#How to get LEGENDARY animal skin color.
1 messages ยท Page 1 of 1 (latest)
I can tell by the color
xD Oh well then! Yeah, I haven't seen them yet for some reason
Maybe because you have not caught the rest of the color. LEGENDARY does not appear unless the rest of the color at caught I think....
Ahh, that makes sense
caught or discovered?
If you play the flute near them, without attuning, they show up as discovered, so I'm curious too
I believe we have to catch the rest
Worth playtesting!
Gotta catch them all!!
xD
I don't know if there is a LEGENDARY color for pet though.
My theory is you get a pet (Suppose cave lion). Basic house can have 1 pet and upgraded house can have more. If you catch all the normal color of pet and keep in your max house, then a legendary color for pet may appear in the wild. (IF ONLY THERE IS A LEGENDARY COLOR FOR PET)
Haven't tested it. So I don't know
I don't think there are legendary colours for pets, no
You do not have to catch the colours for new variants to come up. but they are pretty cool looking so worth getting regardless. I caught the gold and then the amethyst one showed up. I didn't tame it and the turquoise one ended up showing up. Gold is classified as "rare" as it triggered steam achievement for me. While other was "legendary". (You have to tame them for steam achievement to trigger) I added the two snips. If you look at them, you notice that in the normal default "animal" discovery list, you see 9 slots for this animal, but I have 10. so there might actually be more colors. They just don't show in the lists - I didn't bother grinding more junglefowl to test my theory.
there are 5 pets, I would have to boot a new game to check how many "slots" are default for pets to determine if there are rarer colors or not.
i got all this boar colors without a upgraded shed, Year 1 Fall 10, i have 4 basic sheds.
You can't really tell by color though? Gold is "rare" while turquoise is "legendary" - both look very unique running in the field. you can only assume they are unique bcs they stick out from "realistic" colors that could actually exist
How did you get Gold boar
I got it the same way I got the gold junglefowl, as amethyst and turquoise?
I am not sure if the theory of "needing upgraded sheds" is the assumption to make and I guess this proves it @grave shore . the way I managed to catch the legendary ones is by taming the other ones in the field. By doing so -> new ones spawned in nature. So just like with the other colors, invite a bunch of boars home, then always go back to the forest and see if a special color "spawned" - it worked for me <: surely will do same for you! having upgraded sheds surely helps "store" more animals at once. I did it with max shed but not all my sheds were maxed out. I completed the game kind of but did not really pay attention to all the details of each element
But, where did you leave all the animals? Is my question, as I have been wondering about what happens when you release them, do they stay in the world or do they eventually go?
My theory still works
he has basic sheds which have 4 spot and he has 7 boar colors? how does your logic work?
What I am saying is if any one shed(doesn't matter if it's having any animal) is upgraded to max. Then legendary color is unlocked ( for every animal) since a single max shed can take any animal
What I am saying is that the criteria a single max shed
your original post says 4 colors for basic shed and then the capacity fo medium unlocks 3 more color variants, which is wrong. you might want to alter that as we know that theory is 100% false ?
True
when you release an animal, it goes back to wild. you can "reinvite it" asap when you go and see it. It is still "max attuned" and even has its nickname you gave it. I had fully maxed wolf and released and decided to reinvite :p it was like it never was kicked out. It is rather necessary if you want to experience all 5 pet options. you can have max of 3 pets but 5 pet animals exist in the wild.
have you unlocked a legendary animal?
Done
Yup
I know this; it's more a, will it nerf new animals/variants from spawning?
It is stupid it isn't labeled though. I only know "gold" is rare because of steam achievement triggers, and know the other color was "legendary" the same way.
I dont think Turquoise is a legendary color. looks like a regular white chick
I just kind of invited one of each color and duplicate colors of an animal into my shed so new ones would be in the wild and it worked and I got bizzare colors to show up. but I also managed to "release" several of an animal type into the wild, and they didn't actually respawn lmao - not sure if bug or because I kicked out a whole family - but the field was completely empty that day and next day new ones spawned, and 3 days later I had legendary also amongst them. ^^'
that is white ?
can you snip the info of the "legendary" you got ?
can you snip the legendary animal you got? So I can compare to the names of my collection ?
Ok
it isn't named turquoise on its own, no. I was referring to the visual color, you saw in the snip of all the junglefowl
what do you mean? can you snip like you did for the white turquoise?
what is the full name of your legendary animal?
So you posted my junglefowl photo I put in spoilers and label as your own when you made this post? If you didn't, you would have realised that a legendary is legendary because it doesn't just have a color as a name 
Wait, so you used someone else their image and made a guide?
And then you don't even give out the correct information, or are confused about the Legendary Junglefowl, well... okay.. That is just kinda rude and weird, sorry to say.
I am no mod for this server or anything, but it is common sense to only use your own acquired snips and screenshots, or at least ask permission first.
yeah seems a bit scuffed. why share info about something you have clearly no idea bout. especially since they asked me in their own wiki post how did I get the golden boar I sent screenshot of as well haha.
x'D theorise about something outside the "wiki" section of a game since it doesn't have an actual wiki online for people to fact check
especially if you posting evidence you didn't discover yourself but you assumed from seeing someone else's pic. its cringe,
but for them a learning experience to maybe not do again
Le me test
BTW sorry for the wrong info. The reason I got confused was because I thought you meant turquoise was a legendary color which I said was not if you read that message
#๐คซspoilers message it is turquoise. look at the final one ๐ - the name has a prefix. if you had a legendary (like you claimed you had), I would have asked you what the prefix was with screenshot showing. but it seems you do not. or you would know what I am talking about ?
So out of curiosity, do you happen to have the ||pyramid complete||? I've been trying to speculate as to why I haven't been seeing these variants when I had the shed maxed out xD That was the only thing I could come up with
yes I did. I didn't get it until I made the "effort" to hoard a bunch of one animal and checked daily for the new spawned ones ! not sure if pyramid being completed also had part to play :<
is there a way to "rotate" the wild animals without having to catch and release new ones?
it feels like i am looking at the same 5 Boars since Spring 1 whereas other animals seem to change.
like any way to force new animals/colors to be encountered?
for example im sitting on 7 out of 8 different colored Alpaccas and cant seem to either find nor breed the missing color as of now, currently in winter year1^^
and could you breed the rare and legendary variants?
anyone figure out how the breeding influence on color works?
How many animals did you hoard when you did that. And when you checked daily, did you add any more animals to the shed
i would also like to know because i cant find a way to rotate the wild animals
I think mass taming them is one way, altho that does require some good space on your farm
I will test. tame all the jungle fowl today
How far along in the game are you, like year, season, day etc. (I wonder if that matters)
Guys I finally got the "Rare variant"
Looks like its RARE
after i started hoarding junglefowl
I hoarded a handful. did catch other stuff as well.
I am not sure. I noticed when I caught a bunch and "released same time" since it would be more than in "nature" at a time- all of them reset. so ones I tamed "disappeared"
and then day later new ones spawneed
so my point was proven you never caught any legendary but talking as if you did to bait others - lmaooo
"golden" is also a rare variant.
i am having a hard time with this actually^&
I was far in, can't say when anymore, I did this achievement while ago ^^'
the ones i release just keep appearing in the field...
so i never see any new ones..
Yeah I think you will have to just make new sheds if you want to get these variants. after you get the ones you like, release all the others :p its what I did, kept the rare and legendary ones
AAGHHH BUT I HAVE LIKE 12 BOARDS ALREADY T - T
how many did you have to house before rare ones popped up??
weeping
I got 2 rares and one legendary. but there might be more rare colors. i cant say
2 rares 1 legendary sounds a bout right for each animal
where does it say they are rare or legendary?
It doesn't
it doesn't but you get achievement on steam triggering -> so you know
and golden looks really yellow
the amyethst realllyyy not a color for chicken x'D
is black a rare one?
But it's basically a, if the coat doesn't look natural, it's either rare or legendary
and legendary does have name prefix to it
no
the spider color purple looks funky but also just basic color if I am not mistaken
hmm meant just the color looks odd but isnt x'D
But, spiders are odd anyway :3
And they come in a plethora of colours irl
a chicken on the other hand, can't be purple irl XD
Btw! It would be nice if when y'all find a rare/legendary variant to post a screenshot here with the date aswell; I wanna see if it might be date related
i just found a green one.. finally. is white one too?
Green, probably, white, not rare, just normal
Can you post a screenshot of them with the date aswell?
me? with the green one?
Yes
date as in in game date or irl date
Date in game :3
roger
I wanna see if the spawning is linked to a specific day/season or if it's completely random
that should be a rare?
like i assumed. i think there are several "rare colors", I just didn't bother grinding for them all x'D since no achievement set for it haha
Theyโre all so cute though ahhh
10 variants of each "farm" animal, of which 2 are rare and 1 legendary
game crashed ๐ i get to go tame it again. unless its not there anymore.
then that would mean there should be no amethyst boar. I saw a golden before, and here we have a fiber, next would be legendary then I assume
I sure hope it is, if it is, it will confirm my suspicion of it being linked to day/season
Amethyst boar? where did you get that from?
should only be gold boar that i havent seen so no. just 1 rare and 1 legendary then
There are 10 for all of the farm animals
there isnt a slot for it though
I don't know why that is, but I know there are 10 variants
how do you know?
Maybe it's because the last one is Legendary?
And only pops up when you get the variant
Because of these 2 images.
no you can't go by this image. the slots are added once you discover. normally 9 junglefowl listed, in the end it was 10 - as far as i am aware, could even be more if the fiber color happens to exist too :p
Fiber color? Is there a rumor of such a thing or something?
@stable tapir this is fiber boar, according to the person who caught
Ooooo!
Oh, I see it now xD I didn't realize they gave what it was called after the image
Hi! So i should tame and retain animals? The horse spot is literally filled with old horses i got to breed lol
it seems very improbable you have to house the animals to see new colors spawn. thats very unintuitive for players and would be extra work for developers to make it work that way
gold horse sun 7 year 2
same. i dedicated a SECOND 3 tier shed for horses, so i have 19 horses right now. ive only got 1 rare horse..and nothing else so far. big sad ๐ญ
what color is the horse? i wish people would post about them more so we could start compiling DX
I do not like this method of "force spawning" its so tiresome and such a long process.
& i dont think i like the fact that my wild boar herds will (forever?) now be mainly white because of breeding & releasing the non perfects. Just give us fresh spawns please! I wish the devs could just tell us something about how all of this works.
i posted it earlier in spoilers today, guess i shouldve posted it here too! This was Fall Y2
^ YES. OMG.. I liked the raspberry boar but holy HELL i started breeding for stats and releasing the bad ones and it made getting the gold and fiber boar WILD. think i hit like 18 boars
is that a rare one? good thing i didnt release it yet. I thought that was a normal variant
can confirm gold horse is a thing. a bit sad that its like.. the blotchy brown and white one but just gold
yup! the rare achiev popped up. but as soon as horses were unlocked we had tamed all the available colors so i knew this one was new. i just love them so much lol
so rare variants CONFIRMED thus far are:
-gold boar
-gold horse
-fiber boar
-cloudy steppe horse
-strawberry? junglefowl
-gold junglefowl
we need a compilation pic too ๐ฉ
is spotted steppe horse rare then?
the "paint" colored one? brown and white? nah ive seen so many of them. The cloudy day one is in the last grayed out slot in the animal collection tab. i just logged off so i cant take a pic sorry ๐
While testing out a hunch today I found a rare (sapphire) and the legendary (rainbow) ostriches during mid summer, just a few in-game days apart.
They both say their color when looking at them (they didnt come named their colors, I did that for breeding organization).
The legendary had differently colored notes above their head when playing the flute near it. Unsure if this is shared with other species as well but would assume so to act as a hint that it's special. Seems it's the normal color, and I was seeing tamed ostrich's pink notes compared to the wild's yellow and thinking it was different
My pyramid isnt fully finished, map progress of it shown.
Surprisingly, both wernt any harder to tame and didnt take more days to tame than their regular colored counterparts.
