entire game to start collecting animals in a more organized fashion simply to collect colors)

cinder flower
#

If you Guys like it and/or find it useful i would love to work more on the "Animal Compendium"
Atm i am taming them myself, but if you have a Screenshot of the different Colours i can work out the rest this would boost the speed immensly^^

random wadi
#

@lament vessel Sorry for needing more clarification, but I'm not sure how the animal cycling in my barn should work for the Catch & Release method? Like, how many should I have in my barns as I'm working on this?

#

If I've got A, B, C, and D, and I release them, then next day invite them back, then day after that go out and see E and F have spawned, and I start taming them, do I invite them to live with me when fully tamed? Do I just keep releasing and reinviting A, B, C, and D to force respawns?

cinder flower
#

Repeated it two times for 2 Rare Spawns, worked fine i guess?^^

random wadi
#

So I don't need to actually keep them to see rares or legendaries spawn? I just have to register them as tamed and use the releasing to force the respawns?

#

I think I'm confused by the parts of this guide that say "you will want to have at least six different colors" and "get at least 12 of the target animal to see a legendary"

#

And I don't know if that means I have to have "at least six" or "at least 12" in my barns

cinder flower
#

i definitively only had my normal Barn full of Cookie and Cream Ibex when i saw the first Rare Spawn

#

Didn't have a Cocoa or Brown or whatever elsewhere, even after that i hade the one rarespawn and my Cookies, when the next rare one spawned

random wadi
#

Okay, so it does seem like it's just having the colors registered in your journal and then forcing a "restock" with whatever you have in your barn regardless of color

#

Thank you, I'm sorry, I'm a visual/experiential learner so just having the text guide is confusing for me

cinder flower
#

Seemed for me exactly like you said it

random wadi
#

Okay, thanks! I'll try that once I have a barn

lament vessel
#

Im terrible at remembering names, but someone further up in here dug into the code and found that to get a legendary to spawn you'd need to have atleast six colors and 12 animals of that species. Were were still unsure if that meant just in the tally in the journal or actually in the barn. When I found my legendaries I was already collecting colors anyways so happened to have them in my barns.

It seems to be just needing to be tallied in the journal though, which would be a real space saver

worthy berry
scenic wyvern
#

my collection ๐Ÿ˜„

worldly python
quiet aspen
#

correct

#

It also means that ||animals you have tamed and then released still count||

worldly python
#

Ooooh, good to know!

placid isle
#

1 bison and 1 chicken to go..

vagrant socket
#

Oh gorsh

worldly python
#

So I was trying this thing where you ||release your animals, so they overcrowd and push out the "generic" colors you already have and then supposedly you go back the next day and they are all there (and you invite them back again to make space for the epic and legendary colors to show up)... Or not! The babies are ALL gone (there were like 3 or 4) and there is a new baby one that I didn't release, there were two of the adults, and I think I released one more adult, not entirely sure though, sigh.

But yeah, my released baby animals all disappeared :(||

vagrant socket
#

Yeah I think the guide says specifically only release adult animals

gilded mantle
#

quick question for all my rare and legy hunters....
do they always come with 1-1-1 stats? -.-

vagrant socket
#

Someone did discover that their coats pass to children! So you can breed them to be super :D

gilded mantle
#

i was hoping you could breed them, didnt try yet

but them starting on 1-1-1 stats means that i will have to breed atleast into the 7th generation for max stats, compared to normally only needing min. 5 generations when they start with 4 stats points rather than 3...

vagrant socket
#

Found the image-

#

Not mine ofc

#

But itโ€™s proof that they can be bred

scenic wyvern
#

this is mine. It can

scenic wyvern
#

that is new, from 2 min ago ๐Ÿ˜„

gilded mantle
#

alright, perfect, ty ๐Ÿ™‚
figured how to get them to max stats in Gen6
take your max stat gen 5 and breed it with the gen1 rare/legy
your baby will be maxed stat gen6. if it doesnt have the rare/legy color you wanted from that one parent, reload the day (color is decided per day)

prob fastest way to fill your farmn with maxed rare/legy ๐Ÿ™‚

random wadi
#

Have we determined if the catch and release method works with pets? Not that I have the space for doing it with pets but after restarting my game (because for some reason you can't move landmarks SDVpufferwaaah ) there isn't a black or brown wolf for me to tame :(

vagrant socket
#

For pets you sometimes just gotta wait!!

random wadi
lament vessel
#

Updated the catch and release guide a bit to hopefully be better explained!
It seems four is the magic minimal number, as when I tried three it didnt fully push everyone out. Others are welcome to tinker since I stumbled into this method and still arnt fully sure about all its oddities or even if this current set up is its most ideal yet.
So glad it's helping people already though!

random wadi
#

(โ•ฏยฐโ–กยฐ)โ•ฏ๏ธต โ”ปโ”โ”ป

#

My very first day on the savanna and I've found what I assume are the rare colors of both the ostriches and the guanaco and I don't have the room to take them home (yet)! SDVpufferwaaah

silver hollow
scenic wyvern
quiet aspen
#

No. It means the day after. Basically: ||release, let a day pass, the wild animals from before will have despawned due to too many members in the herd, invite your animals back, now the herd is empty and new animals can spawn||

scenic wyvern
quiet aspen
#

yes. And then waiting as new ones spawn

scenic wyvern
worldly python
#

that way the first message would be of this concise and precise information and everyone immediately had access to that, instead of this whole thread

quiet aspen
#

We could turn this one into a discussion post for it, and keep the other one clean and update it with new info as we go (link to here in the post for new findings and such, and let 1 person be in charge of making updates to the og post. Preferably the og poster)

worldly python
#

Yes! Who will take responsibility for that ๐Ÿ˜‰ I feel like I cannot do it as I haven't found any of this information myself, not even met a special colored animal yet and also not doing good with responsibilities, but maybe the people who have found the information are also not interested in that responsibility...

frank bobcat
#

maybe mod can do it and just lock the other one so no one can discuss there and just put this one as link if anyone want to discuss

worldly python
#

great idea to lock the other one!

random wadi
#

@lament vessel Anecdotal evidence only, but I just had a legendary color (I assume) show up when I only had a tamed total of 10 registered in my journal.

cinder flower
random wadi
#

So the journal isn't arranged by rarity? That's... frustrating.