Still missing one ostrich color, presumably a second, different, rare.
why is it assumed there is more than 1 rare and 1 legendary again?
so far we have 1 rare fiber boar and 1 rare gold boar
1 rare sapphire ostrich and 1 leygendar rainbow ostrich
1 rare cloudy horse and 1 rare gold horse
so far the chicken is the only one who has 3 listed
I would assume gold versions are a โrareโ, then another alternate color also rare and last one legendary
hmm
yeah it seems so. i just looked and i dont have the achievement to tame a legendary animal despite having a gold horse, cloud horse, fiber boar, and gold boar.
The collection tabs are in the same order for everyone
frick and i released all of them already.. now i gotta gring again
I assume so because I still have a blank slot for discovered ostriches, and having not yet seen it would be reasonable to think it's another rare
Hopefully it'll pop up soon, gotta hoard all the birds!
likely gold since that seems to be a running theme and i think there are already pictures of it floating around
Btw, as a reward from kickstarter i can change the boar & ostrich to gold variations.
this might be the most mind numbing grind i have ever done lmao..
Is it against the rules to post the exact way that legendary/rare spawns work? I just dug into the code to check it out
i think its against the rules to not share if you went through that effort
It wasn't that hard, but I'll spoiler it anyway as I may have interpreted it wrong + some people may want to discover themselves.
||SpawnEpicOrLegendary(StateChange state): This function is responsible for spawning epic or legendary animals. It first checks if there are any epic or legendary animals in the herd. If not, it shuffles the list of epic or legendary animal variants for the current animal type. For each variant, it checks the following conditions:
- The variant does not exist in the list of tamed animals (flag).
- The number of unique variants of the current animal type that have been tamed is greater than or equal to 4 for an epic animal or 6 for a legendary animal (flag2).
- The total number of tamed animals of the current type is greater than 8 for an epic animal or 12 for a legendary animal.
- The v.AppearsIf condition for the variant is met.
If all these conditions are met, the code creates an AnimalData object with randomized stats (with more stats incremented for legendary animals) and adds it to the state.Entities list.||
nice. whats the "IncrementOneRandom" function do?
ah gotcha
tldr is basically|| Collect as many variants of each animal, and also collect at least 12 total of that animal. From there you can now have a chance of spawning legendary ones.||
top post should probably be edited to have the actual answer: for legendaries to spawn you need to ||have caught 12 animals of that type, covering 6 different variants.|| for rares its ||8 animals of that type caught; covering 4 color variations|| instead.
There's also a function that "trims" the herd each day as well, based on a few factors, but it basically removes a portion of the herd prioritizing the ones you have interacted with the least.
So theoretically once you've met the requirements you can just sleep every night until one spawns?
I love this and all, but it seem weird for us to need and collect at least 12 of each animalfor the legendary to spawn, as typically one houses each animal in a seperate shed and not have multiple sheds for just one animal, but that is just my opinion. I do get collecting all the variants, but just not the total amount needed to be caught ๐คท๐ผโโ๏ธ
That seems all way too grindy, honestly
Do you happened to know how many rare and legendary variant for each type are?
previously ppl were speculating that there are 10 variants of each "farm" animal, of which 2 are rare and 1 legendary
this if we have to collect 12 each that means how many sheds we should build rip thats a lot to grind
If you fully upgrade then it's 10 slots, but it takes alot of resources, each farm animal has 10 variants to them, so that's 70 in total
But yeah 7x12=84, so you need at least 9 sheds
Variants: Bison 10, Guanaco 10, Ibex 10, Junglefowl 10, Ostrich 10, SteppeHorse 10, Boar 10
Or just 2 and grind 1 species at a time
It wasn't speculation, honestly
It just says catch, so you might not have to keep
that still a lot
So maybe just keep tjhem for a day and then release
At least now we can be sure after looking the code
wont they go back to the herd after being released?
I was already sure about that, includint the 2 rare, 1 legendary
I was under the impression if given enough time the releases despawn?
idk and how long we have to wait until it despawn
prob its easier to just catch 12 lol
So seasons and certain days don't matter, I really thought it would have, a little ๐ค๐คท๐ผโโ๏ธ
Yeah they should despawn, I haven't looked into the specifics but stuff like if its sick, when you last interacted with it and it's rarity plays a role
and if someone has it as a mount etc
wait does this mean if someone has it as mount it wont despawn or at least took longer to despawn?
Collect all variants + tame 8 then 12, gotcha
I believe it's completely excluded from despawning
rip
so anyone know if there is anyway we can do to remove it from someone's mount list?
If only my wild horses would rotate colours, because so far there is only white ๐
I had a better look:
Animals that are players mounts are excluded.
- First, sort by whether the animal is sick (not sick animals come first).
- Second, sort by the last time the animal was interacted with (least recently interacted animals come first).
- Third, sort by the rarity of the animal variant (lower rarity animals come first).
No it's the opposite. Sick animals will stay in the herd and not despawn
(Or are less likely to)
Only if you want them to stick around
The more you ignore them, the more likely they are to be deleted lol
It's more a ignore them for despawning and be sure they are not sick when released
Yeah sick animals will stick around, although I think most of us have a ton of meds anyway but still good to know
So, collect 12 with each variant option available, catch your rares and legendary, release any you don't want and move onto the next animal, is basically the grind in a nutshell
Have like 2 dedicated max sheds solely for the colour grind
ohhhh ok2 then ignore them to despawn
Can you not breed different colours?
so prob better to just keep the rare variant and release the normal variant
can but afaik the offspring will take one of the parents color so it wont be rare/legendary variant if they're normal variant if that was what you are asking
Do we have to actually bring them to our barns? Or is just attuning good enough? Do animals bred in captivity count or only wild captures?
Also
-amethyst jungle fowl
I think bringing them into your barn decreases then from spawning and increases chance for other variants
Tax you are MVP ๐๐ป ๐๐ป
@round swift Do you know if taming requires you to invite them in, or can you just tame them and let them stay in the heard? (I have space in my sheds, just curious)
I think it's just total tamed?
For example I have two of these and one cocoa living with me, but it says 4 tamed;
I also had a cookies and cream, but released them; do keep in mind, that apparently breeding them DOESN'T count! I definitely had more ibexes than 4, but most were bred and released
so are you saying we may not need to tame all of the different colors? just as long as we hit 12 animals?
You need to tame them, but you don't need to take them home, I think. I will test this out!
I am saying that you need to have all the colour variants tho, not sure if they need to be on your farm, but that is the easiest way so they don't despawn
i want to fill out the book regardless but it would be nice to know if collecting all the colors do play a part or not
right
As Tax mentioned by looking at the code, I think it does; I can try and test this
The code tax posted refers to them as "Tamed". If the terminology matches between in game UI and code (not guaranteed) that means they need to be brought to your farm. edit: breeding also wouldn't count towards the number tamed
So fun fact. If you release them, when they reappear in the wild you can just go up to them and re-invite them to live with you and that counts. Tested and confirmed.
And there are 0 legendary or rare pet variants right?

the big brained move ๐
I honestly feel like the breeding stats don't have any effect on anything yet... also super curious if when the animal evolution is enabled how that will... work. And if it's optional..
Like will my fiber boar become a green pig? And if so will I still shave it for fur??
Also very weird to me that you can't milk the bison when it literally will evolve into a cow at some point...
Does this count for bred animals you released then? or was that what you were referring to?
Yeah I released ton of ostriches I bred then invited them back :>
I have confirmed that quality doesn't matter; or so it seems, all my bisons have the same stats but they were able to produce best quality fur
Well, okay then, that is definitely an "exploit" then XD
Or actually.. I think the one I may have checked on was a black one I tamed then released then invited back
I forget... but.. either way.. pretty easy
ALSO A FULLY UPGRADED BARN COLLECTS MATERIALS FOR YOU? HUH?
Side note, are hay bales considered better feed or something? They don't stack as high as fiber and I don't think they last as long. (For anyone who doesn't even realize hay bales are a thing like me for the longest time: fiber and spinning wheel)
I don't know if they are, hay bales need 5 fiber, right? Haven't actually tested the hay bales
Tried hay bales once, they ate it in one day, youd think they would be a couple days worth of food. Unless it was a bug at the time hay bales dont seem worth it
||They are indeed eaten in 1 day. They provide a little boost to friendship instead||
my maxed quality ibexes with high friendship produce best quality milk every time (or nearly every time i'm not tracking that closely). their low quality ancestors would only very sometimes produce best quality milk
im going to THROW UP. This legendary horse just wont spawn. do we know if its just a random roll/pure luck everyday if it will spawn? or is there a number of days since you caught the last rare that you have to wait?
& yes ive met the requirements, i have 24 fricken horses in the barns, all the colors & i have both rares.
You know in my highschool the seniors pulled an end of the year prank where they released 3 piglets into the school each with a shirt on it that had a number. The numbers were 1, 2, and 4. The faculty went nuts trying to catch them/find them
But what ended up being the real prank/struggle is how much time and effort was wasted looking for the non-existant #3.
Sometimes I wonder if games like this also abuse our pattern recognition and keep us hunting for stuff that doesn't exsist. Like an assumed same # of rares/legendaries..
i'd say look at the motivations involved. free to play mobile games, and digital casino games definitely abuse folks perceptions of probability to get desired behavior from players (i.e. giving owners of those games more money). i don't think that is happening with RoP beyond a general tendency of video games to trigger certain compulsive behaviors in folks generically. to give a more concrete example: no one ever talks about 100%ing a movie or book or board game, but a lot of folks feel driven to treat video games that way.
so you think there isnt a legendary horse variant?
There definitely are 10 variants of the farm animals!
thats what i thought ^ i swear ive seen this confirmed somewhere.
Its not that I don't think there is, I am just waiting for the day I get punked by a developer like that
So so far we have confirmed the exsistence of:
-gold boar (rare)
-fiber boar (rare)
-gold guan (rare) (I found it)
-sapphire ostrich (rare)
-gold ostrich (rare)
-rainbow ostrich (legendary)
-cloud horse (rare)
-gold horse (rare)
-gold junglefowl (rare)
- sapphire? junglefowl (rare)
-amethyst junglefowl (legendary)
And no mentioned info on any bison or ibex.
Looks like you have to invite them, because I have 3 currently living with me, but I've tamed the rest of the herd
After inviting them all in just now
Yup, you need to invite them!
So, I did some soul searching, don't hate me;
Let me, get this sorted for you guys.
They are huge spoilers tho
||found this beauty (gold goat), there's also a blue one but I can't take a pic because it's breeding (both rare)||
!Basically; DON'T LOOK AT THIS IMAGE IF YOU DON'T WANT THE ANIMAL VARIANTS BEING SPOILED!
That being said, this is how I know there are 10 variants of each farm animal XD
here's one of the bison variants
youve been holding out on us vik ๐
Shhhhhh
Holding out vs letting y'all discover things by yourself are 2 completly different things ! โค๏ธ
blue goat
x3 I love them~
The rare junglefowl hen, incase we dont have a not headshot image of them yet. Seems i'll need to work on bison next, the legendary's headshot looks very pretty.
Croll's gonna be so fed up with me, "another barn!?"
Bird hoarding's plans going great >:D
Legendary hen's full color name and fullbody screenshot
Makes me wonder if you can also breed for them, considering there are normal black and white turquoise ones
Well if you can its VERY uncommon. I think the breeding mechanic is very basic atm
And I heard it will get more indepth later. Like you can't breed with prior generations etc. But they haven't even implemented evolution for them yet so
Maybe that will happen in the future when they can evolve
I've been breeding a ton and it's always one of the parent's colors, re-rollable via ||save reload||. The rares and legendaries are listed in the breedable list when picking a pairing, though.
And have been taking full advantage of breeding children to parents haha. Was surprised to see no downsides to it, yet.
Id be so happy if they added random colour mutations (kind of like ark) but i doubt itll be possibly, im currently on the grind for all the animals in summer year 2
i just wanna say ive been searching for over a MONTH in game and still no legendary horse. could there be any possible way my game is broken/bugged. This is so incredibly defeating ๐ญ i would love to continue working on other animal species but i feel if i release all the horses back then ill have even less of a chance of finding it. i probably have 26 horses at this point who knows i lost count.