cinder flower
#

I did some "Mild" Testing (see Picture) the last few Days, so we have a more "refined Answer"
I Tamed and released a lot, but never Attuned to my 10 Variant. the 2. Rare Spawn, and i NEVER got the legendary to spawn.
The "Moment" i attuned to my 2. Rare Spawn (So the Journal was filled i didnt even tame it) it spawned 2 Days later
So after 1 Test i can presume the saying "It just needs to be recorded" is right

cinder flower
random wadi
#

Ohhh, okay, so it's a hidden one, thank you for that clarification!

cinder flower
#

And dont Request to view my Sheet i made the other Day PocketFox, it's a discrace and doesn't even work on Phones T_T I hid it

random wadi
#

XD

cinder flower
#

I think i just work on the "Animal Compendium", the Ibex Picture you saw the other day, where "not you" decided to start a new run and go for animals^^
But cause i worked the last day on Ibex and how the Mechanic works, i dont have any Pictures of other Animals yet >.<

cinder flower
#

Second One finished, should i continue? Do you Guys like something like that or find it useful?
Or do i just waste my Time?^^

lament vessel
#

So many messages to wake up to xD.
If a mod wants to start an information only section I wouldnt mind if they scoop up information i've posted, like the catch and release and images of rares/legendaries or whatnot. With everyone finding so many fancy colors we could possibly have a whole gallery soon!

cinder flower
lament vessel
#

I've got a few though not all on clean background. Lemme juuuuust

cinder flower
#

Dont need to be a clear background, just makes it easier and faster: (Hay is the worst one )
Would be good if they could be seen from the Side, just like my two Collections?^^

lament vessel
#

All half finished, ignore the mess but there's a lotta em lol

cinder flower
#

I can work with that^^ Names would be Nice (but i saw a few of the Names somewhere in this Thread)
The Standard ones i have already, ready so only the Rare and Legendary ones are Missing.
But now you gave me an Idea with the Chick and Female/Male Variant.

I could still do my "Checklist" Pngs and also work on a Backgroundrop with all Variants Grown/Baby M/F one?^^

lament vessel
#

I was including babies since they can look really similar to eachother, especially the junglefowl shakes fist at tiny fluffballs. But that's more work for you so really that's up to you!

#

Eventually I'll have a static gallery of them with names as I breed for genders and babies but it wont be all fancy and check-boxable like yours

cinder flower
#

You know what, i think i start a new "Wiki Thread" with a Checklist which Variant Screenshots were Missing, so anyone in the Community could contribute and it would make my/our Work ALOT Faster, i could just concentrate on Photoshopping instead of Hunting AND Edititing

#

Do you have all the Names of the Rare/Legend Variants? So i dont need to post ??? in the Thread lol^^

lament vessel
#

So far I can offer the names for the ones ive caught

||Legendary junglefowl: Grand Turquoise
Rare Junglefowl: Golden
Rare Bison: Golden
Rare Guanaco: Golden
Legendary Guanaco: Icy
Rare ostrich: Sapphire
Legendary Ostrich: Rainbow||

cinder flower
quiet aspen
quiet aspen
#

Let me know if there are other important ones to pin.

cinder flower
quiet aspen
#

What you're making isn't really what they asked for that I responded about.
You're making a list of all variants. This post was originally about the how- meaning the mechanics of it. It could totally link to your list as well, but that's not the focus of it

cinder flower
worldly python
silver hollow
cinder flower
quiet aspen
#

Gonna talk about the other post here since this is a discussion post at this point rofl_Frer
Might wanna fade the background a bit, to make the animals pop out more

cinder flower
#

Instantly gonna do it, thanks "(like i said, i work better with ideas :D)

scenic wyvern
#

I think this one can be pinned. If some one want to check all variants of animals. @quiet aspen

lofty fjord
#

my brain hurts that the guanacos are all over, looks nice tho

placid isle
#

Only missing the legendary chicken

random wadi
#

So I just released my set of four wild boars, but they didn't push out the wild ones that were already here?

#

Yeah, these unattuned wild boars are still here even after releasing all of my boars except my fiber one

#

(So seven total released)

lofty fjord
#

did you sleep? they generally despawn the others overnight. not instantly

random wadi
#

Ohhh, okay, I didn't know that. I think last time I tried this, they were gone right away.

#

I could be misremembering too, though SDVemoteconfuse

#

Okay yeah there were only two boars there this morning, both of which were mine

dapper flint
#

the ||release 4 adults method of forcing respawns|| doesn't appear to work for Guanaco or Bison? ||Even when I've played the flute and talked to all 4 beforehand, 1 of the 4 is always gone the next day||

lament vessel
#

Oh strange, bison and guanaco worked fine for me. Though someone also experienced some of theirs vanishing. We still arnt really sure why it's happening, I figured it may have just been a simple case of needing to pet em first but perhaps not...

lofty fjord
#

it has been wierd, i got my 1st 5 rares and 3 legendaries fine, but now im getting some funny edge cases, like my 4 freed horses are not despawning the 3 wild horses out there. worked for my 1st 2 horses tho.

random wadi
#

Okay, so my catch-and-release is also not working, same way as B'rain's.

#

I released my four boars and went back the next morning, and the three wild ones are still here.

#

There are also no babies

cinder flower
#

Are you waiting for all Wild Spawns? So all Spots are taken before you Release your tamed Ones?
For me it works everytime

#

Btw next List is finished โค๏ธ

random wadi
#

Yup, there were three adults and no babies when I released my four. Went back the next morning, and the three adults were still there.

#

Going to try again tomorrow, since now a baby has shown up again. Dunno if that affects it in any way.

cinder flower
random wadi
#

Okay, that's different from what the guide says, then. It says once there are 3 unattuned wild adults, release your four to force the restock.

cinder flower
#

Never saw that Description in the Guide just acted on my own, cause i see a different amount of Baby/Adults everytime
My Ibex are finished for example and i released my Old Generations, now the Forest are only Inhabitated of Rare Tamed Adult Ibex

random wadi
#

Yeah, I've been following Crowsfold's guide and it was working until a little while ago.

random wadi
random wadi
#

I'll try and use your method since it's working without issue for you :3

cinder flower
random wadi
#

Weird. I wonder why mine got all screwy.

#

I think once I finally get the leggo boar I'll try your thing of waiting for 6-7 wild before releasing my four

cinder flower
#

Yeah do that. The Moment ive gotten my second Rare Boar to spawn i released like 10-15 Boars a few Days Prior, i could play him a song, but the next day he were never seen again...
Gonna missya Green Buddy, who never was my Buddy to begin with ๐Ÿ˜•

random wadi
random wadi
frank bobcat
quiet aspen
#

Yeah, seems like the best solution for now, although more people will probably miss it compared to a clean post

worldly marsh
#

Do legendary skin pets exist?

quiet aspen
#

Nope

random wadi
#

(thank god, can you imagine trying to farm for those with the tiny number of pet slots you're allowed? XD)

vale wadi
#

brooooo noooo

i ran across the ||Fiery Guanaco||..played my flute and the next day its gone ๐Ÿ˜ข

random wadi
#

;_;

#

Totto had that happen with a rare boar

lament vessel
#

Had an interesting junglefowl spawn just on its own accord it seems, and points towards a few instances I saw as not just flukes.
Started breeding my junglefowl, so been releasing extras and low gens for about an in-game month. Currently have five adults there, so no new animals have been spawning.
Except today I go to check for something else near them, and find an ||amethyst|| colored one taking up a new spot, all previous chickens still there.

On three occasions now, i've had a special color pop up alongside my four released the day I was going to take them back which was a day after they had cleared out the previous wilds. It seems, the special colors can pop up even if all slots are filled and might have some special slot of their own.

Whatever's happening im scrambling to scoop up all the normals before passing out so this guy doesnt decide to vanish xD

lime edge
#

I tried the catch and release method for the first time using four of my ibexes, but the next day, only three were in the forest and there were no babies. Has this happened to anyone else?

lime edge
#

Something funky is definitely going on. The next day, there was only one adult ibex (not my missing one, mind you) and that's it. The rest of the herd wasn't there.

random wadi
#

Part of me wonders if it could also be a system glitch of some kind? Like the animal (re)spawn system wasn't designed for this sort of focused farming and it eventually freaks out? XD Although that wouldn't explain it happening to Ederyn the first time they tried it.

lament vessel
#

One adult spawns per day once the tamed ones are invited back so that's normal atleast, but we keep having animals in release batches vanish and were not sure why. I havent had it happen myself, and I always pet them first before release and theyre always all there the next day. But if everyones been doing that too then, who knows. Atleast it's mostly working most the time... Certainly faster than waiting for spawns to naturally cycle over in-game weeks.

random wadi
#

Absolutely.

#

Things seem to have been behaving better for me since I started waiting for a full herd (6-7 animals, adults and babies both), but also respawns seem to have slowed down. I can go a couple of days without seeing a new adult or baby show up.

lament vessel
#

Theres definitely some things to figure out but it's almost there, just gotta figure out the last missing puzzle pieces

random wadi
#

thinkcat So I'm not getting a third adult ibex to spawn and this is basically a fresh herd, I haven't done any releases yet, only been taming colors I don't have. (I restarted my game again because I realized I hated where I put my tool station, lol).

#

I'm wondering if I shouldn't just tame a baby of a color I don't have and wait for it to grow up?

random wadi
#

Just had the same thing happen to me as happened to Ederyn: I did my first release of four ibexes, and when I went out the next morning, only three of them were there.

lime edge
random wadi
lime edge
#

Maybe season and year? Crazy how things can interact, so every little seemingly-unimportant piece data can help pinpoint a bug.

I'm on my third day after release and only two adults have come back. One is the same from the day before, the other is new, and still no babies. Very strange.

vale yarrow
#

can someone explain me better the method for legendary animals ??

random wadi
#

But there's a caveat that there are definitely some odd behavior issues and maybe even bugs with it, so it may not work perfectly or nearly as quickly as the guide says.

#

One thing a couple of us found is that rather than just waiting for 3 adults, maybe wait for a whole herd: 3 adults and 3-4 babies. Still trying to figure out if babies actually share spots with adults or not, but I'm starting to think they do.

nimble dirge
#

What do you mean when that if the babies shares the same spots with adults?
Like if they're at the same place where the adults are found or like they "occupies" the slot like adult so the game can't refreshes the colors because of that? Did I understood correctly?

quiet aspen
#

They're talking about slots in the herd, so the latter.

random wadi
#

Bah. Ran into that bug again where one of my release animals vanished.

#

It was my first release again too (guanacos this time) so I wonder if that's part of it

random wadi
#

Were we wondering if rares/leggos occupy their own unique slots? Because I just came over to check my guanaco respawns and found four total adults: three common/uncommon and one rare.

lime edge
#

That would be nice if that were true, but then does that mean you basically have to check every herd every day just in case? Because that would suck ๐Ÿ˜‚

random wadi
#

I've ended up doing that anyway so...

#

ยฏ_(ใƒ„)_/ยฏ

#

XD

quiet aspen
#
  1. I've had 4 common/uncommon and 3 babies at once before
  2. I think their 'slot' does get treated differently though
vivid tusk
#

I think I have all available wild boar variants, there are no more grayed out icons, but some websites show that there is a Fire (Legendary) one. Is this available to tame, or is it a special one only for backers from Kickstarter? I read through the tiers and it seems like there are "special" animals for a few of the animal species. I just wish to know if its worth it to keep hunting ๐Ÿ˜…

upbeat zenith
#

Yeah so ||The legendary variants don't appear in the journal unless you tame them||

random wadi
#

The irony that I have both rare ibexes and both rare guanacos now, and yet I'm still missing a common one of each. FoxDead

steel dew
#

lmao i found the green boar using this method before the common white one xD

random wadi
vague thunder
#

I've been doing tame and release now for soon a year now without seeing any Legendary ๐Ÿ˜ญ I have all the colours including the two rares. Are there any days where the fire boar is most likely to spawn?

frank bobcat
#

there is no such things as days but there are some requirements for rare/legendary to spawn (check pin for detail) but its still random

quiet aspen
vague thunder
quiet aspen
#

so all the boars in the pic moved into your sheds, clearing the herd, and the wild herd was left with no boars, then even when the herd was fully repopulated (with wild spawns) there were no rare/legendary and you've yet to see a rare/legendary boar?

quiet aspen
#

(But that was the process? Was my description accurate to the situation, or are you saying that's not what happened?)

vague thunder
#

I think I've been skipping days so often the game has started to lag and glitch

quiet aspen
#

That's honestly odd o.O
What does your discovery tab for them look like?

vague thunder
quiet aspen
#

...so you do have rare boars

#

Only missing the legendary

vague thunder
#

yep ๐Ÿ˜…

quiet aspen
#

you haven't been releasing any rare variants during this, have you? 'cause that might mess things up a bit

vague thunder
#

No I didn't dare to lose them

quiet aspen
#

Have you been focusing on boars only? (also can you show the entry when you look at 1 of the boars?)