New version (far) below with more fleshed out steps! Keywords: Updated catch and release
I've been trying out a lil method I stumbled upon while testing spawns that involves catching and releasing the same set of animals to wipe and cycle spawns. After it working amazingly with several species I feel it's finally share worthy to help others find not only legendries and rares, but varieties in general. It'll save a lot of barn space if done early before too much breeding is done.
Numbers info included that Tax found, as well. Those numbers make so much sense when I look back to and see that I was hoarding all the colors and inadvertently met the requirements xD
Method bundled up in a nice convenient image
You manage discover this method just by yourself?
Saw that when I released my old ostrich breeding stock, the previous unattuned wild ones would despawn. Investigated and it worked so well, was so exciting getting fancy birbs
Not sure if it's a unique method or not but it's definitely worth sharing for everyone struggling with dozens of animals in stables xD
Seems the rare will spawn first, with the legendary a few days after it
Omg i literally just complained that im not getting anything & here comes a possible new answer to my problem. I will try this tomorrow. For the love of god i hope it works for me
Really hope it works for others! I'll be nabbing some bison tomorrow to try and get the fancy legendary, the head thumbnail looks so nice I gotta see it in full
Harassing croll on his way to bed to build another stable lol
Tell me about it ๐ญ im over it lol
I am curious if multiple rares and legendaries can be active at once
I messed up bad and used all my attunes in a day, getting legendary Icy Guan and assumed there could only be one special animal
Crows, can i/should i release more than 4 animals at once?
^ you also need 6 different colors to see legendaries
I ran past the Ibex the same day and saw a gold one... I was like WELL. CRAP. but I'll get him tomorrow! Next day... gone.
i have 29 horses, dont worry i got them all
oh oops my window was scrolled up i was meaning to reply to Crowsfold
So I guess... can confirm that 1 rare and 1 legendary can both be in the wild at once.
nooo thats awful
is "bark" the second rare bison color? it was the 9th color i found, but it seems very pedestrian (attached baby pic)
No
oh i miscounted that makes sense
Looks like the 3 special bison are... very obvious colors. (Avoiding spoilers for anyone who didn't want to look at all animals pic)
You will not wonder when you see them
refer to the animal journal. the first 7 are basic colors, the last 2 are greyed out(if you havent gotten rares obvi) and #10 slot is "hidden" which will be revealed when getting a legendary
I havent actually tried more than four, but anything above the natural wild amount of adults should work assuming youre scooping them all back up to open the spots back up.
I use four since three is the usual amount of wild adults, so releasing four will replace all the ones currently out without needing too much barn space to do so.
Though I have had some tamed, then released, ostriches vanish near the start of testing things so may not want to release any you really care about. Havent been able to replicate it yet without trying so suppose not a huge worry. Will need to go back to the recording and see what all's happened cus that'd be great way to clear out the countless old breeder boars I have walking around
i was just going to say im on round 2 of releasing and both times 2 of them have disappeared, so im only able to bring 2 back
Oh I havent had that happen... all the tamed then released four were still there the next day having replaced the unattuned wilds
When I did it again with the junglefowl, they wernt very many hearts maybe 3 or 4, not like breeding unlock levels or anything. Wouldnt think that has something to do with it but... hmm
Yeah maybe try adding more to the release routine then
same thing again the 3rd time. only able to bring 2 back and there was only 1 unattuned baby horse left in the field
im telling you im broken i know it lol
Youre over there singlehandedly making me question everything I just found lol
Horses do seem to have a lot of extra babies, but the wild ostrich and junglefowl babies didnt seem to do anything when trying with those guys.. heck
it seems they spawn 1 by 1 each day...most of the time. just went to the next day and now there are 2 horses
Seems there may still be some kinks to figure out. I've never had any of the four vanish during releases, I name them as well so I can easily find em again.
Yeah each day was spawning one new for me as well. Didnt seem save reloads changed what spawned either, oddly enough
Atleast youre getting the new spawns cycled it just, it's really weird half the release batch ups and vanishes
does each herd have a different max size? like ostriches could have 6 while bison have 7?
Snooped around all the herds and it seemed like they all had three adults and a handful of babies
Though releasing extras should have same effect, so long as theyre all scooped back up the next day to leave the open spots
Gonna be real sad if everything starts to crumble when I go to get a bison lol
do I need tohave those 6 colurs in my shed?
no just have caught six different colors
where can I find horses, and shoudl unlock them somehow?
co I can invite into shed and than realese it ?
they live in an area beyond the horse totem in the caves
ok, co not for now for me ๐
so I can invite into shed and than realese it ?
yeah
T ha nk you omg
wheres that guy tax who looked at the game files. someone look at my save because i am BRO KEN. zero legendary for me
It took several in-game days for a rare to pop up, then few days after the legendary appeared after I had tamed the rare and brought it home. Having happened twice I'd wager a guess it's related to finding the legendary, but it was only twice
Definitely take sanity breaks if needed, Meluna xD
Heading off to bed so hopefully things work out alright for ya'll
I was speed running this process, wakeup check horses, sleep, release, wait 3 days for more spawns to popup. Sleep. Horses.
Etcetc
omg yeah no wonder youre going crazy! I was doing it while going about my usual daily activities and just checking in the mornings so it didnt feel like a grind at all
It HAS been driving me crazy lol. Everyone else is like โooo look at my 6 rares & legendaries already.โ
But since your method doesnt seem to be working for me im over it & give up. Deff taking a break & wait for more updates.
Dang. After the bison I was planning to work on horses, maybe I can figure out what's up with them being weird
Plz do & let me know
anyone know if the animals have to be in your barns or just tamed in the wild
Tamed and then released has been reported to work I believe. Just need the "tamed: X" in discoveries to show high enough basically (for that part of the requirements)
Can now confirm you can find rares while legendaries are being tamed as well as more rares while rares are being tamed
Basically it won't limit you to only having 1 rare or 1 legendary at a time on the map.
I am taming fiery guan at the same time as Chicle Bison
wowww
So can someone tell me, what i am doing wrong. I relase in 5 days 4 differne boars. And in boar spot there any boares that were released by me. I cant see any new ;/
I haven't really released any animals; I just caught the minimum amount (I had 5 variants for horses 12 tamed and brought home)
And just went to the horse spot everyday
I tried the following. I tame all adult animal variations and bring them to my farm. Then I go back to the same spot, if there's another adult animal that's not rare or legendary, I tame that one too and get it to my den. I keep them all in my den (without releasing) and in a few days a golden one appears.
So sorry to Meluna but the starry night horse just spawned for me do can confirm its working
I have all guans now. Soon all horses. Missing blue and red Ibex, sunset boar, all special junglefowl, the sapphire and gold bison and the rainbow ostrich
sheeitttt. how long did it take you ? ๐ญ im glad you at least confirmed it isnt broken.(still could be a bug in my save file though) i know i said last night i was going to give up but here i am still trying and still nothing.
I just hunted EVERY shiny and checked them all every day. Probably a month? But I didn't make horse my focus.
I think that's your best bet. Stop wanting it and focusing it. It's avoiding you
im dumb disregard that post i just deleted if you already read it ๐
Ok thanks I will do that ๐
Meluna, were you interacting with your horses before releasing them to get the lil heart pop-up? Since that should help prevent them from vanishing and give em a bit more priority to stay.
Just got my third rare using the release method, and noticed I always pet everyone in the set before release so their interactions are all 'fresh'. Retrieved same four each time with none vanishing, same with the ostriches and fowls.
Speaking of, body shot and name plate of the rare bison. Hopefully legendary is soon to follow em
Kept notes of everything I did this time around to figure it out a bit better, this was on just the second release and was walking around with the released ones when I went to invite them back.
So i should probably make more barns just for catching and releasing? Do we need 12 tamed at once for the legendaries/rares or just 12 tamed total
Believe it's 12 total, and re-inviting counts as catching a new one funny enough. I'll know soon hopefully, since I only actually have eightish currently despite the game saying I tamed much more than that.
Just a small barn I believe has four slots, which should be enough to clear out the spawns. But you'll still want to tame six colors for the legendary, also unsure if they have to be invited or not since I always invite them
Noted thank you,,,
So basically just so i stand,, it works by Grabbing the adults, releasing them, invinting back so new ones spawn, grabbing new colours then repeating
Edit: sorry for the dumb question my coffee hasnt kicked in yet
no, i was not petting them first before releasing. i will try this next time!
Essentially yeah! Here lemme plop in the lil image thingy that has the steps nice n tidy. Though I may need to edit it later to include petting them first.
Releasing the tamed four despawns the unattuned wild ones the day after the releasing, then when theyre invited back those spots are left empty for new spawn/s to pop in the next day.
May also end up editing the needing 12 animals in barns if I see a legendary pop up with just 9 resident bisons
Noted thank you!
Showed this to Meluna and figured I'd drop it here too
Oh my godness i need it. Wonder if one of the secret steam achivments is having all legendary/rare animals
Oh wow now that's a pretty horse
Where'd Croll run off to, need more stables
I have 5 maxed stables
Is there anyone who has like a photo roll of ALL the rares and legendaries?
If i did i wouldve made one already. I bet @small zephyr does tho, hes always holding out on us. A proper photo too not just the icons vik
No worries!
Same ๐
But, no I don't have any images of how they look in-game, as they are a standard sprite with a rgb coded over it
Those scammer devs ๐ค๐
I am pretty close to done so I'll have a compilation hopefully tomorrow
Heโs green like a shamrock shake
gold is rare or legendary?
is there a way to un-attune partially attuned animals or do I have to invite and release them? Realized I had accidentally attuned multiples of the same color
I think this should go to #โquestions instead but afaik there is no way to do that so I think just fully attune them (cause someone said that not fully attune animal cannot despawn but this is speculation as someone else said not fully attune animal can despawn) and then hope they will despawn after you not interact with them for a while (SPUD said that fully attune animal do despawn so I'm leaning more to this option for now)
but feel free to ask again in the correct channel to make sure
Edit: Can confirm that fully attune animal do despawn, I have a few that are not fully attune and they stays for weeks then after I fully attune them, they dissapear after 2 days. Idk if its fully coincidence as they've stayed for a long time but at least they do despawn.
What is legendary color?
If you don't mind being spoiled on all of the colors, MonstrousVik found all of the discovery sprites. Post is here: #1101901887948718110 message
Oh, thanks, it helps a lot.
^w^ No problem!
This thread has been super helpful and informative to me and motivated me to start taming tons of bison
|| I'm on the hunt now for that pink one I need ||
Share pics when you do..
Fullbody screenshots for the rare golden bison and guanaco
Can confirm legendary colors do pass to offspring
I am not sure I am doing it correctly, but I had 3 Guanacos, released them and invited them again to make the 12+ needed for the rare/legendary to spawn. I released 2 black ones and 1 white one (Was breeding them ebfore knowing rare/legendaries were THAT hard to find) and whenever I invite them back after release the next day only appear a wild orange and another wild black one, both unattuned, am i missing something? Should I tame the ones that swpawn? i'm so confused ><
Despawning may take a while (though you could tame to 'free their slots' in the herd and get new spawns), and is more likely if you don't interact. You seem to need to have tamed enough different variants too iirc though, and not only the number of animals tamed, iirc.
I see, welp i guess i'll have to build more sheds for moar guanacos xD Thanks ^^
Can you show this ostrich here
Does someone has a legendary quanaco ??
Not sure if this is the legendary guanaco but since is not the golden one I guess it must be(?
Edit: Turns out is a rare one, not the legendary as the rare achievement jumped from steam upon taming it ><U
I wonder if that's the intentional design or a bug like with the kickstarter skin for boars, considering what others look like
Ok thanks, do maybe the blue/white, purple mix is the legendary? I haven seen it ๐ i Just saw miniature of it.
So I,ve got pink one ๐
But I just want legendary quacano and rainbow ostrich ๐
The legendary guanoco is the icy one. I have it, will take a pic in a min
Ok Waiting ๐
Oh my, so many rares and legendariesโค๏ธ
Damn
Never seen that ostrich model-
I have more than what's in the pic but yeah
Just missing 2 junglefowl, 1 bison, 1 ostrich and 1 boar
Only pic I have of em now is isolated from the game's background but I assume that's alright?