vague thunder
#

I did, but recently I've started to focus on the rest. Just have to make all the sheds first so I can have one of each

quiet aspen
#

That's honestly weird you haven't gotten it yet then o.o

vague thunder
scenic wyvern
vague thunder
lament vessel
#

May have found a way to remove an animal/s permanently when needing to clear out old breeders, extra colors, make space in herds, etc. Releasing a sick animal will have them be totally gone on the following day.
First time was accidental, then when trying for the result again it happened a second time. Need to test it out more to be sure but currently everyone I have needs to stay around for a while longer.
Hopefully, in theory, this means animals that are desired to be removed can be kept in a smelly barn together and once they fall ill can be released to poof the next day. Man, this all feels so horrible to do though lol

quiet aspen
#

Yeah, sick animals have a priority on being replaced. I'm not sure how long it actually takes to get them shuffled out though (I think it can take 3 days? But also not sure on how having multiple sick animals in the same herd/having more animals in the herd than its capacity/... interacts with all of this. I think if you go past capacity, the next day thing should apply)

frank bobcat
#

So will this #๐ŸŽฎ-latest-version message new change effect the way we can get the rare and legendary skin colors?

neon flicker
frank bobcat
#

hmmm then maybe the previous methods that we use won't work anymore

#

should be careful in releasing animals

neon flicker
#

yeah, I tried the old method in the new update and released 4 ostriches. Only 3 were back in the wild a day later. good thing there was a wild one of the variant that went missing/disappeared

frank bobcat
#

oh no thats sucks

#

but its good to know that from now on we dont need to release the animals to get rare skins

neon flicker
#

after that incident, I don't think I'll be releasing more of my tamed animals.

just gonna wait for the variants that I don't have to spawn eventually.

frank bobcat
#

yeah I will just do that too

#

then maybe I need to remove my barns since now I dont need to hoards animals anymore lol

random wadi
grave shore
#

The old method is still working

#

The only difference is

#
  1. Only one animal spawns daily
#
  1. Focus on one animal
#
  1. Your released animal has a chance of disappearning for some reason ( So collect extra animals)
#

The spawn criteria is the same as old

#

I tried it and its working for me

#

These are all animals I Caught

devout dagger
coarse parrot
#

Noting that I had a rare ibex (gold) and a legendary guanaco (icy) show up on the same day ๐Ÿ™‚ I'd stopped releasing/taming animals for a few days too so this was the herd changing about without me intervening.

frank bobcat
#

then you can still work on different animals each day, but yeah maybe shoiuld stop releasing animals too to see if its working without doing anything

devout dagger
frank bobcat
#

thats nice yay

manic summit
#

We don't need to have 12 animals currently housed for legendary to show up, right? "Total _____ tamed: 12" + 6 variants discovered (also not housed)?

devout dagger
fringe prawn
#

Is it bad that I released a rare animal?
I bred a golden ibex to keep her max stat son instead.
Would it affect future rare/legendary ibex spawns?
Had a rare boar spawning while she was still out in the wild.

#

Sorry, Iโ€™m not very good at understanding the mechanicsโ€ฆ
Only got my first rare two days ago. (I think Iโ€™m lucky to have three by now).

frank bobcat
#

They've change the mechanic so its easier to get the rare and legendary colors now.

#

No one actually mention anything about releasing rare animal before but I think once you have breed them and get max stat on their offsprings then its ok to release them just make sure you already have the rare+ legendary for that animal type before releasing them cause we don't know the effect yet

fringe prawn
#

Whelp, Iโ€™ll update about wether or not Iโ€™ll see another rare ibex spawning before the released golden disappears.
If she disappears.

#

May as well try to help learn the new mechanics

frank bobcat
#

yes please update us once you do

fringe prawn
upper bane
#

Dived into save.json a bit and discovered the following:

{"Version":"1.0.12","Migrations":[],"ID":"bY28lQoW3UyScuR8p7tPhA","Timestamp":1685692546974,"CurrentDay":207, -- SNIP --

{"ID":"WildBoardHerd","Type":12,"DiscoveredSchedules":[0,1,2],"AnimalsTamed":10,"LastShuffledAnimal":207,"VariantsTamed":[4,1,2,5,0,3],"VariantsInteracted":[4,2,1,3,0,5,6]},

{"ID":"SteppeHorseHerd","Type":12,"DiscoveredSchedules":[0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[5,6],"VariantsInteracted":[4,5,6]},

{"ID":"GuanacoHerd","Type":12,"DiscoveredSchedules":[0,2,1],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[6,5],"VariantsInteracted":[6,5,4]},

{"ID":"IbexHerd","Type":12,"DiscoveredSchedules":[2,0,1],"AnimalsTamed":15,"LastShuffledAnimal":207,"VariantsTamed":[3,5,2,0,6,1,9,4,8],"VariantsInteracted":[3,4,2,1,0,5,6,9,8]},

{"ID":"OstrichHerd","Type":12,"DiscoveredSchedules":[1,2,0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[4,6],"VariantsInteracted":[4,6,1,2,0]},

{"ID":"JunglefowlHerd","Type":12,"DiscoveredSchedules":[0],"AnimalsTamed":2,"LastShuffledAnimal":206,"VariantsTamed":[0,2],"VariantsInteracted":[2,0,6]},

{"ID":"BisonHerd","Type":12,"DiscoveredSchedules":[1,0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[6,1],"VariantsInteracted":[1,5,3,6]},

Seems that almost all herds shuffle everyday or at least in the last day.

Variants seem to go from 0 - 9 in order of the Discovery tab, 9 being the legendary:

I don't have any idea what DiscoveredSchedules means.

fringe prawn
fringe prawn
#

Hope that my attempt is going to help others avoid it

frank bobcat
torpid condor
#

the gold is an ibex i dismissed two days ago (breeding a better one of the same gender); the blue spawned today.

quiet aspen
#

that... is actually odd. The code does look like it should block new spawns if there's already a wild rare/legendary in the herd o.O

fringe prawn
torpid condor
#

that's super weird then lol, 'cause yeah i just... was doing my lap and there it is

torpid condor
quiet aspen
#

Not as far as I understand.
The code for spawning in legendaries/rares basically starts with is any of the animals in this herd of a rare/legendary variant? If so, don't

torpid condor
#

weird

#

i do have some mods going, maybe that broke it. none of them are animal related though, just the accessory buffs one and removing friendship decay

zenith abyss
#

i've figured out how to force spawn any variant by editing the save file

#

you can also change a variant you have to the one you're missing but it's late and i haven't tested if that registers it on the tamed in the discoveries tab

#

and it does kind of ruin the game if you go too far because you can edit all of the animal's stats

quiet aspen
#

So people were wondering about how the updated herd shuffling changes things. Mainly- herds get shuffled more often, and there's not really a need to push ones out. I think you're also more likely to lose your previously tamed animals that you've released now?
But the requirements for getting legendary/rare are the same

fringe prawn
#

I recently saw an emerald (forgot the name, called one beryl) junglefowl on the field that I released.
I think that it disappeared before returning.

quiet aspen
#

So requirements:
||Rare: have tamed 4 unique variants of the animal, have invited 8 of the animal to your sheds. Legendary: have tamed 6 unique variants, have invited 12 of the animal to your sheds. Bred animals do not count towards inviting into the shed. It seems that releasing and re-taming no longer counts either.|| Additionally, ||they only spawn on specific days. Each variant has its own- with rares having 2 days per half a year that they spawn and legendary having 1. The rare's 2 days are on the same season and 2 weeks apart, and legendaries can't spawn during year 1. I'll probably share a calendar for that sometime with specific days for anyone wondering.||
On top of that, ||rares and legendaries that have not been interacted with will despawn the next day. This means that you only have a 1 day window to attune to them so that they won't despawn immediately- after you get 1 attune in they'll stick around for a bit, you don't have to attune to them each day to keep them around - I think it works the same as for any variant at that point, so wouldn't have priority to stick around either, just not a guarantied despawn.||

Another thing to keep in mind is that ||the rare/legendaries don't care how big the herd's population already is to spawn. The herd can be 'full'- it doesn't prevent their spawning.||

And ||rare/legendary variants can only spawn if you don't already have a member of that variant in your sheds, and if no other rare/legendary is currently in the herd||

fringe prawn
#

I think you mixed up the numbers, and that ||you need 4 different variants of animals in your shed and 8 tamed overall for rares to spawn. x1.5 for legendaries.||