Slowly making visual lists of the animals since some look so similar I was having trouble remembering if that color was caught yet or not yet xD
(Under the discovery tab, it'll tell you how many of a specific variant are living with you when you hover over it. Though if they're hard to tell apart I suppose it saves you inspecting them to know which variant they are XD)
Interacting with them to see their color in the field would make them stick around longer, and if I was mid-tame it wouldnt tell me who I had or not. Ended up just screenshotting whoever I was taming or had tamed and comparing that way and it became so much easier xD
Shakes fist at three brown bodied junglefowl
White cavelion cub, maybe a rare? Took a few months of hands off natural cycling for it to pop up. Will get a better pic of it when it isnt dusk
Nah there are no rare pets. Seen white cave lion when first touring savanna
Inspecting shouldn't count as an interaction. You can inspect without talking to them or playing to them (right click if you're using a mouse, whatever the button to show all the options is otherwise)
Dang, it coulda shown up earlier for me then xD
Oh what it never let me do that, the only option to pop up was to attune and only after the inspect popped up...
quickly running to a wild herd
Don't hold the flute when you do it
Omg did I literally never right click an animal sobbing
....there's way to much messages TwT
If youre looking for pics of certain animals without scrolling we usually give the name of the species when posting screenshots of em
Yeah but 400+ msgs 0.0 on a mini wiki lol
Would be easier to just come check out how to get a legendary instead of scrolling through lol ty though
Early on in year one I released extra Ibexes into the wild (Summer year one) and around springtime year 2 I started to really look for rares and started with Guanacos. When I went to collect hardwood in the forest I noticed that the Ibexes I released were still there. Do I have to tame and then keep every animal I'm trying to remove from a herd so I can get rare/legendary? The ones I haven't attuned or tamed are all still there for my save.
If only half the animals in the herd are tamed, try scooping just them back up then waiting a day and releasing them again to see if it'll start the cycle of released animals wiping unattuned wild animals.
If the entire herd is old tamed ones, you'll probably need to grab all of them unfortunately. Croll's building business is going to be booming xD
Ok so here is ;
Fire boar (legendary)
Fiber boar (rare)
Golden boar (rare)
Starry night horse (legendary)
Cloudy day horse (rare)
Golden horse (rare)
Icy Guanaco (legendary)
Firey Guanaco (rare)
Golden guanaco (rare)
Those 2 fiery ๐
Legendary Ibex and Rare Ibex:
Golden Ibex (rare)
Shallow Water Ibex (rare)
Spider Ibex (legendary)
I was 1 day away from posting the Ibex Trio lol
Ah my bad...I had just found the legendary and hadn't seen anyone post about it so I thought it would help. Liked your template so I decided to follow it ๐
No no i was like HA some one beat me to it! Noice
is it relese only 4 at a time or all?
So does that mean to get the wild herds to refresh, you do have to catch them? They won't change on their own?
Four seems to always wipe out the wilds that are there, and are an easy enough amount to house. However many you release would needa be picked back up on the following day/more time spent scooping them all back. More shouldnt have any downside beside that though.. probably
I've noticed unattuned animals very slowly cycle out on their own naturally, but can be 'forced' to cycle out if enough tamed ones are released with them. The next day it'll be just the tamed ones there, wild ones gone. Once the tamed ones are brought back home there will be empty spots for the wild herd to refill with new animals the following days
I've been doing this with all the herds so far and seeing really great results, so many fancy colors
Make sure to pet them before releasing, as someone had their tamed released ones vanish and it may have been because their interaction timer wasnt refreshed before letting em out
I don't yet have the space to be doing multiple species, plus I think I'd get overwhelmed lol
Croll is so fed up with me by now im sure, six barns xD
XD
He's going to finish my second tomorrow so I can start yeeting ibexes in and out of it.
Keep my other barn for my actual producing animals
Goodluck trying not to hoard all the pretty animals, haha. The legendary and rares are so fancy, gotta have em all!
Now what if there aren't four adults? Or are there always four?
I think there's only two adults of these ibexes.
Theres three wild adults spots in each herd, so I always go with four to release to make sure all the spots get pushed out. It may take you a few days to gather your release group then if theres only two right now
Babies seem to have a separate limit, and we havent seen a rare of legendary wild baby so I've been assuming adults only.
You can use those two for your release group
Then you'd just needa grab the two currently out
o7
Thanks for all your advice. I absolutely live for this sort of collection/Pokemon type stuff lol
Right it's so fun. Definitely dont look at the two fully upgraded barns filled with only birds, nothing to see, no hoarding problem!
I'm perceiving your bird barns
Hm. I released my four and now I have five adult ibexes out there lol
Can someone tell me why legendary and rare have so weak statistics ? Only one point for ich stats....
They have the same stats as other animals of the same type. Only difference is visual.
You could make a suggestion to change that if you'd like though 
Ahoy Guys, i worked the last days on something like an "Animal-Checklist" on Google Sheets, for now only Ibex are done, but does someone maybe want to volunteer and have a look at it and tell me if its something the Pacha Community is in "need" of ? ^^ Major Spoiler Warning though cause of showing Animal Colors!
I'm down
maybe make the sheets public and share the link here so ppl here can tell you what's missing
I did that, but i never worked on google Docs for something like that and doesn't have thaat much experience, didnt want to make it to public yet or show everyone my Mistakes ๐ข ^^
But sure, have a look at it (just Ibex for now) should i complete it or not necessary? ^^ ( am i even allowed to post a Link here? O.o )
(beware Spoiler) https://docs.google.com/spreadsheets/d/1QVke9kVTwyMkbPOk8iOdRTMOkoul0VKiHFX6GXeweIw/edit#gid=0
It's so tedious to Snap Everything and go Pixelhunting for Animal PNGs but i do it more if we could need something like that^^
It looks kinda weird when I try looking at it on my phone- just with how the four section grid is
Oh never had a look at it one a Phone. I have such good Ideas how to make it more "Attractive" but cause i want to use Checkmarks, everything got so much more complicated T_T
||(You're actually missing one- the spider ibex. Also isn't shallow waters rare?)||
There is nothing on the Phone except Black Grids ๐ฆ Guys dont look on a Phone
I feel like breaking up the big pic would help too. Putting each in a separate cell instead of all the variants together
My Dream Idea would be to have the Forest Background only with the Names and Checkboxes and after you click the Checkbox the Animals appear on different Spots on the Map, but my Excel is not good enough for that...
Using a Doc instead of a Sheet didn't work out either cause of the Checkboxes.
I could not only break up the Boxes, i photoshopped the complete PNG out of the Ibex, so i could work with that aswell
Yeah i already snipped it lol, but put it in spoilers ^^
legendary ||spider ||ibex
Something like that, but the Checkboxes are not clickable in a png^^
just got a golden bison to spawn, but i dont have any dusct cloud tamed, is it just the legendary that needs all of them? or is it just a rare spawn chance and you dont need them all for rares/legendary spawns?
I think there was a minimum of variants but didn't have to be all
hmmm yeah there's quite a few limitations with sheets. Main one being that I don't think there's a background option, otherwise this would be easy.
(Though in this format you should add an indication to mark the rare and legendary!)
Yes, the Background was my Curse, tried Docs with the Watermark, but didn't work like i wanted to aswell.
I love to have Ideas i can work on, something like that?
Oooo that's neat
(not me restarting my entire game to start collecting animals in a more organized fashion simply to collect colors)
If you Guys like it and/or find it useful i would love to work more on the "Animal Compendium"
Atm i am taming them myself, but if you have a Screenshot of the different Colours i can work out the rest this would boost the speed immensly^^
@lament vessel Sorry for needing more clarification, but I'm not sure how the animal cycling in my barn should work for the Catch & Release method? Like, how many should I have in my barns as I'm working on this?
If I've got A, B, C, and D, and I release them, then next day invite them back, then day after that go out and see E and F have spawned, and I start taming them, do I invite them to live with me when fully tamed? Do I just keep releasing and reinviting A, B, C, and D to force respawns?
I did it until a Big Barn was full of new unwanted Tames, then i waited until everything in the wild spawned out. Released all 10 in my Barn and got a complete new Batch of Animals the next Days
Repeated it two times for 2 Rare Spawns, worked fine i guess?^^
So I don't need to actually keep them to see rares or legendaries spawn? I just have to register them as tamed and use the releasing to force the respawns?
I think I'm confused by the parts of this guide that say "you will want to have at least six different colors" and "get at least 12 of the target animal to see a legendary"
And I don't know if that means I have to have "at least six" or "at least 12" in my barns
i definitively only had my normal Barn full of Cookie and Cream Ibex when i saw the first Rare Spawn
Didn't have a Cocoa or Brown or whatever elsewhere, even after that i hade the one rarespawn and my Cookies, when the next rare one spawned
Okay, so it does seem like it's just having the colors registered in your journal and then forcing a "restock" with whatever you have in your barn regardless of color
Thank you, I'm sorry, I'm a visual/experiential learner so just having the text guide is confusing for me
Seemed for me exactly like you said it
Okay, thanks! I'll try that once I have a barn
Im terrible at remembering names, but someone further up in here dug into the code and found that to get a legendary to spawn you'd need to have atleast six colors and 12 animals of that species. Were were still unsure if that meant just in the tally in the journal or actually in the barn. When I found my legendaries I was already collecting colors anyways so happened to have them in my barns.
It seems to be just needing to be tallied in the journal though, which would be a real space saver
Amazing, you're the best thank you so much I hope u can make more of each animal ๐ญ
my collection ๐
So I am coming back to this, and am I reading it correctly, ||it has to be tamed animals, not total animals I am housing? So the animals that are babies that were bred in my custody don't count? so for my ostriches it says I have tamed 6, but I have 9 living in my barns. So off to go tame more animals then... Sigh.||
Ooooh, good to know!
1 bison and 1 chicken to go..
Oh gorsh
So I was trying this thing where you ||release your animals, so they overcrowd and push out the "generic" colors you already have and then supposedly you go back the next day and they are all there (and you invite them back again to make space for the epic and legendary colors to show up)... Or not! The babies are ALL gone (there were like 3 or 4) and there is a new baby one that I didn't release, there were two of the adults, and I think I released one more adult, not entirely sure though, sigh.
But yeah, my released baby animals all disappeared :(||
Yeah I think the guide says specifically only release adult animals
quick question for all my rare and legy hunters....
do they always come with 1-1-1 stats? -.-
Someone did discover that their coats pass to children! So you can breed them to be super :D
i was hoping you could breed them, didnt try yet
but them starting on 1-1-1 stats means that i will have to breed atleast into the 7th generation for max stats, compared to normally only needing min. 5 generations when they start with 4 stats points rather than 3...
.
that is new, from 2 min ago ๐
alright, perfect, ty ๐
figured how to get them to max stats in Gen6
take your max stat gen 5 and breed it with the gen1 rare/legy
your baby will be maxed stat gen6. if it doesnt have the rare/legy color you wanted from that one parent, reload the day (color is decided per day)
prob fastest way to fill your farmn with maxed rare/legy ๐
Have we determined if the catch and release method works with pets? Not that I have the space for doing it with pets but after restarting my game (because for some reason you can't move landmarks
) there isn't a black or brown wolf for me to tame :(
For pets you sometimes just gotta wait!!

Updated the catch and release guide a bit to hopefully be better explained!
It seems four is the magic minimal number, as when I tried three it didnt fully push everyone out. Others are welcome to tinker since I stumbled into this method and still arnt fully sure about all its oddities or even if this current set up is its most ideal yet.
So glad it's helping people already though!
Thank you for this!
(โฏยฐโกยฐ)โฏ๏ธต โปโโป
My very first day on the savanna and I've found what I assume are the rare colors of both the ostriches and the guanaco and I don't have the room to take them home (yet)! 
How did I not accidentally find a rare while trying to get a 2 speed ostrich?! I was accidentally doing all this lmao
" ON THE FOLLOWING DAY" So i Have realse 4 animals and invinte them bakc on the exactly the same day?