quiet aspen
#

no? I don't think so

#

Code snippet:
||

bool num = !AllAnimals.Any((AnimalEntity x) => x.IsTamed && x.Variant == v);
bool flag = AnimalHerds.VariantsTamed(Animal).Count() >= ((v.Rarity == Rarity.Epic) ? 4 : 6);
int num2 = ((v.Rarity == Rarity.Epic) ? 8 : 12);
if (num && flag && AnimalHerds.AnimalsTamed(Animal) >= num2 && v.AppearsIf)
```||
fringe prawn
#

I ||had rare animals spawn spawn with less than 8 in the barns. In fact, I donโ€™t think I ever had 8 individuals at once for some animals.||

quiet aspen
#

You can't have 12 different variants of an animal, there's literally not enough

#

Ok I think I got what's going on. Edited. Makes sense now?

fringe prawn
#

I didnโ€™t mean the variants part, but that you swapped ||the number needed currently in the shed and the number tamed overall.||
Needing ||four animal variants in the shed and 8 overall tamed||.

quiet aspen
#

It wasn't swapped, it's that that part was just slightly off

fringe prawn
#

Fair. Though arenโ€™t ||the variants still need to be kept while the total number can be released?||

quiet aspen
#

I do believe that used to be the case and didn't think it changed but from looking at the code now it doesn't really seem like it? May be worth testing. It didn't seem like these conditions changed at all, and yet my understanding of the code doesn't quite match with what we figured out before o.o
I also may be misunderstanding something in the code. But seems worth testing if anyone wants to confirm these

fringe prawn
#

If so, my bad. I mostly relied on earlier information and saw that it worked for me when it didnโ€™t before using itโ€ฆ

quiet aspen
#

You're totally bringing up a good point. I was still going off of that too, but wrote this going off of what I see in the code. So I wonder if it did change or if I'm misreading it

fierce juniper
frank bobcat
#

Wait this is the first time I see that dates is one of the condition to spawn

#

and legendary animals can only spawn on year 2+

#

can anyone confirm this?

#

I mean gameplay wise the year make sense cause you're limited with how much music you can play per day but the dates I nver saw it before

fierce juniper
#

Yeah, there's a set of conditions that are evaluated and are not directly accessible from code, so I had to run a script at runtime to extract those values for me XD

frank bobcat
#

if its not direct accessible from the code then does the conditions the same for everyone or is it based on something that's unique to your game?

fierce juniper
#

Granted, I've only tested this in my own save, so I don't know if by any chance those conditions can change from particular save, but they are fixed

#

lol we read each other's minds it seems

frank bobcat
#

I mean its only logical to think so ๐Ÿ˜‚

fierce juniper
#

The mod I wrote that article for does notify you based on whether the game has or hasn't added Epics and Legendaries to the herd, so if it those conditions do change between saves, it will still work regardless

frank bobcat
#

Well time to find out, I'll try it later thank you

fierce juniper
#

Yay! Have fun ๐Ÿ˜Š

quiet aspen
#

They seem to be hardcoded in. It's just like how you can't access the names of the animals with stuff like dnspy/ilspy

fierce juniper
#

Yeah, I'm guessing it's hardcoded from Unity, so I just did my thing to get to those at runtime XD

#

I also found nothing that would indicate them being randomly generated either, so they should be the same for everyone, but testing is required

quiet aspen
#

Nah asset-extractors are able to get to them. It's a pre-defined number.

fierce juniper
#

Yeah I was just too lazy to do that, faster to write code ๐Ÿ˜†

frank bobcat
#

this makes things so much easier even knowing the dates alone really helpful so I dont need to waste time running around checking every spot to see if anything rare spawn.

#

no offence Rika I still like your unlimited pets mod XD

fierce juniper
#

None taken! I'm just happy it's useful one way or another!

#

And extra happy that I'm not alone in wanting aaaaall the pets ๐Ÿ˜†

frank bobcat
#

ofc its one of my most wanted mods besides the multi marriage option ofc wink wink ๐Ÿ˜‰

fringe prawn
tacit locust
#

okay so reading what Dodo and Spud exchanging. I was reading up how to shuffle/cycle for the legendaries, just to understand and do when I'm actively going for them. But I was casually checking spots.
I have tamed 12 total junglefowls (but only have 8 in sheds) and the legendary showed up i think. To concrete it, ||you do not have to have 12 actual tamed "animals in the shed", but just have tamed & invited them in to reach the count 12, in terms of one of the conditions, and then can "own" less in sheds after reaching the 12-tamed count.||

#

Pretty interesting, for reference: Y3S10

#

and I didn't see the 10th slot open up until I actually attuned to it as well. (was confused on reading thinking I'm doing something wrong if i didn't see the 10th slot open up even though i've caught all of the others)

quiet aspen
#

Yeah legendaries in general don't show up until discovered, instead of having theirs grayed out

fierce juniper
fringe prawn
#

I donโ€™t, I just state the inconvenienceโ€ฆ

#

||That Pacha fruit suddenly looks very convincingโ€ฆ||

fierce juniper
#

If you have the contribs, itโ€™s probably the way to go! I just figured Iโ€™d find one faster than I could make the money for it, my farm is small I am a small scale person, so itโ€™ll take a while for me to be able to buy those XD

quiet aspen
#

This convo should probably move to #๐Ÿคซspoilers XD

fierce juniper
#

Anyways, I had read the previous material about shuffling herds and decided I wouldnโ€™t be doing that because itโ€™s too boring, so I was gonna make a mod to simplify the process. Then I read the code and bam! No need for all that jazz at all! Just need a notification and itโ€™s golden! literally in some cases XD

vivid tusk
sweet forge
#

Omg okay. So. No shuffling herds?

vivid tusk
sweet forge
#

yeah but it means ifyou miss the 1 or 2 days a year they appear you are kinda screwed right?

sweet forge
#

or is there a way to go to a specific date?

quiet aspen
#

(1 or 2 days per half year)

sweet forge
#

true they each have 2 seasons right?

#

hm... is there a way to tell if ive met the other conditions? so like. my ibex says i have tamed 6. is that 6 variants? it cant be 6 total i am pretty sure ive gotten more then that....

tacit locust
sweet forge
#

so what do i need to do 6 of and what 12 of? invite 6 different ones? get 6 different ones to trust me but i dont have to have them in my barn? or do i need to have had them at some point in my barn?

tacit locust
#

requirements are still the same as in pins
6 variants of the same species and have tamed/invited a total of 12.

(as to having more than 6 variants in the shed-i can't answer for sure b/c I have one of each normal variants b4 i obtained rares or legendaries in my shed as collections)

fierce juniper
#

You have to invite at least 12 animals, and among this 12, 6 of them need to have been of different variants. You don't need to keep them, but you have to invite them, just getting them to trust you is not enough

sweet forge
#

thank you @fierce juniper that was what i couldn't ascertain! will invite all teh things lol

quiet aspen
#

Unclear if you actually need the different variants actively in your shed. I think not? But that's something that could use testing (and honestly wouldn't be hard to test ๐Ÿค” )

quiet aspen
#

Aaaand there we go - calendar for ||rare and legendary spawn-able days||
Lemme know if I messed anything up in these
Note to remember: ||Legendary can't spawn during year 1!!||

tacit locust
#

Thank you so much for this

vivid tusk
zenith abyss
#

That calendar is fantastic, I've been scouting the animals and resetting the day every day to see if they're there.

zenith abyss
#

Thanks so much for the work you put in.

teal ingot
#

Can I ask a clarification question - When they talk about invited/tamed but not in a barn necessarily - do they still need to be active out in the wild - or does it count tamed/invited in total throughout the game even though I can't access them anymore?

tacit locust
teal ingot
#

So if Iโ€™ve caught and released many Ibexโ€™s, those all count towards the โ€œtamedโ€ count?

vivid tusk
sweet forge
#

do the ones you breed count as tamed or anything?

tacit locust
sweet forge
#

Hmm. Well then lol. Gotta fetch more

green roost
vivid tusk