No. It means the day after. Basically: ||release, let a day pass, the wild animals from before will have despawned due to too many members in the herd, invite your animals back, now the herd is empty and new animals can spawn||
Maybe I am dumb but : 1.First day -> invite four animals 2.Second day ->released tamed animals 3. Third day -> invite them back? So the cycle last tree days, right?
yes. And then waiting as new ones spawn
Finally Legendary ๐ 3 days is working
would you maybe mind and make a new post in the mini-wiki section with this? For now this thread is overflowing with so much information and some of it wrong and not helpful, and are people supposed to read through 400+ messages to get to this information?
PS I am not a mod or anything, this is just my personal thing, because this thread is so long, it's not what I would call "wiki".
that way the first message would be of this concise and precise information and everyone immediately had access to that, instead of this whole thread
We could turn this one into a discussion post for it, and keep the other one clean and update it with new info as we go (link to here in the post for new findings and such, and let 1 person be in charge of making updates to the og post. Preferably the og poster)
Yes! Who will take responsibility for that ๐ I feel like I cannot do it as I haven't found any of this information myself, not even met a special colored animal yet and also not doing good with responsibilities, but maybe the people who have found the information are also not interested in that responsibility...
maybe mod can do it and just lock the other one so no one can discuss there and just put this one as link if anyone want to discuss
great idea to lock the other one!
@lament vessel Anecdotal evidence only, but I just had a legendary color (I assume) show up when I only had a tamed total of 10 registered in my journal.
Thats a "just" a Rare Color^^
So the journal isn't arranged by rarity? That's... frustrating.
I did some "Mild" Testing (see Picture) the last few Days, so we have a more "refined Answer"
I Tamed and released a lot, but never Attuned to my 10 Variant. the 2. Rare Spawn, and i NEVER got the legendary to spawn.
The "Moment" i attuned to my 2. Rare Spawn (So the Journal was filled i didnt even tame it) it spawned 2 Days later
So after 1 Test i can presume the saying "It just needs to be recorded" is right
It is, the last 2 Ones are the Rare Spawns(thats the Reason your Fiber Boar is on the last Slot) only after you TAMED the legendary one, the 11th Slot appears^^
Ohhh, okay, so it's a hidden one, thank you for that clarification!
And dont Request to view my Sheet i made the other Day PocketFox, it's a discrace and doesn't even work on Phones T_T I hid it
XD
I think i just work on the "Animal Compendium", the Ibex Picture you saw the other day, where "not you" decided to start a new run and go for animals^^
But cause i worked the last day on Ibex and how the Mechanic works, i dont have any Pictures of other Animals yet >.<
Second One finished, should i continue? Do you Guys like something like that or find it useful?
Or do i just waste my Time?^^
So many messages to wake up to xD.
If a mod wants to start an information only section I wouldnt mind if they scoop up information i've posted, like the catch and release and images of rares/legendaries or whatnot. With everyone finding so many fancy colors we could possibly have a whole gallery soon!
I am working on it with my amateurish photoskills xD
I did a shoutout to send me good snips and i would do the Rest with the Background etc. but no one responded T_T
So my Mission is to get every Variant myself for our Gallery ^^
I've got a few though not all on clean background. Lemme juuuuust
Dont need to be a clear background, just makes it easier and faster: (Hay is the worst one )
Would be good if they could be seen from the Side, just like my two Collections?^^
All half finished, ignore the mess but there's a lotta em lol
I can work with that^^ Names would be Nice (but i saw a few of the Names somewhere in this Thread)
The Standard ones i have already, ready so only the Rare and Legendary ones are Missing.
But now you gave me an Idea with the Chick and Female/Male Variant.
I could still do my "Checklist" Pngs and also work on a Backgroundrop with all Variants Grown/Baby M/F one?^^
I was including babies since they can look really similar to eachother, especially the junglefowl shakes fist at tiny fluffballs. But that's more work for you so really that's up to you!
Eventually I'll have a static gallery of them with names as I breed for genders and babies but it wont be all fancy and check-boxable like yours
You know what, i think i start a new "Wiki Thread" with a Checklist which Variant Screenshots were Missing, so anyone in the Community could contribute and it would make my/our Work ALOT Faster, i could just concentrate on Photoshopping instead of Hunting AND Edititing
Do you have all the Names of the Rare/Legend Variants? So i dont need to post ??? in the Thread lol^^
So far I can offer the names for the ones ive caught
||Legendary junglefowl: Grand Turquoise
Rare Junglefowl: Golden
Rare Bison: Golden
Rare Guanaco: Golden
Legendary Guanaco: Icy
Rare ostrich: Sapphire
Legendary Ostrich: Rainbow||
Just made the Thread with a Spreadsheet Checklist, tell me if you want permissions aswell Crowsfold ๐ https://discord.com/channels/689229895473430538/1104803569703604414 (Start working on it now)
I don't want it to seem more official 
I'm fine with helping to keep it clean by deleting/locking, but I feel like people might think it's for sure if it comes from a mod, rather than figuring it out and something that gets updated as we go
Let me know if there are other important ones to pin.
I'm Trying, the Sheet just got Born a few Minutes ago^^
What you're making isn't really what they asked for that I responded about.
You're making a list of all variants. This post was originally about the how- meaning the mechanics of it. It could totally link to your list as well, but that's not the focus of it
Oh dang, didn't see your respond to Feina, but your answer was so suitable for my post aswell lol
Forget i said anything^^
Thanks for doing the pins! it will hopefully be helpful
I'm excited about the list so I can make sure I'm not walking by rares
I iam working on it ๐
But iam out of Animals now, so i need Volunteers or its gonna be a long time until i snipped everyone myself ๐
Gonna talk about the other post here since this is a discussion post at this point 
Might wanna fade the background a bit, to make the animals pop out more
Instantly gonna do it, thanks "(like i said, i work better with ideas :D)
I think this one can be pinned. If some one want to check all variants of animals. @quiet aspen
my brain hurts that the guanacos are all over, looks nice tho
Pls continue!!
Only missing the legendary chicken
So I just released my set of four wild boars, but they didn't push out the wild ones that were already here?
Yeah, these unattuned wild boars are still here even after releasing all of my boars except my fiber one
(So seven total released)
did you sleep? they generally despawn the others overnight. not instantly
Ohhh, okay, I didn't know that. I think last time I tried this, they were gone right away.
I could be misremembering too, though 
Okay yeah there were only two boars there this morning, both of which were mine
the ||release 4 adults method of forcing respawns|| doesn't appear to work for Guanaco or Bison? ||Even when I've played the flute and talked to all 4 beforehand, 1 of the 4 is always gone the next day||
Oh strange, bison and guanaco worked fine for me. Though someone also experienced some of theirs vanishing. We still arnt really sure why it's happening, I figured it may have just been a simple case of needing to pet em first but perhaps not...
it has been wierd, i got my 1st 5 rares and 3 legendaries fine, but now im getting some funny edge cases, like my 4 freed horses are not despawning the 3 wild horses out there. worked for my 1st 2 horses tho.
Okay, so my catch-and-release is also not working, same way as B'rain's.
I released my four boars and went back the next morning, and the three wild ones are still here.
There are also no babies
Are you waiting for all Wild Spawns? So all Spots are taken before you Release your tamed Ones?
For me it works everytime
Btw next List is finished โค๏ธ
Yup, there were three adults and no babies when I released my four. Went back the next morning, and the three adults were still there.
Going to try again tomorrow, since now a baby has shown up again. Dunno if that affects it in any way.
3 Wild Ones are not enough, the Babys share the Spawn with the Adult Ones (once had 6 Baby Wild Horses )
I wait for 6-7 Wild Ones
Okay, that's different from what the guide says, then. It says once there are 3 unattuned wild adults, release your four to force the restock.
Never saw that Description in the Guide just acted on my own, cause i see a different amount of Baby/Adults everytime
My Ibex are finished for example and i released my Old Generations, now the Forest are only Inhabitated of Rare Tamed Adult Ibex
Yeah, I've been following Crowsfold's guide and it was working until a little while ago.
How many do you release at a time?
I'll try and use your method since it's working without issue for you :3
I was still going for 4, funny enough that cleared the whole Wild Herd nearly everytime
Weird. I wonder why mine got all screwy.
I think once I finally get the leggo boar I'll try your thing of waiting for 6-7 wild before releasing my four
Yeah do that. The Moment ive gotten my second Rare Boar to spawn i released like 10-15 Boars a few Days Prior, i could play him a song, but the next day he were never seen again...
Gonna missya Green Buddy, who never was my Buddy to begin with ๐

Okay promising sign. I waited until I saw six (three adults and three babies) then released my four, and it seems to have cleared out the wild herd successfully. ๐ค
I suggest mod because if you lock it then only mod can post anything inside. But I've seen you start pinning message here so maybe that's also one way to do it
Yeah, seems like the best solution for now, although more people will probably miss it compared to a clean post
Do legendary skin pets exist?
Nope
(thank god, can you imagine trying to farm for those with the tiny number of pet slots you're allowed? XD)
brooooo noooo
i ran across the ||Fiery Guanaco||..played my flute and the next day its gone ๐ข
Had an interesting junglefowl spawn just on its own accord it seems, and points towards a few instances I saw as not just flukes.
Started breeding my junglefowl, so been releasing extras and low gens for about an in-game month. Currently have five adults there, so no new animals have been spawning.
Except today I go to check for something else near them, and find an ||amethyst|| colored one taking up a new spot, all previous chickens still there.
On three occasions now, i've had a special color pop up alongside my four released the day I was going to take them back which was a day after they had cleared out the previous wilds. It seems, the special colors can pop up even if all slots are filled and might have some special slot of their own.
Whatever's happening im scrambling to scoop up all the normals before passing out so this guy doesnt decide to vanish xD
I tried the catch and release method for the first time using four of my ibexes, but the next day, only three were in the forest and there were no babies. Has this happened to anyone else?
Something funky is definitely going on. The next day, there was only one adult ibex (not my missing one, mind you) and that's it. The rest of the herd wasn't there.
Part of me wonders if it could also be a system glitch of some kind? Like the animal (re)spawn system wasn't designed for this sort of focused farming and it eventually freaks out? XD Although that wouldn't explain it happening to Ederyn the first time they tried it.
One adult spawns per day once the tamed ones are invited back so that's normal atleast, but we keep having animals in release batches vanish and were not sure why. I havent had it happen myself, and I always pet them first before release and theyre always all there the next day. But if everyones been doing that too then, who knows. Atleast it's mostly working most the time... Certainly faster than waiting for spawns to naturally cycle over in-game weeks.
Absolutely.
Things seem to have been behaving better for me since I started waiting for a full herd (6-7 animals, adults and babies both), but also respawns seem to have slowed down. I can go a couple of days without seeing a new adult or baby show up.
Theres definitely some things to figure out but it's almost there, just gotta figure out the last missing puzzle pieces
So I'm not getting a third adult ibex to spawn and this is basically a fresh herd, I haven't done any releases yet, only been taming colors I don't have. (I restarted my game again because I realized I hated where I put my tool station, lol).
I'm wondering if I shouldn't just tame a baby of a color I don't have and wait for it to grow up?
Just had the same thing happen to me as happened to Ederyn: I did my first release of four ibexes, and when I went out the next morning, only three of them were there.
So weird! @ruby wagon was working on a ticket with me about it. Maybe you could share your experience with them for more data?
Sure thing, although I'm not sure what more I can add since it sounds identical to what happened to you.
Maybe season and year? Crazy how things can interact, so every little seemingly-unimportant piece data can help pinpoint a bug.
I'm on my third day after release and only two adults have come back. One is the same from the day before, the other is new, and still no babies. Very strange.
can someone explain me better the method for legendary animals ??
Crowsfold wrote up a really good guide here: #1101901887948718110 message
But there's a caveat that there are definitely some odd behavior issues and maybe even bugs with it, so it may not work perfectly or nearly as quickly as the guide says.
One thing a couple of us found is that rather than just waiting for 3 adults, maybe wait for a whole herd: 3 adults and 3-4 babies. Still trying to figure out if babies actually share spots with adults or not, but I'm starting to think they do.
What do you mean when that if the babies shares the same spots with adults?
Like if they're at the same place where the adults are found or like they "occupies" the slot like adult so the game can't refreshes the colors because of that? Did I understood correctly?
They're talking about slots in the herd, so the latter.
Bah. Ran into that bug again where one of my release animals vanished.
It was my first release again too (guanacos this time) so I wonder if that's part of it
Were we wondering if rares/leggos occupy their own unique slots? Because I just came over to check my guanaco respawns and found four total adults: three common/uncommon and one rare.
That would be nice if that were true, but then does that mean you basically have to check every herd every day just in case? Because that would suck ๐
- I've had 4 common/uncommon and 3 babies at once before
- I think their 'slot' does get treated differently though
I think I have all available wild boar variants, there are no more grayed out icons, but some websites show that there is a Fire (Legendary) one. Is this available to tame, or is it a special one only for backers from Kickstarter? I read through the tiers and it seems like there are "special" animals for a few of the animal species. I just wish to know if its worth it to keep hunting ๐
Yeah so ||The legendary variants don't appear in the journal unless you tame them||
thanks ๐
*Discover
The irony that I have both rare ibexes and both rare guanacos now, and yet I'm still missing a common one of each. 
lmao i found the green boar using this method before the common white one xD
Lol yup, I have both rare ibexes but have yet to see the white one. Same with the rare guanacos and not seeing the mustard common. XD
I've been doing tame and release now for soon a year now without seeing any Legendary ๐ญ I have all the colours including the two rares. Are there any days where the fire boar is most likely to spawn?
there is no such things as days but there are some requirements for rare/legendary to spawn (check pin for detail) but its still random
are all the boars in the pic ones you've previously released?
If so, retame them. The idea is to push the wild ones out of the herd, and then invite yours back to create a vacuum, causing new wild ones to spawn in the herd
I've done so back and forth a few times, then I started just taming them all in hopes of the Legendary spawning. Then I now released them all, waited a day. Tamed the ones that were left and waited another few days.
so all the boars in the pic moved into your sheds, clearing the herd, and the wild herd was left with no boars, then even when the herd was fully repopulated (with wild spawns) there were no rare/legendary and you've yet to see a rare/legendary boar?
nope :\
(But that was the process? Was my description accurate to the situation, or are you saying that's not what happened?)
I've been doing that for 3 seasons, and still no luck. Is what I meant
I think I've been skipping days so often the game has started to lag and glitch
That's honestly odd o.O
What does your discovery tab for them look like?
yep ๐
you haven't been releasing any rare variants during this, have you? 'cause that might mess things up a bit
No I didn't dare to lose them
Have you been focusing on boars only? (also can you show the entry when you look at 1 of the boars?)
I did, but recently I've started to focus on the rest. Just have to make all the sheds first so I can have one of each
That's honestly weird you haven't gotten it yet then o.o
It appeared! just had to wait another season ๐ฅณ
How mamy days you waited for him?
You can see the season and days between the screenshots I posted ๐
May have found a way to remove an animal/s permanently when needing to clear out old breeders, extra colors, make space in herds, etc. Releasing a sick animal will have them be totally gone on the following day.
First time was accidental, then when trying for the result again it happened a second time. Need to test it out more to be sure but currently everyone I have needs to stay around for a while longer.
Hopefully, in theory, this means animals that are desired to be removed can be kept in a smelly barn together and once they fall ill can be released to poof the next day. Man, this all feels so horrible to do though lol
Yeah, sick animals have a priority on being replaced. I'm not sure how long it actually takes to get them shuffled out though (I think it can take 3 days? But also not sure on how having multiple sick animals in the same herd/having more animals in the herd than its capacity/... interacts with all of this. I think if you go past capacity, the next day thing should apply)
So will this #๐ฎ-latest-version message new change effect the way we can get the rare and legendary skin colors?
yeah, looks like that the wild animal herd changes after some time. just got a rare from a batch of guanacos/bison that I didn't touch
hmmm then maybe the previous methods that we use won't work anymore
should be careful in releasing animals
yeah, I tried the old method in the new update and released 4 ostriches. Only 3 were back in the wild a day later. good thing there was a wild one of the variant that went missing/disappeared
oh no thats sucks
but its good to know that from now on we dont need to release the animals to get rare skins
after that incident, I don't think I'll be releasing more of my tamed animals.
just gonna wait for the variants that I don't have to spawn eventually.
yeah I will just do that too
then maybe I need to remove my barns since now I dont need to hoards animals anymore lol
That's been happening since before this latest version, so it may not be (entirely) related to the update.
The old method is still working
The only difference is
- Only one animal spawns daily
- Focus on one animal
- Your released animal has a chance of disappearning for some reason ( So collect extra animals)
The spawn criteria is the same as old
I tried it and its working for me
These are all animals I Caught
Are you sure? Yesterday I had a rare guanaco and horse I was working on at the same time. Am I misunderstanding?
Noting that I had a rare ibex (gold) and a legendary guanaco (icy) show up on the same day ๐ I'd stopped releasing/taming animals for a few days too so this was the herd changing about without me intervening.
then you can still work on different animals each day, but yeah maybe shoiuld stop releasing animals too to see if its working without doing anything
My barns were not full yet (I have the final shed) so I didnโt need to release any animals yet, and my rares showed up.
thats nice yay
We don't need to have 12 animals currently housed for legendary to show up, right? "Total _____ tamed: 12" + 6 variants discovered (also not housed)?
Right, I believe it only goes for how many you've tamed, not currently have.
Is it bad that I released a rare animal?
I bred a golden ibex to keep her max stat son instead.
Would it affect future rare/legendary ibex spawns?
Had a rare boar spawning while she was still out in the wild.
Sorry, Iโm not very good at understanding the mechanicsโฆ
Only got my first rare two days ago. (I think Iโm lucky to have three by now).
They've change the mechanic so its easier to get the rare and legendary colors now.
No one actually mention anything about releasing rare animal before but I think once you have breed them and get max stat on their offsprings then its ok to release them just make sure you already have the rare+ legendary for that animal type before releasing them cause we don't know the effect yet
Whelp, Iโll update about wether or not Iโll see another rare ibex spawning before the released golden disappears.
If she disappears.
May as well try to help learn the new mechanics
yes please update us once you do
Thank you!! 
Nothing exciting, just mentioning that a few days have passed and that sheโs still here while no new rare ibex spawned
Dived into save.json a bit and discovered the following:
{"Version":"1.0.12","Migrations":[],"ID":"bY28lQoW3UyScuR8p7tPhA","Timestamp":1685692546974,"CurrentDay":207, -- SNIP --
{"ID":"WildBoardHerd","Type":12,"DiscoveredSchedules":[0,1,2],"AnimalsTamed":10,"LastShuffledAnimal":207,"VariantsTamed":[4,1,2,5,0,3],"VariantsInteracted":[4,2,1,3,0,5,6]},
{"ID":"SteppeHorseHerd","Type":12,"DiscoveredSchedules":[0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[5,6],"VariantsInteracted":[4,5,6]},
{"ID":"GuanacoHerd","Type":12,"DiscoveredSchedules":[0,2,1],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[6,5],"VariantsInteracted":[6,5,4]},
{"ID":"IbexHerd","Type":12,"DiscoveredSchedules":[2,0,1],"AnimalsTamed":15,"LastShuffledAnimal":207,"VariantsTamed":[3,5,2,0,6,1,9,4,8],"VariantsInteracted":[3,4,2,1,0,5,6,9,8]},
{"ID":"OstrichHerd","Type":12,"DiscoveredSchedules":[1,2,0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[4,6],"VariantsInteracted":[4,6,1,2,0]},
{"ID":"JunglefowlHerd","Type":12,"DiscoveredSchedules":[0],"AnimalsTamed":2,"LastShuffledAnimal":206,"VariantsTamed":[0,2],"VariantsInteracted":[2,0,6]},
{"ID":"BisonHerd","Type":12,"DiscoveredSchedules":[1,0],"AnimalsTamed":2,"LastShuffledAnimal":207,"VariantsTamed":[6,1],"VariantsInteracted":[1,5,3,6]},
Seems that almost all herds shuffle everyday or at least in the last day.
Variants seem to go from 0 - 9 in order of the Discovery tab, 9 being the legendary:
I don't have any idea what DiscoveredSchedules means.
Update
Sheโs disappeared after about two in game weeks.
By that time I got a (second) rare and a legendary boar but no new ibex.
So it appears that sheโs blocked the spawns of new rare ones.
Hope that my attempt is going to help others avoid it
thank you, at least it only block rare spawn in their own species so that means we can prevent it from happening
@fringe prawn Actually, it appears that it does not block new rare spawns. Just had this happen:
the gold is an ibex i dismissed two days ago (breeding a better one of the same gender); the blue spawned today.
that... is actually odd. The code does look like it should block new spawns if there's already a wild rare/legendary in the herd o.O
Oh wow
So either it's a glitch in your favor or I was just very unlucky
that's super weird then lol, 'cause yeah i just... was doing my lap and there it is
does the code maybe differentiate between wild rares and released ones?
Not as far as I understand.
The code for spawning in legendaries/rares basically starts with is any of the animals in this herd of a rare/legendary variant? If so, don't
weird
i do have some mods going, maybe that broke it. none of them are animal related though, just the accessory buffs one and removing friendship decay
i've figured out how to force spawn any variant by editing the save file
you can also change a variant you have to the one you're missing but it's late and i haven't tested if that registers it on the tamed in the discoveries tab
and it does kind of ruin the game if you go too far because you can edit all of the animal's stats
So people were wondering about how the updated herd shuffling changes things. Mainly- herds get shuffled more often, and there's not really a need to push ones out. I think you're also more likely to lose your previously tamed animals that you've released now?
But the requirements for getting legendary/rare are the same
I recently saw an emerald (forgot the name, called one beryl) junglefowl on the field that I released.
I think that it disappeared before returning.
So requirements:
||Rare: have tamed 4 unique variants of the animal, have invited 8 of the animal to your sheds. Legendary: have tamed 6 unique variants, have invited 12 of the animal to your sheds. Bred animals do not count towards inviting into the shed. It seems that releasing and re-taming no longer counts either.|| Additionally, ||they only spawn on specific days. Each variant has its own- with rares having 2 days per half a year that they spawn and legendary having 1. The rare's 2 days are on the same season and 2 weeks apart, and legendaries can't spawn during year 1. I'll probably share a calendar for that sometime with specific days for anyone wondering.||
On top of that, ||rares and legendaries that have not been interacted with will despawn the next day. This means that you only have a 1 day window to attune to them so that they won't despawn immediately- after you get 1 attune in they'll stick around for a bit, you don't have to attune to them each day to keep them around - I think it works the same as for any variant at that point, so wouldn't have priority to stick around either, just not a guarantied despawn.||
Another thing to keep in mind is that ||the rare/legendaries don't care how big the herd's population already is to spawn. The herd can be 'full'- it doesn't prevent their spawning.||
And ||rare/legendary variants can only spawn if you don't already have a member of that variant in your sheds, and if no other rare/legendary is currently in the herd||
I think you mixed up the numbers, and that ||you need 4 different variants of animals in your shed and 8 tamed overall for rares to spawn. x1.5 for legendaries.||
no? I don't think so
Code snippet:
||
bool num = !AllAnimals.Any((AnimalEntity x) => x.IsTamed && x.Variant == v);
bool flag = AnimalHerds.VariantsTamed(Animal).Count() >= ((v.Rarity == Rarity.Epic) ? 4 : 6);
int num2 = ((v.Rarity == Rarity.Epic) ? 8 : 12);
if (num && flag && AnimalHerds.AnimalsTamed(Animal) >= num2 && v.AppearsIf)
```||
I ||had rare animals spawn spawn with less than 8 in the barns. In fact, I donโt think I ever had 8 individuals at once for some animals.||
You can't have 12 different variants of an animal, there's literally not enough
Ok I think I got what's going on. Edited. Makes sense now?