# green roost I don't think this is accurate, because I've caught and released multiple ibexes...

At the current version of the game, all freshly invited to sheds, like those that you just fully attuned recently, are counted towards "total tamed". Once you release them, the "total tamed" count will not be affected in any way owo

Like if you tamed 2 boars just yesterday and invited them today, and say you have 10 at total tamed count on your discovery index, you get +2 on that for the new boars. Should you choose to release both of them the next day, it will still be 12 for total tamed. โœจ (Which is good cz we can make space!)

I think that's what lily meant & it's roight! owo

gusty harness
quiet aspen
fleet bronze
#

Can you only get one epic variant of each animal a month? I got one gold ibex on the 2nd of spring but on the 16th there's only basic variants. Is that normal

quiet aspen
#

(That's the last point in the 2nd pinned post. It's long, but if you want to understand how it works is worth a read)

fleet bronze
#

Oooo thank you! I didn't see that part! Ok good to know.

fierce plume
#

I'm a lil confused how this works with the ||pinecones; in my main PC save, i have used rare pinecones and gotten a rare variant I already have. for example, I used it on an ibex bc there was a silhouette, and my understanding is that legendaries don't have those, but instead of getting a new variant, I got gold, which I already have||

random wadi
latent edge
#

Aw man. Legendary means the color! I thought there was some secret Animals I somehow had not discovered yet.

dusty rover
quiet aspen
dusty rover
#

Omg he is the only animal I released instead of butchered thatโ€™s not my previous mounts, and he pulled this on me ๐Ÿคฃ talking about burning the bridgesโ€ฆ

cold hound
#

Compact calendar of when to find each rare and legendary variant of all animals

coarse venture
#

I dont fully understand that last point on the requirements pinned message? Does that mean that for example ||if i have a golden ibex i cant then find a shallow waters or spider variant until i release/butcher the golden one? and could i still find a golden horse even if i have a golden ibex?||

coarse venture
cold hound
coarse venture
#

ooohhhhh i read that wrong that makes sense

quiet aspen
coarse venture
#

ah cool, so i ||can have one of each rare/legendary variants ๐Ÿ™‚||

vagrant socket
cedar aurora
#

How do I tame the ||golden|| ibex? it's a ||rare|| spawn and attuning an ibex usually takes 2 days but this only seems to show up ||4 days of the year||. Does it take ||2 of those days|| to tame it or is it possible to do it in 1 day?

#

I'd assume there must be a way to get more attunement than 1 bar a day since some of the tames are only available on ||year 2|| and those only show up ||2x a year|| and I know guanacos have 4 attunement bars so if you can only attune 1 bar a day then it wouldnt be possible to attune the ||legendary guanaco until year 5 at the earliest||

quiet aspen
#

@cedar aurora gonna just start off saying thanks for asking here!
As the pinned requirements mention ( #1101901887948718110 message , in the 'On top of that' section) - ||you need to attune to the animal during that day, causing it to stick around longer. If you wait for the next time they show up- that's actually a different individual that wouldn't be attuned yet at all. If you play the attunement minigame to the animal on its 1 day it shows up- the animal will stick around, allowing you to continue attuning on the next few days||

cedar aurora
#

Ohhh I see, thanks for explaining, Spud :) I didn't know it would stay for a few days, that's a relief

scenic wyvern
quiet aspen
scenic wyvern
quiet aspen
#

the calendar is pinned though

scenic wyvern
quiet aspen
granite quest
#

I am really confused about have tamed condition. Do i need to have 6 variations on farm at all time to spawn legendary?

quiet aspen
granite quest
#

U missunderstood me. There are 2 conditions for rare/legs to spawn. Have tamed 6 variations, and have tamed 12 in total for a specie

#

I am confused about the "have tamed" 6 variations part.

#

Do i need to tamed and have them on farm to count?

#

Because all the guide i read and watched all said to look at the tab to see. But all i see are the total tamed and the one on farm

#

The wording in this is very confusing to me

#

Why said have tamed and need them active on the farm?

quiet aspen
# granite quest U missunderstood me. There are 2 conditions for rare/legs to spawn. Have tamed 6...

I didn't misunderstand you :)
"have tamed" is a "past perfect" tense for the verb "tame", not a weird combination of "tame and have in your sheds". Meaning if you look at all the animals you have ever tamed.
If you look at the discoveries tab, the "total tamed" bit shows this number- it goes up by 1 every time you tame (meaning fully attuned + invite to the farm) a new member of the species, and doesn't go down if you release (/butcher) a member

granite quest
#

U still dont answer my confusion on having 6 variations

#

How do you confirmed that you did tamed 6 variations? All variations that you interacted with shown on the discovery tab

#

I fully understand the part where 12 individuals was tamed and recorded

#

But the 6! The 6 Variations! Do you need them on your farm or not?

#

Why do they make it so confusing

#

And all the guide explained them in confusing manner as well

quiet aspen
#

Still the same. That bit you just either remember or keep them on untill you got all of them

granite quest
#

So, that means i dont need them on the farm

quiet aspen
#

Should work that way yeah

granite quest
#

Which is good. Thats how i interpreted the conditions as well

#

But all the guides i found kept saying that i can check it on the tab

#

But the tab shows no such thing

quiet aspen
granite quest
#

Hence the confusion

quiet aspen
#

Correct, the discovery tab won't show you that bit

#

If you keep them around, you can use it (or look at the animals tab, showing you all the animals you have on your farm), but it doesn't show per-variant history

granite quest
#

Yeah, i might as well kept them on my farm

#

Cus im paranoid now

#

I downgraded my reading ability to match prehistoric setting environment

quiet aspen
#

If you want I can tell you how to check your save file directly

#

But you can also just re-tame or hope you already did tongueout_Garrek

flat umbra
quiet aspen
#

As is, is there no other way? Not currently, I believe. Without mods at least
Is reading the file manually hard? Depends on how you handle it, but it's a json file, so any text editor (including Notepad) can read it, and then it's just a question of knowing where to look

quiet aspen
#

Does that mean you want me to tell you how or that you're planning to look into it and figure it out? (I do not remember how, mind you, but I'm familiar enough that it shouldn't take me too long to figure out once I have the time.)

flat umbra
quiet aspen
# flat umbra If you wouldn't mind it would be great to know where to look

Ok I think I found it...
First, to find your save- explained here https://discord.com/channels/689229895473430538/1106294154776023091 (if this doesn't show up for you, you need to first opt into the mods category via #mods-welcome )

Then, open up your save.json file. You can make a copy to your desktop or somewhere else and work with that one instead, especially if you plan to make any edits for readability (since we don't want to edit the actual save data).
This isn't one of the quick finds at the top- I'd open it with a text editor that allows searching. Luckily, even notepad allows that (though personally to look for it just now I used Notepad++).

I'm gonna spoiler-mark the method, mainly bc I name all the tamable animals in the game

||
Look for "ID":"IbexHerd" in the save json (or the relevant herd. This actually has pets too, but that's irrelevant rn, so the non-pet herds would be: AurochHerd, IbexHerd, OstrichHerd, JunglefowlHerd, BisonHerd, WildBoardHerd, SteppeHorseHerd, GuanacoHerd. Sidenote, if you want to easily cycle through all of them, you can look up Herd","Type":12. This would include the pet herds.)
You should have just 1 result. Look for the surrounding {} brackets, which might not be directly in front or after. It should look something like:

{"ID":"IbexHerd","Type":12,"DiscoveredSchedules":[2,0,1],"AnimalsTamed":4,"LastShuffledAnimal":132,"VariantsTamed":[2,1],"VariantsInteracted":[3,1,0,2,6,4,5]}

this is the kind of thing notepad++ helps with...

From here it's pretty easy to see. So in this example, I've tamed 4 ibexes (the value of the AnimalsTamed property), and tamed 2 different variants (the value of the VariantsTamed property is an array of all the tamed variants- so the amount in how many you've tamed and you even see exactly which ones- though not by name).
||

flat umbra
#

Ah thank you very helpful

#

Sadly the numbers don't tell me which I have tamed

quiet aspen
#

If you want to move to DMs, I can probably help you translate them

Edit: the discovery tab also has them in the same order, just requires some counting. (Add 1 to what's in the save file, so 0 is the first occurance in the discovery and 3 is the 4th)

small mirage
#

So uh, I have a question, and I looked around here, the rest of the discord, and on the internet but didnโ€™t find the answer so sorry if itโ€™s here and I just looked over it on accident.

So Iโ€™m trying to get an rare/epic ibex ||the summer/winter one that spawns on the 9th that needs 4 variants or 8 total (of which I have 6 variants and 7 total presently living in my shed)|| and I am out here looking for it and I donโ€™t see it, itโ€™s winter year 1, and I know that affects the legendaries, but I donโ€™t think it does the other ones, but I donโ€™t see it, so Iโ€™m not sure if Iโ€™m doing something wrong or not. Iโ€™m just bummed.

Also Iโ€™m sorry if this isnโ€™t the place to ask this or I didnโ€™t censor everything correctly.

quiet aspen
quiet aspen
#

(atm, I believe both Dodo and Mouflon spawns are the same as the Ibex. Seems that may be a bug, so will wait with updating the calendar)

scenic wyvern
small zephyr
#

I can confirm I had a epic dodo spawn on the 2nd of spring, which according to the calendar is the same as the Ibex

lament vessel
#

Summer ||9th had a Surreal|| dodo and ||Ukelele|| mouflon appear
The mouflon may have been a day or two prior, as I havent been checking them everyday like with dodos

scenic wyvern
#

added mufflon and dodo

quiet aspen
lament vessel
#

Figured that was still the case with interacting, but it had been a while so wasnt so sure it still was. Good to know my paranoid daily checking is still valid lol

Fall ||2nd found the Modern dodo and Zither mouflon.||

scenic wyvern
granite crown
#

On the 26th of Spring, Pop Dodo and Bass Mouflon. Thats the same day as the Festival of Quro (Mograni)

scenic wyvern
#

||added calendar||

lament vessel
scenic wyvern
young lily
quiet aspen
#

that said, since a patch is coming tomorrow apparently ( lil_vuak ), those dates may change

young lily
#

TOMORROW???

#

Thereโ€™s just not enough time in a day ๐Ÿ˜ญ

#

I may be able to get the rare of one. Iโ€™m in fall 27 lol

quiet aspen
#

Let me know if I've messed something up o7

native echo
#

So a quick question because I think I kind of understand how to get rare and legendary animals but I want to absolutely make sure

For the rare and legendaries to spawn you have to have tamed a certain number and discovered most if not all variants, correct? For the tamed caveat, do they already have to be living with you, or do you just have to have tamed them fully at some point regardless of whether they moved in?

quiet aspen
scenic wyvern
#

is there any guide for new animals:||cows, goats, sheeps, how to get them||?

native echo
#

||Talk to Martina (triggers after first Festival of Lune or Festivval of Quro after you've finished the pyramid) and heal the trees||

scenic wyvern
viscid crest
quiet aspen
versed magnet
#

Continuing to be puzzled by rare animals.

||I have 12 ibexes, 8 variants including both rares. I didnโ€™t see the golden ibex rare today on fall 16. Getting nervous the spider ibex legendary wonโ€™t show up on the 26โ€ฆ||

young lily
versed magnet
#

Wait, so does that mean if I already have the ||golden and blue ibex|| in my shed, they wonโ€™t spawn anymore and neither will the legendary?

#

If thatโ€™s true how the heck does someone collect them all?

young lily
#

Although, if you havenโ€™t caught the legendary yet, itโ€™ll still spawn as long as you meet the requirements!

versed magnet
#

Okay, thanks. That at least tells me why the golden one didnโ€™t show up! And now I feel better about the chances of the legendary spawning since I havenโ€™t seen it before.

quiet aspen
#

(yep, you got it right temperance :D )

small zephyr
#

So, just curious, what happens if you release a rare/legendary then? I assume they will then show up again on the corresponding dates, or are they lost forever?

quiet aspen
versed magnet
#

Spoilers for 1.3 can someone confirm that ||dodo rares spawn same day as jungle fowl rares and moufhsgshcjf rares spawn same day as ibex rares? What about legendaries?||

gusty harness
#

on Fall 2 there should be ||golden mouflon|| rite? but I didn't see it :/ I've tamed ||15 mouflon||

gusty harness
scenic wyvern
#

@gusty harness Every animal has many variants of fur. I think you know that, but maybe My statement wasn't detailed enough. So you should tame at least 4 different like dun, erhu , harp etc ๐Ÿ˜‰ it worked for me ๐Ÿ˜‰

gusty harness
quiet aspen
gusty harness
quiet aspen
#

are you still on that day?
I've had it show up ||spring 16|| so I know that one is correct

#

(which means your day is correct too)

gusty harness
quiet aspen
#

๐Ÿ‘
maybe it just hid really well

gusty harness
#

@quiet aspen sorry for the tag, do we have to come to the location on the exact day when it spawn? I came a day after and the ||golden mouflon|| is still not here

quiet aspen
#

If not interacted with on the day, it goes away the next day

gusty harness
#

ahhh that's whyyy

#

ok thank you so much hearts_3_Maeri

scenic wyvern
#

Yesterday I wanted to tame fire authorisation. So I came to savanah and I was so shocked that it didn't appear. But I have only tamed 11 animals ๐Ÿ˜ญ๐Ÿ˜ญ and forgot to tame the last one.

crude violet
#

Hello, I have a problem, before the update I had a save and everything was normal with the rare and legendary animal spawns, I got my rare golden ibex for example. After the last big update, I decided to make a new save, and no rare ones have appeared so far, neither the wild boar nor the ibex which are the ones I have the requirements for, (Have tamed at least 8 animals of that kind, regardless of variants and Have tamed at least 4 different variants of the animal). I thought for a moment that they could have changed it to have at least 1 year of game time and I waited, now in the 2nd year it hasn't appeared either, did they change some requirement? Or can you only have a rare animal in 1 save?

scenic wyvern
crude violet
#

I tried several things, first, I went to the 1st save and released the golden ibex I had, I went back to the 2nd save and it still hadn't appeared. Then I deleted the 1st save, but the damn golden ibex didn't appear. So, I made a new save, in this 3rd save I got all the requirements up to Spring 16th, and it finally appeared. There was probably a bug in the 2nd save for some reason, I played the whole first year for nothing, I should have seen it right at the beginning, now I'm going to have to play everything again with a new save.

native echo
#

||How do we get ledgendary versions of the new animals since we can't tame them? I bred my golden guanaco to a dirt guanaco and with the traits and it gave me a raw sienna llama? Do I need to pair rare/rare or legendary/legendary?||

scenic wyvern
native echo
#

Ah I've just been unluck so far I guess
I keep getting the normal colours because I only have one gold
I'll wait till my rare and legendary are ready to breed so I can see if I can force one or the other colour

versed magnet
#

Squeee been having a good few days! Got the ||rainbow ostrich, gold wild boat, white aurochs||. That means I can finally send all my other ostriches back into the wild as my plan is keeping one of each rare and breeding them up to Perfect and then they get a proper name instead of 1, 2, 3, etc for their generation to make breeding more clear LOL.

#

I haven't even began to look into the new breeds, there are too many animals running around as it is! LOL.

lusty finch
#

||was a little annoyed when I bred my max stat junglefowls and got 1 1 1 chickens|| but Iโ€™m only on summer of year two so ๐Ÿคทโ€โ™€๏ธ

versed magnet
#

I've caught almost all of the base game rares/legendaries eeee. Just a couple more. It's always satisfying when you get the last one so you can boot out all the normies... unless you run into a situation like me where ALL my specials were female and I had to keep around a male just to breed with them lol

gilded pagoda
#

Can the Legendary animals spawn after complete the requirement (tamed all variants) without take them to the sheds?(Just keep them in the wild)

quiet aspen
spare isle
#

Do I have to tame all the regular colors before the rare and legendary spawn?

quiet aspen
mortal jewel
#

o yea does breeding count towards the require amount?

#

o i read the pins just now