I didnโt mean the variants part, but that you swapped ||the number needed currently in the shed and the number tamed overall.||
Needing ||four animal variants in the shed and 8 overall tamed||.
It wasn't swapped, it's that that part was just slightly off
Fair. Though arenโt ||the variants still need to be kept while the total number can be released?||
I do believe that used to be the case and didn't think it changed but from looking at the code now it doesn't really seem like it? May be worth testing. It didn't seem like these conditions changed at all, and yet my understanding of the code doesn't quite match with what we figured out before o.o
I also may be misunderstanding something in the code. But seems worth testing if anyone wants to confirm these
If so, my bad. I mostly relied on earlier information and saw that it worked for me when it didnโt before using itโฆ
You're totally bringing up a good point. I was still going off of that too, but wrote this going off of what I see in the code. So I wonder if it did change or if I'm misreading it
Can I put this here? XD https://www.nexusmods.com/rootsofpacha/articles/1
To find Epics and Legendaries, there are two sets of conditions that must be met. One depends entirely on the player, the other on the game, but none on RNG nor herd size!
Player condition
Wait this is the first time I see that dates is one of the condition to spawn
and legendary animals can only spawn on year 2+
can anyone confirm this?
I mean gameplay wise the year make sense cause you're limited with how much music you can play per day but the dates I nver saw it before
Yeah, there's a set of conditions that are evaluated and are not directly accessible from code, so I had to run a script at runtime to extract those values for me XD
if its not direct accessible from the code then does the conditions the same for everyone or is it based on something that's unique to your game?
Granted, I've only tested this in my own save, so I don't know if by any chance those conditions can change from particular save, but they are fixed
lol we read each other's minds it seems
I mean its only logical to think so ๐
The mod I wrote that article for does notify you based on whether the game has or hasn't added Epics and Legendaries to the herd, so if it those conditions do change between saves, it will still work regardless
Well time to find out, I'll try it later thank you
Yay! Have fun ๐
They seem to be hardcoded in. It's just like how you can't access the names of the animals with stuff like dnspy/ilspy
Yeah, I'm guessing it's hardcoded from Unity, so I just did my thing to get to those at runtime XD
I also found nothing that would indicate them being randomly generated either, so they should be the same for everyone, but testing is required
Nah asset-extractors are able to get to them. It's a pre-defined number.
Yeah I was just too lazy to do that, faster to write code ๐
this makes things so much easier even knowing the dates alone really helpful so I dont need to waste time running around checking every spot to see if anything rare spawn.
no offence Rika I still like your unlimited pets mod XD
None taken! I'm just happy it's useful one way or another!
And extra happy that I'm not alone in wanting aaaaall the pets ๐
ofc its one of my most wanted mods besides the multi marriage option ofc wink wink ๐
Thanks to you, I discovered that ||I would have gotten the legendary horse if I tamed another horse two-three in game days before where I wasโฆ|| When ||itโs one of the last three rare-legendary animals I needโฆ||
Thank you, Iโm now in pain.
okay so reading what Dodo and Spud exchanging. I was reading up how to shuffle/cycle for the legendaries, just to understand and do when I'm actively going for them. But I was casually checking spots.
I have tamed 12 total junglefowls (but only have 8 in sheds) and the legendary showed up i think. To concrete it, ||you do not have to have 12 actual tamed "animals in the shed", but just have tamed & invited them in to reach the count 12, in terms of one of the conditions, and then can "own" less in sheds after reaching the 12-tamed count.||
Pretty interesting, for reference: Y3S10
and I didn't see the 10th slot open up until I actually attuned to it as well. (was confused on reading thinking I'm doing something wrong if i didn't see the 10th slot open up even though i've caught all of the others)
Yeah legendaries in general don't show up until discovered, instead of having theirs grayed out
Donโt shoot the messenger! XD
I donโt, I just state the inconvenienceโฆ
||That Pacha fruit suddenly looks very convincingโฆ||
If you have the contribs, itโs probably the way to go! I just figured Iโd find one faster than I could make the money for it, my farm is small I am a small scale person, so itโll take a while for me to be able to buy those XD
This convo should probably move to #๐คซspoilers XD
Anyways, I had read the previous material about shuffling herds and decided I wouldnโt be doing that because itโs too boring, so I was gonna make a mod to simplify the process. Then I read the code and bam! No need for all that jazz at all! Just need a notification and itโs golden! literally in some cases XD
Henlo @fierce juniper! I tried all the dates here & you're right ๐ฎ thanks for the sched!! Also sent you a dm owo ty
Omg okay. So. No shuffling herds?
For legendary/rares, nop
they have a fixed sched now yaaaay! I don't have to run around checking the herd everyday anymore 
yeah but it means ifyou miss the 1 or 2 days a year they appear you are kinda screwed right?
or is there a way to go to a specific date?
(1 or 2 days per half year)
true they each have 2 seasons right?
hm... is there a way to tell if ive met the other conditions? so like. my ibex says i have tamed 6. is that 6 variants? it cant be 6 total i am pretty sure ive gotten more then that....
it's how many you've "invited" to your bard-shed.
so what do i need to do 6 of and what 12 of? invite 6 different ones? get 6 different ones to trust me but i dont have to have them in my barn? or do i need to have had them at some point in my barn?
requirements are still the same as in pins
6 variants of the same species and have tamed/invited a total of 12.
(as to having more than 6 variants in the shed-i can't answer for sure b/c I have one of each normal variants b4 i obtained rares or legendaries in my shed as collections)
You have to invite at least 12 animals, and among this 12, 6 of them need to have been of different variants. You don't need to keep them, but you have to invite them, just getting them to trust you is not enough
thank you @fierce juniper that was what i couldn't ascertain! will invite all teh things lol
Unclear if you actually need the different variants actively in your shed. I think not? But that's something that could use testing (and honestly wouldn't be hard to test ๐ค )
Aaaand there we go - calendar for ||rare and legendary spawn-able days||
Lemme know if I messed anything up in these
Note to remember: ||Legendary can't spawn during year 1!!||
Thank you so much for this
Aaaaa @quiet aspen I was trying to make one but you beat me to it ahaha Thank you for this

That calendar is fantastic, I've been scouting the animals and resetting the day every day to see if they're there.
Thanks so much for the work you put in.
Can I ask a clarification question - When they talk about invited/tamed but not in a barn necessarily - do they still need to be active out in the wild - or does it count tamed/invited in total throughout the game even though I can't access them anymore?
Respectively the total count of tamed/invited into your shed - and they do not have to be in your shed actively after being invited. So you can invite x8 / x12, then release whenever.
So if Iโve caught and released many Ibexโs, those all count towards the โtamedโ count?
Yas, if they're from the wild & you invited em, it should count. You can also track em in the animal discovery menu by hovering on the ibexes to check if it was counted owo
do the ones you breed count as tamed or anything?
Nope, it does not count.
Hmm. Well then lol. Gotta fetch more
I don't think this is accurate, because I've caught and released multiple ibexes and boars early in the game, and they are not counted among my total tamed.
At the current version of the game, all freshly invited to sheds, like those that you just fully attuned recently, are counted towards "total tamed". Once you release them, the "total tamed" count will not be affected in any way owo
Like if you tamed 2 boars just yesterday and invited them today, and say you have 10 at total tamed count on your discovery index, you get +2 on that for the new boars. Should you choose to release both of them the next day, it will still be 12 for total tamed. โจ (Which is good cz we can make space!)
I think that's what lily meant & it's roight! owo
found my first ||rare horse||! thank you so much 
Thought I'd update this!
Aaaand there we go - calendar for ||rare and legendary spawn-able days||
Lemme know if I messed anything up in these
Note to remember: ||Legendary can't spawn during year 1!!||
(I didn't check whether anything else got changed, just added the new ones)
Can you only get one epic variant of each animal a month? I got one gold ibex on the 2nd of spring but on the 16th there's only basic variants. Is that normal
rare and legendary variants only show up if you don't have at least 1 of that variant tamed
(That's the last point in the 2nd pinned post. It's long, but if you want to understand how it works is worth a read)
Oooo thank you! I didn't see that part! Ok good to know.
I'm a lil confused how this works with the ||pinecones; in my main PC save, i have used rare pinecones and gotten a rare variant I already have. for example, I used it on an ibex bc there was a silhouette, and my understanding is that legendaries don't have those, but instead of getting a new variant, I got gold, which I already have||
(You should probably spoiler this, it's about endgame/end story content)
Aw man. Legendary means the color! I thought there was some secret Animals I somehow had not discovered yet.
can legendary animals get replaced by released tamed ones? I for sure meet all the requirements but couldn't find the ||legendary boar|| on year 2 summer 6th, but my released ||golden boar|| is walking around taunting me 
Yes. ||If the wild herd has a legendary/rare variant in it, no new rare/legendary will spawn (until that legenday/rare despwans)||
Note the very last point in this pinned message #1101901887948718110 message
Omg he is the only animal I released instead of butchered thatโs not my previous mounts, and he pulled this on me ๐คฃ talking about burning the bridgesโฆ
Compact calendar of when to find each rare and legendary variant of all animals
I dont fully understand that last point on the requirements pinned message? Does that mean that for example ||if i have a golden ibex i cant then find a shallow waters or spider variant until i release/butcher the golden one? and could i still find a golden horse even if i have a golden ibex?||
are these guaranteed spawns or is there still a chance even if you meet all the requirements that the won't spawn still? ||(i have 6 tammed jungle fowl all different colour and its summer 27th but there isnt an amythest birdie in the jungle ๐ฆ )||
||The requirements for rare animals are taming 4 different variants and 8 total animals of the species, for legendaries are 6 different and 12 total. If you tamed only 6 junglefowl total you're missing 2 junglefowl of any kind. Remember young animals also count for that and are easier to tame. Also to count as tamed you have to take them to your farm not just attune.||
ooohhhhh i read that wrong that makes sense
No. ||If you already have a golden ibex, it means no other golden ibexes will spawn unless you no longer have one. It doesn't affect other variants of the same species (or of other species). If it's in the wild however, that would block others from spawning.||
ah cool, so i ||can have one of each rare/legendary variants ๐||
||can you still breed the variants and get more of them that way?||
yes
How do I tame the ||golden|| ibex? it's a ||rare|| spawn and attuning an ibex usually takes 2 days but this only seems to show up ||4 days of the year||. Does it take ||2 of those days|| to tame it or is it possible to do it in 1 day?
I'd assume there must be a way to get more attunement than 1 bar a day since some of the tames are only available on ||year 2|| and those only show up ||2x a year|| and I know guanacos have 4 attunement bars so if you can only attune 1 bar a day then it wouldnt be possible to attune the ||legendary guanaco until year 5 at the earliest||
@cedar aurora gonna just start off saying thanks for asking here!
As the pinned requirements mention ( #1101901887948718110 message , in the 'On top of that' section) - ||you need to attune to the animal during that day, causing it to stick around longer. If you wait for the next time they show up- that's actually a different individual that wouldn't be attuned yet at all. If you play the attunement minigame to the animal on its 1 day it shows up- the animal will stick around, allowing you to continue attuning on the next few days||
Ohhh I see, thanks for explaining, Spud :) I didn't know it would stay for a few days, that's a relief
Do you have maybe updated the calendar with special days ?
special days as in events and birthdays and stuff?
No, I meant spawning legendary or epic Animal.
the calendar is pinned though
Where ๐ฅฒ i cant find IT;(
#1101901887948718110 message
I am really confused about have tamed condition. Do i need to have 6 variations on farm at all time to spawn legendary?
No! In total, in the past. So if you look at all the animals you've ever tamed, whether they're still in your sheds or not
U missunderstood me. There are 2 conditions for rare/legs to spawn. Have tamed 6 variations, and have tamed 12 in total for a specie
I am confused about the "have tamed" 6 variations part.
Do i need to tamed and have them on farm to count?
Because all the guide i read and watched all said to look at the tab to see. But all i see are the total tamed and the one on farm
The wording in this is very confusing to me
Why said have tamed and need them active on the farm?
I didn't misunderstand you :)
"have tamed" is a "past perfect" tense for the verb "tame", not a weird combination of "tame and have in your sheds". Meaning if you look at all the animals you have ever tamed.
If you look at the discoveries tab, the "total tamed" bit shows this number- it goes up by 1 every time you tame (meaning fully attuned + invite to the farm) a new member of the species, and doesn't go down if you release (/butcher) a member
U still dont answer my confusion on having 6 variations
How do you confirmed that you did tamed 6 variations? All variations that you interacted with shown on the discovery tab
I fully understand the part where 12 individuals was tamed and recorded
But the 6! The 6 Variations! Do you need them on your farm or not?
Why do they make it so confusing
And all the guide explained them in confusing manner as well
Its present perfect
Still the same. That bit you just either remember or keep them on untill you got all of them
So, that means i dont need them on the farm
Should work that way yeah
Which is good. Thats how i interpreted the conditions as well
But all the guides i found kept saying that i can check it on the tab
But the tab shows no such thing
(
you're right! oops)
Hence the confusion
Correct, the discovery tab won't show you that bit
If you keep them around, you can use it (or look at the animals tab, showing you all the animals you have on your farm), but it doesn't show per-variant history
Yeah, i might as well kept them on my farm
Cus im paranoid now
I downgraded my reading ability to match prehistoric setting environment
If you want I can tell you how to check your save file directly
But you can also just re-tame or hope you already did 
Um is that difficult???
As is, is there no other way? Not currently, I believe. Without mods at least
Is reading the file manually hard? Depends on how you handle it, but it's a json file, so any text editor (including Notepad) can read it, and then it's just a question of knowing where to look
Ah I can do that
Does that mean you want me to tell you how or that you're planning to look into it and figure it out? (I do not remember how, mind you, but I'm familiar enough that it shouldn't take me too long to figure out once I have the time.)
If you wouldn't mind it would be great to know where to look
Ok I think I found it...
First, to find your save- explained here https://discord.com/channels/689229895473430538/1106294154776023091 (if this doesn't show up for you, you need to first opt into the mods category via #mods-welcome )
Then, open up your save.json file. You can make a copy to your desktop or somewhere else and work with that one instead, especially if you plan to make any edits for readability (since we don't want to edit the actual save data).
This isn't one of the quick finds at the top- I'd open it with a text editor that allows searching. Luckily, even notepad allows that (though personally to look for it just now I used Notepad++).
I'm gonna spoiler-mark the method, mainly bc I name all the tamable animals in the game
||
Look for "ID":"IbexHerd" in the save json (or the relevant herd. This actually has pets too, but that's irrelevant rn, so the non-pet herds would be: AurochHerd, IbexHerd, OstrichHerd, JunglefowlHerd, BisonHerd, WildBoardHerd, SteppeHorseHerd, GuanacoHerd. Sidenote, if you want to easily cycle through all of them, you can look up Herd","Type":12. This would include the pet herds.)
You should have just 1 result. Look for the surrounding {} brackets, which might not be directly in front or after. It should look something like:
{"ID":"IbexHerd","Type":12,"DiscoveredSchedules":[2,0,1],"AnimalsTamed":4,"LastShuffledAnimal":132,"VariantsTamed":[2,1],"VariantsInteracted":[3,1,0,2,6,4,5]}
this is the kind of thing notepad++ helps with...
From here it's pretty easy to see. So in this example, I've tamed 4 ibexes (the value of the AnimalsTamed property), and tamed 2 different variants (the value of the VariantsTamed property is an array of all the tamed variants- so the amount in how many you've tamed and you even see exactly which ones- though not by name).
||
If you want to move to DMs, I can probably help you translate them
Edit: the discovery tab also has them in the same order, just requires some counting. (Add 1 to what's in the save file, so 0 is the first occurance in the discovery and 3 is the 4th)
Sure!
Sent
So uh, I have a question, and I looked around here, the rest of the discord, and on the internet but didnโt find the answer so sorry if itโs here and I just looked over it on accident.
So Iโm trying to get an rare/epic ibex ||the summer/winter one that spawns on the 9th that needs 4 variants or 8 total (of which I have 6 variants and 7 total presently living in my shed)|| and I am out here looking for it and I donโt see it, itโs winter year 1, and I know that affects the legendaries, but I donโt think it does the other ones, but I donโt see it, so Iโm not sure if Iโm doing something wrong or not. Iโm just bummed.
Also Iโm sorry if this isnโt the place to ask this or I didnโt censor everything correctly.
it's not an either or requirement. You need to ||have tamed 8 total and 4 different variants for a rare. You don't have to keep them||
Aaaaaah! Thanks!
(atm, I believe both Dodo and Mouflon spawns are the same as the Ibex. Seems that may be a bug, so will wait with updating the calendar)
I am waiting for clarification
I can confirm I had a epic dodo spawn on the 2nd of spring, which according to the calendar is the same as the Ibex
Summer ||9th had a Surreal|| dodo and ||Ukelele|| mouflon appear
The mouflon may have been a day or two prior, as I havent been checking them everyday like with dodos
thanks โค๏ธ
They show for only 1 day of not interacted with (played to), so it was specifically that day.
Again, I believe that's a bug and will probably be fixed in a coming patch, as it's a very easy fix as well
Figured that was still the case with interacting, but it had been a while so wasnt so sure it still was. Good to know my paranoid daily checking is still valid lol
Fall ||2nd found the Modern dodo and Zither mouflon.||
Do you maybe have a photo player riding a pink mufflon?
On the 26th of Spring, Pop Dodo and Bass Mouflon. Thats the same day as the Festival of Quro (Mograni)
Oh yes. Here's with a player and just with a saddle.
Thanks ๐คฉ
Omg thereโs a pink one?!? Which day did you find it??
check the pins, but if you want Roszpunka did make an intermediary calendar here #1101901887948718110 message
that said, since a patch is coming tomorrow apparently (
), those dates may change
TOMORROW???
Thereโs just not enough time in a day ๐ญ
I may be able to get the rare of one. Iโm in fall 27 lol
Updated the calendar for 1.3!
same notes still apply. (In case the reply breaks, here's a direct link: #1101901887948718110 message )
Let me know if I've messed something up o7
So a quick question because I think I kind of understand how to get rare and legendary animals but I want to absolutely make sure
For the rare and legendaries to spawn you have to have tamed a certain number and discovered most if not all variants, correct? For the tamed caveat, do they already have to be living with you, or do you just have to have tamed them fully at some point regardless of whether they moved in?
discover is not enough, you have to tame. Taming counts once they move into the shed. You can immediately release them, but fully-attuning is not enough
Thank you!
is there any guide for new animals:||cows, goats, sheeps, how to get them||?
||Talk to Martina (triggers after first Festival of Lune or Festivval of Quro after you've finished the pyramid) and heal the trees||
There you go
thanks ๐
Can I send them off to slaughter with grob lol and have that count? Or must they be released into the wild
that would count yeah. You've still tamed them
Continuing to be puzzled by rare animals.
||I have 12 ibexes, 8 variants including both rares. I didnโt see the golden ibex rare today on fall 16. Getting nervous the spider ibex legendary wonโt show up on the 26โฆ||
#1101901887948718110 message
this might answer your question!
Wait, so does that mean if I already have the ||golden and blue ibex|| in my shed, they wonโt spawn anymore and neither will the legendary?
If thatโs true how the heck does someone collect them all?
To my knowledge, yes. You can catch them once in the wild and then you breed for more!
Although, if you havenโt caught the legendary yet, itโll still spawn as long as you meet the requirements!
Okay, thanks. That at least tells me why the golden one didnโt show up! And now I feel better about the chances of the legendary spawning since I havenโt seen it before.
(yep, you got it right temperance :D )
So, just curious, what happens if you release a rare/legendary then? I assume they will then show up again on the corresponding dates, or are they lost forever?
||if you no longer have any members of that variant (so like, if you breed and get a gen 2 gold, and then release your gen 1- you still have your gen 2 so you still have that variant), and the wild herd doesn't have any rare/legendaries in it (since it might stick around a few days) when its schedule hits, then a new one of that variant will show, yes||
Spoilers for 1.3 can someone confirm that ||dodo rares spawn same day as jungle fowl rares and moufhsgshcjf rares spawn same day as ibex rares? What about legendaries?||
on Fall 2 there should be ||golden mouflon|| rite? but I didn't see it :/ I've tamed ||15 mouflon||
4 different colors ?
what do you mean with that? 
@gusty harness Every animal has many variants of fur. I think you know that, but maybe My statement wasn't detailed enough. So you should tame at least 4 different like dun, erhu , harp etc ๐ it worked for me ๐
oh yeah I've tamed all standard color. I already have other ||rare/legendary|| as well so that's why I was confused why it didn't show up
and you don't have a ||golden mouflon|| yet?
Yes, that's the last one I need
are you still on that day?
I've had it show up ||spring 16|| so I know that one is correct
(which means your day is correct too)
No, sadly. I'll check again later on the next spawn date :3
๐
maybe it just hid really well
@quiet aspen sorry for the tag, do we have to come to the location on the exact day when it spawn? I came a day after and the ||golden mouflon|| is still not here
yes
If not interacted with on the day, it goes away the next day
Yesterday I wanted to tame fire authorisation. So I came to savanah and I was so shocked that it didn't appear. But I have only tamed 11 animals ๐ญ๐ญ and forgot to tame the last one.
Hello, I have a problem, before the update I had a save and everything was normal with the rare and legendary animal spawns, I got my rare golden ibex for example. After the last big update, I decided to make a new save, and no rare ones have appeared so far, neither the wild boar nor the ibex which are the ones I have the requirements for, (Have tamed at least 8 animals of that kind, regardless of variants and Have tamed at least 4 different variants of the animal). I thought for a moment that they could have changed it to have at least 1 year of game time and I waited, now in the 2nd year it hasn't appeared either, did they change some requirement? Or can you only have a rare animal in 1 save?
For legenendary you must have tame 6 variants and 12 animals
golden ibex isnt legendary, is a rare animal.
I tried several things, first, I went to the 1st save and released the golden ibex I had, I went back to the 2nd save and it still hadn't appeared. Then I deleted the 1st save, but the damn golden ibex didn't appear. So, I made a new save, in this 3rd save I got all the requirements up to Spring 16th, and it finally appeared. There was probably a bug in the 2nd save for some reason, I played the whole first year for nothing, I should have seen it right at the beginning, now I'm going to have to play everything again with a new save.
||How do we get ledgendary versions of the new animals since we can't tame them? I bred my golden guanaco to a dirt guanaco and with the traits and it gave me a raw sienna llama? Do I need to pair rare/rare or legendary/legendary?||
You don't. I breed icy/ blue guacano with white one, i got that llama
Ah I've just been unluck so far I guess
I keep getting the normal colours because I only have one gold
I'll wait till my rare and legendary are ready to breed so I can see if I can force one or the other colour
Squeee been having a good few days! Got the ||rainbow ostrich, gold wild boat, white aurochs||. That means I can finally send all my other ostriches back into the wild as my plan is keeping one of each rare and breeding them up to Perfect and then they get a proper name instead of 1, 2, 3, etc for their generation to make breeding more clear LOL.
I haven't even began to look into the new breeds, there are too many animals running around as it is! LOL.
Thatโs exactly what I do! I plan to have just the rare/legendary versions of each animal and evolved animal. Plus some extra cows for cheese. Also you might wanna know ||that the evolved animals all start from the lowest statsโฆI wouldโve started breeding them sooner if I knew||
||was a little annoyed when I bred my max stat junglefowls and got 1 1 1 chickens|| but Iโm only on summer of year two so ๐คทโโ๏ธ
I've caught almost all of the base game rares/legendaries eeee. Just a couple more. It's always satisfying when you get the last one so you can boot out all the normies... unless you run into a situation like me where ALL my specials were female and I had to keep around a male just to breed with them lol
Can the Legendary animals spawn after complete the requirement (tamed all variants) without take them to the sheds?(Just keep them in the wild)
You have to invite the animal to the shed for them to count as tamed, but you don't need to keep them (you can release them immediately after taming)
Do I have to tame all the regular colors before the rare and legendary spawn?
Not all. The exact numbers needed are in the pinned message